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Spaghetti

Member
Dec 2, 2017
2,740
Cracked and started a playthrough of Shenmue II on DEMUL. Couldn't resist!

Also - I'd forgotten how incredibly colourful this game is, even in the urban environments. Super vibrant.
 

ParsnipForest

Member
Oct 27, 2017
571
Australia
Cracked and started a playthrough of Shenmue II on DEMUL. Couldn't resist!

Also - I'd forgotten how incredibly colourful this game is, even in the urban environments. Super vibrant.

Does Shenmue II emulate well? As in, can you play it start to finish without distracting visual glitches, crashes, and decent performance?

I can't stand the botched alpha textures you get with a lot of DC emulation, and controller support is a must.
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC
Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.

The greatest trick Sega ever pulled was convincing the world this was real.
 

Spaghetti

Member
Dec 2, 2017
2,740
Does Shenmue II emulate well? As in, can you play it start to finish without distracting visual glitches, crashes, and decent performance?

I can't stand the botched alpha textures you get with a lot of DC emulation, and controller support is a must.
DEMUL is a very accurate emulator but performance can be spotty regardless of hardware because of how finicky it can be (I seriously have a "ritual" of running certain programs before I boot it up because it appears to run better when I do).

I'm getting a bit more slowdown in Shenmue II than the original because of the increase in environment size and characters rendered on-screen, but it's not awful. Overall I would say wait for I & II to be released if you're planning a playthrough, unless you totally lack the willpower like me.

Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.

The greatest trick Sega ever pulled was convincing the world this was real.
That video is from before Shenmue was split into two titles, and the majority of the "open world" stuff you're looking for was from what eventually became Shenmue II, which is bigger than the original by a lot.

SEGA began to panic when the Dreamcast started floundering and ordered Yu Suzuki to get Shenmue out earlier so the console had its killer app. Faced with basically no other choice, Shenmue was split from the point Ryo gets on the boat. In the original plan, Yokosuka was effectively the prologue and the game would "open up" once Ryo made landfall in Hong Kong.
 
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MrCunningham

Banned
Nov 15, 2017
1,372
Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.

The greatest trick Sega ever pulled was convincing the world this was real.


Woah, GameFan Online... that takes me back.

There was a lot of hype for Shenmue back in 1999. Sizzle reals like that made the game look unbelievable, like a real next generation leap from everything else on the market. Though, that trailer is a bit misleading as it shows many clips that ended up in Shenmue II. The Hong Kong scenes in this trailer made this game look like a totally different experience, like it was going to me more like an open-world Hong Kong action movie.

The trailer is still real though. The original game was planned to be Shenmue I and II together, but due to development time, they had to split the game up into smaller parts.
 
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ParsnipForest

Member
Oct 27, 2017
571
Australia
DEMUL is a very accurate emulator but performance can be spotty regardless of hardware because of how finicky it can be (I seriously have a "ritual" of running certain programs before I boot it up because it appears to run better when I do).

I'm getting a bit more slowdown in Shenmue II than the original because of the increase in environment size and characters rendered on-screen, but it's not awful. Overall I would say wait for I & II to be released if you're planning a playthrough, unless you totally lack the willpower like me.
I was just curious, really. I replayed Shenmue a couple of years ago so I could do a podcast with my brother, who was playing it for the very first time. I think his take is interesting as someone who only really plays modern games (only 29 mins long):

https://soundcloud.com/parsnipforest/shenmue-podcast-1

...and then I started a Shenmue II playthrough straight afterwards on Dreamcast, but I didn't get past the first disc. I will most definitely wait for this re-release now.
 

carlosrox

Banned
Oct 25, 2017
10,270
Vancouver BC
The Hong Kong scenes in this trailer made this game look like a totally different experience, like it was going to me more like an open-world Hong Kong action movie.

they had to split the game up into smaller parts.

made the game look unbelievable

Exactly! Hence why I said it was the greatest lie ever told lol!

Not to mention that music...
 

Ziming

Member
Jan 3, 2018
56
Isn't Shen Mue like 15 mins long and like 5 blocks in size? I remember being super disappointed in that damn game when it came out. I was basically expecting an open world game before open world games even really existed.

The greatest trick Sega ever pulled was convincing the world this was real.


