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Magnus

Member
Oct 25, 2017
8,357
I swear I'm not that bad a player, but damn, I cannot escape rank 20. Couldn't do it earlier this month, can't do it now. Used to routinely climb to 10 or higher every month.
 

gutshot

Member
Oct 25, 2017
4,439
Toscana, Italy
I'm really liking Tempo Rogue. I cut the Marsh Drakes because they were kinda clunky sometimes and teched in two Fan of Knives to deal with all these annoying Odd Paladins. I'm still undecided about Mad Hatter, it is amazing in some matchups like Shudder Shaman, since they almost never have a board; but it's a total dead card against the aforementioned Odd Pallys. Hench-Clan Thug is total MVP though. That card is a win condition all by itself.
 

zoukka

Game Developer
Verified
Oct 28, 2017
2,361
I'm really liking Tempo Rogue. I cut the Marsh Drakes because they were kinda clunky sometimes and teched in two Fan of Knives to deal with all these annoying Odd Paladins. I'm still undecided about Mad Hatter, it is amazing in some matchups like Shudder Shaman, since they almost never have a board; but it's a total dead card against the aforementioned Odd Pallys. Hench-Clan Thug is total MVP though. That card is a win condition all by itself.

Hatter is meme-tier. Play Shroomancer if you want that kind of effect.
 

QFNS

The Fallen
Oct 26, 2017
935
All the Shudderwock talk is only really highlighting the fact that LOTS of hearthstone animations are SLOW AS FUCK FOR NO DAMN REASON. The game in general has needed animation speed ups for years in lots of situations. This is just the latest and most extreme incarnation of that nonsense. Ever since Archmage Antonidas OTKs have existed this game has had this problem with Animation time and turn timers.
 
Oct 25, 2017
12,524
Any tips for my experimental even hunter deck?
### Garbage Is Still Garbage
# Class: Hunter
# Format: Standard
# Year of the Raven
#
# 2x (2) Explosive Trap
# 1x (2) Flare
# 2x (2) Freezing Trap
# 1x (2) Grievous Bite
# 2x (2) Hunting Mastiff
# 1x (2) Rat Trap
# 2x (2) Scavenging Hyena
# 2x (2) Vicious Scalehide
# 2x (2) Wandering Monster
# 1x (2) Wild Pyromancer
# 1x (4) Arfus
# 2x (4) Dire Frenzy
# 1x (4) Exploding Bloatbat
# 1x (4) Flanking Strike
# 1x (4) Houndmaster
# 1x (4) Lifedrinker
# 1x (4) Professor Putricide
# 1x (4) Wing Blast
# 1x (4) Witchwood Piper
# 1x (6) Deathstalker Rexxar
# 1x (6) Genn Greymane
# 2x (6) To My Side!
#
AAECAR8OgAfrB/YHhsMC0MoCw8wC3dIChtMCtuIC3O4CmPACpvAC7/ECzfQCCIcEyQSBCt/SAurjAvbsArr2Asn4AgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone

Too many weak cards. Plus you cut both to my sides for highmanes.

I'd cut piper, run a second wing blast, cut arfus, probably dire frenzy (I don't see anything particularly strong going on there), exploding bloatbat, add second flanking strike, cut lifedrinker.

I haven't tried building this deck myself but I'd start there at least.

Hatter is meme-tier. Play Shroomancer if you want that kind of effect.

Fungalmancer? I don't think hatter is meme-tier, it's like a 4 mana bonemare when you have 1 target on board.
 

BlueBikinis

Member
Oct 27, 2017
69
Been playing Cube Druid a lot and it is amazing, even stands up to Cubelock and Shudderwock sometimes. Makes use of Hadronox, Witchwood Grizzly, Cube, Umbra, and Witching Hour, you can easily have a board of 3/12s that you buff using Branching Paths. Absolutely annihilates aggro. Oh you wanted to silence my grizzly? Enjoy the 3/12 that I'll cube and/or umbra the following turn.

Oh! I like this. I will try this out tonight. As for shudderwock, I played one game before I went to bed last night because I got all the cards from my packs. I really think that they just need to fix the animations. The winrate for that decks is not even breaking even.
 

hutna

Member
Oct 25, 2017
265
This deck is terrible but putting 0 mana 10/10 minions with charge into your deck is fun.

