It really is. I like the idea of the area, and it's fun for a while, but if you're going for the Platinum it takes way too long. I eventually bumped it down to easy just to get through it quicker and it still took awhile.
So as someone who never played the other God of War games before this, were there really that many more boss battles with variety in the other games? It just seems like this game got a pass by the reviewers if that is the case, as it would be going pretty strongly away from something present in the rest of the series from what I thought others have said before. I guess that the game was pretty fun or even epic at times (Stranger fight was by far the highlight), but the numerous fights with trolls and ancients were pretty lame.
Bump up the difficulty if you want to really see how each enemy type is different. If you don't have to pay much attention to win a fight then the enemies will seem more similar than they are.
I can't dispute that the enemy models are reused for many types but aesthetic variety is not as important as enemy behaviour variety IMO.
I'll just reply in spoiler tags:My post in the SPOILER thread.
https://www.resetera.com/threads/sp...eware-of-spoilers.31837/page-149#post-7492598
This was perfectly fine until you mentioned the Draugr and Nightmare. The Draugr come in a large variety, from regular ones to the heavy ones, shield-wielding and dual-wielding, speed and ranged, etc. Visually, it would have been boring if they were all we had, but from a gameplay perspective, they were varied and already a lot of fun. The Nightmares also come in a good variety, with some shooting out poison or launching themselves at you with a kamikaze attack, Hel variants freezing you, and so on and so forth.Come on. You fight reskinned trolls many many times. All with the same attacks. Multiple ancients, all with the same basic attack system in place, chest opens up and stuff comes out. Throw little bomb things then attack. Rinse and repeat. The same draugr over and over. The same floating eyeball things.
May I get a progress check? I just...
Returned from Hel for the first time and healed BOY.
Just curious percentage wise about how far I am.
That hurts! I never had two anchors of fog in one runOh, I'm not going back to Niff for a while. I actually had a really, really good run earlier - got TWO Fog Anchors back to back and about 6700 echoes. And then I got stuck on a buzzsaw and had to watch Kratos slowly die because my dodges didn't actually move me at all, causing me to lose all my progress.
For some reason it hurt more than your standard Dark Souls death because even the Anchors I picked up didn't carry over.
Well damn. I'm loving this game but I have two young children so I don't get to play much without sacrificing sleep. I may just have to suck it up so I can finish this game in a reasonable amount of time.
I have to say the difficulty balance of this is really kind of frustrating I'm fighting against Magni and Modi, on the give me a challenge difficulty and half of their attacks are unavoidably aoe attacks, I dont understand how your supposed to play it.
While I agree there should've and could've been more boss fights just shoving shit in because you think it's cool vs fitting the narative is kinda cheeks
It'd add nicely to the sidequest stuff (hey you won, your prize is weird boss fight) but otherwise I quite enjoyed how tight it was with its cast
May I get a progress check? I just...
Returned from Hel for the first time and healed BOY.
Just curious percentage wise about how far I am.
Just beat the main storyline and will say this is my frontrunner for GOTY so far. Main criticism so far is
Niflheim quests, not a fan of the grindy aspects of gaming in general and this is a blatant example of it.
Ivaldi's Deadly set or the Valkyrie'sIs there any consensus on the best armor to craft for the last 20% of the game on Normal? I'm currently rocking Travelers, and trying to determine which I should work towards next between Musp/Mist/Valks/Sindri's that can take me to the finish line.
Is there any consensus on the best armor to craft for the last 20% of the game on Normal? I'm currently rocking Travelers, and trying to determine which I should work towards next between Musp/Mist/Valks/Sindri's that can take me to the finish line.
I'm a Souls veteran, done all Souls games in SL1 (SL4 for Bloodborne since there's no SL1 in that game) and no Estus/Healing challenges, and Normal is the difficulty I choose to play on, there's no shame in that. People who are skilled enough don't need to prove themselves, I highly recommend people who consider themselves ''hardcore'' give Normal a try, it's the only mode where you can actually feel the difference between Level 1 and Level 6 enemies, it creates a more believable contrast in the universe too, on Hard and GMGOW a Draugr is pretty much about as deadly as a fucking Troll...
Is there any consensus on the best armor to craft for the last 20% of the game on Normal? I'm currently rocking Travelers, and trying to determine which I should work towards next between Musp/Mist/Valks/Sindri's that can take me to the finish line.
