But Marcus Sellars told us MP11 was coming next year? Lol
I'm sure both BOTW2 and Odyssey 2 are immediately coming. But there seems to be an initiative for most of the producers and their respective planning teams inside Nintendo R&D, to come up with new IPs this generation.
I agree. The big thing about EPD Tokyo that I love about them is just how experimental and creative are. So many levels in Galaxy 2, 3D World, and Odyssey feel like them experimenting with ideas that could be entire games in themselves. I would love to see what they could do if they were given complete freedom from the drawing board.
What did the staff size look for Galaxy 2 versus Galaxy 1? Would it be possible for EPD Tokyo to split up and have some members work on Odyssey 2 while others work on a new IP? There've been plenty of instances of dev teams splitting up to tackle multiple projects like Monolith doing BOTW and Xenoblade 2 simultaneously.
Because BOTW was delayed.
Yes, and if BotW wasn't delayed then EPD would have released two AAA games in 2016 and three in 2017... The exact range I think is reasonable to expect from EPD.
Right, I think I might have had a different idea of what you were getting at.
But it's also worth noting Odyssey 2 and a different EPD Tokyo game don't have to come out the same year. Captain Toad came out a year after 3D World for example. They could have a group of devs work on something else in between while other team members prep for Odyssey 2 and then release that shortly afterward, or vice versa.
Development for a standalone game started after the launch of SM3DW thanks to Miyamoto, since the core idea linked to a similar concept from his past. "He's a fan of the Rubik cube," Hayashida said. "And at one point he was thinking about implementing a Rubik cube-style of gameplay into a video game." When Miyamoto saw what the team accomplished, he suggested they make Captain Toad into its own video game.
EPD "teams" are a handful of key idea/producer people who then take the remaining personnel (programmers, artists, planners) from the big EPD pool.Isn't EPD split into like 8 teams? I'm sure they have it in them to release multiple big games a year, hell, they did last year!
But Marcus Sellars told us MP11 was coming next year? Lol
Captain Toad was made in one year using the same engine and stuff as the 3D World Toad sections. A AAA new IP usually takes 4-5 years to develop.
I think we need to look at Nintendo standards here. EPD Tokyo can probably reuse a lot of tech and conceptual ideas they've established from their previous games (e.g. the engine, a lot of the minigames and subsections in Odyssey) and always have very consistent turnaround times. When I think of an EPD Tokyo game I think of something unique, colourful, and experimental, similar to ARMS or Splatoon. Both of those only took ~2 years. No reason to think EPD Tokyo need to spend half a decade.
Stupid thought time: what if one of Nintendo's internal teams were to partner with Retro Studios on a new AAA-budget IP with international appeal? How much time would that take?
I don't see why Retro would need EPD's help. I think they're good on their own to make a new IP.Stupid thought time: what if one of Nintendo's internal teams were to partner with Retro Studios on a new AAA-budget IP with international appeal? How much time would that take?
I was not thinking they needed help technically as much as culturally, like developing new gameplay mechanics that would appeal to both Eastern and Western players, for instance.I don't see why Retro would need EPD's help. I think they're good on their own to make a new IP.
Today someone asked me if Nintendo dropped the ball with 2018. Honestly, I don't think so.
It's true that this year (especially the first half of the year) is heavily reliant on third parties + remasters/ports of older Nintendo titles.
But I think Nintendo will "redeem" itself during the last 4 months of the year.
Smash Bros, Pokemon, and Fire Emblem would be, in my opinion, a great holiday lineup. As long as none of those games get pushed into 2019.
Pocket Camp is pretty goodHopefully ND Cube's new ip is actually good and not shit like the rest of their games. Definitely Nintendo's weakest studio.
I think it's also easy to forget that 2017 was also pretty light for the first half.
It feels like just yesterday everyone was talking about the Switch having "nothing but BOTW and a Wii U port for the first three months". Even MK8 Deluxe came out almost two whole months after launch. ARMS was the first major original retail game, Switch exclusive without any qualifiers, and that was in June. That's a similar trajectory to what we have now.
The Switch's lineup really started going into overdrive from July onwards when Splatoon 2, Rabbids, Pokken DX, FE Warriors, Odyssey, and Xenoblade 2 came out.
Yeah. A lot of our opinion is influenced by us being more than your casual gamer - we're in the group that picked up the Wii U despite being a failure, but for a lot of people the games in the first half are new. I bet Tropical Freeze and Bayo will both sell far batter than they did on Wii U.
Headline: "Industry Insider Emily Rogers confirms Pokemon Switch 2018"Today someone asked me if Nintendo dropped the ball with 2018. Honestly, I don't think so.
It's true that this year (especially the first half of the year) is heavily reliant on third parties + remasters/ports of older Nintendo titles.
But I think Nintendo will "redeem" itself during the last 4 months of the year.
Smash Bros, Pokemon, and Fire Emblem would be, in my opinion, a great holiday lineup. As long as none of those games get pushed into 2019.