### Custom Druid
# Class: Druid
# Format: Standard
# Year of the Raven
#
# 1x (1) Jungle Giants
# 1x (1) Stonetusk Boar
# 2x (2) Baleful Banker
# 2x (2) Tortollan Forager
# 2x (2) Wild Growth
# 2x (2) Wrath
# 2x (3) Druid of the Scythe
# 2x (3) Elder Longneck
# 2x (3) Greedy Sprite
# 2x (3) Marsh Drake
# 2x (3) Witching Hour
# 2x (4) Shellshifter
# 2x (4) Swipe
# 1x (5) Duskfallen Aviana
# 1x (7) Malfurion the Pestilent
# 1x (8) Splintergraft
# 1x (10) Tyrantus
# 2x (10) Ultimate Infestation
#
AAECAZICBogFi8EC4scCmdMCoPMCy/UCDEDEBuQIjcAC/sACpMICh84C+eYCi+4CjfAC9/MCp/cCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
 

Karsticles

Self-Requested Ban
Banned
Oct 25, 2017
2,198
I think you can fix Shudderwock in a few ways:
1) Limit his battlecries.
2) Have Saronite Chain Gang and Doppleganger text changed so Shudderwock summons them instead of himself.
3) Change lifedrinker to any target so Shudderwock RNG prevents the OTK.
Been playing Cube Druid a lot and it is amazing, even stands up to Cubelock and Shudderwock sometimes. Makes use of Hadronox, Witchwood Grizzly, Cube, Umbra, and Witching Hour, you can easily have a board of 3/12s that you buff using Branching Paths. Absolutely annihilates aggro. Oh you wanted to silence my grizzly? Enjoy the 3/12 that I'll cube and/or umbra the following turn.
How are you killing your cubes?

All the Shudderwock talk is only really highlighting the fact that LOTS of hearthstone animations are SLOW AS FUCK FOR NO DAMN REASON. The game in general has needed animation speed ups for years in lots of situations. This is just the latest and most extreme incarnation of that nonsense. Ever since Archmage Antonidas OTKs have existed this game has had this problem with Animation time and turn timers.
This x1000!
 
Oct 25, 2017
12,524
I'm pretty sure shudderwock isn't even a top deck, so talking about nerfing it before it even gets there is pretty silly. 24 hours in the expansion so far. It's premature.
 

gutshot

Member
Oct 25, 2017
4,439
Toscana, Italy
Hatter is meme-tier. Play Shroomancer if you want that kind of effect.

The thing I like about it over Fungalmancer is you don't lose half the buffs when you have only one minion on board. And the fact that it is 4 mana is really nice in a deck that runs no 2 drops, allowing you to play on curve and really snowball your way to a win.

But I think it will ultimately end up being a meta call inclusion. It certainly doesn't feel as core to the deck as Thug and Blink Fox already do.
 
Oct 25, 2017
3,686
Blizzard Your build looks like more of a mix between a Midrange Hunter and Face Hunter. You need to embrace the face.

-2 Elven Archer, +2 Acherus Veteran
-2 Vicious Fledgling, +2 Wolfrider
-2 Blackwald Pixie, +2 Jungle Panther
-1 Baron Geddon, +1 Leeroy
I'll consider the vicious fledgling change though those have definitely won me games around rank 10 and it breaks my heart to lose them, PLUS they enable the 5-damage kill commands.

Does Archerus Veteran really give more damage consistently than Elven Archer? Elven Archer lets you kill small taunts or divine shields or go face no matter what, while Archerus Veteran depends on you having another character on the board and no enemy taunts, or else you have no guaranteed impact.

Leeroy might work and I do have him, but I feel most games the opponent has taunts by turn 5+ so he'd never be able to hit face. I might still give it a shot.

The one thing I'm VERY doubtful about is cutting blackwald pixie. I initially though I might take it out, but that wins me maybe 60-70% of the games I do win because of the 6-damage combo that ignores taunts when people don't expect it. Putting jungle panther means no face impact if there are taunts, secrets, or the opponent has AOE.

If you play odd face hunter in standard, what rank are you seeing success?

I'm pretty sure shudderwock isn't even a top deck, so talking about nerfing it before it even gets there is pretty silly. 24 hours in the expansion so far. It's premature.
I'm fairly sure 90% of the people who are complaining about it think that animations taking literally 10 minutes is a bigger problem than whether the deck is too strong.

Something has to fix the animation thing (which may also affect balance). Something may be done about balance.
 

Helot_Azure

Banned
Oct 29, 2017
1,521
I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.
 

