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potatohead

Banned
Oct 28, 2017
3,889
Earthbound


damn! peacekeepers is looking great!

Can't wait to see some of the gateway to glimmer and year of the dragon content





I wouldn't get your hopes up :(

I already have a digital pre-order, but I would have loved a special version in the style of the N.Sane trilogy that Sony gave to naughty dog staff


Ehrmahhhhgaaaddd that is my favourite spyro 1 level
 

Tiber

Member
Nov 1, 2017
1,114
If I don't see HD asses, I"m gonna lose it.

Toys for Bob already have you covered...

1477737932241.gif



(This does all look great, but I still wish VV was in charge. The pic above says all you need to know about Toys for Bobs vision for Spyro :/ hope they continue to prove me wrong, but I remain sceptical)
 

Fuchsia

Member
Oct 28, 2017
6,649
Toys for Bob already have you covered...

1477737932241.gif



(This does all look great, but I still wish VV was in charge. The pic above says all you need to know about Toys for Bobs vision for Spyro :/ hope they continue to prove me wrong, but I remain sceptical)

What... is this? Why? Why did they do this to poor Spyro? :(

His face... Among other things.
 

Just That Simple

self-requested ban
Banned
Mar 23, 2018
886
Can't remember if I mentioned it here or elsewhere but I'm curious as to how they'll handle Spyro 2's final boss theme. It's probably going to be the US version but part of me hopes it's the PAL version instead.

US Version

PAL Version
 

Alent

Member
Oct 28, 2017
2,730
I wonder is the remake trilogy does well we'll see more classic Spyro rather than that... abomination.

I have this too! :O
Unfortunately, when I was in junior high school a classmate of mine put a chewed chewing gum on it as a joke, and it still has some traces of gum on it. :(

Your classmate is a jerk :(
 

Gold Arsene

Banned
Oct 27, 2017
30,757
Have they shown the egg thieves any? I can't wait to have that annoying ass laugh drilled into my head for another few years.
 

Grimmer

Member
Apr 3, 2018
96
Can't remember if I mentioned it here or elsewhere but I'm curious as to how they'll handle Spyro 2's final boss theme. It's probably going to be the US version but part of me hopes it's the PAL version instead.

US Version

PAL Version
US Version sounds like Deadly Premonition's final boss theme. I hope they'll give us the option to choose between them and if they don't, I hope they'll use PAL Version (which was what I heard when I was a child).
 

softtack

Banned
Oct 27, 2017
5,650
I had no idea these were actually so well received games back in the day, I look forward to playing them.
 

Tiber

Member
Nov 1, 2017
1,114
What... is this? Why? Why did they do this to poor Spyro? :(

His face... Among other things.


Yea, what Toys for Bob did to Spyro was awful.

But who knows? Maybe when they talk about really understanding why people love the original Spyro they actually mean it.

Though this continues to suggest otherwise....

be3.gif
 
Last edited:

Deleted member 1102

Account closed at user request
Banned
Oct 25, 2017
13,295
I pre-ordered it and got nothing. Moaned aboit this to Playstation UK on twitter last night and they said UK accounts get the theme when the game launches

Yep, went through the same thing and got the same reply. I heard it's like that because we can cancel pre-orders in the EU whereas the US can't, so they give us the pre-order bonuses when the game comes out to prevent us from pre-ordering the game for the theme and then cancelling it.
 

Aprikurt

▲ Legend ▲
Member
Oct 29, 2017
18,782
Guys the lighting on Spyro's left talon on the back foot is disgusting. Completely off-base with the original model. Just simply not what I remember, and it's clear Toys for Bob have no intention of making this a faithful remaster :/
 

Ryuhza

Avenger
Oct 25, 2017
11,440
San Diego County
Guys the lighting on Spyro's left talon on the back foot is disgusting. Completely off-base with the original model. Just simply not what I remember, and it's clear Toys for Bob have no intention of making this a faithful remaster :/

http://wiki.c2.com/?ComplainingAboutComplaining

Yea, what Toys for Bob did to Spyro was awful.

But who knows? Maybe when they talk about really understanding why people lov the original Spyro they actually mean it.

Though this continues to suggest otherwise....

be3.gif

So how does the script for this read?

Spyro smiles and takes a picture of his own asshole
 

chasingclouds

Member
Jan 5, 2018
522
England, U.K.
I can't even describe in words how horrendous I think their Skylanders Spyro design is. It's a travesty. He looks monstrously disfigured, or mutated. I can't even understand the thought process behind doing that to him. I REALLY hope that Toys for Bob don't make any similar "artistic" changes in the original trilogy. I want the game to be amazing. I'm trying to stay positive and avoid any nit picking. I don't expect it to be exactly the same, I just hope it's still magical.
 

