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Dice

Member
Oct 25, 2017
22,213
Canada

I resemble that remark being a female who loves a good romance (poke fun, I def fit that stereotype).

... but I sure as shit don't expect videogames to offer compelling romantic narratives though, most of the time they're pretty bad. xD

--
Really sucks that women have to 'keep proving' themselves as fans worth attention. I've been gaming since before I could walk properly. Gaming's been a part of my life basically. And it is for many of us, women, minorities, heck even those with certain disabilities get often shoved to the site because there's this weird notion of "MY HOBBY" that someone else wants to be the one played to. As a woman, my gaming is RARELY catered to me and if I didn't love playing games so much I of course would have stopped.
 

Surfinn

Banned
Oct 25, 2017
28,590
USA
As someone who's only played for 20min before giving up, the only women you would have met are (naked) Yennefer, young Ciri and maybe the middle-aged innkeeper of White Orchard. I really fail to see what you are referring to and it kinda seems like you wanna be angry with Witcher 3 for no real reason.
I'm going off of my own experiences. I stopped playing the game because of that experience. So I can confirm that I'm not just trying to be angry at the game. This was over multiple attempts to play it.
 
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Talraen

Member
Oct 27, 2017
268
Connecticut
Well that's part of it right? Improving yourself implies there's something wrong with you in the first place.

You bring up a good point that it very easily becomes a cycle. I don't know how you break people out of it. Maybe posters who felt they were part of it at some point might feel comfortable talking about how they escaped it.

I don't think I was a part of this particular problem in any meaningful way, but I've escaped that cycle on a number of similar issues. It's tough, because you need to be open-minded and willing to admit you're wrong, but also be able to absorb and accept the good data that often gets lost in terrible rhetoric. For me, it came from trying to understand how people could feel so fundamentally different than I did on certain issues.
 

TubaZef

Member
Oct 28, 2017
3,563
Brazil
I guess my final word would be this:
  • I get conflicted between the fact that I don't think a sexualised character design designed to appeal to men is in and of itself sexist vs the fact that I do think the excessive proliferation of them in certain genres when the same never happens to men is.
  • I get conflicted between the fact that when you look at the top 10 grossing games on mobile, handheld, console and PC of 2016 there's very few games with explicit sexual designs or fanservice so most of the popular games these days are actually very female friendly vs the fact that entire major genres on console aren't female-friendly at all.
  • I get conflicted between the fact that I like fanservice in games, it's a selling point to me and I buy games that have it vs the fact that I don't want women to be excluded from certain genres of games or the hobby as a whole.
  • I get conflicted because I can see the harm that female stereotyping can have on women but I find it tough to pin sexual content in games as any kind of concrete cause of those stereotypes and thus struggle to see a specific causal link to specific harm done.
  • I get conflicted because when a game story is worth taking seriously then I absolutely don't want fanservice or sexual designs (at least not out of proper context) vs the fact that I so rarely find that to be the case in games, which leads me to still wanting to defend sexualised designs in general.

I guess I'm just conflicted between these two broad viewpoints:
"I like it, people like making it, it sells, no one has to play or like these games, there are plenty of other games & it doesn't cause and contribute to sexism in any meaningful way" and
"I can see how it would be alienating and oppressive seeing sexualised depictions of your gender all the time, how it would reinforce the idea that this entertainment is not for you and how feeling excluded from great games you'd otherwise enjoy would suck"

I also feel like stronger representation of women in the gaming industry would fix a lot of these issues.

Anyway, cheers to everyone who took part in this discussion. I know that for many of you it's frustrating when someone like me reads your posts and doesn't agree with something you feel is very basic or obvious, or when it takes time to get to grips with the main point being made. I have to admit that I read the OP over 10 times just trying to understand it, honestly. It comes from such a different point of view than mine that I genuinely struggled to understand the basis of the points it was making.

This is kinda how I feel about this, I think it's ok to have sexualized characters as sex is not a bad thing. It's something natural, everybody likes to look at people that they find pretty and IMO we all should be ok with that.

But I also agree that there's too much stuff made solely to attract the male audience and some of those things can be harmful for women. I would argue that there is a lack of female oriented fanservice but I've seen some pointing out in this thread that there is not really an equivalence there, fanservice for women is not simply showing a penis or having a half-naked male character with a strong abs.

I think in an ideal future we'll have fanservice for everyone without it being harmful, but to get there we need to step back a little and work some things out.
 

John Rabbit

Member
Oct 25, 2017
10,091
Sure, if that's how you want to interpret it.

It's saying that like in all media it's important to provide a diversity of experience to suit the taste of all consumers. In gaming certain demographics are underrepresented and spreading awareness that those demographics exist is important because it will give impetus to producers to make products to fit those niches, or change products to appeal to wider user bases. We can do all of that without necessarily being subtractive to the total media pool. This has the additional perk of diluting concepts that have been normalized because of their prevalence and allowing other ideas to become a new normal. It's also not ignorant to the fact that certain tastes and audiences exist and are not inherently wrong. Their over-representation is misguided, and does have negative impacts and consequence, similar to all things when not done with some sort of moderation.
I don't know with any certainty what your background is, but I can say with confidence that this is an incredibly privileged position for you to take. On some level you've already been catered to and represented in media more fairly so of course you have zero qualms with your intake; there is zero shortage of things for you to engage with, and should you choose to step outside your normal habits of consumption, there's zero risk involved because you're just browsing/touring.

This mindset of yours is myopic and fails to account for how under/misrepresented groups engage with media that is still overwhelmingly created by and for white, heterosexual men. For you to blithely accept the idea that "women should just play other games" is exclusionary and condescending. There are numerous parts of media, especially the most popular of media, that women can and do enjoy; it's when those parts are surrounded by denigrating and insulting portrayals of women and sexuality that's the problem. There is literally no reason that women can't place a larger expectation on media creators to more fairly represent their gender while simultaneously continuing to produce media that is entertaining to them. Women don't need "games for women" they need developers to stop being short-sighted and misogynistic.
 