Heropon

Member
Oct 29, 2017
5
Remind me to stay away from Arena forever. I thought I had a nice Mage draft with multiple Fireballs and Meteors but it seems that's the floor power level nowadays after being destroyed by Dude Paladin and Overload Shaman. :(
 

JetBlackSVW

Member
Oct 27, 2017
133
Tried the new Tempo Mage with this list:


### Small Spell Mage
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Missiles
# 2x (1) Breath of Sindragosa
# 2x (1) Mana Wyrm
# 2x (1) Mirror Image
# 2x (2) Arcanologist
# 2x (2) Frostbolt
# 2x (2) Primordial Glyph
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 1x (3) Counterspell
# 2x (3) Explosive Runes
# 2x (3) Kirin Tor Mage
# 2x (4) Fireball
# 2x (4) Vex Crow
# 1x (6) Aluneth
# 1x (7) Archmage Antonidas
# 1x (10) Pyroblast
#
AAECAf0EBHG4CL8IotMCDbsClQOrBLQE5gSWBewFvAjBwQKYxAKP0wLu0wLC8wIA

Went 3:2 with it. I can't say if it's a good deck in the long run but it's more fun than the K&C Tempo Mage, Aluneth + Vex Crow can fill your board really quickly or you can go for a burn plan with Antonidas. The deck is kinda slow though because you can't cheat out secrets that fast anymore. My two losses were against Baku Hunter, that deck is just brutal.
 

Hereafter

Member
Dec 13, 2017
305
For those watching the Inn-vitational: Is Orange playing Dude Paladin?
A variation of it, yes.

I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.

Was anyone actually thinking Tess was anything but a meme tier deck? It's just too slow to use, and have all the weakness of Thief/Burgle rogue.
 
Oct 25, 2017
3,686
So one of the biggest problems with attempting face hunter is that silver hand recruit paladin is still very common around rank 9 and 10. I can't even think of anything that could really tech against so many 1/1's with divine shield taunts other than MAYBE the crazy cave hydra idea I mentioned.

Is it best just to surrender those games and assume there are enough non-paladin decks to have a chance at ranking up?
 

Helot_Azure

Banned
Oct 29, 2017
1,521
So one of the biggest problems with attempting face hunter is that silver hand recruit paladin is still very common around rank 9 and 10. I can't even think of anything that could really tech against so many 1/1's with divine shield taunts other than MAYBE the crazy cave hydra idea I mentioned.

Is it best just to surrender those games and assume there are enough non-paladin decks to have a chance at ranking up?

Would Exploding Traps, Mossy Horror, DK Rexxar's Battlecry, and/or Exploding Bloatbats help?
 

Deleted member 38227

User requested account closure
Banned
Jan 12, 2018
3,317
Tried the new Tempo Mage with this list:


### Small Spell Mage
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Missiles
# 2x (1) Breath of Sindragosa
# 2x (1) Mana Wyrm
# 2x (1) Mirror Image
# 2x (2) Arcanologist
# 2x (2) Frostbolt
# 2x (2) Primordial Glyph
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 1x (3) Counterspell
# 2x (3) Explosive Runes
# 2x (3) Kirin Tor Mage
# 2x (4) Fireball
# 2x (4) Vex Crow
# 1x (6) Aluneth
# 1x (7) Archmage Antonidas
# 1x (10) Pyroblast
#
AAECAf0EBHG4CL8IotMCDbsClQOrBLQE5gSWBewFvAjBwQKYxAKP0wLu0wLC8wIA

Went 3:2 with it. I can't say if it's a good deck in the long run but it's more fun than the K&C Tempo Mage, Aluneth + Vex Crow can fill your board really quickly or you can go for a burn plan with Antonidas. The deck is kinda slow though because you can't cheat out secrets that fast anymore. My two losses were against Baku Hunter, that deck is just brutal.


I know that some has told me before, but how do you create that long code at the bottom of the list and what are you supposed to do with it?
 

Saften

Member
Oct 26, 2017
216
What are peoples install size on mobile? I've recently tried reinstalling on my phone and it is a whopping 3,27 GB.
 
Oct 25, 2017
3,686
I'll keep testing another 10 or 20 games with suggested deck variations, but I really suspect that odd face hunter simply cannot work at rank 10 standard. One of the only favored matchups is in theory shaman, but as long as the shaman gets one or two healing rains out by turn 7, they guarantee a win. Especially combined with the shamans I've seen running multiple draw cards, it's quite likely to happen.

If anyone has gotten from 10 down to like 7 in standard, I'd love to hear what you learned.
 

