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Avenger54321

Member
Oct 27, 2017
1,631
Gurnee
September going to kill me. I'm still shocked by the fact that the past 2 years we got Crash, a full classic Sonic game, and now Spyro. My childhood is back in full force...
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Definitely going to be buying this, looks really good in the trailer.

This and Spider-Man will be fine.
 

WITHE1982

Member
Oct 28, 2017
293
Tres Bien! Damn that looked great in motion. Also the colours really pop, I was slightly concerned with a couple of earlier screens but it looks fantastic.

I was always a Spyro fan above Crash so this will be day 1 for me.
 

Yukinari

Banned
Oct 25, 2017
4,538
The Danger Zone
I hope Toys For Bob actually listen to fans and patch the game if the hitboxes feel off or other minor issues.

Thats my biggest problem with the Crash Trilogy is that Vicarious never patched it.
 

SgtCobra

Member
Oct 25, 2017
3,865
I mean, people want games to come out on their favourite system. The fact that Crash Bandicoot is being ported to the Switch makes the absence of a Switch version even stranger, I think.
It shits up a thread with multiple posts and people responding to each other because they want a certain game on their favorite platform, and that's not what this thread is about.
 

Klobrille

Member
Oct 27, 2017
9,360
Germany
Up on the Xbox Store:

dAAtOhk.jpg


https://www.microsoft.com/de-de/store/p/spyro-reignited-trilogy/bwhfznsl0pb5?cid=msft_web_chart
 

Livia

Banned
Feb 9, 2018
814
Bergen
User Banned (1 Day): History of port begging
Why not Switch!? The console is insanely popular, so there is no excuse for this to not come to the Switch, but for Xbox and PS4 at the same damn time...
 

DaveB

Banned
Oct 25, 2017
4,513
New Hampshire, USA
Can we not flood every announcement with SWITCH???

Anyways that is really damn good looking, love the art style. September is nuts
In all fairness, the Crash Trilogy is coming to Switch, so I don't see why this is an unreasonable request from Switch owners. These games aren't any more intense than Crash from a technical standpoint. They're leaving money on the table.

I'm probably one of the only people on this forum who never played any of the Spyro games (unless Skylanders 1 counts), so I'll be excited to check them out for the first time in HD glory.
 

Hope

Banned
Oct 28, 2017
2,065
Iam actually not sure if i want to support activision day one. I got crash day one because i thought its a sony thing. Well lets see.
 

Lukar

Unshakable Resolve - Prophet of Truth
Member
Oct 27, 2017
23,349
The press release says that the code for Crash just lets you view the trailer. No demo, it seems.
 

DarkChronic

Member
Oct 27, 2017
5,033
Absolutely incredible Wow. I cannot wait for this. The Spyro games were some of my absolute favorite growing up. They really nailed the look, IMO.
 

GustyGardner

Member
Oct 27, 2017
1,443
Looks so fucking amazing. All the footage from the trailer was from the first game right? I can't wait to see how Spyro 2 and 3 look.
 

Renna Hazel

Member
Oct 27, 2017
11,556
In all fairness, the Crash Trilogy is coming to Switch, so I don't see why this is an unreasonable request from Switch owners. These games aren't any more intense than Crash from a technical standpoint. They're leaving money on the table.

I'm probably one of the only people on this forum who never played any of the Spyro games (unless Skylanders 1 counts), so I'll be excited to check them out for the first time in HD glory.
It's not unreasonable but Spyro is a much more open game than Crash is. I bet it's more technically intensive than Crash, but that's just a guess. Cart size may also be an issue as I'm told Spyro games are much bigger than Crash games.
 

impingu1984

Member
Oct 31, 2017
3,413
UK
In all fairness, the Crash Trilogy is coming to Switch, so I don't see why this is an unreasonable request from Switch owners. These games aren't any more intense than Crash from a technical standpoint. They're leaving money on the table.

Basically replace Switch with PC and it's the same...

I really hoped for a PC verison in Sept...

Feels like Activision are gonna see how Crash sells on PC (And maybe Switch) before committing to Spyro.
 

Loudninja

Member
Oct 27, 2017
42,180
Updating a Classic
Remastering a classic is a unique undertaking for a game developer – unlike the creation of a new game where you have to find the fun, you're starting with a game that already has proven, time-tested fun. The real challenge lies in how to remaster a beloved classic in such a way that is true to the spirit and feel of the original while also maximizing fidelity (art, animation, visual effects, sound effects, music, controls) and integrating quality-of-life improvements that modern players expect (analog stick camera control, auto-save system, more fast-travel options, etc.).



Staying True
Given the intense passion the fans have for the original trilogy, we are approaching development with reverence—a deep respect for all the decisions that went into making the original games. In the interest of getting the feel right, one of the first things we agreed upon internally was that Spyro's original movement metrics — speeds and accelerations for walking, running, jumping, charging, gliding, flying, swimming, hovering, and more – should be matched as closely as possible. And in a similar vein, an authentic recreation of the platforming gameplay throughout the expansive and enchanted levels of the original trilogy would require the dimensions and collision details of the world geometry to come very close to matching the originals. Needless to say, the Dragon Realms of 2018 utilize considerably more polygons than their 1998 counterparts.



Engineering Magic
In the interest of recapturing the enchanted details from the classic trilogy in fine detail, our programming team set out to magically slurp inspiration directly from the original games. Spyroscope was born. This internally developed tool sends fairies into the original games who convert game details into a format that designers can easily interpret, allowing for extremely accurate game object placement and motion. Ultimately, we were also able to leverage many of the original assets such as level models, level collision, animated objects, character models, music, game text, and game sounds through a combination of other in-house tools and a few payments to Moneybags.

https://blog.us.playstation.com/201...-reignited-trilogy-soars-to-ps4-september-21/
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,366
Actually just checked her twitter, Spyro is a timed exclusive for PS4/Xbox One. Switch version a year out and PC versioj who knows. Kinda honestly getting tired of these timed exclusivities by either the developer, Sony or MS. First it was DQXI, now Spyro, who knows what else.

There's no such thing as multiplat timed exclusivity. Sony and Microsoft are not joining forces and wallets to keep this game out of switch. The platforms of choice in this case are entirely up to the developer/publisher unlike crash where the game was on PS4 (and PS4 only) due to a deal.
 

Camells

The Forgotten One
Member
Oct 25, 2017
4,056
That's goooood pretty damn good
The old design not that Skylanders thing

Pretty good week for gaming all around
 

ClayModel

Member
Oct 29, 2017
1,921
Insomniac of the new vs Insomniac of the old in the same month. Damn, I do hope whoever had their games planned for September either delay their game or release it earlier.
 

BloodshotX

Member
Jan 25, 2018
1,593
I could see it being the card size. Those three games have many dialogs and 32gb cards right now are really expensive.
cant nintendo just make 24gb carts? dont think its cardridge related tho crash was 20gb on ps4

I'm guessing it'll come. I imagine they were either caught off guard by Switch's success so it wasn't part of their initial plan, or they want to wait for Crash to release and give that title time to breathe.
That would be logical if the xbox one and pc version of crash weren't launching on the same day as switch
 
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Zebei

Member
Oct 25, 2017
766
Looks better than i could have ever imagined.

I can wait to see switch, and footage my first game ever, Spyro 2. Im sure it eill look great.

Wondering what they changed. They showed a gem was moved, but only by like 4 feet lol.