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Seafoam Gaming

One Winged Slayer
Member
Nov 3, 2017
2,692
Everyone's going on about how they won't buy CS3/4 if NISA gets them, but for me I don't really care as long as the following happens:

-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
-THEY KEEP THE MAIN EN VAS THE SAME. I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
-They continue to promote it well like they did with Ys VIII pre launch, and try making it more of a mainstream game. A Switch port wouldn't be a bad choice either if Ys VIII does well, but they should port the PS4 remasters of I-II first.

I could easily see NISA bringing over I-II on PS4 to the west with Xseed's script like with DotEmu and Ys Origin, so them getting CSIII wouldn't be out of the question. I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me. It's kinda been a while since CSIII launched though so I'm kinda getting worried it's not coming west this year at this rate...

That being said, someone mentioned that Ys VIII on Switch is in 30FPS. where was this confirmed? This WOULD be a huge dealbreaker if so, as while Ys VIII was fun on the Vita the framerate was a bit of an issue, which made the PS4 version much MUCH better to play, and I don't really think I can ever go back to anything below that 60FPS again in a version of Ys VIII (which is why this PC port is so upsetting to see)

Ys V had good music too.

It does. One of my favorite SNES soundtracks.

 
Oct 25, 2017
4,293
I beat Ys 1 on Nightmare for my first playthrough. It was a nightmare :P

On topic: Game still refuses any and all input from Steam in-home streaming. No gamepad, no keyboard, no mouse - nothing.
 

Open Wound

Member
Nov 7, 2017
583
How's the story and characters?

From what I read there's not much of a consensus. Importers where raving about the story, but when it released in the west opinions were a lot more middling, although there are still people that really enjoy that aspect.

Personally, the central mystery and concept (shipwrecked on a deserted island) are really strong, and the characters are all very likeable even if they're fairly shallow and without depth (that said, one of the characters has a really fun trope subversion). However, once the actual main plot starts kicking into gear (it takes quite a while to kick in, as it's usual in Falcom's games), things become really stupid, and it just keeps getting more stupid until it ends. The actual ending uses one of the worst cliches there is in my opinion, and could have soured me on the game if the whole experience wasn't so freaking great.

It's important to note that I played with the original localization, so things might be better now, particularly the characters. However, none of my problems with the story had much to do with the localization and a lot more with the actual events unfolding in the plot.

All in all, there's fun to be had with the narrative part of the game, but it's not something that I would praise.
 

Puffy

Banned
Dec 15, 2017
3,585
From what I read there's not much of a consensus. Importers where raving about the story, but when it released in the west opinions were a lot more middling, although there are still people that really enjoy that aspect.

Personally, the central mystery and concept (shipwrecked on a deserted island) are really strong, and the characters are all very likeable even if they're fairly shallow and without depth (that said, one of the characters has a really fun trope subversion). However, once the actual main plot starts kicking into gear (it takes quite a while to kick in, as it's usual in Falcom's games), things become really stupid, and it just keeps getting more stupid until it ends. The actual ending uses one of the worst cliches there is in my opinion, and could have soured me on the game if the whole experience wasn't so freaking great.

It's important to note that I played with the original localization, so things might be better now, particularly the characters. However, none of my problems with the story had much to do with the localization and a lot more with the actual events unfolding in the plot.

All in all, there's fun to be had with the narrative part of the game, but it's not something that I would praise.
Thanks for answering.
 

Deleted member 2441

User requested account closure
Banned
Oct 25, 2017
655
Anyone else having really bad issues with the music? Doesn't play properly for me, just keeps skipping every couple of seconds. Makes it unplayable.
 

OrinX

Member
Oct 27, 2017
185
New problem. Whenever I press the attack button "X" I get this chime and a blue aura briefly surrounds ado...l like Im trying to use a skill or something. I double checked my button config option and only have X assigned to normal Attack. Anyone know what is causing this or is this normal?
 

Seafoam Gaming

One Winged Slayer
Member
Nov 3, 2017
2,692
He backtracked on that after realizing the main Falcom discord chat was public, not private, and it spread around.

