There was a thread on here about getting around those. Last I checked, no one had found a motion-only moon, though a handful seem to be at first glance. Edit: Here's that thread: https://www.resetera.com/threads/su...-that-need-waggle-that-dont-need-waggle.3591/I believe some of the obscure power moons require the shake functions that activate the frog's alternate jump or bullet bill's extra boost mode, for example.
As far as just playing the game though, I never felt like I was really missing much from almost never shaking. The game plays well without any of it.
Still, it's annoying how some of the functionality is tied to motion. Most of it's stuff that is just an outright better version of what the Y button already does - these were bad ideas in the first place. Others, like Cheep Cheep or a spoiler require motion to do a unique action - for these, there's no reason the secondary action couldn't map to X instead of Y. The implementation of motion controls was just a really bad idea. Though I'm sure they had good reasons to go for it, considering the rest of what they made is a brilliant game.
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