Im not sure about the whole "declines towards the end" .. I found it intense tbhJust finished the story, good game with an amazing first half that slowly declines towards the end. Glad I stopped doing the side quests at some point because they were a bit too tedious and time consuming. Exploring the mountain for the first time it felt like a 9-10 game for me, but all in all I'd give it a solid 8.
Ask me. 100% GMGOW in my first playthrought here.Muspelheim Impossible trials on GMGOW are a real pain in the ass, I wish they hadn't solely decided on making time trial variations the only activity to do in end-game.
Anyone have any tips for doing them? I would like to plat the game but the only trial that was somewhat enjoyable on Impossible was the "fast regen" one, all the time-limited ones just suck. (especially the "kill enemies within rings" one, where almost every execution attack flings the enemy outside of the ring...)
Im not sure about the whole "declines towards the end" .. I found it intense tbh
I'm surprised by the sentiment. I found the last half to be the better part of the game, easily. The story ramped up and I was excited to see how it would go down. In contrast, I was really down on the game for a couple of hours after the first boss fight - seemed a little bit slow and plodding with not a lot going on. It sure turned around though.
They are a part of the main experience. They were just side bosses which doesn't take away the fact its still main exprienceThe biggest disappointment in this game is definitely the lacklustre boss fights. Found the majority to be underwhelming — and even more insulting were the Valkyries who were really interesting to fight. Shame they didn't make that part of the main experience.
Come on. You fight reskinned trolls many many times. All with the same attacks. Multiple ancients, all with the same basic attack system in place, chest opens up and stuff comes out. Throw little bomb things then attack. Rinse and repeat. The same draugr over and over. The same floating eyeball things.
The biggest disappointment in this game is definitely the lacklustre boss fights. Found the majority to be underwhelming — and even more insulting were the Valkyries who were really interesting to fight. Shame they didn't make that part of the main experience.
That would have also gotten old, if they did that. The identical "rip wings off" kill sequences are already immersion breaking. It would have been dramatically improved if they all died in unique ways that reflected their gimmick.
Hopefully the next game has more unique bosses.
Axe Runics
Axe Runics
I recommend Charge of the White Bear for light runic attack. This is a essencial runic because you're protected while you dashing. Ideal for desesperade sittuation. For heavy runic you can choise between Ivaldi's Anvil or Blessings of the Frost. I use Ivaldi's Anvil because they frozen everyone, deal a great damag and sometimes knockback some enemys into lava/edge, but if you're not a fan you can use the blessing because add frozen damage.
Blade Runics
The light you can choise your preference. I use Nemean Crush because they have a long range cast. Useful for safety damage. For the heavy attack I sugest Gift of Apollo for sustain. The tip here is use Gift of Apollo, a light attack and wait until your blades get fire and than use rapid short attacks for max sustain.
For armor I can't really recommend, just use the armor who give you the level up. The BOY armor I can. Use the legendary BOY armor with give you sometimes health stone. Don't forget use the eletric arrow + wolf summons.
If you could, use and max the level of Surtr's Grip of Flame pommels. I highly recommend this pommels because the effect are the best on entire game.
Blades are not my favorite weapon, so you can useor other heal sustain pommel if you like.valk pommels
Make sure to use the.Infinity Gauntlet Easter , http://www.ign.com/articles/2018/04/30/god-of-war-includes-avengers-infinity-war-gauntlet-easter-egg
Guys what do you think about the recent negative threads and posts about GoW we see more of lately?
Do you think it's a "honeymoon phase is over" kind of thing and now people are just more objective and "aware" about this game "true quality" or is this a case of the usual vocal minority almost every critically acclaimed game has and the vast majority love it just like before and they still think it's a GOTY material game?
Guys what do you think about the recent negative threads and posts about GoW we see more of lately?
Do you think it's a "honeymoon phase is over" kind of thing and now people are just more objective and "aware" about this game "true quality" or is this a case of the usual vocal minority almost every critically acclaimed game has and the vast majority love it just like before and they still think it's a GOTY material game?
This. So much. Earlier builds seemed to have different Draugr execution if I recall correctly. Shame they didn't make the cut for whatever reason. I hope we get contextual animations, such as Kratos bashing a Draugr's head into a wall, or kicking them off Spartan style, etc.
What negative threads? There're dumb people that wants to downplay the games huge success but its not workingGuys what do you think about the recent negative threads and posts about GoW we see more of lately?
Do you think it's a "honeymoon phase is over" kind of thing and now people are just more objective and "aware" about this game "true quality" or is this a case of the usual vocal minority almost every critically acclaimed game has and the vast majority love it just like before and they still think it's a GOTY material game?