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Deleted member 12790

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Oct 27, 2017
24,537
So
$200 for a basic but wireless 3dof oculus go
$400 for slightly more powerful mobile daydream with 6dof, or a tethered oculus rift, or tethered mixed reality
$500 for a Vive

Who knows how much for Santa Cruz.

Worth mentioning that Santa Cruz isn't mobile VR in the same way Oculus Go or the Lenovo Mirage Solo is mobile VR. The details are still sparse, but it's looking more and more like Santa Cruz is going to be a PC inside the headset, more comparable to Hololense, rather than mobile phone tech.
 

samred

Amico fun conversationalist
Member
Nov 4, 2017
2,584
Seattle, WA
Awesome! How did you go about doing that? Connecting the Go to a PC via a Micro-USB cable?

exactly. after proving that out, I then sideloaded benchmark apps using ADB, then navigated them with a combination of a connected mouse and a LOT of squinting (the benchmarks were all meant for 2D screens, and Oculus Go renders those kinds of images very weirdly). this required enabling "developer mode" with the smartphone Oculus app.

Does this have the gap in the nose area that lets light in like the rift does? I've always hated that.

yes. a small, tolerable light will bleed in through that opening if you don't bolt this thing super-tightly to your face. so, either accept light bleed or make the raccoon-face effect more intense.
 

Deleted member 12790

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Oct 27, 2017
24,537
Ahahah I made it sound like a conspiracy theory or something. My point was that the other Daydream thing from Xiaomi never ended up coming out, and it's very similar to this. It seems like Oculus just kinda swooped in and stole the deal from Google or something. But that's just conjecture.

It's more that the chinese VR market exploded in ways that caught many people off guard (what this forum seems to have expected these VR headsets to be in terms of a console launch in the west, is more like what happened in China) and these manufacturers are starting to go their own way. For example, HTC was going to build a DayDream headset, but at the last moment pulled DayDream from it and released it as the Vive Focus.

I kinda expect Xiaomi to do the same.
 

samred

Amico fun conversationalist
Member
Nov 4, 2017
2,584
Seattle, WA
Wow, that's actually impressive. I'm thinking about picking one of these up for media consumption.

Even better, that screencap is from lying on my couch and "mousing" around with the handheld controller while my head is oriented up at the ceiling. Seriously, read my review for my impressions of using Go while lying in bed.
 
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Deleted member 13645

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Oct 27, 2017
6,052
Even better, that screencap is from lying on my couch and "mousing" around with the handheld controller while my head is oriented up at the ceiling. Seriously, read my review for my impressions of using Go while lying in bed.

Your review was the one that made me interested in the first place! You talking about using it easily while in bed is exactly what I was hoping it could be. Your picture you posted here was just the push over the edge on buying. I could easily see myself bringing a little bluetooth keyboard around and coding on the go with remote desktop if text is easily readable like that. At the very least it'll be a nicer way to watch stuff in bed at night instead of holding my phone in front of my face.
 
OP
OP
Chessguy1

Chessguy1

Member
Oct 25, 2017
3,802
went ahead and ordered it through newegg since i have finals this week and shouldn't pick it up tomorrow, so i'll be joining you guys on friday. hype.
 

samred

Amico fun conversationalist
Member
Nov 4, 2017
2,584
Seattle, WA
Your review was the one that made me interested in the first place! You talking about using it easily while in bed is exactly what I was hoping it could be. Your picture you posted here was just the push over the edge on buying. I could easily see myself bringing a little bluetooth keyboard around and coding on the go with remote desktop if text is easily readable like that. At the very least it'll be a nicer way to watch stuff in bed at night instead of holding my phone in front of my face.

just beware, it's wonky about bluetooth/peripheral support at the moment. as in, you can't connect outside bluetooth devices beyond the Go controller for now. I had to use a micro-USB hub just to get a wired mouse working in certain 2D apps, and that hub didn't let me properly connect my wired XB1 pad, either.
 

Kinthalis

Banned
Oct 30, 2017
481
Looking forward to the friction-less aspects with this device. No wires. No connecting phone. Much less un-needed software updates with a dedicated OS.

But everything else about it sucks... it's like having a lamberginni with no engine.

