You also don't need to limit yourself with only 4k or 60 fps either.what are these fusses people are talking about on pc? I've played a ton of Xbox 360 gen ports on pc in 4k with no hassle. I guess the hassle is switching the res to 4k on each new game install.
This is more of a long-term move. They're not going to suddenly sell millions of extra consoles because you can play some of your old games, but they are laying the foundations for the next generation. You can take over some Xbox Original games, many Xbox 360 games, ALL Xbox One games, with every game enhanced. Subscribe to Game Pass now and play tons of brand new games, and when the new console comes out, you just keep on being subscribed and still have your 150-200 subscription games and everything you bought in the prior years. All the games you own basically will also get framerate, resolution and/or graphics boosts, so nothing becomes obsolete, what you buy stays yours on whichever device you are on. You can still plug in your 360 and play the game, dust off your Xbox One and continue there, or get the next Xbox and play in 4K or whatever there with the upgraded controller. With Game Pass you'll also get every major Microsoft release "for free", day one, and you also get to keep playing all your old classics and previous installments of the same franchises.
This is their long-term game. You get in their ecosystem and it's going to be really hard to get out, especially when Sony and Nintendo can't offer anywhere near this level of backwards compatibility and enhancements. When the new consoles release, you may have one with "no games" bar a few launch titles, and then one that not only has launch titles, but one that can play basically everything you bought in the past 6-8 years. Some last-gen games like Skyrim or Black Ops 2 are still immensely played, and people go back to them from time to time. No remasters are needed, you get the game own, pop it in, and it's now suddenly much better than it ever was, free of charge. Why would you then buy 40$ remasters that just boost the resolution when the other console can do the very same thing natively?
I have played it on a PC recently and trust me You wouldn't .... The option to play old games is neat but to me it works for the best of the best games onlyIf it doesn't I will no longer be a customer of Sony. Seriously, they are like 10 years behind, when it comes to console features and services.
I would love A Xbox One X enhanced Saboteur game, my looooord.
The question is how it will be executed. The ps2 bc is ridiculous in execution in every imaginable way.
Good explanation, I can align with that. I think MS are lucky in the sense that the 360 was built on a PC-like foundation, which makes it easier to emulate older games and build the necessary software to accommodate scaling. Also helps that they have some real tech wizards in-house, of course. But at the same time, my uninformed self sees a danger in highlighting the importance of BC which essentially diverts the attention from actual new content. Even if these games might look amazing, all of them will still retain their old gameplay sensibilities. But yeah, ensuring old stuff works in an improved sense locks gamers into an ecosystem and makes it much easier and less risky to switch out the console.
I think they're just saying that this good feedback for what MS have done won't have gone unnoticed at Sony.
I think they're just saying that this good feedback for what MS have done won't have gone unnoticed at Sony.
and You know it from where, if I may ask?whereas Sony has been sleeping on the feature for almost a decade.
Paid £45 for The Last of Us and MCC was around the same price.Not sure what you mean exactly with "I have to full price for remasters". Most remasters are 30 or 40 Euro's here in EU, where new AAA games are 60.
MS knows they lost this gen on exclusives, which is pretty much the most important USP for a console. For BC enthusiasts, this is good news, because if they were winning this gen, no way they would have put this much effort in backwards compatibility. Makes me curious what they will do next gen. I am expecting the PS5 to be backwards compatible with PS4.
Perhaps, but it requires more than just a feeling from Sony. Microsoft has done years of development whereas Sony has been sleeping on the feature for almost a decade.
Perhaps, but it requires more than just a feeling from Sony. Microsoft has done years of development whereas Sony has been sleeping on the feature for almost a decade.
Perhaps, but it requires more than just a feeling from Sony. Microsoft has done years of development whereas Sony has been sleeping on the feature for almost a decade.
Yup this too. I have now over 200 digital games (360 and One games) and all of them are playable on my One. i freaking love that. People who say that BC doesnt matter are wrong IMO.And as years go by, it'll become increasingly difficult to just jump ship. When you've got hundreds of 360 and X1 titles lying around that will very likely be compatible with the next Xbox too, it's basically not feasible to just move and leave your library behind.