This footage can be found in a VHS tape that has a bunch of Dreamcast game previews. Has some kind of asian indian music playing in the video.

 

ParsnipForest

Member
Oct 27, 2017
571
Australia
I'd say the average playthrough of Shenmue I is between 20 and 30 hours. It definitely isn't a short game by any metric. The whole point of Shenmue I is to create that small, hometown feel. The size of the world is intentional and thematically appropriate. Then Shenmue II flips that on its head and delivers a "stranger in a foreign land" vibe, with its huge world -- it's a classic coming of age story.
 

stayingfate

Alt-Account.
Banned
Apr 14, 2018
25
New update video posted by Adam Koralik regarding the false rumours floating around about the time skip option in Shenmue 1 and fake release dates posted from online retailers that are supposedly shipping out legitimate copies of Shenmue 1&2 Remasters.

 

8_bit_tony

Member
Jan 29, 2018
76
Birmingham, United Kingdom
I wonder whether the releases of these Remasters will get Shenmue 2 to its next push goal of $7M (which is Battle System Expanded AI).

Currently at $6,868,709, but that was updated March 30th so maybe it's gone over.
 

MilkBeard

Member
Oct 25, 2017
7,780
New update video posted by Adam Koralik regarding the false rumours floating around about the time skip option in Shenmue 1 and fake release dates posted from online retailers that are supposedly shipping out legitimate copies of Shenmue 1&2 Remasters.


Honestly don't need a timeskip in Shenmue I, as part of the point of the game is living the daily cycle and adhering to the clock, while exploring and doing all sorts of little things. Time management is more important.

In Shenmue II they have a different focus so this isn't as important as it is in the first game. Adding time skip would just make people skip the immersion and feel of the game. Anyway, I'm sure people will disagree, but I'm glad they are keeping it original.
 

Slacker247

Member
Oct 27, 2017
4,063
Honestly don't need a timeskip in Shenmue I, as part of the point of the game is living the daily cycle and adhering to the clock, while exploring and doing all sorts of little things. Time management is more important.

In Shenmue II they have a different focus so this isn't as important as it is in the first game. Adding time skip would just make people skip the immersion and feel of the game. Anyway, I'm sure people will disagree, but I'm glad they are keeping it original.

I played II before I. It's restrictive but yeah, the guy is a teenager and lives at home, so the curfew is at least fine to me. If people can cope with Persona's crappy down-times then Shenmue is nothing, frankly speaking.
 

Suede

Gotham's Finest
Member
Oct 28, 2017
12,508
Scotland
I mainly just sit in the arcade all day when I'm waiting for the time to go by in Shenmue I. Also a good time to practice some moves in the parking lot.
 

Richard Booth

Verified
Jan 4, 2018
354
I'm very, VERY excited about this. These games were ahead of their time, and because the first one came out at the end of the DC life cycle, didn't get a foothold in the industry.
 

NekoFever

Member
Oct 25, 2017
4,009
I don't want to believe the majority of people are just that impatient, and you sometimes get people actually preferring the original due to the intimacy and home-town nature of the environment and story.
I'm one of those people. Shenmue II has a lot of improvements and is generally bigger and more action-packed, probably more accessible too for that reason, but the first one is what I fell in love with. I'd choose Sakuragaoka, Yamanose and Dobuita over Wan Chai and Kowloon any day.

I wouldn't criticise Shenmue II for it because the overwhelmed alienation fits the story, but it still means Shenmue is the one I go back to most often.

So yeah, I'd say Shenmue II is the better game, but the first one is still my favourite.
 

Kodama

Banned
Feb 7, 2018
303
I wonder whether the releases of these Remasters will get Shenmue 2 to its next push goal of $7M (which is Battle System Expanded AI).

Currently at $6,868,709, but that was updated March 30th so maybe it's gone over.

I assume you mean Shenmue 3? No, sales of this game published by SEGA will not contribute to the funding of a game published by Deep Silver...

I'm very, VERY excited about this. These games were ahead of their time, and because the first one came out at the end of the DC life cycle, didn't get a foothold in the industry.

The first game came out about a year after the console's launch in every region respectively. It had plenty of time for exposure, and it sold fairly well on the console. It's just the fact that it was limited to such a low selling console compared to PS2 that it didn't get the exposure it deserved...

