Leaderboards are only for randomly generated leagues for 100~ people and they reset every week (I think that is the timeframe).
I'll take it.
Leaderboards are only for randomly generated leagues for 100~ people and they reset every week (I think that is the timeframe).
Finally someone else that gets it :pThe blue M16 > scar.
Firing this shit like a single fire is immaculate at long range.
Ehhh... willing to bet they have very similar accuracy ratins. The Scar is probably higher though. You can practically snipe with it.The blue M16 > scar.
Firing this shit like a single fire is immaculate at long range.
Last night we tried to stay above the circle in duos. Started building up at the second circle, which I guess was too early. We ran out of resources and fell to our deaths after someone shot down a platform. Fun, though.
Had someone try that in squads. They made a huge wide base of brick stairs. Maybe even 3 wide and 10 tall. I guess they ran out of stone because they started building the floors with wood. So we just shot the wood out and 3 fell to their deaths. The third either died to the storm or we got them later. We won that round.
On the last Giant Bombcast (or it might have been 2 ago), they were talking about how the whale thing works with Will Smith from Tested.
Apparently some F2P models are at the point where they track certain people to the point where they know (a) you drop a ton of money and (b) your trends, so they release special items for whales knowing it's a guarantee purchase.
This could be close to the same concept at this point? Where they know the highest cash intakes will tolerate that cost.
https://twitter.com/FortniteGame/status/927551213746446336
Fortnite twitter teasing a MGS cardboard box style bush. I dunno about this.
The whale concept isn't too new in video games, but it is just disappointing to see player defend it. I was looking through the replies of a tweet by the Fortnite account for a $15 pickax skin. Like, I know it is F2P, but that shit is more expensive than the last couple of games I bought. $5 for gliders is pushing it for me as well. You see that stuff for 30 seconds a game.
I said before I wanted to support the game a bit since I liked playing the Battle Royale mode, but these prices are prohibitive. Then on top of that I have to buy the premium currency which means I will probably have "change" in a currency I cannot use outside of that game and have to wait for something else I want to buy to roll around.
FortniteVerified account @FortniteGame
Replying to @ZEROxFUSIONZ
Not quite! The Bush will be an in-game Consumable item that disguises a player as a bush until they take damage. It is Legendary rarity.
Agreed. Both games can coexist just fine, as they offer different experiences.Lol that bush consumable is pretty funny. I like the direction they are going with the game. Not playing into the super serious nature of a PUBG.
A mobile bush is huge. Changes so much about the final circles if one is in play
Which is a risk for them, as they may give away their own position, depending on where they are and what bushes they suspect.People will probably just put a couple of rounds into each one on general principles.
I believe the damage fall-off on the pump is bugged? The range right now is absolutely ridiculous.They really need a consumable? You can just hide in any of them regardless.
Are the pumps better than the semis? I've seen more than enough youtubers walking past blue and purple semis.
I believe the damage fall-off on the pump is bugged? The range right now is absolutely ridiculous.
Another example.
I can't be the only one having sniper bullets passing right through people without damaging them?
I believe the damage fall-off on the pump is bugged? The range right now is absolutely ridiculous.
Another example.
This one is amazing too.
That second link shows to me that spamming walls is too strong. Probably need like a cooldown between placements.
Nah, working as intended. The game is very, very biased towards offense, already. If your only way to deal with someone defensively spamming walls is by shooting the walls, you aren't very creative.
I am not saying the walls are bugged, so your working as intended comment is off.
Which is a risk for them, as they may give away their own position, depending on where they are and what bushes they suspect.
No cooldown is needed. The placement is fine as-is for the skilled crafter. It's a good counter, especially when you're in a 1 on 2, or more, scenario. Wall spam to get the advantage or to make a hasty retreat.That second link shows to me that spamming walls is too strong. Probably need like a cooldown between placements.
No cooldown is needed. The placement is fine as-is for the skilled crafter. It's a good counter, especially when you're in a 1 on 2, or more, scenario. Wall spam to get the advantage or to make a hasty retreat.
That's such a strange thing to want to nerf. Spamming walls is a legit strat to get out of dodge in some situations.I'm okay with a certain amount of wall spam. But when you're instantly replacing walls over and over and over, it becomes too much imo. Sometimes you're shooting walls more than you're shooting people.
edit:
Also, what is a skilled crafter? If it means spamming walls, that is not skilled at all. That is what I hope is nerfed, not building forts.
That's such a strange thing to want to nerf. Spamming walls is a legit strat to get out of dodge in some situations.
Still waiting for the more zany guns. Where are the laser guns.
Update V.1.8.2 releases on Wednesday, November 8.
Hide in plain sight with the new consumable item for Battle Royale … the Bush. When you aren't creeping around the world in your new camouflage, check out the Season Shop! It's a store filled with seasonal gliders, outfits and harvesting tools.
We're continuing to improve the overall Fortnite experience and squash a few nasty bugs with this patch. Performance is improved for all players and is constantly on our mind. Check out our recent dev blog for more details.
- The Bush consumable camouflages the player as an inconspicuous bush.
- The Bush is a one-time use item that is destroyed if the player wearing it takes any damage, including damage from the storm.
- The Bush can only be found in chests and supply drops.
- Legendary rarity.
Season Shop
The Season Shop is the new item shop for Battle Royale that offers gliders, outfits, and harvesting tools. Unlock the ability to purchase new items as you level up each season!
- Season One Items
- Level 5 - Glider : Aerial Assault One
- Level 15 - Outfit : Aerial Assault Trooper
- Level 20 - Outfit : Renegade Raider
- Level 35 - Pickaxe : Raider's Revenge
PATCH NOTES
GENERAL
BATTLE ROYALE
- Fixed several localization issues.
- Fixed several client crashes.
WEAPONS
UI
- Adjusted Pump Shotgun falloff damage.
- 100% damage up to 7.68 meters
- 70% damage at 18 meters
- 20% at 30 meters
- 0% at 41 meters
- Increased the time it takes to transition from hip-fire to targeting mode after unintentionally decreasing it in a previous update.
- It previously took 0.25 seconds to raise and lower weapons.
- It now takes 0.4 seconds to raise weapons and 0.45 seconds to lower weapons.
- Fixed an issue that resulted in weapons not having ammo when picked up.
- Fixed a recoil bug which made aiming upwards faster than aiming downwards while firing.
CONTROLLER
- Added a scroll bar for the daily challenge list so that the "Collect Rewards" button is no longer pushed off screen when five or more challenges are displayed.
- The loading screen no longer displays "Solo" when entering or leaving a Squad match.
PERFORMANCE
- You can now repair structures while in build mode using the "Combat Pro" configuration.
- Hold the right thumbstick down to repair.
- The Right Trigger label ("RT") on the controller layout image is now assigned to the correct button.
DAILY CHALLENGES
- Optimized shadow rendering to improve overall performance.
- Optimized visibility calculations for objects to improve rendering performance.
- Made improvements to foliage rendering affecting CPU and GPU performance.
- Reduced in-game hitches by preloading additional assets in the matchmaking lobby instead of mid-match.
- Resolved multi-second hitching and freezing on consoles.
- Fixed a few issues that unintentionally awarded players with completed challenges.
Sounds good. I'm loving how often this game gets updated. Good stuff.Patch notes I assume go live early tomorrow morning.
https://www.epicgames.com/fortnite/en-US/news/v-1-8-2-patch-notes