Popetita

Attempted to circumvent ban with alt account
Banned
Oct 29, 2017
1,957
TX|PR
Criticism is contribution. Criticizing a work for having sexist elements is not the same thing as criticizing a designer for being a sexist.
Not quoting every reply but speaking to a point everyone brought up.

Criticism as a contribution.

I totally get your points, but I think the criticism is not contribution when the person that criticizes allows no space for the person that he/she is criticizing to contribute to the conversation or to speak the reasoning behind his position( wrong or not). When they do not allow space to understand their opposite viewpoints then I see it as an attack on the person's livelihood.

This is what I am speaking of and the thing I saw. It is plain criticism vs constructive criticism.

I see it as humiliating because, as I said before, she did not let the person in the case I was speaking of to show their side of things or even contribute to the conversation.

Maybe I am wrong, but I guess that kind of criticism rubs me the wrong way sometimes because some people criticizing could easily get involved and make change happen instead of making change happen by pressuring other to change their vision( right or wrong vision of course).
 

StoveOven

The Fallen
Oct 25, 2017
1,234
Not quoting every reply but speaking to a point everyone brought up.

Criticism as a contribution.

I totally get your points, but I think the criticism is not contribution when the person that criticizes allows no space for the person that he/she is criticizing to contribute to the conversation or to speak the reasoning behind his position( wrong or not). When they do not allow space to understand their opposite viewpoints then I see it as an attack on the person's livelihood.

This is what I am speaking of and the thing I saw. It is plain criticism vs constructive criticism.

I see it as humiliating because, as I said before, she did not let the person in the case I was speaking of to show their side of things or even contribute to the conversation.

Maybe I am wrong, but I guess that kind of criticism rubs me the wrong way sometimes because some people criticizing could easily get involved and make change happen instead of making change happen by pressuring other to change their vision( right or wrong vision of course).
It sounds like you're referring to a very specific incident, and if you are I'd be curious to know what it is.

To your larger point, there are plenty of avenues for developers to rebut criticisms made of their work or offer their side of the story. Anita does not control the means of communication.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Not quoting every reply but speaking to a point everyone brought up.

Criticism as a contribution.

I totally get your points, but I think the criticism is not contribution when the person that criticizes allows no space for the person that he/she is criticizing to contribute to the conversation or to speak the reasoning behind his position( wrong or not). When they do not allow space to understand their opposite viewpoints then I see it as an attack on the person's livelihood.

This is what I am speaking of and the thing I saw. It is plain criticism vs constructive criticism.

I see it as humiliating because, as I said before, she did not let the person in the case I was speaking of to show their side of things or even contribute to the conversation.

Maybe I am wrong, but I guess that kind of criticism rubs me the wrong way sometimes because some people criticizing could easily get involved and make change happen instead of making change happen by pressuring other to change their vision( right or wrong vision of course).
It's rare to read opinion pieces or reviews where every criticism is balanced by a quote from the creator regarding their intent. The creator has put their vision out there, now it's open to comment and criticism, that's how it works. Virtually all youtubers and reviewers critiquing video games don't get the creator on to argue their case, so I'm not sure why Anita would have to. If it was an academic study discussing the creative process, I'd probably agree, but criticism of an end product doesn't need right of reply when what's being argued against is one or more aspects of the visable final product, and replies, if indeed needed, are easily made on such social media. It's not really 'humiliating' either, any more so than any mass-market media product like a Michael Bay film getting a kicking in the papers review section.

Furthermore, the criticism as contribution is the body of work as a whole considering the title of the series was regarding tropes across games in general, not just any one specific individual example in any one of her dozen-odd arguments. You can disagree strongly with an example without disregarding the entire project, I thought some arguments were stronger than others but the work as a whole a great discussion on the state of female depiction in games at the point it was made. You can see it's influence in some of the recent AAA leads.
 
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Choppasmith

One Winged Slayer
Member
Oct 25, 2017
6,410
Beaumont, CA
Just want to chime in and say I'm a guy that really hates the objectification of women in games too. I think it's primarily because I grew up in a predominately female household (single mother, two older sisters). It might be a generation thing too. You never really had much in the way of fanservice in NES and SNES games that I primarily grew up with (closest I can recall is maybe Cammy in SSF2) I have to wonder if maybe that's a factor?

I still remember being very confused in my early days of Internet browsing (mid 00s or so) about a kid on Gamefaqs going absolutely gaga over the Felicia artwork in MvC2. The guy was talking about how it was pretty much porn for him with Chun Li a close second. I remember thinking, "It's just boobs and you don't even see that much considering the angle."

I've mentioned it wherever, but I tend to have this "rule" where if it's a game for general audiences that I wouldn't want to have family members walk in on me playing, it's probably not appropriate for it to be in the game. Cia from Hyrule Warriors I think is a great recent example. I played a lot of the time consuming missions while I was vacationing at my mom's place a couple years ago. She has a large living room with the TV on one end and her desktop computer on the other. I was fine playing the game but I felt incredibly nervous with anything Cia or even the Great Fairy were on screen because they both do these very suggestive moans that could be construed as something... Much more lewd than a typical hack and slash game.

I also agree with liteindigold that sometimes it's just a matter of common sense that can be a huge turnoff. Not all of us guys are fooled by stupid design choices. On the other hand while I think Pyra's design from Xenoblade 2 is dumb and makes no sense, I feel like the rest of the game will satisfy me just fine that I can overlook that part.
 

Pet

More helpful than the IRS
The Fallen
Oct 25, 2017
7,070
SoCal
710026.jpg


C'mon, dude. You know why the Dragon Age games are popular with women. Hint: It's their staple gimmick.