Yikes. I met the VA IRL and he seems to have been proud of working with NISA on this game and enjoying their other titles like Demon Gaze, so I didn't think he'd not want return for the third game over such a silly reason. If anything him not being there would be cause to not buy it from NISA. If he backtracked on it though, good for him, as maybe it could also mean that they could get the other cast back, or XSEED could do CSIII instead. (which might explain why it's taking so long to be announced and why it may sadly skip 2018 at this rate) Hopefully that mystery clears up soon.
 

Xavi

Member
Oct 27, 2017
14,766
Lightning for Smash
Everyone's going on about how they won't buy CS3/4 if NISA gets them, but for me I don't really care as long as the following happens:

-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
-THEY KEEP THE MAIN EN VAS THE SAME. I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
-They continue to promote it well like they did with Ys VIII pre launch, and try making it more of a mainstream game. A Switch port wouldn't be a bad choice either if Ys VIII does well, but they should port the PS4 remasters of I-II first.

I could easily see NISA bringing over I-II on PS4 to the west with Xseed's script like with DotEmu and Ys Origin, so them getting CSIII wouldn't be out of the question. I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me. It's kinda been a while since CSIII launched though so I'm kinda getting worried it's not coming west this year at this rate...

That being said, someone mentioned that Ys VIII on Switch is in 30FPS. where was this confirmed? This WOULD be a huge dealbreaker if so, as while Ys VIII was fun on the Vita the framerate was a bit of an issue, which made the PS4 version much MUCH better to play, and I don't really think I can ever go back to anything below that 60FPS again in a version of Ys VIII (which is why this PC port is so upsetting to see)



It does. One of my favorite SNES soundtracks.



Sorry but your first point makes NO SENSE at all. All PC ports of Falcom games have been great and amazing up until this release, just because NISA did a horrendous job porting Ys VIII doesn't mean that all of us PC players have to pay the consequences.
 

Deleted member 9746

User requested account closure
Banned
Oct 26, 2017
5,406
Yikes. I met the VA IRL and he seems to have been proud of working with NISA on this game and enjoying their other titles like Demon Gaze, so I didn't think he'd not want return for the third game over such a silly reason. If anything him not being there would be cause to not buy it from NISA. If he backtracked on it though, good for him, as maybe it could also mean that they could get the other cast back, or XSEED could do CSIII instead. (which might explain why it's taking so long to be announced and why it may sadly skip 2018 at this rate) Hopefully that mystery clears up soon.
I don't think he has anything against NISA, considering he worked for them several times. He's probably just attached to XSEED's work on the games like we are.
 

Eila

Member
Oct 27, 2017
2,941
Everyone's going on about how they won't buy CS3/4 if NISA gets them, but for me I don't really care as long as the following happens:

-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)
-THEY KEEP THE MAIN EN VAS THE SAME. I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.
-They continue to promote it well like they did with Ys VIII pre launch, and try making it more of a mainstream game. A Switch port wouldn't be a bad choice either if Ys VIII does well, but they should port the PS4 remasters of I-II first.

I could easily see NISA bringing over I-II on PS4 to the west with Xseed's script like with DotEmu and Ys Origin, so them getting CSIII wouldn't be out of the question. I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me. It's kinda been a while since CSIII launched though so I'm kinda getting worried it's not coming west this year at this rate...

That being said, someone mentioned that Ys VIII on Switch is in 30FPS. where was this confirmed? This WOULD be a huge dealbreaker if so, as while Ys VIII was fun on the Vita the framerate was a bit of an issue, which made the PS4 version much MUCH better to play, and I don't really think I can ever go back to anything below that 60FPS again in a version of Ys VIII (which is why this PC port is so upsetting to see)



It does. One of my favorite SNES soundtracks.



How do you make Cold Steel III-IV mainstream? These are direct sequels, plot-driven games. You can't lead the audience into thinking it's fine to just play this game and they won't be lost. You need to play all previous Trails games to fully enjoy it. It's as hard to market as it gets.