That we know of.
No doubt that MS had all the right pieces in place to support BC, including the HV stuff at the OS level, so who's to say that Sony aren't beavering away at doing something for the PS5?
I imagine the PS5 will launch with a few things that MS are doing, like BC and also a Game Pass-type subscription.
That's why I think, while it's cool we have it now, in the long run it would have been better for MS to save up Game Pass and its inclusion of all first party games for the launch of the next generation when they really could have blindsided Sony.
Tbh both of those games run at double the framerate of original. These backward compatible tittle bring about only IQ improvement (due to 4K resolution and 16xAF) with framerate stability. A 30fps game is still 30fps, and they don't really replace/refine the assets most of the time unlike the remasters. All the improvements you see in the company shots are almost purely due to the resolution upgrade.Paid £45 for The Last of Us and MCC was around the same price.
Reposting my comment from the other thread.
Microsoft is simply remastering all these games for free while Nintendo puts their slightly enhanced ports out for $50 and everyone is cheering at them for this. I know I will get flak for this, but for me this is insane to think about. The X Enhancements are crazy. They are better than some remasters. And MS is simply giving these out for free. Again. To me this is insane and they don't get enough credit for this.
I just played a 6 year old game in 4K. With my old disc I already own. On a system I already own. With the controllers I already own. For free. Zero. Nothing. It feels like a new game really.
MS completely destroys the competition in this scenario really. They make all these $40 and $50 remasters look incredibly stupid.
Even with BC people would still buy remasters if done right. I have the Mass Effect Trilogy on BC but I would buy a remastered trilogy in a heartbeat.I never understood this argument considering they would still get more money from people buying the game for the first time. When RDR became BC on XBO it shot up to the top in sales rankings on Amazon (and that's not including digital sales).
I think people are underestimating the amount of sales MS are getting for these games from people who missed the boat last gen and are willing to buy for the first time to take advantage of the added graphics/performance.
I don't. But as long as Sony shows something concrete we shouldn't put blind faith on then
That's why I think, while it's cool we have it now, in the long run it would have been better for MS to save up Game Pass and its inclusion of all first party games for the launch of the next generation when they really could have blindsided Sony.
Yeah upping the internal res on old games makes a HUGE difference and is a relatively simple thing to do especially as they're mostly dx9 and under. Why the PS4 didn't invest in it I don't know especially as custom firmware suggests it already has a PS2 emulator.
That's why I said "cool for us now, better for MS at the start of a new gen".
That's why I said "cool for us now, better for MS at the start of a new gen".
Nah... that snowball they started rolling now will only be bigger when next gen starts. :-)
For Sony's own sake, they'd better have PS4 BC on their next console. Otherwise, they would instantly lose most of their fans to Microsoft/PC gaming.
Not many people will feel the need to purchase the same games again & again.
Good explanation, I can align with that. I think MS are lucky in the sense that the 360 was built on a PC-like foundation, which makes it easier to emulate older games and build the necessary software to accommodate scaling. Also helps that they have some real tech wizards in-house, of course. But at the same time, my uninformed self sees a danger in highlighting the importance of BC which essentially diverts the attention from actual new content. Even if these games might look amazing, all of them will still retain their old gameplay sensibilities. But yeah, ensuring old stuff works in an improved sense locks gamers into an ecosystem and makes it much easier and less risky to switch out the console.
Tiny correction. 4 games (H1, H2, H3 & H4), they later added a fifth H3: ODST.MCC was 3 games in total (4 later on), same for Uncharted trilogy. TLoU is an oddity when it comes to remaster pricing being a full priced remaster of a single game.
MCC technically runs 8 different engines...Tiny correction. 4 games (H1, H2, H3 & H4), they later added a fifth H3: ODST.
Probably a safe bet that Microsoft has recently signed deals or contracts with 3rd party publishers/developers to allow them to work on BC automatically for next gen?