As someone who LOVES DA... why is it so popular with us? I'm curious!
 

spider

CLANG
On Break
Oct 23, 2017
973
Australia
i didnt get into DA :(

the "staple gimmick", whatever that is, didn't work on me :( am failed :(

where do i surrender my girl card :(
 

Chaos

Member
Oct 31, 2017
37
I guess my final word would be this:
  • I get conflicted between the fact that I don't think a sexualised character design designed to appeal to men is in and of itself sexist vs the fact that I do think the excessive proliferation of them in certain genres when the same never happens to men is.
  • I get conflicted between the fact that when you look at the top 10 grossing games on mobile, handheld, console and PC of 2016 there's very few games with explicit sexual designs or fanservice so most of the popular games these days are actually very female friendly vs the fact that entire major genres on console aren't female-friendly at all.
  • I get conflicted between the fact that I like fanservice in games, it's a selling point to me and I buy games that have it vs the fact that I don't want women to be excluded from certain genres of games or the hobby as a whole.
  • I get conflicted because I can see the harm that female stereotyping can have on women but I find it tough to pin sexual content in games as any kind of concrete cause of those stereotypes and thus struggle to see a specific causal link to specific harm done.
  • I get conflicted because when a game story is worth taking seriously then I absolutely don't want fanservice or sexual designs (at least not out of proper context) vs the fact that I so rarely find that to be the case in games, which leads me to still wanting to defend sexualised designs in general.

I guess I'm just conflicted between these two broad viewpoints:
"I like it, people like making it, it sells, no one has to play or like these games, there are plenty of other games & it doesn't cause and contribute to sexism in any meaningful way" and
"I can see how it would be alienating and oppressive seeing sexualised depictions of your gender all the time, how it would reinforce the idea that this entertainment is not for you and how feeling excluded from great games you'd otherwise enjoy would suck"

I also feel like stronger representation of women in the gaming industry would fix a lot of these issues.

Anyway, cheers to everyone who took part in this discussion. I know that for many of you it's frustrating when someone like me reads your posts and doesn't agree with something you feel is very basic or obvious, or when it takes time to get to grips with the main point being made. I have to admit that I read the OP over 10 times just trying to understand it, honestly. It comes from such a different point of view than mine that I genuinely struggled to understand the basis of the points it was making.

Thank you!! I sincerely appreciate you sharing this, this is exactly how I feel. It's tough, I've been lurking in this thread since it started because it's a very interesting and important topic but even just reading through some of the comments has been exhausting.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Everyone likes Doggo. Doggo likes you all AND tearing the arms off of darkspawn. Can we all agree on that? :D
 

Dary

Member
Oct 27, 2017
8,404
The English Wilderness
IIRC, DA's 'romance' equated to "buy a person gifts until they proposition you with sex", while ME's was "treat them like a mate until they mistake your friendly banter for something more and proposition you with sex"...
 
Oct 25, 2017
9,006
Canada
Not quoting every reply but speaking to a point everyone brought up.

Criticism as a contribution.

I totally get your points, but I think the criticism is not contribution when the person that criticizes allows no space for the person that he/she is criticizing to contribute to the conversation or to speak the reasoning behind his position( wrong or not). When they do not allow space to understand their opposite viewpoints then I see it as an attack on the person's livelihood.

This is what I am speaking of and the thing I saw. It is plain criticism vs constructive criticism.

I see it as humiliating because, as I said before, she did not let the person in the case I was speaking of to show their side of things or even contribute to the conversation.

Maybe I am wrong, but I guess that kind of criticism rubs me the wrong way sometimes because some people criticizing could easily get involved and make change happen instead of making change happen by pressuring other to change their vision( right or wrong vision of course).

Do you hold game reviewers to this standard? They criticise games, often very subjectively but they have no responsibility to keep an open dialogue with the devs.
They also have a way higher chance of hurting the artist's livelihood.

Also, what is the specific event you seem to be referring to?
 

Pet

More helpful than the IRS
The Fallen
Oct 25, 2017
7,070
SoCal

Personally I liked the witty banter between party members, the "customization," the open world questing where not ALL the side quests related to the main "quest," the combat system (though flawed, it was nice to play any role), and the characters' story lines.

The characters themselves were all so lovable, even if a bit one dimensional at times. OH WELL.

I know, I was basically saying that DA appealing to diversity is a large contributor to it's success. So everyone in DA is sexy essentially.

Ionno, I had Alistair as my husband and Zevran on the side. I was so in love with both characters!!!!!!!!!!
 

Pirate Bae

Edelgard Feet Appreciator
The Fallen
Oct 25, 2017
6,792
??
I kind of feel like the thread has run its course. I will continue to respond if need be, but for the most part, I am done with discussion. I am tired, frustrated, and simply perplexed that so many people fail to sympathize or understand basic concepts of respect and human decency. I'd like to leave a few closing points, however, before I go.

1. It is not fair to simply ask women to not play games that may feature oversexualized or objectified women. Because, really, we'd have nothing left to play. The games that don't feature those themes to some degrading degree are few and far between, and in my 21 years of gaming, I have had to learn to "suck it up" and adapt to gaming culture. Because, the reality of it is, it's a man's culture. We women are treated like we don't belong in it, and if we don't belong, why should the industry cater to us? We're only SJWs anyway, and we'll complain about anything. I also refuse to tailor my interests in specific games or genres because some horny dev likes boobs and wants them in his game.

2. There is a difference between having sex in a game and oversexualizing a character for no specific reason. Sex in games is fine, so long as it is done tastefully and within the scope of the universe; in other words, it has to make sense. Having a soldier-type woman wear nothing but fishnets and a bikini top doesn't make sense. It's obvious pandering to its target male audience for the sole purpose of providing fap material. I get it, sex sells. But that doesn't make it okay, nor does it stop the trend from continuing. It's distasteful and alienates entire demographics of players based on societal norms.