Now the 2nd game came out at the end of DC's life cycle, and that was a real shame, especially for us Americans. Luckily I was able to import mine and play right away, most people had to wait for the awful xbox version...
 

Molto

Member
Oct 27, 2017
1,022
Remember when you used to bring up Shenmue and people would cry "It was never good to begin with, Shenmue 3 is never happening, and neither will an HD collection"?

I memba.

Life is good right now :)
 

Richard Booth

Verified
Jan 4, 2018
354
I assume you mean Shenmue 3? No, sales of this game published by SEGA will not contribute to the funding of a game published by Deep Silver...



The first game came out about a year after the console's launch in every region respectively. It had plenty of time for exposure, and it sold fairly well on the console. It's just the fact that it was limited to such a low selling console compared to PS2 that it didn't get the exposure it deserved...

Now the 2nd game came out at the end of DC's life cycle, and that was a real shame, especially for us Americans. Luckily I was able to import mine and play right away, most people had to wait for the awful xbox version...
I agree with you in terms of the timing from the console launch, but since the PS2 launched 7 months after Dreamcast in the U.S. and sales declined almost immediately after that, then being discontinued a year later (which you already stated, for a moment I thought I was just plagiarizing you lol), that's where I get the end of lifecycle from.
 
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Spaghetti

Member
Dec 2, 2017
2,740
No, sales of this game published by SEGA will not contribute to the funding of a game published by Deep Silver...
I think they mean people putting money into Shenmue III via the Slacker Backer site.

Although to be honest the amount raised there became irrelevant once Deep Silver put money into development to expand the game content, but it'd be symbolically nice to see it reach $7 million.
 

Antony

Member
Oct 25, 2017
3,684
PlayStation Home
It's cheaper over at 365games.

zfjqwzh.png
Ugh they charge straight away, it's crazy sites still do this. Cancelled...
...and gone for this one. Cheers!
 

Spaghetti

Member
Dec 2, 2017
2,740
Whoah. Crazy low prices. A little jealous I can't get a physical version that low (with the poster) because I'm getting this on PC.

Maybe a deal will crop up on GMG, but if not I don't have a problem paying asking price for this. I'm hardly going to penny pinch over Shenmue considering the money I put into the Kickstarter for III.
 

DavidDesu

Banned
Oct 29, 2017
5,718
Glasgow, Scotland
One question I have. I don't actually remember how disc swapping worked with the original games, but I'm guessing it's not something we need to deal with in the game, like swap a virtual disc? That would be annoying.

Also isn't the Passport thing just essentially a part of Shenmue 1? I'd figure since we're getting Shnemue 1 were getting the Passport content.. What was in that anyways, all I remember is being able to look at high quality character models but I've seen others mentioning online leaderboards, don't remember that at all lol.
 

TeenageFBI

One Winged Slayer
Member
Oct 25, 2017
10,239
Does Shenmue II emulate well? As in, can you play it start to finish without distracting visual glitches, crashes, and decent performance?

I can't stand the botched alpha textures you get with a lot of DC emulation, and controller support is a must.
I could never get the Shenmue games to emulate perfectly. There were a few minor technical issues that irritated me to the point of giving up.
 

Jeronimo

Member
Nov 16, 2017
2,377
I'm in for another trip through. The first (and probably, last) game I backed on Kickstarter was Shenmue 3.
 

Iwao

Member
Oct 25, 2017
11,794
So there's no Collector's Edition happening according to Adam.

Seems like a missed opportunity considering Yakuza gets them and they're presented very nicely, but of course it's the game itself that matters.
 

Spaghetti

Member
Dec 2, 2017
2,740
DEMUL. Can't remember if I tried NullDC.

I haven't tried it in a few months but audio glitches were my biggest problem.
Ah. Glitches like slowdown distortion on the audio? That can happen if performance isn't solid. DEMUL is quite demanding, and ultimately really fussy over your hardware, but that's emulators for you.

NullDC's performance is better at the expense of a shitload of glitched visuals. The "latest" (i.e few years old build) version doesn't even work with Shenmue II, though there's a Shenmue specific build that makes it work - but the glitched visuals and occasional crashing persist.

Honestly if I hadn't figured a totally unscientific way of getting DEMUL to run okay, I would just be waiting for these remasters instead of jumping in on a Shenmue II replay from the force of sheer hype.

