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coffee_man

Member
Oct 28, 2017
22
I finally got around to playing this game! I loved Gravity Rush Remastered - I even went out of my way to do all of the challenges and optional content, and achieved one of my few platinum trophies. I couldn't get enough of it, so I was thrilled when they announced GR2.

Anyway, sadly, I have almost nothing positive to say about the sequel. It felt like it was four times the size, with a quarter of the content. Dull enemy design, few boss encounters, terrible quest design (including the main story), hours and hours of travelling from place to place, and the only challenge came from the parts where the game took Kat's powers away for arbitrary reasons (it felt like this happened a LOT). The stealth parts in particular were super frustrating. On top of that, for some reason, despite having no issues with the first game, I found myself fighting the camera an awful lot.

The sequel definitely has some of the charm of the first game, and the music is great. The story was ok - the ending was pretty good. I just wish I'd enjoyed the game more! Despite thinking the game has some really fundamental problems, I still feel like I'm missing something - I enjoyed the first one so much, and on the surface, this is more of the same. But I just... don't like it. I've tried going back for some of the challenges, but after 10 minutes, I sigh and switch it off.

Is the Raven DLC significantly different?
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
Is the Raven DLC significantly different?

Different? Yes but perhaps not necessarily for the better. It was nice fleshing out Raven's story but some of the puzzle bits over stayed its welcome a bit for me. Seemed to follow on with GR2's pacing problems.

I do think the first game had better challenges and the game itself felt tighter. This one felt like the scope got a little bit out of hand and they tried to squeeze too much into it. The pacing was also horrible but overall I love the game. I never had trouble with the controls outside of a few parts with Jupiter and narrow spaces. Combat was never the series' strong point but I definitely enjoy it more in GR2 if only because it gives you more options.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
I'm definitely feeling that complaint about poor enemy and quest design, way too many follow and stealth sections early on, and not much enemy variety or boss encounters. Flying through Jirga Lhao is gorgeous though, exactly what I imagined for this series after Vita, and after being bogged down with mediocre side quests, getting to a new rift plane and unlocking lunar mode has made the game fun again.

Story is a bit of a rehash so far, but it's early days.
 

Thirty7ven

Banned
Jan 18, 2018
527
This game looks incredible at times. I didn't play the first so I don't know how it can evolve, but, I feel like I have been playing a tutorial for over 2 hours now. Does it pick up?
 

Electro

Banned
Oct 25, 2017
5,899
Vienna
Finished it yesterday and yeah that was a very beautiful game !

Some boss fights are not so good imo and for two side missions I was too bad.
The third race against the bird and the one where you must load the furniture in 3 minutes.

Did not try the challenge missions because I hate time limits and that could end bad for my DS4 ;)

But all in all it was a very lovely experience and now I start with the Raven DLC :)
 

Skeeter49

I wish Jim Ryan would eat me
Member
Oct 25, 2017
17,295
The biggest issue with stealth is auto fail.

Auto fail is dumb in any game. If I fail, let it be due to running out of health.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
Must have missed the community skyboat 'cause of all the challenges and photos I uploaded last night, only one has received feedback and it was the gimmie challenge I threw up when I was still finding my feet. Token grind is gonna be real.
 

kliklik

Member
Oct 26, 2017
330
Must have missed the community skyboat 'cause of all the challenges and photos I uploaded last night, only one has received feedback and it was the gimmie challenge I threw up when I was still finding my feet. Token grind is gonna be real.
I got 6000 tokens easily from doing treasure hunts, but I gave up on the gem grind when I realised that 60,000 was for one trophy and the trophy for upgrading all powers would require much much more (like 27,000+ more iirc).
 

Lotus

One Winged Slayer
Member
Oct 25, 2017
105,633
The biggest issue with stealth is auto fail.

Auto fail is dumb in any game. If I fail, let it be due to running out of health.

I said it before, but it should be like Uncharted 4, where you have the option to be stealthy, but if that fails, you just go ham with your gravity powers.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
I think the stealth sections could have just been fewer altogether. If I have to avoid a security drone and it spots me, let me kite it out of position and lose the tail shfting, rather than insta fail.