The resolution isn't good. The tracking and the library as well as graphics performance doesn't compare to any of the headsets.

Having tried vive, the Samsung odyssey both with powerful pcs as well at the gear vr with a top of the line galaxy s9 I can say that the gulf is gigantic in terms of presence and immersion.

If you find the experience gimmicky with this, as it felt to me with the gear vr, don't dismiss it off hand until you can get your hands on proper vr.
 
Oct 27, 2017
5,000
Worth mentioning that Santa Cruz isn't mobile VR in the same way Oculus Go or the Lenovo Mirage Solo is mobile VR. The details are still sparse, but it's looking more and more like Santa Cruz is going to be a PC inside the headset, more comparable to Hololense, rather than mobile phone tech.
Is the Lenovo Mirage the only deviceless Daydream, or is Google coming out with one of their own?
 

skeezx

Member
Oct 27, 2017
20,124
Is it weird I kinda want to get one even though I have a rift?
All the wires and shit make me not want to fuck it ever, and the idea of using it to lay in bed and watch videos sounds really neat.

no i own a rift and would also like something like this. but i feel it's ground level stuff and not worth the price tag for now, unless you've been dicking around with gear vr for awhile and want the next level.

i'll wait for the next iteration of these kind of headsets, invest in the upper tier for now
 

Deleted member 12790

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Oct 27, 2017
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Is the Lenovo Mirage the only deviceless Daydream, or is Google coming out with one of their own?

HTC, Samsung, Xiaomi, Huawei, LG, ZTE, Asus, Alcatel, and Lenovo all have stand alone DayDream headsets announced, but only Lenovo has shown theirs off and has a release date and price.

GameFace has also evolved into a DayDream headset when in stand alone mode, and a SteamVR Headset when tethered, but it's pretty much vaporware and has been "in the works" since 2014.

Much like google did with their phones originally, there is no single DayDream headset and none from Google, although the Pixel DayDream Headset (as in a headset for the Pixel phones, not stand alone) is the "reference" DayDream Headset.

Worth mentioning -- the current DayDream headsets that slot in Android N phones do NOT have 6DOF. They are 3DOF. The 6DOF "world sense" stuff is supposed to debut with the Lenovo headset.
 
Feb 10, 2018
17,534
Mobile phone VR is a nice cheap way to try out the tech.

But using your everyday phone with a screen protector (and maybe a crack or 2 on the screen protector) that may have smudges on is not the best solution for me.

These phone Vr shells have and will sell pretty ok for a few years.
But I think the stand alone option will become the most popular option because of convenience.
 

Deleted member 12790

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Oct 27, 2017
24,537
Mobile phone VR is a nice cheap way to try out the tech.

But using your everyday phone with a screen protector (and maybe a crack or 2 on the screen protector) that may have smudges on is not the best solution for me.

These phone Vr shells have and will sell pretty ok for a few years.
But I think the stand alone option will become the most popular option because of convenience.

Also, the same technology can go a lot further with a stand alone headset. With a phone, all the design is focused on size and convenience. Heat and CPU throttling are a huge deal, because there is no real cooling inside of a phone (because there is no room). With a headset like this, they can add proper heat sinks and design the thing to cool the hardware much better, allowing it to be pushed farther. If you push GearVR too hard, for example, the phone will actually overheat and turn off. These units shouldn't have that problem at all. In fact, that being able to lay down and watch a movie is a big selling point is proof of that. Not only can the hardware be pushed further, a lot of the superfluous stuff that resides in the phone operating system by virtue of it being a phone can be removed. GearVR already sort of does this, disabling a lot of non-necessary processes for VR mode, but these can go further.

The end result is something that, while pretty much the same hardware as the phone-based GearVRs, actually do more.
 

Lord Arcadio

Member
Oct 27, 2017
2,171
Did Minecraft for Gear VR ever get the Better Together update like the regular mobile version? I can see myself getting it eventually if it can play that.

Yes.

Minecraft on Gear VR was made from the same codebase as Minecraft on mobile and Win 10. So it actually always had cross play with them even before the Better Together Update. It gets updated alongside the other versions.