3. If men were objectified just as much as women, and to the same degree, then we'd be having a different conversation. But the reality of it is, they're not. Even when it does happen, because let's be real, it does, it's not in the same way. Men are, historically, dominators. They dominate women. Women simply lack the power, both in the real world and the virtual one, to change this. We have always been sex symbols for male viewing pleasure, and that has not changed. We have been the ones at home, catering to male needs and desires. "Make yourself beautiful for your husband and put out; he's tired after working all day and it's your job as his wife to satisfy him!" The presentation of these ideals have changed, but the core themes and attitudes still exist. And you're naive and in denial if you think otherwise.

4. Video games don't cause sexist attitudes, but they foster those ideals in individuals that would otherwise not bring them to light in real life. I have experienced it firsthand; a socially awkward nerd belittles and harasses women because a video game did it in it's presentation of a character. A dev doesn't need to outright say that they don't respect women. Actions and their portrayal are enough. If a female character is portrayed as a sex object, that showcases a lack of respect for women as people, not sex symbols alone.

5. If you want to make a porn game, go for it. Advertise it as a porn game. But at least the sex is done within the scope and universe of the game. You go into it expecting a porn game. It's not added on for no apparent reason.

6. I absolutely have the right to criticize games and other artforms that I think are degrading to women or other demographics. As do you. But saying otherwise is, frankly, insulting. Don't do it. It accomplishes absolutely nothing.

7. LISTEN TO PEOPLE. You saw it firsthand with Morrigan's post; the women on this forum, much like The Site That Must Not Be Named, are tired of speaking up. Making a post and getting involved in the discussion won't change anything, because they're just going to get dismissed and mansplained. If you want to have a postive discussion, and foster a true community of civil, forward-thinking discourse, then you need to be open-minded and listen to those who have experienced this shit and have valuable insight to offer. I'm not saying that the men who participated in this thread don't have valuable things to say; rather, I think it's quite the opposite. Even if I disagreed with you, it fueled discussion. And that's the point of these threads. All I'm saying is just...try to be receptive of new perspectives. Same can be said for me, too. There were times I lost my cool (I have a temper, sorry), but I stand by everything I said.

Later gators.
 

marimo

Member
Oct 25, 2017
612
I'm a woman who loves Dragon Age and I enjoy the romance content but I wouldn't say I only like it because of that "gimmick". I actually didn't know the game had romances until I ran into them in Origins. I like western fantasy RPGs in general, and I'd say I enjoyed, say, Pillars of Eternity about as much as some of the DA games. There's no romance in Pillars at all, although it and DA share other similarities.

But even if women did like DA primarily for the romance, so what? Why is that somehow embarrassing or invalid as a motivation?

IIRC, DA's 'romance' equated to "buy a person gifts until they proposition you with sex", while ME's was "treat them like a mate until they mistake your friendly banter for something more and proposition you with sex"...

It actually works a bit differently in each of the DA titles. The gift spamming was only in the first game, but anyway it works exactly the same as the platonic companion relationships. Weirdly enough I've never seen anyone complaining about buying your way to platonic friendship, it only seems to be an issue in the context of romance.
 

Bricks

Member
Nov 6, 2017
621
Case in point: Ves. Ves is a hardened warrior and lieutenant to Roche, leader of the Temerian special forces. There's nothing about her personality that suggests flirtiness or any kind of sexual nature. So why does she wear a top with the laces undone, completely exposing her cleavage, as she charges into battle?

Ves is an interesting case indeed, as in both the games she appears in she's openly scolded about her choice of clothing, especially given her profession. I can't help but think that there was more planned about this aspect of her, but it was cut for whatever reason.
 
Oct 25, 2017
183
Upstate NY
Human beings are sexual creatures, and the gaming industry, as well as music, film, advertising, you name it, all take advantage of this in order to sell product. It's not done because there's some gross misunderstanding of what a certain sex is supposed to represent… it's done because people have an 'oh, shiny!' mentality that can be exploited time and time again. Some people take this extremely personally and I don't think they should. We all have a 'basic' nature within us, and industries the world over will cater to that... because it sells.

I also don't think there's anything wrong with those baser instincts. Is having a scantily clad character in a video game actually 'disrespectful' and 'degrading', or is there an aspect of recreational outrage at play lately? I mean, how about all the cosplayers that dress up as some of the offending characters? They enjoy the costumes. They appreciate the design. Are they ignorant or just having fun?

I appreciate that the OP is looking at this more realistically, and is expressing disappointment in sex being used when it doesn't serve a game narratively. I agree with that one hundred percent. I don't think sex or flesh need to be used gratuitously. I don't complain if there's fan service in my games, but I'd much rather that content serve an actual purpose. There's nothing wrong with skimpy clothing or sex or the human body, and such portrayals aren't inherently bad just because some people don't like them.

I hate to be 'that guy', but more often than not, we know what we're getting into. We know which games have fan service in them. It's clear by the designs we see in all the marketing material. If you're offended by certain outfits or exaggerations of the body, people should stay away from those games. It's like that old saying... there's a knob on the radio if you don't like the station, you know?

Anyway, selling sex is no more disgusting than selling us microtransactions or loot boxes. All of these things are meant to appeal to baser instincts of human behavior, and although we complain about such practices, people still feed into them by buying season passes in advance without knowing what content they'll ultimately receive, or without knowing what they'll get in that next loot box. Sex is just another tool that's utilized to sell copies of a game and make more money for investors.

It's also worth pointing out that men - not nearly as much as women, I understand - are also often hyper sexualized in video games. Everyone either looks like Neo from the Matrix, an emo dude, or Fabio with impossible body ratio muscle mass. Can we also complain about how it's degrading and giving a bad representation of men? In Conan, dudes can run around in the buff. Hell, there's an actual slider for endowment. How often do we see conversations about this?

Take it all in as a bit of fun, or don't. That's the power we have as consumers. Exercise purchasing power as freely as you'd like. Freedom of speech is great, too, but this air of 'something has to be done' lately is off the mark. Let designers design what they want... speak with your wallet later.
 

Dary

Member
Oct 27, 2017
8,404
The English Wilderness
It actually works a bit differently in each of the DA titles. The gift spamming was only in the first game, but anyway it works exactly the same as the platonic companion relationships. Weirdly enough I've never seen anyone complaining about buying your way to platonic friendship, it only seems to be an issue in the context of romance.

