One of these aged well while the other did not. It's that simple.
The games people are trying to emulate with both these styles were a product of platform limitations of the era. Games can imitate pixel art from SNES games and achieve beautiful and expressive results. The same cannot be said for people trying to emulate the limitations of, say, PSX hardware. Well, the latter isn't entirely true, but if you try to emulate that, your game just looks like low-res butt fruit because polygonal models are the default in this era so your work looks elementary in comparison.
SNES sprite art still looks good today. PS1 low-poly doesn't. Plus emulating it means forcing shimmering textures and dancing vertices which really adds to the annoyance of it.
And lastly, the main reason indie devs use pixel art is because it's fast and cheap to make. These are 1-3 man teams usually. Low poly art, including rigging, texturing, lighting, etc. is all way more time-consuming.
Everything I was going to say.SNES sprite art still looks good today. PS1 low-poly doesn't. Plus emulating it means forcing shimmering textures and dancing vertices which really adds to the annoyance of it.
And lastly, the main reason indie devs use pixel art is because it's fast and cheap to make. These are 1-3 man teams usually. Low poly art, including rigging, texturing, lighting, etc. is all way more time-consuming.
This is something I asked a million times.
Please, stop making 2D pixel art games. All the indie studios should be making original 3D games like during the PSX era
There's a Dr. Slump game? What's it like? is it any good?I think it depends on the game. Some early 3D really does look awful. But I still feel that others hold up rather well. These are a few good examples of what I feel still holds up well
Dr. Slump
This is something I asked a million times.
Please, stop making 2D pixel art games. All the indie studios should be making original 3D games like during the PSX era
They've got to correctly emulate the texture warping from PS1 era.
I still think MGS1 is the best looking in the series. They didn't opt for realism there, but embraced the artwork of Yoji Shinkawa.
I really dig how the style enhances the vibe here. I'll be checking this one out in the future.There's some being made. One I relatively enjoyed from a few months ago was the indie horror title, "Helltown":
Helltown on Steam
I liked it personally.
Just looked at the official website, this one looks rad. Thanks for bringing it to my attention.
Why the hell do people still insist it's a stylistic choice based on nostalgia and not one about budget and ease.
People can't be this dumb. It has to be a meme.
No thanks, Sega Model 1 and Model 2 games would be bettern source of inspiration for graphics.