Unfortunately it looks like it is not compatible with Oculus Go for some reason.
https://www.oculus.com/experiences/gear-vr/1046887318709554/

Hopefully that changes in the future.
 

Charpunk

Member
Oct 25, 2017
10,616
Just got home with mine. It's pretty neat so far. Seems way better quality than the gear vr + s7 edge combo I used in the past. Setup was easy, can barely see any SDE, and zero god rays.
 

Aztechnology

Community Resettler
Avenger
Oct 25, 2017
14,134
Did you try the movies in the Oculus Store (ones that one would think Oculus would have the video source for)?

No, I didn't. I don't really buy movies, and definitely not ones I can only use on Oculus? I mainly would want it for watching TV shows and stuff on a large virtual screen.

Much of my review is dedicated to this proposition. Scroll to page 3. Bullet point:
Was the dithering in Netflix/Color loss still really bad? That made it impossible for me to Stream video on it. I'm just curious if they changed something there.
 

Dave.

Member
Oct 27, 2017
6,139
This device seems terrible - It's quite saddening to see Era posters considering this as their "jump in" to VR :( Might be worth picking one up for porn, but even then it seems not great with it's limited storage space and inability to play anything greater than 4K due to snapdragon.
 
Oct 25, 2017
1,507
Any issues with god rays or ghosting/smearing? I could deal with the screen door effect, but god rays made movies unwatchable to me on the Rift. The sole appeal to this device for me would be as a VR movie theater.
 

apessino

Ready at Dawn
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Oct 27, 2017
34
Irvine, CA
I think the Go is a HUGE leap forward for VR in terms of both convenience and accessibility - feels like the beginning of a new phase for the medium. :)
 

Charpunk

Member
Oct 25, 2017
10,616
Any issues with god rays or ghosting/smearing? I could deal with the screen door effect, but god rays made movies unwatchable to me on the Rift. The sole appeal to this device for me would be as a VR movie theater.

I just messed around with the plex app and I some random games and I haven't seen any god rays. It's way better watching video on this than on a rift.
 

Deleted member 12790

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Oct 27, 2017
24,537
I think the Go is a HUGE leap forward for VR in terms of both convenience and accessibility - feels like the beginning of a new phase for the medium. :)

It is and it isn't. It's pretty neat to finally have a fully all-in-one VR solution that can be pointed to, from a large player (i.e. not a dimestore clone at walmart) in VR, that is within impulse-buy price range.

But being 3DOF in 2018 is such a huge killer. If this had 6DOF then this would be a no brainer win for VR. As is... eh. One step forward, one step backwards.
 

flyinj

Member
Oct 25, 2017
10,940
I think the Go is a HUGE leap forward for VR in terms of both convenience and accessibility - feels like the beginning of a new phase for the medium. :)

Yeah, it's pretty exciting. Another great aspect is when Santa Cruz (The 6dof stand alone with 6dof controllers) comes out, your whole Oculus Go library is most likely backwards compatible with it. So it's not like you are investing in a library you'll toss out the window once the new headset comes out.
 

apessino

Ready at Dawn
Verified
Oct 27, 2017
34
Irvine, CA
It is and it isn't. It's pretty neat to finally have a fully all-in-one VR solution that can be pointed to, from a large player (i.e. not a dimestore clone at walmart) in VR, that is within impulse-buy price range.

But being 3DOF in 2018 is such a huge killer. If this had 6DOF then this would be a no brainer win for VR. As is... eh. One step forward, one step backwards.

Yes, there are still compromises, but I feel this is a device that makes the sacrifices that are most logical for the current state of the industry - freedom from tethers and (especially) cost are going to open doors for lots of new users and applications, and where the users are the developers follow, which means we will get lots of new, innovative VR apps and games.

VR really needs this, there is only so much that can be accomplished in the "premium" space where the development financials just don't justify much beyond investment - at some point you got to turn investment into market. With the Go, an actual self-sustaining ecosystem is a realistic possibility because the device is "good enough" and, crucially, affordable enough to attract a new audience.

That's my hope at least. :)
 

Heid

Member
Jan 7, 2018
1,807
How feasible do you think it is to build shutters inside the hmd that block the screens while you're not wearing it? Sunlight damage seems way more likely with the Go.