BennyBoy

Banned
Mar 31, 2018
24
I had no idea these were actually so well received games back in the day, I look forward to playing them.
Were they highly regarded at the time? As much nostalgia as I have for Year of the Dragon and can't wait to play through it again it always seemed to me even back then like a B-tier platformer compared to Nintendo/Rare with its awkward gameplay and laughably bad/childish writing and story. 1 and 2 looked much worse offenders in that department. Despite that once again I can't wait to get this
 

Brinksman

Member
Oct 25, 2017
1,182
I'm a fan of the material they're putting out, but I'm also a fan of not treating people who have objections like shit, to be ostracised and mocked into submission. When you insist on pretending a ground-up remake approximating the original is a remaster, you'll going to get feedback from people seeking a remaster. It is what it is from both perspectives.
 

Ryuhza

Avenger
Oct 25, 2017
11,440
San Diego County
Were they highly regarded at the time? As much nostalgia as I have for Year of the Dragon and can't wait to play through it again it always seemed to me even back then like a B-tier platformer compared to Nintendo/Rare with its awkward gameplay and laughably bad/childish writing and story. 1 and 2 looked much worse offenders in that department. Despite that once again I can't wait to get this

I mean, yeah.
 

Jibby

Member
Oct 27, 2017
171
Guys the lighting on Spyro's left talon on the back foot is disgusting. Completely off-base with the original model. Just simply not what I remember, and it's clear Toys for Bob have no intention of making this a faithful remaster :/
God, I thought I was the only one who noticed this. No idea how they could make such a big oversight.
 

HammerFace

Avenger
Oct 25, 2017
2,227
Guys the lighting on Spyro's left talon on the back foot is disgusting. Completely off-base with the original model. Just simply not what I remember, and it's clear Toys for Bob have no intention of making this a faithful remaster :/

I know right. If only the lighting/color palette in the whole game were fixed up then that talon on the back foot would look better. Don't worry man. We've got your back.


http://wiki.c2.com/?ComplainingAboutComplaining
 

Vertpin

Member
Oct 27, 2017
5,893
Ripto's Rage is better than Year of the Dragon. I wanted to like YotD more but the mini game missions bring it out.
 
Jan 11, 2018
9,857
Yeah, I noticed that. But not all companies put together localised variants of their trailers, so who knows? But I'm expecting it to be called Ripto's Rage even if I prefer Gateway to Glimmer.
 
Oct 25, 2017
485
So, next to Mario 64 how good is this game really? Without the nostalgia goggles.

Spyro is a much more casual experience than Mario 64 or Banjo (and definitely Crash), so you really have to look at it in an almost completely different light. On a technical level it's more polished control-wise and presentation-wise than Mario 64, but it rarely asks for some of the more outlandish feats of platforming that Mario does either. It's basically a pure collectathon at its core, with occasional flight levels and unmarked jump/charge challenges inside of levels to test your handle of the controls. Outside of how some of its gems are hidden, the game's other big strength is the atmosphere it sets for each stage through its visuals, music, and enemy designs.

The second a third games shake up the formula a lot with more mission-based structures to getting their story collectibles (Talismans/Eggs), as well as the introduction of citizens in each level giving each stage a little storyline behind it There's an added difficulty with certain missions as they give a lot of variety with time-based, escort, memory, flight, character-based, sport, or other types of challenges. The main objectives in these stages still play out like Spyro 1 but there's a bit more meat in how much there is to accomplish in any one level outside of getting the main plot macguffins.

Personally I still think Spyro trounces Mario 64 soundly when it comes to presentation and overall pacing and flow, but you're really getting two different things when deciding to play one or the other in terms of gameplay. If you're not a fan of the aesthetic or collecting for collecting's sake then you may find at least Spyro 1 boring or dull, while on the same token I think it's easy for people to see Mario 64 as clumsy in a lot of respects and a big time-waster in how it separated missions (a problem that admittedly and unfortunately persisted through Galaxy 2).
 

MisterMangu

Banned
Feb 12, 2018
724
Insomniac learned from a lot of the mistakes Mario 64 made so on most accounts it's a better game. SM64 is definitely more novel and iconic, but Spyro has fewer growing pains.

If you really value the kinetic feeling of moving around in 3D, Spyro never really hits the highs of Mario.

If you really hate collect-a-thon elements in 3D platformers, Spyro might not be a super good fit for you.

But I think Spyro is generally smarter about the way it has you interact with its obstacles and master its level design to progress through the game and gather the collectibles.

