Finally we we get to see your work :D is this different to the LSD game you mentioned? also, is that 4 weeks deadline self imposed? just curious why 4 weeks.
Thank you Golem! every bit helps and great to hear a fellow EraDev supporting :)
I'm trying real hard to send PR and also to websites (mainstream/horror/niche) with just a few mentioning it so far. How shameless do I have to go? lol
There isn't a thread about my game as I was too ashamed in self promoting it here.
Self imposed, I'm busy during December (my sisters birthday is on December 6th, Resident Evil 7's DLC release on December 12th, and then from the 15th until early January I'm going to be away visiting family for the Holidays, I wanted to release one more thing before the year is up because I've released two other things earlier this year and other projects in partial development I decided to push aside to focus).
It's not the LSD thing unfortunately, I worked on that all last week and I realized when working for my self-imposed objective, "Oh shit, I'm wanting to expand the concept, there's no way I could get this done in just a month for what it's becoming," so I halted it to resume next year when I'm back from holidays and go for the smallest project idea I wanted to do, and thus spawned this thing now just a few days in. I usually do smaller projects, and this rough experimental thing I'm making quickly I'll probably sell for $0.99 and hope people like it.
AND TRUST ME, I know not wanting to be shameless. I both don't like to talk about it often as I feel I'm pitching something (when I don't think my work is that impressive, BUT I'm trying to gain more confidence, I've released several things on Steam already and they all have Very Positive reviews and I'm slowly gaining more fans who follow my work, so despite not being lookers or anything CONFIDENCE), but one other thing I wanted to do with ResetEra was help the indie horror scene and I love your Dungeon Nightmare games and want to see this succeed personally. I might up my current backing once I see how holiday shopping has gone and my additional funds next month.
I'll tag you in the topic when I make it, probably be sometime tomorrow. NOW, one unfortunate thing I've heard from others on Kickstarter is it's a good idea to get people on-board before hand. Try to reach out to the Dungeon Nightmares fans, as a fan I can clearly see the similar appeal in what you've shown and as a horror fan it interests me. MY SUGGESTION, do reach out to general sites but maybe it'd be worthwhile to reach out personally to horror communities? You have a good looking game for a horror fan and you have a bit of a name to work off of, I suggest you bank on it some. It's not a bother for people, some may dismiss it but many more may be interested. I'll pass it around tomorrow my own little horror circles since I do want to see it succeed and the goal is a bit ambitious (even if realistic for the quality aiming for). Maybe the best thing to do is locate and talk to horror circles, horror fans, etc., directly. Like I want to help you out and I can spread it to a few people and see if they'll share t, that kind of effect.
I think Kickstarter often can work best by being direct and talking with people personally, it raises the personal investment and awareness and helps promote a community feeling. Like right now as I know you and like your work I want to help you succeed, I understand you need funding and I like what you're selling, so if you can find more people like me and it begins to spread it might stand a chance, though I doubt it'll be easy with the goal and the rough start but it's not impossible either I think. Sites have so much to shuffle through that trying to sit people down and sell it to them more personally and work to make that spread I think may do some good, and you may be able to track down and reach out to people who played the Dungeon Nightmare games (big and small).
Also for the record I backed it earlier since I was doing horror research earlier today, I checked a horror reddit and the Rely on Horror article was a recent post there and I backed it when I learned about it immediately. But I found out about it before this topic through spread, from Rely on Horror to the Horror Gaming Reddit, if I didn't visit this thread that would've been my only exposure to it, so try to find ways to spread it to people who have played your games since there could've been a real chance I might've completely missed this DESPITE loving the games and would love to support it if I only knew about it.