The rush warrior cards seemed pretty good against aggro. Odd Hunter loses the board and has a lot of issues burning them faster.
I'm really liking Tempo Rogue. I cut the Marsh Drakes because they were kinda clunky sometimes and teched in two Fan of Knives to deal with all these annoying Odd Paladins. I'm still undecided about Mad Hatter, it is amazing in some matchups like Shudder Shaman, since they almost never have a board; but it's a total dead card against the aforementioned Odd Pallys. Hench-Clan Thug is total MVP though. That card is a win condition all by itself.
Any tips for my experimental even hunter deck?
### Garbage Is Still Garbage
# Class: Hunter
# Format: Standard
# Year of the Raven
#
# 2x (2) Explosive Trap
# 1x (2) Flare
# 2x (2) Freezing Trap
# 1x (2) Grievous Bite
# 2x (2) Hunting Mastiff
# 1x (2) Rat Trap
# 2x (2) Scavenging Hyena
# 2x (2) Vicious Scalehide
# 2x (2) Wandering Monster
# 1x (2) Wild Pyromancer
# 1x (4) Arfus
# 2x (4) Dire Frenzy
# 1x (4) Exploding Bloatbat
# 1x (4) Flanking Strike
# 1x (4) Houndmaster
# 1x (4) Lifedrinker
# 1x (4) Professor Putricide
# 1x (4) Wing Blast
# 1x (4) Witchwood Piper
# 1x (6) Deathstalker Rexxar
# 1x (6) Genn Greymane
# 2x (6) To My Side!
#
AAECAR8OgAfrB/YHhsMC0MoCw8wC3dIChtMCtuIC3O4CmPACpvAC7/ECzfQCCIcEyQSBCt/SAurjAvbsArr2Asn4AgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Hatter is meme-tier. Play Shroomancer if you want that kind of effect.
Been playing Cube Druid a lot and it is amazing, even stands up to Cubelock and Shudderwock sometimes. Makes use of Hadronox, Witchwood Grizzly, Cube, Umbra, and Witching Hour, you can easily have a board of 3/12s that you buff using Branching Paths. Absolutely annihilates aggro. Oh you wanted to silence my grizzly? Enjoy the 3/12 that I'll cube and/or umbra the following turn.
How are you killing your cubes?Been playing Cube Druid a lot and it is amazing, even stands up to Cubelock and Shudderwock sometimes. Makes use of Hadronox, Witchwood Grizzly, Cube, Umbra, and Witching Hour, you can easily have a board of 3/12s that you buff using Branching Paths. Absolutely annihilates aggro. Oh you wanted to silence my grizzly? Enjoy the 3/12 that I'll cube and/or umbra the following turn.
This x1000!All the Shudderwock talk is only really highlighting the fact that LOTS of hearthstone animations are SLOW AS FUCK FOR NO DAMN REASON. The game in general has needed animation speed ups for years in lots of situations. This is just the latest and most extreme incarnation of that nonsense. Ever since Archmage Antonidas OTKs have existed this game has had this problem with Animation time and turn timers.
That's why I run Umbra, but I also run that 3 mana 4/5 that summons a poisonous creature for the enemy, if I'm desperate, worried about a silence. I'm sure there are better cards, and that's part of the reason I haven't posted a list. It's still a work in progress, but so far it has performed better than expected.
Hatter is meme-tier. Play Shroomancer if you want that kind of effect.
I'll consider the vicious fledgling change though those have definitely won me games around rank 10 and it breaks my heart to lose them, PLUS they enable the 5-damage kill commands.Blizzard Your build looks like more of a mix between a Midrange Hunter and Face Hunter. You need to embrace the face.
-2 Elven Archer, +2 Acherus Veteran
-2 Vicious Fledgling, +2 Wolfrider
-2 Blackwald Pixie, +2 Jungle Panther
-1 Baron Geddon, +1 Leeroy
I'm fairly sure 90% of the people who are complaining about it think that animations taking literally 10 minutes is a bigger problem than whether the deck is too strong.I'm pretty sure shudderwock isn't even a top deck, so talking about nerfing it before it even gets there is pretty silly. 24 hours in the expansion so far. It's premature.
I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.
Isn't the benefit of Tess the fact that you can see the opponent's cards?