Beat the first couple of rift bosses, turns out stasis throw is OP af in most situations.
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
Alternatively having some indication of what is safe or not safe to walk past would be nice. Spot lights or any sort of visual or audio cue to warn us before it instantly resets it.

The best stealth mission is the one that involves pointing upwards because it isn't really stealth.
 
Oct 30, 2017
943
I finally fired this up the other day, am probably 90 min in. Just got the camera. I'd like to get the dusty tokens and try for all the costumes, not sure if that opened up yet. I don't have PS+ but I read that you don't need it for the dusty token challenges
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,493
Must have missed the community skyboat 'cause of all the challenges and photos I uploaded last night, only one has received feedback and it was the gimmie challenge I threw up when I was still finding my feet. Token grind is gonna be real.

Don't worry about that too much. Just do what you're given each day and remember to send challenges every single time (even if you did kinda poorly), and you should be fine.

It helped that I played gradually enough (~2 weeks?) that the daily stuff really added up, but I never at all had to grind beyond trying to do all that stuff each day. I had more than 6k by the time I was done the game. And once you beat (most of) the story they're nice and you actually get more per day it'll be easier to mop things up then.

And if a treasure hint is bad, try not to spend too much time on it. Quit the mission and restart it; you might get a better starting location that's close enough to get the beeps immediately. Worst case just drop it for good.

I got 6000 tokens easily from doing treasure hunts, but I gave up on the gem grind when I realised that 60,000 was for one trophy and the trophy for upgrading all powers would require much much more (like 27,000+ more iirc).

The grinding is tedious and the gem sound is stuck in my head forever now, but it also took me only like 3 hours to get to 87k despite starting at like... 35-40k, I think? It's fairly fast.

I platted the original Nier a few months back so this was absolutely nothing in comparison.
 

kliklik

Member
Oct 26, 2017
330
[QUOTE="deepFlaw, post: 4228669, member: 520"
The grinding is tedious and the gem sound is stuck in my head forever now, but it also took me only like 3 hours to get to 87k despite starting at like... 35-40k, I think? It's fairly fast.

I platted the original Nier a few months back so this was absolutely nothing in comparison.[/QUOTE]

I don't doubt I could get it done in a few hours, but it was going so slow and I was so bored, and I started wondering, why am I doing this? It's not fun. And there are so many other games to play. I've been trying to stop playing games past the point of enjoyment for trophies lately. It's really hard to learn to let go of games when you're no longer enjoying them because of the gamer compulsion to collect.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
Don't worry about that too much. Just do what you're given each day and remember to send challenges every single time (even if you did kinda poorly), and you should be fine.

It helped that I played gradually enough (~2 weeks?) that the daily stuff really added up, but I never at all had to grind beyond trying to do all that stuff each day. I had more than 6k by the time I was done the game. And once you beat (most of) the story they're nice and you actually get more per day it'll be easier to mop things up then.

And if a treasure hint is bad, try not to spend too much time on it. Quit the mission and restart it; you might get a better starting location that's close enough to get the beeps immediately. Worst case just drop it for good.
Yeah the treasure hunts seem to be my main source of tokens, getting 4 or 5 a day. Some of the photos people take are awful though, especially the big high rise city map. Give me a chance fam, we're all friends here.

Challenges seem to go; upload your own, only the bad ones get attempted and beaten. You're sent a challenge; it's a worldie score, lol.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,493
The grinding is tedious and the gem sound is stuck in my head forever now, but it also took me only like 3 hours to get to 87k despite starting at like... 35-40k, I think? It's fairly fast.

I platted the original Nier a few months back so this was absolutely nothing in comparison.

I don't doubt I could get it done in a few hours, but it was going so slow and I was so bored, and I started wondering, why am I doing this? It's not fun. And there are so many other games to play. I've been trying to stop playing games past the point of enjoyment for trophies lately. It's really hard to learn to let go of games when you're no longer enjoying them because of the gamer compulsion to collect.

