I'm very interested in how they are going to solve the problem of being able to identify friendly vs. enemy forces. I could be missing something obvious, though. Even BF1 has this problem a little bit because the characters didn't have great identifiable silhouettes so you were just looking for the friendly icons over everyone head and those without and I've never been a fan of it.
With everyone wearing their own skins I could see an issue distinguishing that but I assume they've accounted for it.
With everyone wearing their own skins I could see an issue distinguishing that but I assume they've accounted for it.