I got the impression that the only real difference between "best mates" and "partner" was that one involved a cringy sex scene, but it's been a long time since I played DA (and I avoided relationships all together in ME, to the point of reloading saves because I accidentally triggered intimacy with friendly banter...)

But still: relationships in video games always seem to follow this really awful, linear progression from loathe to love, with sex as the reward for maxing out the scale. That's...not a healthy depiction of human relationships, to put it mildly.

It also makes me wonder how many young boys learned their, eh, skills with the ladies via dating sims...
 

marimo

Member
Oct 25, 2017
612
Human beings are sexual creatures, and the gaming industry, as well as music, film, advertising, you name it, all take advantage of this in order to sell product. It's not done because there's some gross misunderstanding of what a certain sex is supposed to represent… it's done because people have an 'oh, shiny!' mentality that can be exploited time and time again. Some people take this extremely personally and I don't think they should. We all have a 'basic' nature within us, and industries the world over will cater to that... because it sells.

I also don't think there's anything wrong with those baser instincts. Is having a scantily clad character in a video game actually 'disrespectful' and 'degrading', or is there an aspect of recreational outrage at play lately? I mean, how about all the cosplayers that dress up as some of the offending characters? They enjoy the costumes. They appreciate the design. Are they ignorant or just having fun?

I appreciate that the OP is looking at this more realistically, and is expressing disappointment in sex being used when it doesn't serve a game narratively. I agree with that one hundred percent. I don't think sex or flesh need to be used gratuitously. I don't complain if there's fan service in my games, but I'd much rather that content serve an actual purpose. There's nothing wrong with skimpy clothing or sex or the human body, and such portrayals aren't inherently bad just because some people don't like them.

I hate to be 'that guy', but more often than not, we know what we're getting into. We know which games have fan service in them. It's clear by the designs we see in all the marketing material. If you're offended by certain outfits or exaggerations of the body, people should stay away from those games. It's like that old saying... there's a knob on the radio if you don't like the station, you know?

Anyway, selling sex is no more disgusting than selling us microtransactions or loot boxes. All of these things are meant to appeal to baser instincts of human behavior, and although we complain about such practices, people still feed into them by buying season passes in advance without knowing what content they'll ultimately receive, or without knowing what they'll get in that next loot box. Sex is just another tool that's utilized to sell copies of a game and make more money for investors.

It's also worth pointing out that men - not nearly as much as women, I understand - are also often hyper sexualized in video games. Everyone either looks like Neo from the Matrix, an emo dude, or Fabio with impossible body ratio muscle mass. Can we also complain about how it's degrading and giving a bad representation of men? In Conan, dudes can run around in the buff. Hell, there's an actual slider for endowment. How often do we see conversations about this?

Take it all in as a bit of fun, or don't. That's the power we have as consumers. Exercise purchasing power as freely as you'd like. Freedom of speech is great, too, but this air of 'something has to be done' lately is off the mark. Let designers design what they want... speak with your wallet later.

Putting aside the fact that every single one of these points have already been brought up and discussed multiple times in this thread, can you please define "recreational outrage"?
 
Oct 25, 2017
183
Upstate NY
Putting aside the fact that every single one of these points have already been brought up and discussed multiple times in this thread, can you please define "recreational outrage"?

It was my first time chiming in on this thread so regardless of the points being made, they're my opinions on the matter so I stated them.

Recreational outrage is sort of this phenomonon we've been seeing in recent years where people are getting overly sensitive about things they don't really care about as much as they think they do. They care so much and express it so much because that's where culture is at right now. It's blame culture and a lot of stuff is getting thrown under the bus because people get swept up in the momentum of being a part of these righteous conversations. People love to feel right and to be validated.
 

spider

CLANG
On Break
Oct 23, 2017
973
Australia
It was my first time chiming in on this thread so regardless of the points being made, they're my opinions on the matter so I stated them.

Recreational outrage is sort of this phenomonon we've been seeing in recent years where people are getting overly sensitive about things they don't really care about as much as they think they do. They care so much and express it so much because that's where culture is at right now. It's blame culture and a lot of stuff is getting thrown under the bus because people get swept up in the momentum of being a part of these righteous conversations. People love to feel right and to be validated.
why r u being oversensitive about what some women are criticizing tho. how does it hurt u. and how do you know what people "dont really care about as much as they think they do"

what even is this word salad

(yes i am typing from mobile on my way to lunch. deal with it :( )
 
Oct 25, 2017
1,486
I don't know with any certainty what your background is, but I can say with confidence that this is an incredibly privileged position for you to take. On some level you've already been catered to and represented in media more fairly so of course you have zero qualms with your intake; there is zero shortage of things for you to engage with, and should you choose to step outside your normal habits of consumption, there's zero risk involved because you're just browsing/touring.

This mindset of yours is myopic and fails to account for how under/misrepresented groups engage with media that is still overwhelmingly created by and for white, heterosexual men. For you to blithely accept the idea that "women should just play other games" is exclusionary and condescending. There are numerous parts of media, especially the most popular of media, that women can and do enjoy; it's when those parts are surrounded by denigrating and insulting portrayals of women and sexuality that's the problem. There is literally no reason that women can't place a larger expectation on media creators to more fairly represent their gender while simultaneously continuing to produce media that is entertaining to them. Women don't need "games for women" they need developers to stop being short-sighted and misogynistic.

You're right, you don't know anything about my background. Rather than engaging in middle-school debate club tier personal attack and appeal to authority tactic you could try addressing the actual points I made. I'll be here when you do.

You continue to beat a drum that consists of something I never said. I acknowledged and agreed with the overall premise that we need more media that women are comfortable with. I proposed education, advocacy and investment in that direction to encourage the formation of that media. There's really only one bone of contention here--you think media should be wholesale changed to suit the needs of a group you feel strongly about, perhaps to the exclusion of groups that are completely satisfied with their media experience. To you that's the only option worth thinking about or discussing, and to me that's a narrow minded view.