Also, Ys V has fine music. Just very unlike every other Ys game. They tried their hardest to make an average SNES RPG, music included.
 

Seafoam Gaming

One Winged Slayer
Member
Nov 3, 2017
2,692
Sorry but your first point makes NO SENSE at all. All PC ports of Falcom games have been great and amazing up until this release, just because NISA did a horrendous job porting Ys VIII doesn't mean that all of us PC players have to pay the consequences.

I'm not talking about Falcom's games/ports, I'm talking about how NISA shouldn't be the ones to do a PC port since they did a bad job with this one and clearly can't handle games made with the PS4 in mind enough to do a port that actually is good. They somehow made this one more buggy than the Gurumin port of all things on an even bigger scale to the point it isn't even funny.

How do you make Cold Steel III-IV mainstream? These are direct sequels, plot-driven games. You can't lead the audience into thinking it's fine to just play this game and they won't be lost. You need to play all previous Trails games to fully enjoy it. It's as hard to market as it gets.

Also, Ys V has fine music. Just very unlike every other Ys game. They tried their hardest to make an average SNES RPG, music included.

Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)

And yeah, Ys V's oddities are why I really hope for a remake of that soon. I'd love to play an official version in english, in some way. It's such an oddball but it's really something that I think would be great to give the Ys VIII treatment, especially with how Ys VIII takes place right after V.
 
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Theswweet

RPG Site
Verified
Oct 25, 2017
6,402
California
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
 

Seafoam Gaming

One Winged Slayer
Member
Nov 3, 2017
2,692
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.

That's unfortunate then, but understandable. Maybe someone could work on those PS4 CS ports this year and get CSIII out next year. Fairly certain that the PS4 ports will come over at least, even if III doesn't at all for some reason.
 
Oct 27, 2017
6,411
So if I do not give a single shit about the translation (since story and writing in Ys games has always been mash A to skip material), how is this port? Should I wait for it to be fixed or should I just wait to see how the Switch version is instead?
 

Open Wound

Member
Nov 7, 2017
583
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.
It has been 7 months since the japanese release. Someone has to have begun the localization process, there's no precedent for it to take this long in getting the localization started, and there's no reason for it.

However, expecting a 2018 release was always unrealistic. Unless Falcom decides to let the localization process start earlier, a 2 year distance between the japanese release and the western release is pretty much guaranteed.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
So if I do not give a single shit about the translation (since story and writing in Ys games has always been mash A to skip material), how is this port? Should I wait for it to be fixed or should I just wait to see how the Switch version is instead?

I'd wait a week or so, at least until they fix the analog movement, which sounds like it should be in the next patch.
 

Theswweet

RPG Site
Verified
Oct 25, 2017
6,402
California
It has been 7 months since the japanese release. Someone has to have begun the localization process, there's no precedent for it to take this long in getting the localization started, and there's no reason for it.

However, expecting a 2018 release was always unrealistic. Unless Falcom decides to let the localization process start earlier, a 2 year distance between the japanese release and the western release is pretty much guaranteed.

I'd say there's plenty of reason. It's the 3rd game in a trilogy, and doesn't have the excuse the first Cold Steel had where you could "skip" games, and sell it to folks who hadn't played Sky/Crossbell. Sen III very much relies on info from every other game in the series, while being the largest game in the series as well.

Then there is Sen IV. And you can't do Sen III without also doing IV. That's a *huge* commitment for a small franchise in the west, and would take up a significant portion of any loc houses time+resources.

I've been saying that my biggest worry wasn't NISA getting Sen III, but rather I'm not sure if any company would want to touch it. It has a lot of baggage.
 

Deleted member 2585

User requested account closure
Banned
Oct 25, 2017
1,133
I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen, so them doing CSIII with all of the above also done wouldn't be a dealbreaker for me.

I am glad that most of the Kiseki community has higher standards for localizations than you do.

Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)

I'm also glad that most of the Kiseki community gives a shit about series continuity.
 