I've sorta fallen into it more lately, though generally it's VNs and such when it's pretty easy and I already know I want to see everything. Nier was probably a too much of an extra undertaking to treat as a reasonable thing to have done, but I'm only doing this when I really love a game and upgrading all those weapons felt like a weird expression of that.

It's definitely leaning too far into my own compulsive tendencies - I'd put it directly under wanting to check off lists than indirectly through collection - but if something's too hard/ridiculous/requires replaying on another difficulty (which I will absolutely never do unless there's somehow a big story change) I'm good at just shrugging and moving on.

...I should also say anytime I'm doing something like this, I'm absolutely also listening to a podcast. So if anything I'm just enjoying that while also getting the satisfaction of checking things off, and all.

EDIT:
Yeah the treasure hunts seem to be my main source of tokens, getting 4 or 5 a day. Some of the photos people take are awful though, especially the big high rise city map. Give me a chance fam, we're all friends here.

Challenges seem to go; upload your own, only the bad ones get attempted and beaten. You're sent a challenge; it's a worldie score, lol.

I've gotten legit angry at some people, hah. There's the ones where someone clearly misunderstood the point, which I at least can avoid, and then there's the ones who somehow managed to avoid including absolutely any landmarks at all, or completely obscuring the depth so it looks like the chest is right in front of something when it's not, etc. and those can waste a huge amount of time before you realize what's up. The worst are the ones I eventually find and realize that if they turned the shot around 180 degrees you'd clearly be able to identify the location based on it being at an edge, and so on.

And you'd be surprised about how challenges can go! I've definitely beaten ones sent to me and had a decent number of people lose to mine, and I'm nothing special, though I did end up getting gold on them all for the trophy and such.

Keep in mind that you're still in the early game, aren't you? A decent to large percentage of people playing the challenges you have access to have advantages you don't have yet, particularly when it comes to combat and movement speed; once you can do more + have the ability to do even better you'll start seeing people losing.
 
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empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
Yeah I'm exaggerating a bit tbh, just salty cause I posted a few great scores and nobody attempted them haha. Got gold on 10 out of 12 or something rn so it's going alright.

Aware I'm complaining a lot in here so disclaimer I'm enjoying this game a lot, but holy fuckin shit was the introduction to jupiter style level hot garbage, I think that's the first time a section of this series has been straight up Bad. Camera rip.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,493
Yeah I'm exaggerating a bit tbh, just salty cause I posted a few great scores and nobody attempted them haha. Got gold on 10 out of 12 or something rn so it's going alright.

Aware I'm complaining a lot in here so disclaimer I'm enjoying this game a lot, but holy fuckin shit was the introduction to jupiter style level hot garbage, I think that's the first time a section of this series has been straight up Bad. Camera rip.

Oh, you're kinda further in than I expected then.

And yeah, that section is outright terrible, to the point I'm surprised someone could look at it and think it was acceptable and not worth opening up the level a bit.
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
Oh, you're kinda further in than I expected then.

And yeah, that section is outright terrible, to the point I'm surprised someone could look at it and think it was acceptable and not worth opening up the level a bit.

Feels like it was ok'd then Jupiter's speed was further increased and the level ended up broken. That's how I worked it logically. It was so unwieldy in that tight space.
 
Oct 30, 2017
943
I played my first stealth mission last night, it was a side mission, Shadow something, but there was a reporter that needed me to take pictures of a shady deal. Yikes that was hard. Sneaking around the ground troops isn't a problem but those flying guys can see out of the back of their head. It took me a few tried just to learn that those guys have crazy vision cones or radius I should say. I ended up getting it after 10 or so tries but damn, I am not looking forward to any more stealth in this game

Up to 600 Dusty tokens just doing the Treasure Hunts, which I thoroughly enjoy. I only got 1 where the picture was bad but the rest have all been great. I had to quit that bad one and it still irks me.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,493
I played my first stealth mission last night, it was a side mission, Shadow something, but there was a reporter that needed me to take pictures of a shady deal. Yikes that was hard. Sneaking around the ground troops isn't a problem but those flying guys can see out of the back of their head. It took me a few tried just to learn that those guys have crazy vision cones or radius I should say. I ended up getting it after 10 or so tries but damn, I am not looking forward to any more stealth in this game

Up to 600 Dusty tokens just doing the Treasure Hunts, which I thoroughly enjoy. I only got 1 where the picture was bad but the rest have all been great. I had to quit that bad one and it still irks me.

