It has one of the best songs in the entire series
Thanks for answering.From what I read there's not much of a consensus. Importers where raving about the story, but when it released in the west opinions were a lot more middling, although there are still people that really enjoy that aspect.
Personally, the central mystery and concept (shipwrecked on a deserted island) are really strong, and the characters are all very likeable even if they're fairly shallow and without depth (that said, one of the characters has a really fun trope subversion). However, once the actual main plot starts kicking into gear (it takes quite a while to kick in, as it's usual in Falcom's games), things become really stupid, and it just keeps getting more stupid until it ends. The actual ending uses one of the worst cliches there is in my opinion, and could have soured me on the game if the whole experience wasn't so freaking great.
It's important to note that I played with the original localization, so things might be better now, particularly the characters. However, none of my problems with the story had much to do with the localization and a lot more with the actual events unfolding in the plot.
All in all, there's fun to be had with the narrative part of the game, but it's not something that I would praise.
Rean's VA has mentioned he won't return if XSEED's not involved in the localization.
Thanks for letting me know! I'll edit my post just in case.He backtracked on that after realizing the main Falcom discord chat was public, not private, and it spread around.
He backtracked on that after realizing the main Falcom discord chat was public, not private, and it spread around.
Everyone's going on about how they won't buy CS3/4 if NISA gets them, but for me I don't really care as long as the following happens:
-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
-THEY KEEP THE MAIN EN VAS THE SAME. I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
-They continue to promote it well like they did with Ys VIII pre launch, and try making it more of a mainstream game. A Switch port wouldn't be a bad choice either if Ys VIII does well, but they should port the PS4 remasters of I-II first.
I could easily see NISA bringing over I-II on PS4 to the west with Xseed's script like with DotEmu and Ys Origin, so them getting CSIII wouldn't be out of the question. I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me. It's kinda been a while since CSIII launched though so I'm kinda getting worried it's not coming west this year at this rate...
That being said, someone mentioned that Ys VIII on Switch is in 30FPS. where was this confirmed? This WOULD be a huge dealbreaker if so, as while Ys VIII was fun on the Vita the framerate was a bit of an issue, which made the PS4 version much MUCH better to play, and I don't really think I can ever go back to anything below that 60FPS again in a version of Ys VIII (which is why this PC port is so upsetting to see)
It does. One of my favorite SNES soundtracks.
I don't think he has anything against NISA, considering he worked for them several times. He's probably just attached to XSEED's work on the games like we are.Yikes. I met the VA IRL and he seems to have been proud of working with NISA on this game and enjoying their other titles like Demon Gaze, so I didn't think he'd not want return for the third game over such a silly reason. If anything him not being there would be cause to not buy it from NISA. If he backtracked on it though, good for him, as maybe it could also mean that they could get the other cast back, or XSEED could do CSIII instead. (which might explain why it's taking so long to be announced and why it may sadly skip 2018 at this rate) Hopefully that mystery clears up soon.
Everyone's going on about how they won't buy CS3/4 if NISA gets them, but for me I don't really care as long as the following happens:
-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
-THEY KEEP THE MAIN EN VAS THE SAME. I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
-They continue to promote it well like they did with Ys VIII pre launch, and try making it more of a mainstream game. A Switch port wouldn't be a bad choice either if Ys VIII does well, but they should port the PS4 remasters of I-II first.
I could easily see NISA bringing over I-II on PS4 to the west with Xseed's script like with DotEmu and Ys Origin, so them getting CSIII wouldn't be out of the question. I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me. It's kinda been a while since CSIII launched though so I'm kinda getting worried it's not coming west this year at this rate...
That being said, someone mentioned that Ys VIII on Switch is in 30FPS. where was this confirmed? This WOULD be a huge dealbreaker if so, as while Ys VIII was fun on the Vita the framerate was a bit of an issue, which made the PS4 version much MUCH better to play, and I don't really think I can ever go back to anything below that 60FPS again in a version of Ys VIII (which is why this PC port is so upsetting to see)
It does. One of my favorite SNES soundtracks.
Sorry but your first point makes NO SENSE at all. All PC ports of Falcom games have been great and amazing up until this release, just because NISA did a horrendous job porting Ys VIII doesn't mean that all of us PC players have to pay the consequences.