Spyro is a much more casual experience than Mario 64 or Banjo (and definitely Crash), so you really have to look at it in an almost completely different light. On a technical level it's more polished control-wise and presentation-wise than Mario 64, but it rarely asks for some of the more outlandish feats of platforming that Mario does either. It's basically a pure collectathon at its core, with occasional flight levels and unmarked jump/charge challenges inside of levels to test your handle of the controls. Outside of how some of its gems are hidden, the game's other big strength is the atmosphere it sets for each stage through its visuals, music, and enemy designs.

The second a third games shake up the formula a lot with more mission-based structures to getting their story collectibles (Talismans/Eggs), as well as the introduction of citizens in each level giving each stage a little storyline behind it There's an added difficulty with certain missions as they give a lot of variety with time-based, escort, memory, flight, character-based, sport, or other types of challenges. The main objectives in these stages still play out like Spyro 1 but there's a bit more meat in how much there is to accomplish in any one level outside of getting the main plot macguffins.

Personally I still think Spyro trounces Mario 64 soundly when it comes to presentation and overall pacing and flow, but you're really getting two different things when deciding to play one or the other in terms of gameplay. If you're not a fan of the aesthetic or collecting for collecting's sake then you may find at least Spyro 1 boring or dull, while on the same token I think it's easy for people to see Mario 64 as clumsy in a lot of respects and a big time-waster in how it separated missions (a problem that admittedly and unfortunately persisted through Galaxy 2).

Thanks for the reply guys, very insightful. Especially from you Allen, super in depth. I'm gonna give it a go when it comes out. I don't mind collecting games, so long as it challenges you in how you collect said collectibles. So this sounds right up my alley. Another game to add to my switch selection!
 

DigitalOp

Member
Nov 16, 2017
9,289
Thanks for the reply guys, very insightful. Especially from you Allen, super in depth. I'm gonna give it a go when it comes out. I don't mind collecting games, so long as it challenges you in how you collect said collectibles. So this sounds right up my alley. Another game to add to my switch selection!

If you like platformers, then Mario, Crash, and Spyro are all kings. Its a gaming blessing that everyone is alive in 2018 TBH
 

Sun_Gaming_YT

Member
Oct 25, 2017
113
Kansas
I don't know how true it is but this video refers to a developer interview that Toys for Bob had with... someone where they said they were turning to Insomniac Games on just about everything in this remaster to make sure that it stays as true as possible to the original games.

Video is timestamped:

 

HammerFace

Avenger
Oct 25, 2017
2,227
I don't know how true it is but this video refers to a developer interview that Toys for Bob had with... someone where they said they were turning to Insomniac Games on just about everything in this remaster to make sure that it stays as true as possible to the original games.

Video is timestamped:


While I would be happy if they were doing that, I also don't know how many of the people who worked on the original Spyro games still work there today. Its like with Naughty Dog and Crash (and possibly Jak and Daxter), IIRC there is basically no one there currently who worked on the original Crash games.
 
Jan 11, 2018
9,857
Can we stop calling this and Crash remasters? They're clearly remakes, regardless of what the devs call it. If you remake a game from scratch, even if your intention is to stay as close to the original game as possible, it's a bloody remake.
 

Sun_Gaming_YT

Member
Oct 25, 2017
113
Kansas
While I would be happy if they were doing that, I also don't know how many of the people who worked on the original Spyro games still work there today. Its like with Naughty Dog and Crash (and possibly Jak and Daxter), IIRC there is basically no one there currently who worked on the original Crash games.

Yeah, that's just it, the only person I know for a fact that still works there from the Spyro days is Ted Price and he's the CEO so of course he's still there.

For what it's worth though, the music(the one track of Dark Hollow that's out there) sounds great and very close to Stewart Copeland's original tracks(or rather track, since again, the only song out there is Dark Hollow at the moment).

EDIT:
Can we stop calling this and Crash remasters? They're clearly remakes, regardless of what the devs call it. If you remake a game from scratch, even if your intention is to stay as close to the original game as possible, it's a bloody remake.

Yeah, this annoyed me with Crash, even if they had the original level layouts, they still remade everything else from the ground up, it's not a "remaster" or a "remaster plus", it's a faithful remake.
 

sabrina

Banned
Oct 25, 2017
5,174
newport beach, CA
Yeah, that's just it, the only person I know for a fact that still works there from the Spyro days is Ted Price and he's the CEO so of course he's still there.
Brian Allgeier was a level designer on Spyro 2 and 3. Brian Hastings has been a programmer since Spyro, and Alex Hastings VP of technology since the same. Oliver Wade was an animator and animation director since Spyro. It's not just Ted.