The stealth quests can be frustrating but I feel like it's mostly an issue of the paths the game actually wants you to take through each not being particularly clear. I felt like once I figured out either that or how to cheese it, things went fine, but it's definitely annoying because you can easily feel like it's impossible to do what it wants.

Also- like I said previously, if you have to quit a treasure it might be worth going back in at least once; sometimes you'll get placed very close to the treasure and can work it out yourself from the beeping.
 

FRANKEINSTEIN

Member
Oct 27, 2017
4,141
AZ
Got 6000 Dusty Tokens!

tumblr_p0d6fz8K2n1s6ub5do1_400.gif
 
Oct 30, 2017
943
Up to 1000 Dusty Tokens now, I feel like I'll get to 5k without trying too hard at my regular pace. I really love doing the treasure hunts, I would actualy play a whole game just based around that alone. It's basically geocaching which I used to do irl. I got a repeat on the chest location, 2 different users, pictures, and days, but when I saw it the 2nd time I remembered where it was. I guess there's a limited rotation on where they appear? I wish they let the user place the chest, it would just like geocaching then but I'm sure people would abuse it

Deepflaw, thanks for the tip, I didn't know it would spawn you close to the chest, I'll try that if I need to, hopefully not
 

Normal

Member
Oct 26, 2017
6,296
Hmm I just recently started playing this and got to the part where they introduce the city underneath, and this game sure loves giving a much of side quests. Some of the quests don't even mark the characters for you on the map, so I think I'll end up just skipping them and just focus on the main story. I don't think I'll miss anything though since a majority of the side quest that I did so far just seemed liked filler doing random stuff for people. And I don't even think you get gems for completing the missions. :|
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
Hmm I just recently started playing this and got to the part where they introduce the city underneath, and this game sure loves giving a much of side quests. Some of the quests don't even mark the characters for you on the map, so I think I'll end up just skipping them and just focus on the main story. I don't think I'll miss anything though since a majority of the side quest that I did so far just seemed liked filler doing random stuff for people. And I don't even think you get gems for completing the missions. :|

The side quests are optional. Some of them are down right awful and adds a lot to the pacing problem the game has. Some of them are required to unlock later side quests I guess and can unlock some costumes perhaps.
The story in them isn't anything grand, instead it is just to characterize Kat and ground her in the world more. The game really emphasises that Kat is is just trying her best to help people out no matter who they are.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
3 times now I've been sent a sliding race 2 challenge that's like 19 seconds, when gold is 50. I can get 33 with jupiter but what fresh bs is this?

And miss me with your behind the scenes challenges, worse than black eagle.

Choe!
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
3 times now I've been sent a sliding race 2 challenge that's like 19 seconds, when gold is 50. I can get 33 with jupiter but what fresh bs is this?

And miss me with your behind the scenes challenges, worse than black eagle.

Choe!
ar03YHQ.jpg

Wow. that sounds crazy. I do know that there are some acceleration talismans that can increase slide speed in x styles. Perhaps they stacked those and went at the challenges.
Good job on the 33 seconds, I remember hitting mid 40s myself.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
Oh do they actually stack? I added one for jupiter style but it didn't seem to make much difference.

