I love how replayable Bayo 1 is. Great fun going back through chapters and doing all the extra Verses. Getting some Platinums all around and it feels great!
One thing I really adore is how fast the Alfheims make you better at the game.
One time I enter one and it tells me "Get 6 torture kills in 3 mins" and I'm like "How to do it so fast??", and then like 15 minutes later I'm thinking "How do I make sure the enemies aren't all dead too fast so I can get more kills", the timer just became a non-factor because I improved so dramatically.
Went back to normal gameplay after that and all of a sudden I'm going beast mode and annihilating everything in seconds, getting Platinums left and right even though I was barely getting Golds before.
Man this is just my kinda game all around. Love it so much. Super looking forward to Bayo 2 now.
I completely slept on Tag Climax in the Wii U version; didn't even touch it. Tried it for the first time today to take a break from my Hard run, and I can't believe how much fun it is. I bungled my first attempt at it because I didn't know how the partner rescuing mechanic work and accidentally let the timer run out, but from there it was smooth sailing. The partners I've drawn so far have not been great, but matches have at least been quick, even if there don't seem to be many people waiting in the lobby at any given time. Incredibly lucrative for amassing halos, too.
Yep, I'm finding Tag Climax to be a lot of fun. The higher halo levels make the enemies move incredibly fast, which I suppose is fair given the stakes and the fact you have a human partner.
I see you can also play with a CPU until a human shows up. Can you access this mode even if you're not connected to the internet?
Question for you guys because I forgot; I missed some of the hymns. Once I get the piece, do I have to finish the chapter or can I back out if I've already finished it?
Question for you guys because I forgot; I missed some of the hymns. Once I get the piece, do I have to finish the chapter or can I back out if I've already finished it?
Man, I was enjoying the Lumen Sage fight until I come across this bullshit part where if you miss the bullet (with controls that are problematic) you instantly die. What the fuck?
Okay, I'm on the last chapter of Bayo 2 and a couple of things
- This game has infinitely better pacing and I'm appreciating it so much more. It's so fucking awesome.
- There is an extremely noticeable lack of dialogue in the Vigrid Chapters, especially between Bayonetta and Rosa.
So the Great War I was in was initiated by Balder? If so, why did he act sad when Rosa died? I'm kind of confused on the timeline of when he turned evil? And now Bayonetta says they need a truce
Ugh. I'm replying Bayonetta 1 after playing 2 and Bayonetta 1 kind of pisses me off. Why does witch time sometimes just off? What's up with enemies on fire? And why does failure to press a button during quick time event results in instant death? I think I'm starting to remember why I wasn't a huge fan when it came out.
Man, I was enjoying the Lumen Sage fight until I come across this bullshit part where if you miss the bullet (with controls that are problematic) you instantly die. What the fuck?
The enemies on fire can't be hit with normal Punches and Kicks unless your in Witch Time.
When I did Chapter 3 on Normal this time, I used Torture Attacks. Use your guns + dodging to build up magic and Torture Attack one of them. That should get you their polearm. Then use the Kick button with the Polearm to do the spinning attack, which should wipe out the majority of the angels and get you enough magic to do another Torture Attack. Rinse and repeat!
As a more general strategy, you can use the Shoot button and wait for them to swing at you. When they attack, dodge, get Witch Time, and pummel them back with a combo. Beating the angels up sufficiently will extinguish their flames, allowing you to hit them normally for a bit until they do their reigniting animation (they do a very noticeable yell when they do it).
Thankfully, fire angels aren't that common on Normal mode (I think they're only in two Chapters, if I remember correctly). So if you've made it through Chapter 3, then you're not going to see much more of them!
Enemies may turn orange at low health, but this is just their "enrage" state (where they become more aggressive). They're not actually on fire, and you can hit them like normal.
So the Great War I was in was initiated by Balder? If so, why did he act sad when Rosa died? I'm kind of confused on the timeline of when he turned evil? And now Bayonetta says they need a truce
1. Balder and Rosa make a baby. Everyone flips out. Balder gets exiled and Rosa gets imprisoned. The baby (Cereza) is raised as a black sheep among the Umbran Witches.
2. Over the next 20 years, tensions between the clans rise. They eventually launch into an all-out war. The Umbra suffer heavy losses, but the Lumen Sages are ultimately wiped out (except for Balder, who remains in exile).
3. The angels contact Balder and let him know that the Witches are planning to stage a rebellion that threatens the world. Balder comes to Vigrid to stop them.