I'm not talking DIY but quality of life feature stuff, like a mute button.
 

apessino

Ready at Dawn
Verified
Oct 27, 2017
34
Irvine, CA
How feasible do you think it is to build shutters inside the hmd that block the screens while you're not wearing it? Sunlight damage seems way more likely with the G

Are you asking me? Cuz I have no idea. My guess is that it seems like the perfect opportunity for enterprising 3rd parties to provide some sort of hook-up solution (like a cover for a tablet). Maybe... ;)

Still, were it up to me, something customized to improve the seal around the nose to block more light would be the first thing I'd try to come up with...
 

erekiddo

Electric
Member
Oct 25, 2017
1,247
I just want to be able to lie down on a couch and play games from my PC without drowning in wires. :(
 

Arthands

Banned
Oct 26, 2017
8,039
I think it may be a case that 6DoF is simply ready yet for standalone VR. Not readily available with a consumer-friendly price tag at least.

Pico Neo is the only standalone VR headset with 6DoF on both headset and controller, but cost $750 (limited library aside).
 

Ferrio

Member
Oct 25, 2017
18,046
you can use stuff like big screen or virtual desktop to stream normal PC games on large, floating screens. It's nice to be able to completely recline and have your head at comfortable level with a huge screen just in the right spot.

I know, I own a Vive. But if your only reason to get one is to play regular games on the couch without wires there's already a solution, it's called a TV.

I have yet to find using the headsets as a regular screen worth it.
 

JigglesBunny

Prophet of Truth
Avenger
Oct 27, 2017
31,075
Chicago
For $200, you're already halfway to a real Oculus so it doesn't make much sense for the hardcore audience. On the flip side, $200 is far too much for a curious casual consumer who wants to find out more about VR.

So uh who exactly is this for?
 

Senator Toadstool

Attempted to circumvent ban with alt account
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Oct 25, 2017
16,651
For $200, you're already halfway to a real Oculus so it doesn't make much sense for the hardcore audience. On the flip side, $200 is far too much for a curious casual consumer who wants to find out more about VR.

So uh who exactly is this for?
a real oculus requires a 600-700$+ pc

it's over a grand
 

Arthands

Banned
Oct 26, 2017
8,039
For $200, you're already halfway to a real Oculus so it doesn't make much sense for the hardcore audience. On the flip side, $200 is far too much for a curious casual consumer who wants to find out more about VR.

So uh who exactly is this for?

$200 is far cheaper compared to the alternative (Samsung Galaxy Phone + Gear VR) for casual consumers who are curious about VR
 

Wallach

Member
Oct 26, 2017
1,653
The optics in this give me a lot of hope for the second generation Rift. Shit's gonna be wild.

This is probably the best device on the market right now for consuming VR media. I have a feeling it'll do pretty well to catch those that are just VR curious.
 

Cheesy

Member
Oct 30, 2017
2,267
I currently own the Samsung Gear VR with my S8+. It gets old pretty fast, the selection of interesting games is very, very limited. A lot of them are just kinda dinky time waster type things. That said, it really makes me want to get a proper VR headset.
 

sonofsamsonite

The one who likes mustard
Member
Nov 1, 2017
772
For $200, you're already halfway to a real Oculus so it doesn't make much sense for the hardcore audience. On the flip side, $200 is far too much for a curious casual consumer who wants to find out more about VR.

So uh who exactly is this for?

Porn consumers for one. That's not snark. VR porn is cool, but attaching yourself to a PC with wires kills the vibe. This is the leap forward it needs to take offf.
 

samred

Amico fun conversationalist
Member
Nov 4, 2017
2,584
Seattle, WA
update: by using the Oculus smartphone app, you can tell an updated Xbox One controller (the ones that added Bluetooth) to pair with a Go headset. I just tested this to play Pinball FX 2, and works fine.

(I hate using the Oculus smartphone app, however, as it requires having GPS turned on. sickening move on Oculus's part. I deleted the Oculus app as soon as I got my headset working during the testing phase, since it otherwise doesn't require a connected phone's app to turn on, update, etc.)
 

GMM

Member
Oct 27, 2017
5,480
Ordered one to mainly inspect 360 captures im doing and showing to clients, can't wait for it to be delivered.