Reached chapter 20 last night, honestly my main take away from this so far is that of frustration. For all the joy you can get out of traversal there's more than enough repetition/ forcing you to use certain styles in the worst scenarios/ robbing you of your abilities to expose the trash platforming/ follow and stealth/ boring af side content to work against it (god damn if everything isn't do this 3 times). I find it odd that they left the odd washout colours in Hekseville too, thought that was mainly a hardware limitation on the Vita. Despite that though I am glad 20 wasn't the end, story got a bit ridiculous and then all the shoehorning in the credits left me disappointed, but I'm still interested in how it pans out. Having Jirga Lhao back is nice too.

I don't personally think this is an improvement over the first game. Kat deserves better, she's such a good character.
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
I don't personally think this is an improvement over the first game. Kat deserves better, she's such a good character.
That's a shame. I agree I think the game could be better but I feel it is definitely an improvement on the first in many ways. To me, my enjoyment of the game far out weighed the negative aspects though it was certainly hard to see this coming from the first few hours I was playing.

Perhaps my enjoyment of the first game is a little less since I only played the original vita version and not remastered.
 
OP
OP

Deleted member 5086

User requested account closure
Banned
Oct 25, 2017
4,571
I kind of want to check out the Vita version. I only played Remastered, but I suspect it would feel like a big step back.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
I'm not sure how well it would hold up coming from 2 and remastered, the controls especially for gravity slide were pretty bad, and the game looks so much better on PS4 (I've not played remastered, though).
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
That's a shame. I agree I think the game could be better but I feel it is definitely an improvement on the first in many ways. To me, my enjoyment of the game far out weighed the negative aspects though it was certainly hard to see this coming from the first few hours I was playing.

Perhaps my enjoyment of the first game is a little less since I only played the original vita version and not remastered.
It's definitely improved in some areas, Vita rush was far from flawless, but I think the first game had more charm, and the character motivations made more sense which made for a better story. A lot of 2 is Kat repeatedly taking shit and then just nice-ing it out, she doesn't really grow at all as a character, which lends to it falling a bit flat for me, since the story doesn't offer much. It had some fun moments, but a lot of the gameplay decisions constantly made it a chore, especially in combat, you're not often given free reign to just revel in your abilities.
 
OP
OP

Deleted member 5086

User requested account closure
Banned
Oct 25, 2017
4,571
I'm not sure how well it would hold up coming from 2 and remastered, the controls especially for gravity slide were pretty bad, and the game looks so much better on PS4 (I've not played remastered, though).

Yeah, it would definitely be less refined. I could see myself picking it up if it's on sale for cheap, though. For the novelty of playing it on a handheld and seeing how the franchise originally started out, if nothing else.
 

Snormy

I'll think about it
On Break
Oct 25, 2017
5,108
Morizora's Forest
It's definitely improved in some areas, Vita rush was far from flawless, but I think the first game had more charm, and the character motivations made more sense which made for a better story. A lot of 2 is Kat repeatedly taking shit and then just nice-ing it out, she doesn't really grow at all as a character, which lends to it falling a bit flat for me, since the story doesn't offer much. It had some fun moments, but a lot of the gameplay decisions constantly made it a chore, especially in combat, you're not often given free reign to just revel in your abilities.

Perhaps you finish off the story then.

To me, GR was about a girl who had no memories finding an identity for herself. Finding friends and just discovering who she wants to be, what she is capable of and how she fits into the world.
GR2, Kat has a personality already. She stays true to it, optimistic and hoping to bring the best out of people even when she gets a lot of abuse and used regularly she doesn't give up. The story explores how she fits herself into the World of other people. And of course the final segments
explores Kat's past, her true identity, responsibilities and the reason behind a lot of the events in both games.
The first game had heaps of characters that left loose ends and uncertain motivations, particularly characters like Bit, sure they help sometimes but they never truly give direct answers or help either which irritated me and made me feel it was written somewhat poorly or at least annoyingly just to be a bit mysterious. The ending fits it together quite well for the most part.

Combat wise I feel they are about equal. Combat in GR was new and fresh. Every enemy was a first time and only needing to consider strategy for a single shift style certainly seemed to keep things balanced. GR2's enemies left a lot to be desired in terms of variety and sometimes it felt like I was switching styles to try different attacks and strategies until I found the right one that sticks, still I welcomed to variation and felt that outside of a few instances the controls were a lot better.