4. At this point, the angels influence humanity to turn against the Witches. They instigate the Witch Hunts. Rosa and Balder meet. At this point, Fortitudo reveals that the angels have deceived Balder. There is no Witch rebellion; instead, they have lured Balder to Vigrid so that they can obtain the eyes of the world and reshape the Trinity of Realities (into a universe where the Light is the dominant force). At this point, Rosa is killed by Loptr and Balder is pulled into the future by Aesir (marking his appearance in the present day in Bayo2).
5. The plot of Bayo2 happens. Balder goes back in time with modern-day Bayonetta and finds Rosa dying a second time. Him and Bayonetta return to the future.
6. At the ending of Bayonetta 2, Evil Balder goes back in time again. This time, he goes to a point after Rosa's death and after Jeanne has already sealed away Cereza in the jewel. He stabs the Umbran statue in Crescent Valley with a giant spear, then helps the angels and humans finish the remaining Witches and end the Witch Hunts.
7. Over the next 500 years, Evil Balder searches for Cereza so that he can get the Left Eye. In the meantime, he captures Jeanne (who has hidden Cereza at the bottom of the lake). When Luka's father finally finds Cereza, Balder realizes that she no longer has the Eyes of the World (as a result of her sealing) and hatches a plan to fix that. Cue the plot of Bayonetta 1.
Okay, I'm on the last chapter of Bayo 2 and a couple of things
- This game has infinitely better pacing and I'm appreciating it so much more. It's so fucking awesome.
- There is an extremely noticeable lack of dialogue in the Vigrid Chapters, especially between Bayonetta and Rosa.
So the Great War I was in was initiated by Balder? If so, why did he act sad when Rosa died? I'm kind of confused on the timeline of when he turned evil? And now Bayonetta says they need a truce
it was started by the Angels, they decieved him somehow because the witches were supposedly rebelling, the Witches actually "win" the war thanks to Bayonetta and Rosa but when Balder came back (now evil) he starts the witch hunts, with the aid of normal humans somewhere after Loptr/Loki kill Rosa.
I just unlocked Jeanne in Bayo 2, and when they said the timing for her Witch Time is narrower I didn't think it'd be THIS narrow :/ I've hit it once, and that's because of Bat Within!!
I really wanted to play as her but I LOVE Witch Time. Not because it's easier but it's super satisfying. Is there a way to make it normal? Or do I just have to git gud?
I just unlocked Jeanne in Bayo 2, and when they said the timing for her Witch Time is narrower I didn't think it'd be THIS narrow :/ I've hit it once, and that's because of Bat Within!!
I really wanted to play as her but I LOVE Witch Time. Not because it's easier but it's super satisfying. Is there a way to make it normal?
I'd recommend unlocking the Bracelet of Time and then using that with Jeanne. It will let you activate Witch Time manually, and you'll still get all the benefits that Jeanne has (extra combo points during Witch Time and more powerful Wicked Weaves).
I'd recommend unlocking the Bracelet of Time and then using that with Jeanne. It will let you activate Witch Time manually, and you'll still get all the benefits that Jeanne has (extra combo points during Witch Time and more powerful Wicked Weaves).
Serious. You can also do it with a perfect parry from the Moon of Mahaa-Kalaa, but Jeanne can't activate Witch Time off a normal dodge.
You unlock the Bracelet of Time if you get your average score up to a Gold (you can see your average score on the Play History screen). You can also probably unlock it by spending a bunch of Halos at one of the secret doors in Chapter 1.
I should also mention that I'm loving replaying Bayo 1! This is my first Switch game, so I wasn't sure what I was going to think of the controller, but the clicky triggers feel perfect for Bayonetta's dodge. I'm also waaay less likely to drop Angel Arms accidentally thanks to the solid left stick (I used to drop them all the time with a 360 controller). The face buttons are a bit small, but that's my only complaint.
As for the game itself, it's as perfect as ever. I'm up to Chapter 8 now, and I'm looking forward to more cutscenes with Bayonetta, Cereza, and Luka (I love their dynamic!).
Once I get to the end, I'm not sure whether I want to go for Pure Platinums and unlockables or whether I want to do a quick playthrough if Bayo2. Regardless, I'm super pleased to be playing Bayonetta on a handheld. It's everything that I hoped it'd be.