Codosbuya

The Fallen
Oct 27, 2017
2,329
I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.
I said it. When you have to spend mana to generate random cards, and play those cards, you better get a good synergystic card to justify it. Tess is not that card.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,010
I said it. When you have to spend mana to generate random cards, and play those cards, you better get a good synergystic card to justify it. Tess is not that card.

I think Tess is that card, it's just that she is WAY better with minion summons and the burgle effects don't give you that consistency to pick. She can be useless and disgusting based on the game.
 

KuroNeeko

Member
Oct 25, 2017
1,185
Osaka
You guys pooping on Tess better back off. Bow to your queen! Jokes aside, Face Collector has been performing better than Tess. Blink Fox is pretty good. And turn three HCT is amazeballs.

Anyone find positive results with hand druid? I'd like to make it, but the mountain giant pay-off seems weak. Also interested in non-Shudderwok Shaman lists. Maybe Elemental? I want to play Druid, Rogue, Shaman, or Mage this expansion.

Also, I haven't seen a single Countess today. Or Genn for that matter.

Odd Paladin is giving me Justicar flashbacks.
 

V-Faction

Member
Oct 25, 2017
1,538
Odd Paladin, Even Paladin, Dude Paladin, and just straight-up Aggro Paladin all seem like a resounding success. It feels like one of those archetypes that you can build this way! or that way! or a dozen other ways. A+ so far.
 

JetBlackSVW

Member
Oct 27, 2017
133
I know that some has told me before, but how do you create that long code at the bottom of the list and what are you supposed to do with it?

You can copy the code in you clipboard and when you open your collection in Hearthstone you will be asked if you want to crate this deck.

You can generate the list and code when you go to a deck list where you can edit the name and use the copy button.
 

Deleted member 9100

User requested account closure
Banned
Oct 26, 2017
3,076
Odd Paladin, Even Paladin, Dude Paladin, and just straight-up Aggro Paladin all seem like a resounding success. It feels like one of those archetypes that you can build this way! or that way! or a dozen other ways. A+ so far.

Agreed. I like the odd/even mechanic too because I'm seeing some cards included in decks that I never expected to see in top tier decks again. When you don't have access to half the cards, you have to put in some cards that haven't been competitive in a while or ever.

For example the odd paladin deck I'm currently running has raid leader and stormwind champion in it.
 
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Deleted member 38227

User requested account closure
Banned
Jan 12, 2018
3,317
^^^ Thanks. That's a neat feature.

I'm not a big fan of Book of Specters card. Mage lives for spells, but let's give her a cards that discards spells... (if drawn, obviously).
 
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Deleted member 1041

User requested account closure
Banned
Oct 25, 2017
10,725
you know the worst part sometimes

when you're between rank 10-20 and people you play against take an hour for their turn

motherfucker you ain't trump or kripp not alot to think about
 

Helot_Azure

Banned
Oct 29, 2017
1,521
Anyone find positive results with hand druid? I'd like to make it, but the mountain giant pay-off seems weak. Also interested in non-Shudderwok Shaman lists. Maybe Elemental? I want to play Druid, Rogue, Shaman, or Mage this expansion.

I had a nice win streak by dropping Wispering Woods and then buffing them asap. It's surprising how many decks don't have an answer for it.

Didn't fight a Warlock though, so that's probably why I had a nice little run (Lvl 12 to Lvl 10).

Cube Druid is way stronger though.
 

Karsticles

Self-Requested Ban
Banned
Oct 25, 2017
2,198
Odd Paladin, Even Paladin, Dude Paladin, and just straight-up Aggro Paladin all seem like a resounding success. It feels like one of those archetypes that you can build this way! or that way! or a dozen other ways. A+ so far.
It's because Call to Arms is very overpowered.

you know the worst part sometimes

when you're between rank 10-20 and people you play against take an hour for their turn

motherfucker you ain't trump or kripp not alot to think about
I'm reading Era or Reddit on the side and don't care that it upsets you.
 

hutna

Member
Oct 25, 2017
265
I'll keep testing another 10 or 20 games with suggested deck variations, but I really suspect that odd face hunter simply cannot work at rank 10 standard. One of the only favored matchups is in theory shaman, but as long as the shaman gets one or two healing rains out by turn 7, they guarantee a win. Especially combined with the shamans I've seen running multiple draw cards, it's quite likely to happen.

If anyone has gotten from 10 down to like 7 in standard, I'd love to hear what you learned.

My only advice with Odd Hunter is to play proactively, hit face and believe in the heart of the cards.
 
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