You want to paint me as myopic while simultaneously being the one who discards other options that may be equally as successful at reaching the desired end goal. You want to continually paint that as a dismissive, "they should go elsewhere" type of view but you lack the nuanced understanding to realize that's not what it's about. It's about creating the availability of something to the level of which you don't need to search and struggle to find something acceptable to your tastes. The concept that you can do that in an additive, organic way completely seemingly escapes you.
 

marimo

Member
Oct 25, 2017
612
It was my first time chiming in on this thread so regardless of the points being made, they're my opinions on the matter so I stated them.

Recreational outrage is sort of this phenomonon we've been seeing in recent years where people are getting overly sensitive about things they don't really care about as much as they think they do. They care so much and express it so much because that's where culture is at right now. It's blame culture and a lot of stuff is getting thrown under the bus because people get swept up in the momentum of being a part of these righteous conversations. People love to feel right and to be validated.

Are you basing this on anything other than your gut feelings or...?
 
Oct 25, 2017
183
Upstate NY
why r u being oversensitive about what some women are criticizing tho. how does it hurt u. and how do you know what people "dont really care about as much as they think they do"

what even is this word salad

(yes i am typing from mobile on my way to lunch. deal with it :( )

I was stating my opinion. I don't think there was anything actually oversensitive about my post. And rage culture is very much a thing these days. I'm not sure how that's deniable and an idea worthy of being demoted to a 'word salad', but if you're not willing to engage seriously about it, our conversation is over.
 

spider

CLANG
On Break
Oct 23, 2017
973
Australia
I was stating my opinion. I don't think there was anything actually oversensitive about my post. And rage culture is very much a thing these days. I'm not sure how that's deniable and an idea worthy of being demoted to a 'word salad', but if you're not willing to engage seriously about it, our conversation is over.
sry reads like you were being over sensitive about it since u come in here and type a big post about the topic

then u backed it up with ideas such as "recreational outrage" whilst also partaking in recreational outrage yourself if we're operating on the definition as provided by u

sry man

trying hard here to apply what you brought into the discussion is all
 

futurememory

Member
Oct 27, 2017
143
I was stating my opinion. I don't think there was anything actually oversensitive about my post. And rage culture is very much a thing these days. I'm not sure how that's deniable and an idea worthy of being demoted to a 'word salad', but if you're not willing to engage seriously about it, our conversation is over.

And maybe us women also are not being oversenstitive, and instead, are also stating our opinions. Or are you saying it can't work both ways?
 
Oct 25, 2017
9,006
Canada
Hahaha, that's a great use of the mod "warning tag."

Anyways, I can't believe how much of this conversation has revolved around Quiet, one of the clearest and most one sided examples of this. If the conversation is this difficult on Era, then there's no way this topic could even broach discussion on other gaming communities, which is pretty sad.
 

Caz

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
13,055
Canada
Guy here, so take these thoughts with a grain of salt:

1. I have a passionate hatred of the overly sexualized character designs and the anti-intellectual excuses that people give whenever it comes up like "what about ___" (they weren't designed to titillate a female audience, which isn't to say women don't find Kratos attractive, they're designed to be a power fantasy for a presumed male audience, not to mention the likes of Hot Ryu happen nowhere near as often as Quiet) or "you're just being sex-negative" (None of the examples this is commonly offered for is a good example) or "censorship!!!" (i'm not asking for the game to be changed, i'm literally exercising my freedom of speech to explain why I dislike this). It displays and the frequency of these designs being the default portrayal for only serves to showcase the industry's lack of diversity in terms of representing different body types.
2. Even if I was fine with the portrayal of women in gaming with the designs, which to reiterate, i'm not, it is beyond tiring to see the same stories being told with these characters, assuming one can even call the excuse for the developer to sexualize a virtual woman "characters". One of the reasons why Lyn's tale in Fire Emblem is my favorite in the series is because it's so simple: She wants to see her grandfather (who she's never met) before he dies and she's a fantastic character who gets several wonderful moments to shine (See: Chapter 7 and he telling off the bigot who withdraws his support because of her ancestry) not just in her portion of the game but during Eliwood and Hector's part. That's a story which is nigh-impossible to see the modern gaming industry create, let alone the modern Intelligent Systems with its waffle-pandering tendencies and idiotic leading characters.
3. To add to the last point, we rarely see sex come up in video games and when it does, the portrayal is rarely done in a tasteful manner (see: Not doing what God of War III, Ride to Hell & GTA III's coffee minigames did) or done from the perspective of a woman. It's never about what sex means to these characters or has any commentary about the act itself, it's merely a continuation of the power fantasy prevalent in the currently male-dominated industry that can only be described as juvenile at best, downright creepy at worst.
 

Jotakori

Teyvat Traveler
Member
Oct 25, 2017
3,182
It was my first time chiming in on this thread so regardless of the points being made, they're my opinions on the matter so I stated them.

Recreational outrage is sort of this phenomonon we've been seeing in recent years where people are getting overly sensitive about things they don't really care about as much as they think they do. They care so much and express it so much because that's where culture is at right now. It's blame culture and a lot of stuff is getting thrown under the bus because people get swept up in the momentum of being a part of these righteous conversations. People love to feel right and to be validated.

Wow, I'm so sorry that I've been mistaking my discomfort and upset over how the majority of my gender is boiled down to their sexual appeal to men and how they can be used to prop up the importance of a man's role and how that makes me feel as a human being as something valid when all along it was just recreational outrage! :/
 

RM8

Member
Oct 28, 2017
7,898
JP
Hahaha, that's a great use of the mod "warning tag."

