Cracked and started a playthrough of Shenmue II on DEMUL. Couldn't resist!
Also - I'd forgotten how incredibly colourful this game is, even in the urban environments. Super vibrant.
DEMUL is a very accurate emulator but performance can be spotty regardless of hardware because of how finicky it can be (I seriously have a "ritual" of running certain programs before I boot it up because it appears to run better when I do).Does Shenmue II emulate well? As in, can you play it start to finish without distracting visual glitches, crashes, and decent performance?
I can't stand the botched alpha textures you get with a lot of DC emulation, and controller support is a must.
That video is from before Shenmue was split into two titles, and the majority of the "open world" stuff you're looking for was from what eventually became Shenmue II, which is bigger than the original by a lot.Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.
The greatest trick Sega ever pulled was convincing the world this was real.
Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.
The greatest trick Sega ever pulled was convincing the world this was real.
I was just curious, really. I replayed Shenmue a couple of years ago so I could do a podcast with my brother, who was playing it for the very first time. I think his take is interesting as someone who only really plays modern games (only 29 mins long):DEMUL is a very accurate emulator but performance can be spotty regardless of hardware because of how finicky it can be (I seriously have a "ritual" of running certain programs before I boot it up because it appears to run better when I do).
I'm getting a bit more slowdown in Shenmue II than the original because of the increase in environment size and characters rendered on-screen, but it's not awful. Overall I would say wait for I & II to be released if you're planning a playthrough, unless you totally lack the willpower like me.
The Hong Kong scenes in this trailer made this game look like a totally different experience, like it was going to me more like an open-world Hong Kong action movie.
Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.
The greatest trick Sega ever pulled was convincing the world this was real.
The greatest trick Sega ever pulled was convincing the world this was real.
New update video posted by Adam Koralik regarding the false rumours floating around about the time skip option in Shenmue 1 and fake release dates posted from online retailers that are supposedly shipping out legitimate copies of Shenmue 1&2 Remasters.
Honestly don't need a timeskip in Shenmue I, as part of the point of the game is living the daily cycle and adhering to the clock, while exploring and doing all sorts of little things. Time management is more important.
In Shenmue II they have a different focus so this isn't as important as it is in the first game. Adding time skip would just make people skip the immersion and feel of the game. Anyway, I'm sure people will disagree, but I'm glad they are keeping it original.
I can attest to this, I am one of those people. 2 is the objectively better game, but 1 will always be my favorite...and you sometimes get people actually preferring the original due to the intimacy and home-town nature of the environment and story
I'm one of those people. Shenmue II has a lot of improvements and is generally bigger and more action-packed, probably more accessible too for that reason, but the first one is what I fell in love with. I'd choose Sakuragaoka, Yamanose and Dobuita over Wan Chai and Kowloon any day.I don't want to believe the majority of people are just that impatient, and you sometimes get people actually preferring the original due to the intimacy and home-town nature of the environment and story.
I wonder whether the releases of these Remasters will get Shenmue 2 to its next push goal of $7M (which is Battle System Expanded AI).
Currently at $6,868,709, but that was updated March 30th so maybe it's gone over.
I'm very, VERY excited about this. These games were ahead of their time, and because the first one came out at the end of the DC life cycle, didn't get a foothold in the industry.
As far as I can remember, there's nothing in that video that isn't in Shenmue and Shenmue II.
I agree with you in terms of the timing from the console launch, but since the PS2 launched 7 months after Dreamcast in the U.S. and sales declined almost immediately after that, then being discontinued a year later (which you already stated, for a moment I thought I was just plagiarizing you lol), that's where I get the end of lifecycle from.I assume you mean Shenmue 3? No, sales of this game published by SEGA will not contribute to the funding of a game published by Deep Silver...
The first game came out about a year after the console's launch in every region respectively. It had plenty of time for exposure, and it sold fairly well on the console. It's just the fact that it was limited to such a low selling console compared to PS2 that it didn't get the exposure it deserved...
Now the 2nd game came out at the end of DC's life cycle, and that was a real shame, especially for us Americans. Luckily I was able to import mine and play right away, most people had to wait for the awful xbox version...
I think they mean people putting money into Shenmue III via the Slacker Backer site.No, sales of this game published by SEGA will not contribute to the funding of a game published by Deep Silver...
Shenmue I & II £22.99 at Base in the UK.