Zafir

Member
Oct 25, 2017
6,998
So if I do not give a single shit about the translation (since story and writing in Ys games has always been mash A to skip material), how is this port? Should I wait for it to be fixed or should I just wait to see how the Switch version is instead?
Well I don't really think the localisation is the problem any more either way since they redid it earlier in the year. There's some weird typos here and there, but they're kind of few and far between.

To answer your question though. I wouldn't risk it. I've been pretty lucky in that I've managed to get it running pretty well after updating my graphics drivers - haven't had a crash this evening and it's running at 60fps/4k with maybe some very minor drops. Most people haven't been so lucky. Plus even despite the fact I've got it running well, there's still issues here and there, like the minimap just not functioning on the GOG version of the game, the analog stick only allowing 8-way movement instead of actual analog controls and I did come across a weird flickering issue in the coral dungeon.

Wait to see if it gets fixed really.
 

Xavi

Member
Oct 27, 2017
14,766
Lightning for Smash
I'm not talking about Falcom's games/ports, I'm talking about how NISA shouldn't be the ones to do a PC port since they did a bad job with this one and clearly can't handle games made with the PS4 in mind enough to do a port that actually is good. They somehow made this one more buggy than the Gurumin port of all things on an even bigger scale to the point it isn't even funny.



Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)

And yeah, Ys V's oddities are why I really hope for a remake of that soon. I'd love to play an official version in english, in some way. It's such an oddball but it's really something that I think would be great to give the Ys VIII treatment, especially with how Ys VIII takes place right after V.
PC porting is the least of NISAs problems, their localization department and management is atrocious. It's not just "lul memes"

And man, I guess... You do you but why would you start with SC and CS2? You basically skipped what makes the Trails series so good : the world building, knowing the characters and places and having some sort of connection with them.
 

Chacranajxy

Member
Oct 29, 2017
905
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.

Well, that's unfortunate... Cold Steel III is easily my most wanted RPG at this point.

Then again... I still haven't finished TiTS: SC... or started The 3rd, obviously. I guess I have plenty of Trails to occupy my time even so.
 
Oct 25, 2017
1,686
Devil Halton's Trap
XSEED would definitely be the only ones who can commit to Trails of Cold Steel III and IV while doing a strong job. They'll struggle hard simply because of the script size and potential for a QA nightmare (which they've handled before and survived), but I wonder if NISA's having major second thoughts about pursuing a Trails game at the moment. And NISA's problem is that they've now a spotty track record working on an Ys game. It largely comes down to how much the Switch version sells with players and reviewers.

It's frustrating that Falcom has virtually no time to spare for even basic licensing negotiations until Sen IV releases, but unsurprising nonetheless. They really need to work on internal management and expand just enough so that Kondo's time can go to these matters without worry.

Solomon Shrine was a mistake.
Personally I had little issue navigating the place on my first run, and it was fun exploring and seeing how much further I could get into the complex before a plot beat hit. Subterranean Canal goes too far with asymmetric navigation for the sake of it, but not to a huge degree. The bosses and combat throughout keep up the pace, same with sweet music.
 

Zukuu

Member
Oct 30, 2017
6,809
Man I eyed with it since I wanted to play it on PC, but seeing those port problems kinda turns me off. I'm going to hold off for now and hope they patch it....
Yikes. Maybe I need to play it on my PS4 after all.
 

Sabin

Member
Oct 25, 2017
4,604
Nisa getting CS3 and 4 would be the death of Kiseki in the West. They allready damaged the YS brand more than enough and probably beyond fixing on PC.

So please stay the heck away from Kiseki.
 

Eila

Member
Oct 27, 2017
2,941
Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)

And yeah, Ys V's oddities are why I really hope for a remake of that soon. I'd love to play an official version in english, in some way. It's such an oddball but it's really something that I think would be great to give the Ys VIII treatment, especially with how Ys VIII takes place right after V.