A variation of it, yes.For those watching the Inn-vitational: Is Orange playing Dude Paladin?
I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.
Nope. The cards are random from the opponent's class, not from the opponent's deck.
So one of the biggest problems with attempting face hunter is that silver hand recruit paladin is still very common around rank 9 and 10. I can't even think of anything that could really tech against so many 1/1's with divine shield taunts other than MAYBE the crazy cave hydra idea I mentioned.
Is it best just to surrender those games and assume there are enough non-paladin decks to have a chance at ranking up?
All of those are even and I'm attempting odd hunter, so probably not. I doubt fact hunter would work without Baku.Would Exploding Traps, Mossy Horror, DK Rexxar's Battlecry, and/or Exploding Bloatbats help?
Tried the new Tempo Mage with this list:
### Small Spell Mage
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Missiles
# 2x (1) Breath of Sindragosa
# 2x (1) Mana Wyrm
# 2x (1) Mirror Image
# 2x (2) Arcanologist
# 2x (2) Frostbolt
# 2x (2) Primordial Glyph
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 1x (3) Counterspell
# 2x (3) Explosive Runes
# 2x (3) Kirin Tor Mage
# 2x (4) Fireball
# 2x (4) Vex Crow
# 1x (6) Aluneth
# 1x (7) Archmage Antonidas
# 1x (10) Pyroblast
#
AAECAf0EBHG4CL8IotMCDbsClQOrBLQE5gSWBewFvAjBwQKYxAKP0wLu0wLC8wIA
Went 3:2 with it. I can't say if it's a good deck in the long run but it's more fun than the K&C Tempo Mage, Aluneth + Vex Crow can fill your board really quickly or you can go for a burn plan with Antonidas. The deck is kinda slow though because you can't cheat out secrets that fast anymore. My two losses were against Baku Hunter, that deck is just brutal.
I said it. When you have to spend mana to generate random cards, and play those cards, you better get a good synergystic card to justify it. Tess is not that card.I can't help but feel that Tess is kind of a letdown. Maybe its because Shudderwock is so strong? Anyway, she just seems extremely slow, and some of the cards you steal downright suck.
I've been playing it and I barely even have to hit the hero power. Makes me feel dirty.Playing odds paladin. It is very tough for your opponent to deal with all the dudes.
I said it. When you have to spend mana to generate random cards, and play those cards, you better get a good synergystic card to justify it. Tess is not that card.
I've been playing it and I barely even have to hit the hero power. Makes me feel dirty.
I know that some has told me before, but how do you create that long code at the bottom of the list and what are you supposed to do with it?
Odd Paladin, Even Paladin, Dude Paladin, and just straight-up Aggro Paladin all seem like a resounding success. It feels like one of those archetypes that you can build this way! or that way! or a dozen other ways. A+ so far.
Anyone find positive results with hand druid? I'd like to make it, but the mountain giant pay-off seems weak. Also interested in non-Shudderwok Shaman lists. Maybe Elemental? I want to play Druid, Rogue, Shaman, or Mage this expansion.
It's because Call to Arms is very overpowered.Odd Paladin, Even Paladin, Dude Paladin, and just straight-up Aggro Paladin all seem like a resounding success. It feels like one of those archetypes that you can build this way! or that way! or a dozen other ways. A+ so far.
I'm reading Era or Reddit on the side and don't care that it upsets you.you know the worst part sometimes
when you're between rank 10-20 and people you play against take an hour for their turn
motherfucker you ain't trump or kripp not alot to think about
I'm reading Era or Reddit on the side and don't care that it upsets you.
I'll keep testing another 10 or 20 games with suggested deck variations, but I really suspect that odd face hunter simply cannot work at rank 10 standard. One of the only favored matchups is in theory shaman, but as long as the shaman gets one or two healing rains out by turn 7, they guarantee a win. Especially combined with the shamans I've seen running multiple draw cards, it's quite likely to happen.
If anyone has gotten from 10 down to like 7 in standard, I'd love to hear what you learned.
I think Hadronox Druid is turning out to be a legit deck. If that spell let me DISCOVER a beast to resurrect, Hardonix Druid would be easy tier 1.I am playing Hadronox Druid and Quest Warrior...
What a weird world we live in