PS4: https://www.base.com/Games/Shenmue-...4_1523966480_045a9e46e40bb23c4b9c345527996906
XBOX ONE: https://www.base.com/Games/Shenmue-...4_1523966892_f67e2f194906275ceac619d1af6b6fc1
Ugh they charge straight away, it's crazy sites still do this. Cancelled...
...and gone for this one. Cheers!Shenmue I & II £22.99 at Base in the UK.
PS4: https://www.base.com/Games/Shenmue-...4_1523966480_045a9e46e40bb23c4b9c345527996906
XBOX ONE: https://www.base.com/Games/Shenmue-...4_1523966892_f67e2f194906275ceac619d1af6b6fc1
Ugh they charge straight away, it's crazy sites still do this. Cancelled...
...and gone for this one. Cheers!
I could never get the Shenmue games to emulate perfectly. There were a few minor technical issues that irritated me to the point of giving up.Does Shenmue II emulate well? As in, can you play it start to finish without distracting visual glitches, crashes, and decent performance?
I can't stand the botched alpha textures you get with a lot of DC emulation, and controller support is a must.
Were you using NullDC or DEMUL?I could never get the Shenmue games to emulate perfectly. There were a few minor technical issues that irritated me to the point of giving up.
DEMUL. Can't remember if I tried NullDC.
Ah. Glitches like slowdown distortion on the audio? That can happen if performance isn't solid. DEMUL is quite demanding, and ultimately really fussy over your hardware, but that's emulators for you.DEMUL. Can't remember if I tried NullDC.
I haven't tried it in a few months but audio glitches were my biggest problem.
A retail release at all seems lucky TBH, all things considered. A free poster should suffice at least.So there's no Collector's Edition happening according to Adam.
Seems like a missed opportunity considering Yakuza gets them and they're presented very nicely, but of course it's the game itself that matters.
*raises hand*and you sometimes get people actually preferring the original due to the intimacy and home-town nature of the environment and story.
Contentious, but a respectable opinion.
NPCs looked a bit more bland and blocky in 2 though. I think that's why it both looked worse and better at the same time... also the engine didn't have to keep track of them as they didn't move in set patterns like the NPCs in 1 did...Contentious, but a respectable opinion.
The DF Retro video mentions the textures are lower quality on the Dreamcast (because of the much higher volume required for the game world), but beyond that II saw significant improvements to the engine. It definitely pushed the Dreamcast to its absolute limits visually, which is nuts considering Shenmue II expanded outwards from the original by a factor of like ten times or more. I was just playing it a moment ago on emulator and was kind of amazed how many more NPCs were displayed.
Don't get me wrong, 2 is the better game in terms of scope and the like. I won't deny that at all. I get all the praises for it.Contentious, but a respectable opinion.
The DF Retro video mentions the textures are lower quality on the Dreamcast (because of the much higher volume required for the game world), but beyond that II saw significant improvements to the engine. It definitely pushed the Dreamcast to its absolute limits visually, which is nuts considering Shenmue II expanded outwards from the original by a factor of like ten times or more. I was just playing it a moment ago on emulator and was kind of amazed how many more NPCs were displayed.
Considering there's like as many NPCs in Wan Chai alone as there was in the whole of the original Shenmue, it's a fair trade off. A lot of them don't look noticeably worse at least.NPCs looked a bit more bland and blocky in 2 though. I think that's why it both looked worse and better at the same time... also the engine didn't have to keep track of them as they didn't move in set patterns like the NPCs in 1 did...
OH I beg to differ on that. The models look noticeably blocky and wooden by comparison, and the faces are much less detailed and unique. Keep in mind I'm talking about randoms, not real characters. They look like they don't even belong in the same game they're so out of place...
The pedestrians going through Dobuita/the Harbour don't really look appreciably better to me, although it really depends which NPC you pick. In both games there's a bit of variance in quality from NPC to NPC. The fixed shopkeepers in the original have the edge over the roaming NPCs in both games, though. I guess that's offset by II's supporting cast retaining a higher quality so - swings n' roundabouts.OH I beg to differ on that. The models look noticeably blocky and wooden by comparison, and the faces are much less detailed and unique. Keep in mind I'm talking about randoms, not real characters. They look like they don't even belong in the same game they're so out of place...
Still impressive tech for sure, but just explaining why 1 looks so much better by comparison. Those NPCs looked like ass at time as well, but they all were unique and just better looking in general...
You... you mean you aren't buying a copy of every version available!?A little jealous I can't get a physical version that low (with the poster) because I'm getting this on PC.