I should also mention that I'm loving replaying Bayo 1! This is my first Switch game, so I wasn't sure what I was going to think of the controller, but the clicky triggers feel perfect for Bayonetta's dodge. I'm also waaay less likely to drop Angel Arms accidentally thanks to the solid left stick (I used to drop them all the time with a 360 controller). The face buttons are a bit small, but that's my only complaint.
As for the game itself, it's as perfect as ever. I'm up to Chapter 8 now, and I'm looking forward to more cutscenes with Bayonetta, Cereza, and Luka (I love their dynamic!).
Once I get to the end, I'm not sure whether I want to go for Pure Platinums and unlockables or whether I want to do a quick playthrough if Bayo2. Regardless, I'm super pleased to be playing Bayonetta on a handheld. It's everything that I hoped it'd be.
Serious. You can also do it with a perfect parry from the Moon of Mahaa-Kalaa, but Jeanne can't activate Witch Time off a normal dodge.
You unlock the Bracelet of Time if you get your average score up to a Gold (you can see your average score on the Play History screen). You can also probably unlock it by spending a bunch of Halos at one of the secret doors in Chapter 1.
The game is basically a string of beat 'em up arenas with cutscenes in between. (In what I've played so far.) not really a whole lot of variety in there.
The game is basically a string of beat 'em up arenas with cutscenes in between. (In what I've played so far.) not really a whole lot of variety in there.
I don't think you know what 'shallow' means because it very clearly doesn't apply in this context. The game's not shallow. You could argue it lacks variety at worst, but even that isn't much of a complaint.
But yes there is a "get good" guide, and it's in game. There's hidden verses in each chapter called 'Alfheims' where you'll naturally start learning the more advanced moves and mechanics of the game. You can't button mash through them period.
The game is basically a string of beat 'em up arenas with cutscenes in between. (In what I've played so far.) not really a whole lot of variety in there.
Oh, well in that case, it's pretty much just the genre. The variety comes from the enemies you face and Bayonetta's various weapons, combos and other things that add to the depth (Witch Time, Dodge Offset etc.)
Her abilities are strictly made for the combat system, it's why there aren't many puzzles.
The official hardback strategy guides are among the best most in depth strategy guides ever made. I have an old ass copy that is falling apart because I've poured over it so much and I love it
Also, on my normal run I got 10 golds, 2 platinums and 5 silvers, yet my "all" trophy is silver. Shouldn't it be gold, as that's what they all average out to..
Also, on my normal run I got 10 golds, 2 platinums and 5 silvers, yet my "all" trophy is silver. Shouldn't it be gold, as that's what they all average out to..
Enemies tend to die too quickly because they get knocked off the sides of the jet. Avoid using wicked weave attacks that hit horizontally and keep them on the jet to rack up your score.
Wonder if the score system is different for Bayo 1, I managed to have 2 stones and one bronze and my overall is still gold with only one pure plat and one plat
As of completing my Hard run, I have 700+ screens for Bayonetta 2. I posted some of them in the character appreciation thread, but I don't want to keep triple-posting if no one else is talking.
Looking back on my collection, it's such a fantastic journey. Bayonetta 2 just feels so colorful and complete. What a game.
I can only imagine what kinds of character designs, creatures and set-pieces we'll see in Bayo 3.
I just unlocked Jeanne in Bayo 2, and when they said the timing for her Witch Time is narrower I didn't think it'd be THIS narrow :/ I've hit it once, and that's because of Bat Within!!
I really wanted to play as her but I LOVE Witch Time. Not because it's easier but it's super satisfying. Is there a way to make it normal? Or do I just have to git gud?
A good combo for Jeanne is the Bracelet of Time with the Evil harvest rosary.
As said Bracelet of time will just let you use witch time whenever you want if you have the magic to activate but the rosary changes her dodge time and makes it not as strict so it's more like Bayonetta's so you get the easy dodge exploding bomb with the anytime witch time activation
lol, I was struggling with this same thing last night. Eventually I just gave up and move on to Chapter 1, which I found waaaaay easier to Pure Platinum. You miss out on so many Combo points by inadvertently getting one-hit kills on enemies with Wicked Weaves, and resetting from the checkpoint mid-way through also resets your combo meter so I think you might have to do it all in one go. Or, y'know, just be way better at getting a high Combo score than I am. I think I understand most of the finer points, but it's a matter of being able to pull it all off in the heat of the moment.
Yes, here. And here's a good guide to Dodge Offset.You might also want to search YouTube for "Bayonetta guide" to see if some good beginner oriented videos have been made since I last checked.