Anyways, I can't believe how much of this conversation has revolved around Quiet, one of the clearest and most one sided examples of this. If the conversation is this difficult on Era, then there's no way this topic could even broach discussion on other gaming communities, which is pretty sad.
Right? The narrative is that people are offended and triggered very easily, but look at what happens when you criticize trashy fanservice. I was told wanting classy designs is "punishing straight males for existing" - that legit made me chuckle in real life. You can criticize every single game I love and you'll never see such a meltdown.
 
Oct 25, 2017
183
Upstate NY
sry reads like you were being over sensitive about it since u come in here and type a big post about the topic

then u backed it up with ideas such as "recreational outrage" whilst also partaking in recreational outrage yourself if we're operating on the definition as provided by u

sry man

trying hard here to apply what you brought into the discussion is all

I don't know. I basically stated that I respect where the OP is coming from... sexuality for gratuity's sake is less appealing than having some narrative base, but at the same time, if fan service is in a game, I don't think it's the end of the world, you know? Not -every- product out there has to be entirely inclusive. Certain things are made for certain audiences all the time. Are men the target audience by AAA developers and studios more often than not? I suppose so, but the hyper sexualization out there isn't just a one way street. There's also plenty of designs which portray men in a weird and unrealistic light, too. And I also went on to state that the main reason why this happens in the first place is because it's just common sense from a marketing and sales point perspective.

I'll touch on your other point here below.

Having empathy for other people = "rage culture".

What a time to be alive!

And maybe us women also are not being oversenstitive, and instead, are also stating our opinions. Or are you saying it can't work both ways?

Wow, I'm so sorry that I've been mistaking my discomfort and upset over how the majority of my gender is boiled down to their sexual appeal to men and how they can be used to prop up the importance of a man's role and how that makes me feel as a human being as something valid when all along it was just recreational outrage! :/

Of course it can work both ways. Don't take my generalized statement for an all encompassing blanket statement. Rage culture is very real, and it certainly has shaped this conversation online to a certain degree. TIn fact, in addressing the OP, I stated that I was happy that they were taking a more level headed approach to the situation and expressing more of a disgust or disappointment in sexuality when it's overtly gratuitous just for the sake of being so. So many others have a 'zero tolerance' policy in regards to hyper sexualisation, and that's when I think the conversation takes a weird turn. Case in point, I feel my entire point that was made was compartmentalized into a box and a small component is now being taken out of context. Take the post in its entirety into consideration instead of a sound byte.

The rage culture component does exist, and it tends to carry gross exaggerations. Someone earlier said that if women were to avoid playing games that over sexualised them there'd be nothing left to play. I mean, off the top of my head I can think of Hellblade, Uncharted, The Last of Us, Mario, Ratchet and Clank, Inside, Resident Evil VII, Splatoon, Cuphead, Gears of War 4, Halo 5, The Division, etc. That's only off the top of my head. I'm sure there'd be plenty of games left to play. Hyper sexualisation exists but it doesn't seep its way into every single product. That's one of the gross exaggerations I'm talking about.

It honestly makes entering conversations like this a scary thing to do. You feel like no matter how you express yourself, you're bound to step on a mine. I've expressed myself clearly and articulately, and yet here we are.

I'll bow out of the conversation now because it seems nobody wants to engage me here realistically.
 
Oct 25, 2017
9,006
Canada
It honestly makes entering conversations like this a scary thing to do. You feel like no matter how you express yourself, you're bound to step on a mine. I've expressed myself clearly and articulately, and yet here we are.

I'll bow out of the conversation now because it seems nobody wants to engage me here realistically.

You say that as if recreational outrage, isn't inflammatory text.

Right? The narrative is that people are offended and triggered very easily, but look at what happens when you criticize trashy fanservice. I was told wanting classy designs is "punishing straight males for existing" - that legit made me chuckle in real life. You can criticize every single game I love and you'll never see such a meltdown.

Yea, people are odd and this thread has been a roller-coaster.
 
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Dary

Member
Oct 27, 2017
8,404
The English Wilderness
Someone earlier said that if women were to avoid playing games that over sexualised them there'd be nothing left to play. I mean, off the top of my head I can think of...

I mean, doesn't the very idea that someone might feel uncomfortable playing a game simply because of something like character design - rather than, you know, gameplay or genre - ring alarm bells? Telling women to "go find something else to play if you don't like the fanservice" is a fucking abhorrent attitude to take. Abhorrent and juvenile.
 

Coricus

Member
Oct 25, 2017
2,537
I don't know. I basically stated that I respect where the OP is coming from... sexuality for gratuity's sake is less appealing than having some narrative base, but at the same time, if fan service is in a game, I don't think it's the end of the world, you know? Not -every- product out there has to be entirely inclusive. Certain things are made for certain audiences all the time. Are men the target audience by AAA developers and studios more often than not? I suppose so, but the hyper sexualization out there isn't just a one way street. There's also plenty of designs which portray men in a weird and unrealistic light, too. And I also went on to state that the main reason why this happens in the first place is because it's just common sense from a marketing and sales point perspective.

I'll touch on your other point here below.







Of course it can work both ways. Don't take my generalized statement for an all encompassing blanket statement. Rage culture is very real, and it certainly has shaped this conversation online to a certain degree. TIn fact, in addressing the OP, I stated that I was happy that they were taking a more level headed approach to the situation and expressing more of a disgust or disappointment in sexuality when it's overtly gratuitous just for the sake of being so. So many others have a 'zero tolerance' policy in regards to hyper sexualisation, and that's when I think the conversation takes a weird turn. Case in point, I feel my entire point that was made was compartmentalized into a box and a small component is now being taken out of context. Take the post in its entirety into consideration instead of a sound byte.

The rage culture component does exist, and it tends to carry gross exaggerations. Someone earlier said that if women were to avoid playing games that over sexualised them there'd be nothing left to play. I mean, off the top of my head I can think of Hellblade, Uncharted, The Last of Us, Mario, Ratchet and Clank, Inside, Resident Evil VII, Splatoon, Cuphead, Gears of War 4, Halo 5, The Division, etc. That's only off the top of my head. I'm sure there'd be plenty of games left to play. Hyper sexualisation exists but it doesn't seep its way into every single product. That's one of the gross exaggerations I'm talking about.