Today someone asked me if Nintendo dropped the ball with 2018. Honestly, I don't think so.
It's true that this year (especially the first half of the year) is heavily reliant on third parties + remasters/ports of older Nintendo titles.
But I think Nintendo will "redeem" itself during the last 4 months of the year.
Smash Bros, Pokemon, and Fire Emblem would be, in my opinion, a great holiday lineup. As long as none of those games get pushed into 2019.
Heh, World Cup years.As been stated in other threads, there's replication of 2014 in this year with Smash, Bayonetta, DKCTF, Bayonetta and Hyrule Warriors. We can hope they follow E3 2014 and the 4 year cycle of every 4 E3's since 2006 since have been some of their best ever (2006, 2010 and 2014).
I think it's also easy to forget that 2017 was also pretty light for the first half.
It feels like just yesterday everyone was talking about the Switch having "nothing but BOTW and a Wii U port for the first three months". Even MK8 Deluxe came out almost two whole months after launch. ARMS was the first major original retail game, Switch exclusive without any qualifiers, and that was in June. That's a similar trajectory to what we have now.
The Switch's lineup really started going into overdrive from July onwards when Splatoon 2, Rabbids, Pokken DX, FE Warriors, Odyssey, and Xenoblade 2 came out.
I think we'll probably see something similar here. I think H2 and especially the holidays will see them in "take no prisoners" mode. Sell the online service with Smash, win over 3DS players with Animal Crossing and MAYBE Pokemon, and then have Fire Emblem (and hopefully Retro's game if it makes this year) for the hardcore. I fully believe at least three of those will make it (plus some more Labo sets) and that's saying nothing of how insane a complete deck would be. E3 at least has the potential to be monstrous.
I also think that as an enthusiast forum it's easy to get hung up on the fact that the Wii U games are "just ports". Being realistic, most people have never played these games before. The Switch has already outsold the Wii U's entire lifespan in only a year. To the majority of people who play games, they are new games, and they're all great games too. Getting to have Hyrule Warriors with all DLC, Tropical Freeze, and Bayonetta 1 AND 2 barely months apart is amazing to anyone who never had a Wii U. I think it's important to remember they're not taking the place of new games. Maybe it's being hopeful but I wonder if they're getting them out of the way in the first half specifically to get all hands on deck for H2.
Very exciting.
I don't see how Nintendo has dropped the ball at all, there's two first party releases a month, third party games up the wazoo, Smash might be here as early as September, and Nintendo is being set up for an absolutely massive E3 showing in June. They're not only succeeding, but thriving. I have no doubts the second half of 2018 will be full of great new games.
You summed it up perfectly. As much as fans praise Switch's Year 1, the system's library didn't start picking up momentum until around the summer.
Very true. Also, not every Wii U owner has played every single Wii U game. I know plenty of Wii U owners who didn't play Tokyo Mirage Sessions, Wonderful 101, Pokken or Bayonetta 2.
I always think back to when Naughty Dog conducted research that said 80% of PS3 owners never played any Uncharted games.
It is a coincidence. But it's something someone catched onto and now it's a thing.Having the best E3 being every 4 years is probably only a coincidence. Don't take it as fact.
Having the best E3 being every 4 years is probably only a coincidence. Don't take it as fact.
I'm thinking Nintendo is going to have a Smash Direct just before E3.
Just like the one similar to Where Roy and Ryu got announced.
The only thing is that I'm still not sure about is if Smash will launch in time for the Online service. I feel it needs to like most of us do, but just got a feeling it won't.
We're believing ND Cube is making a new IP now? Are we that thirsty?
It's not like anyone has any faith in what they do as it is.We're believing ND Cube is making a new IP now? Are we that thirsty?
Today someone asked me if Nintendo dropped the ball with 2018. Honestly, I don't think so.
It's true that this year (especially the first half of the year) is heavily reliant on third parties + remasters/ports of older Nintendo titles.
But I think Nintendo will "redeem" itself during the last 4 months of the year.
Smash Bros, Pokemon, and Fire Emblem would be, in my opinion, a great holiday lineup. As long as none of those games get pushed into 2019.
Even though I'm not excited for ND Cubes new IP, it's great to see all of Nintendo's studios pushing for new IP's. It almost feels like Nintendo wen/is going through a Sony phase where Sony gets their devs to make new IP's.
You summed it up perfectly. As much as fans praise Switch's Year 1, the system's library didn't start picking up momentum until around the summer.
Very true. Also, not every Wii U owner has played every single Wii U game. I know plenty of Wii U owners who didn't play Tokyo Mirage Sessions, Wonderful 101, Pokken or Bayonetta 2.
I always think back to when Naughty Dog conducted research that said 80% of PS3 owners never played any Uncharted games.
I mean, they said this year was key for Switch in terms of software (and accessories) support like Labo so it's fair to assume they'll have more than one surprise ready for E3.I think Nintendo's E3 lineup is going to silence a lot of the complainers. Maybe it's wishful thinking, but I don't think they're ready to retreat from a stunner like 2017 so quickly.