The game's not shallow, you're just unaware of how deep the combat system goes. It's one of the most intricate and layered systems in the history of the genre.
I invite you to browse these channels to see what expert gameplay looks like:
So here are a few tips I've compiled from a couple of nights spent making every possible mistake on the road to Pure Platinuming this game on Hard. These strats are by no means pro (notice I'm not doing it on Infinite Climax :P), but hopefully they'll help avoid some frustration:
1. Use a guide. This game likes to hide Verses and Alf/Muspelheims away from you, and to Pure Platinum a level you need to Pure Platinum every Verse in it. Miss so much as one and all your work is for naught. I know some people derive pleasure from finding these things themselves, and I wish you dudes the best of luck, but it's your funeral when you screw it up. This is a good written Bayo 2 guide from GameFAQs with every Verse clearly marked in order, and there are no end of Youtube guides out there.
2. Back up your save every chance you get. You can't manually save in a mission, but the game Autosaves frequently, and this can screw you over pretty badly. Imagine you think you've just Pure Platinum'd a Verse, but the game Autosaves before the ranking message comes up, and it turns out you only got a Gold for time. If you haven't backed up your save, say goodbye to your whole Chapter, baby. So, to avoid this heartache, each and every time you see the 'SAVING' icon come up at the bottom right of the screen, back out to the title menu and Copy your save file (Y button) to one of the other slots. If you're as paranoid as I am, you'll want to copy it to both other save slots; can't be too careful, right? Now if you accidentally get a shameful regular Platinum and the game saves before you can react, you'll always be able to go back to your last checkpoint.
3. No, seriously, every chance you get. I know it seems excessive, and maybe even like cheating, but it's going to save a lot of heartache. Overconfidence is the leading cause of taking a hit from an easy attack like a big dumb idiot (at least in my case). Backing up your save and getting back into the game is only maybe a thirty second round trip with these hot new Switch version load times; just be glad you aren't doing it on the Wii U.
4. Pulley's Butterfly can be a lifesaver. It's an Accessory (100,000 Halos in Rodin's Shop, IIRC) that lets you exchange four Magic Gauge orbs to summon a small posse of Butterflies who'll take a hit for you if you mistime a dodge or parry. It's like a safety net, and it can be a huge weight off your mind in longer Verses or bossfights.
5. The first Verse of the Prologue has a really really, abnormally high Combo point requirement. It's also likely the first Verse you'll try when you start this whole undertaking, so don't get discouraged right off the bat. You might want to leave the Prologue for later in your run, once you've got some Pure Platinum practice under your belt. Hot tip: don't use horizontal Wicked Weaves, because you'll knock the Angels off the plane and one-hit kill them, missing your chance to clobber those Combo points out of them.
6. Nothing feels better than seeing a results screen full of Pure Platinums at the end. Enjoy it. Take a screenshot. Brag to Era about what a huge badass you are. You've earnt it. You've done Kamiya proud.
Kamiya would probably think you're a huge scrub if he found out about you backing up your save file all the time, so don't mention that part :P
So, I'm playing Bayonetta 2 on Infinite Climax difficulty, and dear god is it terrible! This is so tedious!
Enemies take forever to die, no matter how good you are. No, I do not want to spend five to ten minutes wailing on the same single monster over-and-over again. This gets boring extremely quickly. Add to that, all the enemies are either ghosting through my attacks are stopping me with the Moon of Mahaa-Kala, er I mean counters. Witch time is to short to do a proper combo, they break out of combos once witch time is over, and even if I Dodge Offset into a wicked weave, they sometimes stick manage to avoid it because witch time is too short! And some enemies are unsafe to attack even in with time. I.E. Sloths. The combat system is actually broken on Infinite-Climax. What exactly is it they want you to do? At this point, I'm just downing items like there's no tomorrow so I can finish it and get my unlockables. I'm on Alrune, and so help me god if she doesn't stop blocking or ghosting....
Infinite-Climax on Bayonetta 1, while arguably harder was not this frustrating! Or boring.
On a side note, anyone else have issues finding the Journal entry in
The Ark Level?
I found every other collectable on my own, and I even figured out which level it was in, but
Bayonetta wouldn't connect with the rubble whenever I tried to destroy it. You have apparently have to be in just the right positive to break it. I wasted so much time of my life looking for this thing and eventually had to consult a guide. The Ark is also a terrible level!