It honestly makes entering conversations like this a scary thing to do. You feel like no matter how you express yourself, you're bound to step on a mine. I've expressed myself clearly and articulately, and yet here we are.

I'll bow out of the conversation now because it seems nobody wants to engage me here realistically.
Look, Splatoon and Ratchet and Clank are two of my favorite games to be sure, but is it really fair to draw a circle in the sand around me and tell me every game outside the circle is for really awkward character designs?

Maybe, I dunno, maybe some women are like me and actually enjoy the gameplay and story of Xenoblade but just kind of wince internally at the legitimately awkward looking armors that look like they don't actually protect anything and are actively uglier for the way they've been made that solely exist to make each girl character look like she's someone's kink fetish. And maybe we just step back from the awesome narrative for a second and think, "You know, this could all be completely removed and absolutely nothing else would change about the game, maybe I should bring up that I'm uncomfortable."

Sure there's not "nothing" -although the original Ratchet and Clank still has the inflating boob easter egg and Marina's design isn't the safest even if falling pants aside it looks nice and it's better than a massive proportion of women's designs- but there's just so many games with uncomfortable sexualization that are otherwise fun and just don't need it, and maybe we'd just feel a little better if otherwise normal games weren't turned into an awkwardly designed and at times mutated striptease quite so often for the sole purpose of reducing our gender down to something to pant over.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
While it's great to have input from women here, it would be kind of foolish to think that they speak for all women.

The discussion chain was about women who aren't into gaming and why that's the case. I highly doubt that women who aren't into gaming post on an exclusive board like this.

I can very much fathom the idea but I also see women cosplaying as Quiet or other characters that you'd regard as disrespecting an entire gender, so I don't know how all women feel about it.

Sorry, what is even your argument? That if you haven't polled every single of the 3000+ million female inhabitants in the planet, you aren't allowed to say "this is why women don't like this thing?". Or is it that you are really interested in widening the discussion and getting input from more women? Because Morrigan provided that graciously for you; in case you missed it:

For those thinking "only a few internet radical feminists have a problem with this", well, not only this is not true as we can see with the multiple women talking about this here and largely agreeing on major points, but here are some voices from women left unheard simply because defending these ideas are too exhausting, annoying, or frustrating for them (posted these quotes from the REgals OT with their permission):

I believe mods have already warned against disingenuous "not all women" arguments, so why the insistence in derailing the thread?

It was my first time chiming in on this thread so regardless of the points being made, they're my opinions on the matter so I stated them.

Recreational outrage is sort of this phenomonon we've been seeing in recent years where people are getting overly sensitive about things they don't really care about as much as they think they do. They care so much and express it so much because that's where culture is at right now. It's blame culture and a lot of stuff is getting thrown under the bus because people get swept up in the momentum of being a part of these righteous conversations. People love to feel right and to be validated.

I didn't think it was possible to be worse than your previous post where you repeated every single tired argument debunked over and over in the thread as if they were some insighful truths you were handing out to us from the heavens, but this absolute pile of steaming shit about "recreational outrage" is so vigorously insulting to everything every single minority and opressed group considering what they have to face everyday that you've earned the dubious honor to be the first people I'm ignoring on Era. I mean, holy freaking shit.

It honestly makes entering conversations like this a scary thing to do. You feel like no matter how you express yourself, you're bound to step on a mine. I've expressed myself clearly and articulately, and yet here we are.
I'll bow out of the conversation now because it seems nobody wants to engage me here realistically.

It may be just me, but if I were truly worried about "stepping on a mine", I wouldn't bow out of a discussion taking a blunderbuss potshot (sorry for mixing metaphors) like "nobody wants to engage me here realistically". Just sounds like plain old tone policing and playing victim to me.

Edit: I just realized the last two posts I quoted are from the same person. Figures.
 
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SHØGVN

Member
Oct 29, 2017
258
This rant was inspired by bystesizeimpressions' post, but it's not especially aimed at him.

While many of your points may seem logical - "look at cosplayers, they enjoy it!" "you can choose what games to play!" let developers make what they want!" - they all show naivety regarding the subject and are insensitive of girls' and women's experiences with games.

What I want to say is, people should be free to criticize games, not just for their representation of women mind, and not have to deal with a mountain of pushback from other people immediately getting defensive (although sadly this topic seems to get way more pushback).

I mean look at your post and the post just above you by Pirate Bae, you seem to exemplify the exact kind of attitude she is decrying. I don't know whether you read it before making your post or not but I guess not because you seem to have completely missed her point. You don't have to agree with everything she said (I don't either) but for the love of god be empathetic of women gamers with similar experiences to hers and try to put yourself in their shoes.

Between the casual sexism routinely encountered by women in online games and the frankly embarrassing/demeaning depictions of women in games (and don't make the false equivalency that male characters are objectified, it's not nearly as common or icky), the gaming landscape must be far more difficult to traverse for females than straight males aka the target audience.

I'm not pleased with many depictions of women either, and absolutely we should call for more progressive depictions without completely shutting down creators who don't. That means praising things like the TLoU2 tralier IMO rather than being upset by it (I believe giving a majority-female cast so much agency in TLoU2's world is only a good thing) for example. That means praising the empowered female main characters in Persona 5 or Ciri in Witcher 3, while being able to challenge more questionable aspects of those games.

Vampire Bloodlines Masquerade is my favourite game of all time and while I love the depth of the characters including females, but while I was looking at female character models/outfits I honestly didn't know if the game wanted me to enjoy the exceptional writing or start fapping(!)

If an indie game like Undertale can be so inclusive and just be an awesome game in general, absolutely AAA games can do the same and really they don't have an excuse not to, the "sex sells" argument is paper thin and outdated, and should be abandoned along with those sexist marketing campagns for shitty mobile strategy games.
 
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