Tyrantus should be lowered to 9 mana, too.You dont nerf Spiteful by nerfing Spiteful as Spiteful was not a huge problem before the weird stated Old Gods rotated out (and it is also not a huge problem in Wild with the wide array of stats for 10 Mana minions there).
Moving Hadronox to 10 mana nerfs both Hadronox Druid and Spiteful deck, as a 1/6 chance to get a 3/7 from a Spiteful makes Spiteful instantly worse
Make Dragoncaller Alana a 10 Mana too, as for the decks that play that it been 9 or 10 makes no difference. That puts a possible 3/3 coming from a Spiteful. Also if they make Sudderwock 10, that puts a 6/6 in the Spireful pool. Make Togwoggle a 10 does not affect anything either - and puts a 5/5 in the pool
Putting all those cards at 10 Mana does not kill their use, but stop Spiteful been out of control
That puts Spiteful back into a Year of the Mammoth level power, making it powerful but to crazy OP.
8 Mana Spitefuls should not be too bad either, as Tess Greymane (6/6) is now in that pool.
What decks are people enjoying? My ladder experience has been miserable so far, I'd like to play Rogue but it seems I get absolutely rekt by warlocks.
What decks are people enjoying? My ladder experience has been miserable so far, I'd like to play Rogue but it seems I get absolutely rekt by warlocks.
### Tess-thing
# Class: Rogue
# Format: Standard
# Year of the Raven
#
# 2x (0) Backstab
# 2x (0) Shadowstep
# 2x (1) Fire Fly
# 2x (1) Glacial Shard
# 2x (1) Hallucination
# 1x (2) Prince Keleseth
# 2x (3) Blink Fox
# 1x (3) Face Collector
# 2x (3) Fan of Knives
# 2x (3) SI:7 Agent
# 2x (3) Stonehill Defender
# 2x (4) Elven Minstrel
# 2x (4) Saronite Chain Gang
# 2x (5) Vilespine Slayer
# 2x (8) Primordial Drake
# 1x (8) Tess Greymane
# 1x (9) Valeera the Hollow
#
AAECAYO6AgSA0wKc4gLr8ALv8wINtAHtApsF3QiXwQKBwgKbwgLrwgLJxwKbyAKbywLb4wLH+AIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
### Meatlock
# Class: Warlock
# Format: Standard
# Year of the Raven
#
# 2x (1) Dark Pact
# 1x (1) Kobold Librarian
# 2x (1) Mortal Coil
# 1x (2) Baleful Banker
# 2x (2) Defile
# 2x (2) Gnomeferatu
# 2x (3) Phantom Militia
# 2x (3) Stonehill Defender
# 2x (3) Voodoo Doll
# 2x (4) Meat Wagon
# 2x (4) Summoning Portal
# 2x (5) Possessed Lackey
# 1x (5) Skull of the Man'ari
# 1x (6) Glinda Crowskin
# 1x (7) Lord Godfrey
# 2x (9) Voidlord
# 1x (10) Bloodreaver Gul'dan
# 2x (10) Sea Giant
#
AAECAf0GBvLQApfTAtvpAr/xAqf3Apz4AgzTAckHxAibwgLnywKuzQKr0AL40AL85QLo5wKq7AK38QIA
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Tess Rouge and Glinda Warlock are the ones I enjoy, and I posted about them in the past. Their more refined cousins obviously have better win rates, and are more played, but I like fun so play these.
That would be really unfortunate. I'd hate for them to just eliminate the deck.Since Blizzard already nerfed Quest Rogue once and nobody is ever really happy to play against it, they'll probably just nuke it from playability. Quest Reward: Your Charge minions have +2 attack.
Well, unlike other games.. its became radically different games than what people watchingReally dislike the fact that we're forced to wait for nerfs because of e-sports. Couldn't they just set up a different client without the nerfs or something for them to play on?
Never understood why games prioritize their e-sports over the general player base.
Really dislike the fact that we're forced to wait for nerfs because of e-sports. Couldn't they just set up a different client without the nerfs or something for them to play on?
Never understood why games prioritize their e-sports over the general player base.
Anyone have any tips for running Odd Rogue. I'm tired of being stuck at Rank 20 this month bumping up against non-stop tier 1/2 decks. I'm gonna craft Odd Rogue since it's the cheapest netdeck available for me, but I never play rogue so I'm not sure how to mulligan versus different classes and how to play out the deck.
I'm not sure it's as bad as some of the Cubelock cards, you'll still banking on a few levels of RNG to swing in your favour, and then that's if you've still got Ultimate Infestation in your deck, if you draw Ultimate(s) early, Spitefull is just a waste of a card.I'm a little surprised people are defending spiteful summoner. I'd probably put that at the very top of cards that need to be nerfed/changed.
Not defending cubelock, but with that deck it's not really a single card that's the problem.
Also this Blizzard way of balancing "but sometimes it's not so good!" is pretty awful. I don't care that in a previous game my opponent's summoner RNG pulled some mediocre minion or that in the match before that he happened to have drawn both his ultimate infestations. I care about the current match I'm playing and that my opponent just summoned 2 Tyrantus back to back on turn 6 and 7. With a bit of luck I could deal with one, but not a second. And if I could have, I would be playing the overpowered deck. A single card (or rather random dice roll) not only dictated the whole match, it ended it right there. That's no fun. The card wasn't any fun right from the start.