I finished Bayonetta for the first time. Overall I enjoyed it. The game wasn't easy, but thanks to an abundance of checkpoints I could power through. I probably used the same 3-5 combos over and over, and still felt like I was mashing half the time (mostly at bosses), but when it worked the flow of the game felt great. I'm not so sure about everything that went around the core gameplay. (The jumping near the end of the game infuriated me because it seemed to not work half the time.)
On to Bayonetta 2. I want to spend more time early on getting the combat down, including trying to get this dodge offset mechanic to consistently work for me.
Lots of people already gave good tips, but here's a few more:
Be careful of knocking enemies off the jet or grounding them inside it. It'll insta-kill them.
When there are no enemies on screen, hold down the Taunt button! This will keep your combo from dropping. As soon as there are enemies on screen, shoot them to reset the timer.
Use a high damage weapon (like the Hammer or the Scythe).
Equip Gaze of Despair to enrage enemies, giving you 1.5x as many points!
The prologue definitely has an abnormally high combo requirement.
Random Rodin verse card during Tag Climax. Lord Rodin have mercy on us! ;_;
Edit: what the hell. I was doing a normal verse card and out of nowhere the Masked Lyman appeared in it fighting along the enemies killing us since I figured neither of us expected it. Does this sort of invasion happen often?
So, I'm playing Bayonetta 2 on Infinite Climax difficulty, and dear god is it terrible! This is so tedious!
Enemies take forever to die, no matter how good you are. No, I do not want to spend five to ten minutes wailing on the same single monster over-and-over again. This gets boring extremely quickly. Add to that, all the enemies are either ghosting through my attacks are stopping me with the Moon of Mahaa-Kala, er I mean counters. Witch time is to short to do a proper combo, they break out of combos once witch time is over, and even if I Dodge Offset into a wicked weave, they sometimes stick manage to avoid it because witch time is too short! And some enemies are unsafe to attack even in with time. I.E. Sloths. The combat system is actually broken on Infinite-Climax. What exactly is it they want you to do? At this point, I'm just downing items like there's no tomorrow so I can finish it and get my unlockables. I'm on Alrune, and so help me god if she doesn't stop blocking or ghosting....
Infinite-Climax on Bayonetta 1, while arguably harder was not this frustrating! Or boring.
Infinite Climax really puts Bayo 2's combat shortcomings into clear focus. I think Bayonetta 1 is, for the most part, at its best on NSIC, and indeed must have been designed from the ground up knowing that its hardest difficulty would remove Witch Time. You'd never get through Infinite Climax without Witch Time in Bayo 2, though, thanks to the awful input-reading instant dodge ability so many enemies have that makes them literally unhittable at normal speed. The Lumen Sage, Baldur, Aesir, Loptr, Alraune and Sloth will all just casually phase through any normal attack, and thus all feel like the same exact fight in slightly different flavours on Infinite Climax; you sit back and wait for an opportunity to get your Witch Time activation, you get in as much punishment as you can manage before it runs out, and then you repeat. And that Witch Time window is so short that you often only get one hit in before it's over. Like you say, it can be simply tedious.
It's bad. I beat it yesterday and I don't plan on touching Infinite Climax again (bear in mind that you don't actually unlock anything but an in-game achievement for beating IC, by the way). I quite enjoy fighting most regular enemies on Infinite Climax, but the input-reading enemies are so bad that it ruins the whole thing. Bayo 2 is at its best on Hard, in my opinion. Auto-dodging enemies is something I really, really hope Platinum fixes for Bayo 3.
Honestly pretty proud of my infinte climax score. I got all golds and plats outside of chapters 10 and 12, which are absolutely horrendous. Of course I abused the item system (probably used about 20 yellow lollipops in the final Aesir battle) but I think this is a pretty respectable score card.
Her "no Witch time" thing gives me trouble on stuff like Masked Lumen, but I was trying to improve my trophies on normal and went back to a chapter where I got a silver as Bayo, played it as Jeanne, got a Platinum and then realized I had it on hard the whole time lol
Unlocked Rodin in Tag Climax, his character feels rather cheap. He can do all those amazing moves as a enemy, yet you can do absolutely non of them when you control him :/
for chapters XIII-XV you're playing through the Witch Hunts that were started by balder and ended up with the death of all of the Witches except Bayo and Jeanne right? If so, this means that Balder should already be corrupted by Loptr, because that's what causes him to start the hunts?