How do you make Cold Steel III-IV mainstream? These are direct sequels, plot-driven games. You can't lead the audience into thinking it's fine to just play this game and they won't be lost. You need to play all previous Trails games to fully enjoy it. It's as hard to market as it gets.
Also, Ys V has fine music. Just very unlike every other Ys game. They tried their hardest to make an average SNES RPG, music included.
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
It has been 7 months since the japanese release. Someone has to have begun the localization process, there's no precedent for it to take this long in getting the localization started, and there's no reason for it.CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
omg you poor soul. glad ya built up a hardass skin.Thanks. We're just trying to make sure people can enjoy this incredible game on their platform of choice without major incident.
Also, I was the head of social media at Konami during the Kojima stuff. My skin is titanium at this point.
So if I do not give a single shit about the translation (since story and writing in Ys games has always been mash A to skip material), how is this port? Should I wait for it to be fixed or should I just wait to see how the Switch version is instead?
It has been 7 months since the japanese release. Someone has to have begun the localization process, there's no precedent for it to take this long in getting the localization started, and there's no reason for it.
However, expecting a 2018 release was always unrealistic. Unless Falcom decides to let the localization process start earlier, a 2 year distance between the japanese release and the western release is pretty much guaranteed.
I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me.
Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)
Ok if you had fun, then overall great.my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)
Game froze the second a cutscene launched after playing for the first time post patch, sigh. Nice ghost effect tho.
Well I don't really think the localisation is the problem any more either way since they redid it earlier in the year. There's some weird typos here and there, but they're kind of few and far between.So if I do not give a single shit about the translation (since story and writing in Ys games has always been mash A to skip material), how is this port? Should I wait for it to be fixed or should I just wait to see how the Switch version is instead?
PC porting is the least of NISAs problems, their localization department and management is atrocious. It's not just "lul memes"I'm not talking about Falcom's games/ports, I'm talking about how NISA shouldn't be the ones to do a PC port since they did a bad job with this one and clearly can't handle games made with the PS4 in mind enough to do a port that actually is good. They somehow made this one more buggy than the Gurumin port of all things on an even bigger scale to the point it isn't even funny.
Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)
And yeah, Ys V's oddities are why I really hope for a remake of that soon. I'd love to play an official version in english, in some way. It's such an oddball but it's really something that I think would be great to give the Ys VIII treatment, especially with how Ys VIII takes place right after V.
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
Personally I had little issue navigating the place on my first run, and it was fun exploring and seeing how much further I could get into the complex before a plot beat hit. Subterranean Canal goes too far with asymmetric navigation for the sake of it, but not to a huge degree. The bosses and combat throughout keep up the pace, same with sweet music.
Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)
And yeah, Ys V's oddities are why I really hope for a remake of that soon. I'd love to play an official version in english, in some way. It's such an oddball but it's really something that I think would be great to give the Ys VIII treatment, especially with how Ys VIII takes place right after V.
-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen,
Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)
He should be egligible to a refund anyway. Tell him to try this:
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
In hindsight, I find it a bit hilarious how people said NISA is somehow better at marketing than XSEED. "Having essentially no marketing" is better than "Look at this burning trainwreck that is our game, LOOK AT IT". Doesn't matter how much money you spent on marketing, if you have to publicly apologize for shitty translation, delay the PC 8 months only for it to launch in a really bad state overall.
Was just particularly disheartening as my save from last night was two steps from a cutscene which instantly froze the game lol
It sounds fine in theory but that just feels like a clusterfuck of a bunch of different companies working together in a way i don't even know if they would be willing toIf it is possible, I think the best of all worlds is this:
- XSEED does the localization and PC port themselves
- NIS in Japan does a Switch port while NISA publishes it in the west, but using XSEED's localization
= profit
Sounds like everyone wins here; XSEED does their usual top-notch localization, gets a PC version done good and quick, and Switch fans still get in the action by NIS who might still be able to use XSEED's localization. This also allows a quick EU release on all systems (who's been releasing XSEED's games in EU? NISA?).
Just my two cents. That sound fine?