Ultimately combat is not the draw of the games for me, I loved the exploration and Gravity Rush 2 felt a lot better in this regard with how open the new city is as well as the shifting options unlocked later. The camera and treasure hunts are great additions that I welcome as well.
 

empty feat

Member
Oct 29, 2017
1,947
Yorkshire, UK
I guess I'm probably doing the story a disservice judging it too harshly before I complete ch21, that sounds very promising.

If I get chance I'll dive into that tomorrow.
 

R_thanatos

Member
Oct 27, 2017
1,491
I'm not sure how well it would hold up coming from 2 and remastered, the controls especially for gravity slide were pretty bad, and the game looks so much better on PS4 (I've not played remastered, though).
I will confirm that indeed the controls for the gravity slides are quite annoying/bad on vita and it's the reason why i never could plat the game.
The control on remastered are just so much better.
 
Oct 30, 2017
943
3800 Dusty Tokens and 51% through the campaign per the statistics page, I'll be fine. I'm going to go all the way for the 6000 token talisman too. I've got a lot to say:

I'm finally in Hekseville and man, being there made me realize that I just don't like the new city, Le Helvina, Colmosa. and Elgado. A large part of it is the music, Plejeune is so damn rockin.

I'm playing 60% of the time on Vita Remote Play. It's good but L2 for Slide and R2 for dodge are on the top corners of the touchscreen, which means your thumbs are no longer on the analog sticks. I'm playing on normal and can get away with no dodging but no slide really sucks this way. I did 1 time do it with both hands, right index on the touchscreen and left thumb on the stick, but wow was that shitty because then I couldn't jump. I even have the trigger grip to make a faux L2 and R2 when they're assigned to the back touchpad but that's not how remote play was assigned for this game, bah. I really wish the Vita buttons were 1:1 with a dualshock, then every game would be remote playable without any annoyances

I'm doing all side quests but almost no challenges. This started off because of my above remote play complaint but now I'm not even doing them when playing on the PS4 proper. I just don't care to do them. I do enjoy sliding challenges but it feels like a waste of time even for the gems. That said, my skills are so low since I'm hardly leveling them up. I'm fine though, not having trouble with anything

I get on average 4 Treasure Hunts a day and have completed every one except for 1 bad photo from my first day. For the 3 or so challenges I actually did I still send a challenge to a random person anyway since you still get 5 Dusty Tokens for a loss. I did hit gold on one and my challenge beat a few people for... I think it was 150 or 180, can't remember.

The Treasure Hunts are the best, it saddens me that this is 1 of the main things going away when the servers are shut down. Like I said before, it is basically geocaching. I would pay full price for a video game based solely around the Treasure Hunts of Gravity Rush 2.

What does that 6000 Dusty Token Talisman do? It's called Unlimited Potential or something like that, is it unlimited Gravity Gauge or SP?
 

FRANKEINSTEIN

Member
Oct 27, 2017
4,141
AZ
So I'm an idiot. I thought I had beat Gravity Rush 2 back when it came out and thought how dumb the devs were to end on a cliffhanger when there was little chance of a 3rd GR happening. I saw end credits. Like another 5 or 6 chapters were left. So I plat'd it now, saw the real ending and got >6000 Dusty Tokens. I'll do the Raven DLC next. Prefer GR1 because damn did I hate the stealth missions. Other than those, great game that deserved more sales.
 

deepFlaw

Knights of Favonius World Tour '21
Member
Oct 25, 2017
23,493
Slowly played through the Raven DLC this week. On the final episode now and I have to redo a couple things for trophies, likely tomorrow.

It's not bad, but oh boy, does Raven ever play way worse than any of the other styles. Her air kick sucks for anything other than the boss fights and makes the camera extra nauseating at times when you try to fight normal enemies with it. Just flying/sliding isn't much better; everything feels kinda off, particularly since I'm used to being able to gain more control through switching styles.