And yet, once again, here you are.
This was obviously just an example to point out that balancing through randomness is generally a bad idea. It also actually happened.They certainly don't balance the game around the back to back tyrantus games though.
Seeing as Tyrantus cannot be targeted by spells (so no hexes/polymorphs), the usual way of dealing with this would be to do ((12+4)x2) damage across 2 minions. That's a LOT of damage to be able to do back to back on turn 6 and 7. It would mean that I could've ended the game instead if I had that. It would mean that spiteful summoner pulling Tyrantus would not be a problem if I could consistently do that much damage that early. But it is and I can't. Unless I happen to play Warrior and gamble a 50/50 brawl or maybe tech Big Game Hunter in all my decks...Also I disagree with you saying if you can deal with that you're playing an OP deck. That's pretty presumptuous.
What? Because spiteful summoner decks do nothing for 5 turns? Now that's presumptuous. They are tempo decks and generally you have to deal with whatever they put down right away. I also said that it dictated that match.I don't think spiteful dictates the entire match. There are at least 5 turns leading up to it, that if used efficiently can crush spiteful decks.
Not only is that beside the point, it's actually made the card stronger in standard.Spiteful RNG atm isn't even that much of a problem. The variance isn't high like it used to be. There are no 6/6s in the 10 slot anymore.
That's a pretty big fucking IF though. But it's not about the number of big threats. It's about cheating big threats out on top of your small threats. It's a tempo deck. Not to mention that cards like Grand Archvist, Free from Amber and Mind Control can generate additional big threats themselves. Ultimate Infestation is also a very problematic card by the way, perhaps even more so.And usually if you can deal with the spiteful turn, they don't have many other large threats or ways to close the game out at least. So they get to play 1-2 large threats earlier than normal, which if you can deal with you can often win. They have few spells as well so if they fall behind on board they're super reliant on spiteful to even stand a chance.
At the very least spiteful decks are strong in a different way. They give up some very strong cards to be this way. I haven't even played a spiteful deck yet but I hope they don't nerf it because it actually promotes a different style of play that hearthstone always benefits from that, imo, they are sometimes too quick to nerf.
This was obviously just an example to point out that balancing through randomness is generally a bad idea. It also actually happened.
Seeing as Tyrantus cannot be targeted by spells (so no hexes/polymorphs), the usual way of dealing with this would be to do ((12+4)x2) damage across 2 minions. That's a LOT of damage to be able to do back to back on turn 6 and 7. It would mean that I could've ended the game instead if I had that. It would mean that spiteful summoner pulling Tyrantus would not be a problem if I could consistently do that much damage that early. But it is and I can't. Unless I happen to play Warrior and gamble a 50/50 brawl or maybe tech Big Game Hunter in all my decks...
What? Because spiteful summoner decks do nothing for 5 turns? Now that's presumptuous. They are tempo decks and generally you have to deal with whatever they put down right away. I also said that it dictated that match.
Not only is that beside the point, it's actually made the card stronger in standard.
That's a pretty big fucking IF though. But it's not about the number of big threats. It's about cheating big threats out on top of your small threats. It's a tempo deck. Not to mention that cards like Grand Archvist, Free from Amber and Mind Control can generate additional big threats themselves. Ultimate Infestation is also a very problematic card by the way, perhaps even more so.
And classes dropping every spell shows exactly how powerful spiteful summoner is.
You seem to be the only one thinking that. We had to deal with Patches for more than a year before Blizzard finally admitted it was a problem.
I'm all for cards promoting different styles of play, but spiteful does not do that. At least not well. It's a tempo deck that wins through high-rolling. That's no fun for anyone.
I think if they nerf spiteful summoner it'll be because the other nerfs make it too strong. Sort of domino effect.
Seeing as how paladin is their only counter, leaving spiteful intact would be hilarously stupid.
I've given in to the dirty netdecking life and... it has not paid off at all. I'm rolling the odd pally, I keep winning one and then losing 3 or 4 in a row.
I swear I know how to the pilot the deck. Not that anyone will believe me. But I'm constantly up against Spiteful Druid or Cubelock that seem to always have the only answer in their deck for everything my particular hand can throw at them. Is Odd Rogue a better matchup against Spiteful and Control decks than Odd Pally?
I'm losing my shit not being able to dig out of rank 20 when I've been at 13 or 14 in the past seasons with a mid-range hunter deck.
Seeing as how paladin is their only counter, leaving spiteful intact would be hilarously stupid.
I don't know about counters but my Big Spell Mage and Control Warlock both have 6-4 and 7-3 win/lost rates to Spiteful Druid. They never loss to Spiteful Priest.
It's about having the tech cards ready and understanding the matchup. This is Rank 5-Legend.
I'm all about nerfing super crazy cards but really the meta isn't that bad at all. Every class have some representation. Every class have a deck that can go to Legend.
Mobius, I apologize for the tone of my previous posts. I apparently got frustrated and made it personal. You seem like a cool guy and that shit was uncalled for.
Agreed, got my pack, I'm done with it now.