You're not missing much with Dragon Slayer. Not sure if Legend of heroes 2 is good, as it's not translated. Those two games are set in a different world, as are 3-4-5. Only with Trails in the Sky and all subsequent games (except Trails to Nayuta) they have stablished a really huge and intricate world.
In any case, if you didn't realize SC is a direct continuation to the events of Trails in the sky. Like it begins right where the last game left off. It's part of the same story. And the story is the main draw of the series, frankly.
 

Mivey

Member
Oct 25, 2017
17,809
In hindsight, I find it a bit hilarious how people said NISA is somehow better at marketing than XSEED. "Having essentially no marketing" is better than "Look at this burning trainwreck that is our game, LOOK AT IT". Doesn't matter how much money you spent on marketing, if you have to publicly apologize for shitty translation, delay the PC 8 months only for it to launch in a really bad state overall.
 

Kvik

Banned
Oct 25, 2017
889
Downunder.
Your arguments has a lot of rubbish, Seafoam.

-No PC port (it shows here that such a PC port idea never leads to good results sadly, even though NISA's other recent PC ports have been fine this one is just a wreck. Even Xseed's better off handling a PC port of CSIII since they were able to port I-II to it with lots of great extras)

So basically you're expecting Falcom to award a split contract, in which NISA to be handling the console platforms, and XSEED the PC platform. This is not a trivial matter to settle and can be considered unfeasible. Neither company would prefer to lose revenue because they both don't have full localization rights. Furthermore, XSEED is a much smaller company and they need to see a bigger return of investment (which revenue from console platform may provide) if they want to bid higher than NISA for the localization rights.

I think this is something everyone can agree on, and that if they do the stupid move to replace Rean's EN VA/pretty much any VA of a main character (Rean's has to at least stay) then it would pretty much wreck the consistency between the games.

Seems to me you're implying that changing VA between two different games will affect consistency, but based from your earlier argument, changing localisation companies will not? You will need to realize that the Japanese character count is exponentially higher in Sen III compared with Cold Steel I/II and Kondo has implied it will be even higher in Sen IV. And you'd expect NISA will do a good job of it, since NISA has done such a wonderful job in Ys VIII. How amusing.

I really do believe the whole original Ys VIII translation was a really big overexaggeration (BIG HOLE and other memes aside) and not the worst thing I've seen,

It's important not to make light the poor handling of a fan favorite series such as Ys, when there's a company which has done stellar job localizing and porting other Ys games with little to no drama. Your sentiment above echoes lower standard which will not resonate with a lot of Falcom fans, myself included.

Hence why porting the PS4 versions of CSI-II would be a good first step, and promoting those alongside CSIII. Besides, my first trails game was Trails in the Sky SC, and my second one was CSII. Both of those I was able to enjoy without playing the first ones even though I really want to get to both of those sometimes. (and especially the old PC Engine ones)

Frankly, I'm picking up a sense that a lot of your arguments was based on what a typical console-centric player would say. You're not offering any arguments as to how NISA could improve their handling of Falcom games (or even their other non-Falcom projects, really), but instead you seems to be content as long as the games are available in the platform of your choice, regardless of its state.
 
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Shengar

Member
Oct 26, 2017
1,052
Xseed (and some others) released numerous excellent port of Falcom game on PC up to this point and then boom! PC port is a bad idea because NISA can't delivers what others capable of. Then there is you constant apologizing or downplayon the original script quality because your apparent low standard means they are "not as bad as you think" ignoring yet another fact that Ys have been provided with decent translations from the get go up to this point. I know you like Ys VIII very much Seafoam Gaming, but that doesn't mean it warrants you an awful opinion where you can excuses all the faults NISA had made with Ys VIII. It is as if that Ys VIII would not happened without NISA graciousness bringing it to the west.

Also it is painful to see someone just casually say you can skip over available chronological Kiseki game just because yet again, you find it fine. It is like watching Star Wars episode 4 then skip straight to 6 for no clear reason. There is line where I can tolerate an awful opinion and where I can't.
 
