Good afternoon! For this month's update we're taking you behind the scenes for the recording of the
Bloodstained soundtrack. Take a look (and, perhaps more importantly, a listen.) But first, a quick word introducing this music feature from Roberto Piraino, Bloodstained's brand manager at 505 Games.
Hey everyone! Wow, it's been an incredibly fun, challenging and extremely busy month, so much so that when I see the occasional troll online with their golden nuggets of commentary I'm not even mad or even annoyed, I just think about all the work being done and I'm like "lol k" haha.
This month the team has been working super hard on quite a few things, and something in particular we can't talk about publicly yet…so instead I'm here to tell you that the orchestra soundtrack for Bloodstained has been completed!
To celebrate, it's my pleasure to present to you a behind the scenes video showing everyone some of the studio recording and interviews with Michiru Yamane and other composers who supported this effort. I've seen the feedback from many of you wanting more lengthy updates and "meat" to sink your teeth into, and this is the first step in establishing a trend to satisfy that desire.
While not every future update will have such lengthy content, it's a goal we're ever striving towards in order to increase our transparency, communication and honesty with all of you who make this amazing journey possible. As always, feel free to let us know of any feedback you have, good or bad, on any of our social platforms or right here in the comments section of Kickstarter!
https://youtu.be/UfJ7TqkjKeU
We've also got another asset from ArtPlay to show off! You may have seen this enemy in previous videos, but today is Tord's time to shine—it's the subject of this month's turnaround GIF.
https://ksr-video.imgix.net/assets/020/396/943/063dd87731263d7e23bb141bf7fb2a4c_h264_high.mp4
The Bloodstained team continues to travel the world, building up an audience for Miriam and company one fan at a time. Earlier this month we were in Madrid for
Japan Weekend, giving Igavania fans in Spain a chance to hang out and play the E3 2017 demo.
Japan Weekend
If you're a little closer to Texas than Madrid, next month is your chance to catch IGA's panel at the SXSW Gaming Expo.
SXSW Conference & Festivals - Press Photo by Samantha Burkardt
The panel takes place on
March 17—head over to the
Discovery Stage in Exhibit Hall 2 at 2 PM to hear all about Bloodstained from the best possible source. If you're going to be in Texas for the event, the easiest and cheapest way to get into both panels it to pick up an
SXSW Gaming Wristband.
If you're not following Bloodstained's official
Twitter and Facebook accounts, you missed another busy month of teases and reveals—plus a podcast appearance. Here's the digest version:
Happy Valentine's Day! Miriam will be keeping any unwanted suitors at bay with her Macuahuitl...
Just one day later, we got this update from Rocket Sound's studio:
1st day of recording the script for Bloodstained over at @rocketsoundus! It's pretty amazing to see the crazy high caliber of talent going into the story...and how long the script is! So much longer than another certain famous Igavania game...
Take a peek at which voice actor we're working with today! You could say..."he's pretty good"... Hopefully this means no more fans worrying about whether David Hayter is still in the game lol...
Last but definitely not least, Roberto
appeared on the Nintendo Duel Screens podcast to discuss all things Bloodstained. The interview starts about 32 minutes in, but the whole thing is worth listening to.
Your monthly delivery of fanart has arrived! If you'd like to be part of a future fanart spotlight, just follow these two steps:
1. Draw, paint, or otherwise create a cool piece of Bloodstained art.
2. Tag it #Bloodstained or #Igavania (or mention @SwordOrWhip on Twitter) so that we can find it!
@AkaiRiot
skinrart
Roberto at 505 has so many words to deliver this month that we're giving him the first one
and the last one—with a cameo appearance from an Igavania legend. Take it away:
Consider this the official announcement that we are indeed working on another demo. (You may have known already if you hang out with us on Discord). This demo will be only for backers, everyone will receive a STEAM code regardless of what platform you've backed for, because it will only be on PC. I can also tell you that the demo is going to be a traditional "game slice", including and building upon the galleon level and then allowing the player to progress further into the game. More details will be released moving forward, including things like how we'll be collecting feedback and more, and I look forward to bringing you an exact release date…soon™.
Last but not least, the always lovely Ayami Kojima visited the ArtPlay office recently and doodled a little something on the white board…it's her first Miriam drawing!
Apparently they had lamb skewer for lunch that day… >.>
Look forward to a really great March update! It's going to be "packed to the gills" with content! ;)