I don't care about VR but this is a great game, it should be mentioned alongside DMC3 and Bayonetta as one of the best character action games of all time
lmao
ZOE2's combat is flashy and absolutely void of substance beyond that. There's no combos besides swipe swipe spin swipe. Subweapons are clunky and impractical. The combat barely changes between five minutes into the game and five hours. And when the game realizes it's time to break up the monotony, it does so with terrible gimmick sections like the minefield, or awkward boss fights like grabbing the pink mech. It feels like the basis for something that could be good if there were more meat on the bones - which also says something about how absolutely dire the first game was.
Don't get me wrong, it looks cool as hell, but it doesn't deserve to be mentioned in the same sentence as Bayo or DMC.
lmao
ZOE2's combat is flashy and absolutely void of substance beyond that. There's no combos besides swipe swipe spin swipe. Subweapons are clunky and impractical. The combat barely changes between five minutes into the game and five hours. And when the game realizes it's time to break up the monotony, it does so with terrible gimmick sections like the minefield, or awkward boss fights like grabbing the pink mech. It feels like the basis for something that could be good if there were more meat on the bones - which also says something about how absolutely dire the first game was.
Don't get me wrong, it looks cool as hell, but it doesn't deserve to be mentioned in the same sentence as Bayo or DMC.
I wonder how this will look on a base PS4 and 4K TV. Sadly I don't have the Pro.
Nah, the game is fun because we play as a robot that fly and shoot stuff in space, there is NOTHING like bayonetta here.lmao
ZOE2's combat is flashy and absolutely void of substance beyond that. There's no combos besides swipe swipe spin swipe. Subweapons are clunky and impractical. The combat barely changes between five minutes into the game and five hours. And when the game realizes it's time to break up the monotony, it does so with terrible gimmick sections like the minefield, or awkward boss fights like grabbing the pink mech. It feels like the basis for something that could be good if there were more meat on the bones - which also says something about how absolutely dire the first game was.
Don't get me wrong, it looks cool as hell, but it doesn't deserve to be mentioned in the same sentence as Bayo or DMC.
It does appear that September will be the worldwide release date.
lmao
ZOE2's combat is flashy and absolutely void of substance beyond that. There's no combos besides swipe swipe spin swipe. Subweapons are clunky and impractical. The combat barely changes between five minutes into the game and five hours. And when the game realizes it's time to break up the monotony, it does so with terrible gimmick sections like the minefield, or awkward boss fights like grabbing the pink mech. It feels like the basis for something that could be good if there were more meat on the bones - which also says something about how absolutely dire the first game was.
Don't get me wrong, it looks cool as hell, but it doesn't deserve to be mentioned in the same sentence as Bayo or DMC.
Link?The US release comes with a ZOE patch and foil cover. The cover does look nice!
Japan, as expected, will receive a Konami Style Premium Package for around 9000yen. Comes with a artbooklet and a BD-ROM of trailers(?). Do I want it...for 9k yen? Hmmm.
Well, it's already sold out at Amazon Japan...The US release comes with a ZOE patch and foil cover. The cover does look nice!
Japan, as expected, will receive a Konami Style Premium Package for around 9000yen. Comes with a artbooklet and a BD-ROM of trailers(?). Do I want it...for 9k yen? Hmmm.
Bit of a Nerco bump, but what copy should I go for? Either the Mars or HD Collection?