Oct 26, 2017
13,606
If it is possible, I think the best of all worlds is this:

- XSEED does the localization and PC port themselves
- NIS in Japan does a Switch port while NISA publishes it in the west, but using XSEED's localization

= profit

Sounds like everyone wins here; XSEED does their usual top-notch localization, gets a PC version done good and quick, and Switch fans still get in the action by NIS who might still be able to use XSEED's localization. This also allows a quick EU release on all systems (who's been releasing XSEED's games in EU? NISA?).

Just my two cents. That sound fine?
 

Lazrgatr

Banned
Nov 15, 2017
463
CSIII won't be localized this year, that I'm reasonably sure of. A trusted source told me a few weeks back that they didn't think anyone had the license yet, and that even if someone did there was very little/no chance for it to hit this year.

Given how there's been no news of anyone picking up the localization yet I can only think of 2 reasons.

First being that Falcom is waiting on IV to release and then awarding the rights to both games at once. Although the wait would be even worse, I can see it potentially happening.

Second is that Falcom gave NISA the rights to CS3 under the table and the whole reason they're trying so hard to fix YsVIII is an attempt to build goodwill from the fanbase. If that turns out to be the case it'd prove that Falcom is a company that puts nepotism above quality and has no consideration for the vast majority of those playing their games in English. If so then Cold Steel 2 would be the last time Falcom ever gets my money.

Otherwise I really don't know what would be taking so long since it should be pretty easy to call up the guys who eagerly did the last five trails games, going above and beyond everytime and have them do the sixth.
 

Kvik

Banned
Oct 25, 2017
889
Downunder.
In hindsight, I find it a bit hilarious how people said NISA is somehow better at marketing than XSEED. "Having essentially no marketing" is better than "Look at this burning trainwreck that is our game, LOOK AT IT". Doesn't matter how much money you spent on marketing, if you have to publicly apologize for shitty translation, delay the PC 8 months only for it to launch in a really bad state overall.

To their credit, I think XSEED is trying, though. They've been constantly streaming games every Saturday morning (or Friday afternoon in North America) and giving away keys and whatnot. They still have a long way to go to be at Paradox's level in their excellent promotion of Battletech, but they're getting there.
 
Oct 25, 2017
1,686
Devil Halton's Trap
XSEED's recent social media hire does a good job, though nowhere near as humorous and engaging as H. Protagonist (or Hatsuu on the rare occasion she gets to pilot). They've gotten a bi Twitter following lately and update about as often as I'd imagine. Hopefully this continues to improve over the year.

NISA, meanwhile, has a more corporate and rehearsed tone on their platforms, and they answer help in comments only as much as XSEED. I'd need a thousand hands to count how many times they abuse the Prinny "dood!" while posting little else of worth. But they're about level with XSEED on social media, much less so on Twitch.
 

TK_Shrodes

Sega of America
Verified
Oct 30, 2017
182
San Mateo, CA
OP
OP
Tonton

Tonton

Member
Oct 25, 2017
1,387
If it is possible, I think the best of all worlds is this:

- XSEED does the localization and PC port themselves
- NIS in Japan does a Switch port while NISA publishes it in the west, but using XSEED's localization

= profit

Sounds like everyone wins here; XSEED does their usual top-notch localization, gets a PC version done good and quick, and Switch fans still get in the action by NIS who might still be able to use XSEED's localization. This also allows a quick EU release on all systems (who's been releasing XSEED's games in EU? NISA?).

Just my two cents. That sound fine?
It sounds fine in theory but that just feels like a clusterfuck of a bunch of different companies working together in a way i don't even know if they would be willing to
Would XSEED really want to take all the risks in localization and porting to PC while NIS(A) just comes and does almost risk free Switch ports (that are likely to be the best selling versions) of their work and reap the rewards for one?

Ideally XSEED can start outsourcing quality Console ports themselves, which IS something they have considered and even them contracting their own PC ports is a fairly new thing
And not only to Switch but for PS4 too, trying to have the Sky games there to go together with the Cold Steel ones or having more options to where they can localize the Crossbell games would be good too for the series in general, right now if you want to play all the games you need a PC, which while the PC fanbase is important, it's not ideal for growing the whole audience