So there's no Collector's Edition happening according to Adam.

Seems like a missed opportunity considering Yakuza gets them and they're presented very nicely, but of course it's the game itself that matters.
A retail release at all seems lucky TBH, all things considered. A free poster should suffice at least.
 

Spaghetti

Member
Dec 2, 2017
2,740
I also thought the first game looked superior, graphics-wise.
Contentious, but a respectable opinion.

The DF Retro video mentions the textures are lower quality on the Dreamcast (because of the much higher volume required for the game world), but beyond that II saw significant improvements to the engine. It definitely pushed the Dreamcast to its absolute limits visually, which is nuts considering Shenmue II expanded outwards from the original by a factor of like ten times or more. I was just playing it a moment ago on emulator and was kind of amazed how many more NPCs were displayed.
 

Kodama

Banned
Feb 7, 2018
303
Contentious, but a respectable opinion.

The DF Retro video mentions the textures are lower quality on the Dreamcast (because of the much higher volume required for the game world), but beyond that II saw significant improvements to the engine. It definitely pushed the Dreamcast to its absolute limits visually, which is nuts considering Shenmue II expanded outwards from the original by a factor of like ten times or more. I was just playing it a moment ago on emulator and was kind of amazed how many more NPCs were displayed.
NPCs looked a bit more bland and blocky in 2 though. I think that's why it both looked worse and better at the same time... also the engine didn't have to keep track of them as they didn't move in set patterns like the NPCs in 1 did...
 
Feb 1, 2018
4,914
Texas
Contentious, but a respectable opinion.

The DF Retro video mentions the textures are lower quality on the Dreamcast (because of the much higher volume required for the game world), but beyond that II saw significant improvements to the engine. It definitely pushed the Dreamcast to its absolute limits visually, which is nuts considering Shenmue II expanded outwards from the original by a factor of like ten times or more. I was just playing it a moment ago on emulator and was kind of amazed how many more NPCs were displayed.
Don't get me wrong, 2 is the better game in terms of scope and the like. I won't deny that at all. I get all the praises for it.

I guess I'm just a big fan of detective type games. There's not that many games that scratch that itch for me like Shenmue did. Heavy Rain kinda did, as did Mass Effect.

Oh, and of course, Grim Fandango. :P
 

Spaghetti

Member
Dec 2, 2017
2,740
NPCs looked a bit more bland and blocky in 2 though. I think that's why it both looked worse and better at the same time... also the engine didn't have to keep track of them as they didn't move in set patterns like the NPCs in 1 did...
Considering there's like as many NPCs in Wan Chai alone as there was in the whole of the original Shenmue, it's a fair trade off. A lot of them don't look noticeably worse at least.

Pretty cool accomplishment for 2001, really.
 

Kodama

Banned
Feb 7, 2018
303
A lot of them don't look noticeably worse at least.
OH I beg to differ on that. The models look noticeably blocky and wooden by comparison, and the faces are much less detailed and unique. Keep in mind I'm talking about randoms, not real characters. They look like they don't even belong in the same game they're so out of place...

Still impressive tech for sure, but just explaining why 1 looks so much better by comparison. Those NPCs looked like ass at time as well, but they all were unique and just better looking in general...
 

Spaghetti

Member
Dec 2, 2017
2,740
OH I beg to differ on that. The models look noticeably blocky and wooden by comparison, and the faces are much less detailed and unique. Keep in mind I'm talking about randoms, not real characters. They look like they don't even belong in the same game they're so out of place...

Still impressive tech for sure, but just explaining why 1 looks so much better by comparison. Those NPCs looked like ass at time as well, but they all were unique and just better looking in general...
The pedestrians going through Dobuita/the Harbour don't really look appreciably better to me, although it really depends which NPC you pick. In both games there's a bit of variance in quality from NPC to NPC. The fixed shopkeepers in the original have the edge over the roaming NPCs in both games, though. I guess that's offset by II's supporting cast retaining a higher quality so - swings n' roundabouts.

As for unique, I'm pretty sure the NPCs in II are all unique too. The vast majority at least. I don't think I've ever seen two of the same NPC in one quarter, some slightly similar ones maybe but always unique under closer inspection.
 
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