It looks like modern Bad Company 2 visually to me. But I doubt that all of the maps will be bright and colorful.worst reveal so far. looks like they're trying to get 'fortnites' colors and market.
It looks like modern Bad Company 2 visually to me. But I doubt that all of the maps will be bright and colorful.worst reveal so far. looks like they're trying to get 'fortnites' colors and market.
It looks like modern Bad Company 2 visually to me. But I doubt that all of the maps will be bright and colorful.
Seems likelyThere's no lootboxes but they're probably still gonna sell either cosmetics, or the digital currency to buy cosmetics with.
We'll see the actual gameplay in 2 weeks. I wish we had a full gameplay trailer today though. That was a strange trailerdefinitely needs a more multiplayer type of gameplay trailer; none of this CG to a game from a movie we'll never see.
I guess i kinda get where people are coming from when they complain about women fighting in this, because im thinking they want that Band of Brothers or Saving Private Ryan vibe to be applied here.
But honestly i think its really cool to have this sort of diversification in popular multiplayer games, it opens up more the female audience.
And we have plenty of typical WW2 games already.
Shooters are dead. Everyone go home.This game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
This game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
This game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
The penalty is cannot spawn on them, players won't care, BF games with less leader importance have suffered it, this will be worse.If the penalty for having a squad wiped is severe enough it may discourage people from using 1 man squads maybe?
lol watThis game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
Chaos and player control are not at all mutually exclusive.Shooters are that way >>>>
This is BATTLEFIELD. It has NEVER been just a "shooter". More of a chaos simulator.
Id reccomend overwatchThis game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
It's not like medics dropped health in old games either. So nothing new.This game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
You can regenerate to full health in the other games. This lets you do things like snake around behind enemy lines.It's not like medics dropped health in old games either. So nothing new.
The penalty is cannot spawn on them, players won't care, BF games with less leader importance have suffered it, this will be worse.
Every squadmate should be equal.
You'll just need to do that with your squad nowYou can regenerate to full health in the other games. This lets you do things like snake around behind enemy lines.
Good luck doing that without regenerating health now.
You can regenerate to full health in the other games. This lets you do things like snake around behind enemy lines.
Good luck doing that without regenerating health now.
Since I usually play with friends I like most of the changes. But I do think the health system could get annoying in this type of gameThis game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
Just like the old BF games then.You can regenerate to full health in the other games. This lets you do things like snake around behind enemy lines.
Good luck doing that without regenerating health now.
Right, which is why I'm saying it removes player agency.
Yea, I'm really glad CoD and Battlefield are adding more strategic gameplay to their games.So... a hint of realism is bad? I think it's going to change the dynamics of the game and make people play more strategic and with team work.
Yea, I'm really glad CoD and Battlefield are adding more strategic gameplay to their games.
Lol holy shit do you ever hate DICE.Right, which is why I'm saying it removes player agency.
Just bad, bad design.
DICE has a history of inflicting player pain to satisfy their own artistic intent, fun be damned.
I just reinstalled BF4 a few days ago and completely forgot how asinine their insistence in cramming every map with lens flares was.
Haha these goofy takes abound. Good stuff.This game sounds like a chore to play. Seems like they just want to take more and more agency and control away from the player.
Can't wait to get knocked over by explosions, spend my time running around begging medics for health, and interacting with the environment for every little thing. I guess shooters aren't about shooting anymore.
Squad leader abilities mean the shitshow of 1 man squads and locked 2 man private squads again as everyone wants to be leader and use them.
A shitshow in previous games. They need not do that.
It's not realistic, and midcore AAA shooters are always going to have players who want to do their own thing.So... a hint of realism is bad? I think it's going to change the dynamics of the game and make people play more strategic and with team work.
If you already play with friends, this change will not affect you at all. It mostly affects players who want to do their own thing or just play casually.Since I usually play with friends I like most of the changes. But I do think the health system could get annoying in this type of game
I'm a huge fan of BO4's strategic changes, actually.Yea, I'm really glad CoD and Battlefield are adding more strategic gameplay to their games.
Are you sure that your a designer?Right, which is why I'm saying it removes player agency.
Just bad, bad design.
DICE has a history of inflicting player pain to satisfy their own artistic intent, fun be damned.
I just reinstalled BF4 a few days ago and completely forgot how asinine their insistence in cramming every map with lens flares was.
Well since i'm been dicked around with as a fan of BF before BF3 and BF4. It's now their turn.This all sounds pretty good to me in theory. They're going to have to really nail the balance of how long it takes to respawn to get people to wait around to be dragged to safety then go through a revive animation. I can see there being a big backlash against all these more deliberate things from the portion of the player base that started playing around BF3.
I know that much, but stating it as a given is a stretch.Designers can disagree on what makes good design. It's an art, not a science.
Video game design isn't a science with exact formulas and exact measurements.
It's not realistic, and midcore AAA shooters are always going to have players who want to do their own thing.
The result of this change isn't that more players will play strategically, it will be that the players who care about playing strategically will be forced to play the support roles, while the people who just wanted to frag won't change their behavior at all. It's the healer conundrum from MMOs all over again. Everyone wants to DPS, no one wants to heal or tank.
If you already play with friends, this change will not affect you at all. It mostly affects players who want to do their own thing or just play casually.
Video game design isn't a science with exact formulas and exact measurements.
So stop with the insults.
You hit the hammer on the head. These changes only hinder the players and what they can do all for the concept of teamwork. At the end of the day, we play games for entertainment. Running around with 25% health looking for a competent medic to drop a med pack is straight up ridiculousRight, which is why I'm saying it removes player agency.
Just bad, bad design.
DICE has a history of inflicting player pain to satisfy their own artistic intent, fun be damned.
I just reinstalled BF4 a few days ago and completely forgot how asinine their insistence in cramming every map with lens flares was.
There's other ways to get med packs and health. You clearly didn't listen to the video or read the content post proper.You hit the hammer on the head. These changes only hinder the players and what they can do all for the concept of teamwork. At the end of the day, we play games for entertainment. Running around with 25% health looking for a competent medic to drop a med pack is straight up ridiculous
Love that shit. More! MORE! Should have to clear a weapon and do a function check every time you pick up a weapon that isn't yours.Not a fan of this immersive™ animations for everything now.. that slows down gameplay by a lot...