I think some people confuse the lack of gouraud shading (i.e flat shading) with low poly.
I think some people confuse the lack of gouraud shading (i.e flat shading) with low poly.
No, my first console was PS1 and I can't stand that style. I tend to dislike most retro style, like SNES games for exampleOpinions and everything, but I'm guessing most of the people craving that look grew up with a Playstation as their first video game system and are blinded by nostalgia.
I'm not sure what you could possibly call that art-style other than "low-poly". It's supposed to look like very few polygons (relative to other games) are used in the environment, hence all the jagged edges.
This is what a cutting-edge futuristic racer looks like on the PS1.I'm not sure what you could possibly call that art-style other than "low-poly". It's supposed to look like very few polygons (relative to other games) are used in the environment, hence all the jagged edges.
As people have already mentioned, I think retaining the general limitations of lower polygon count and lower resolution unfiltered textures but enhancing the visuals with something closer to a "beefed up" PS1 is what most people are talking about here and would like to see more of.
Which is basically something like NDS level graphics rendered in a much higher resolution (shamelessly posting Krammy's wonderful gifs):
The Wizard of Oz: Beyond the Yellow Brick Road
Solatorobo: Red the Hunter
Phantasy Star 0
Golden Sun: Dark Dawn
Nanostray 2
Avalon Code
^ this looks amazing
I came in this thread to say because it doesn't look appealing anymore but... you've got my attentionThere's some being made. One I relatively enjoyed from a few months ago was the indie horror title, "Helltown":
Helltown on Steam
I liked it personally.
As of right now, yes.
Exactly and boy these games looks so good. DS was a gold mine.
Man that's so charming and just gorgeous to look at. Thanks for posting this.
As people have already mentioned, I think retaining the general limitations of lower polygon count and lower resolution unfiltered textures but enhancing the visuals with something closer to a "beefed up" PS1 is what most people are talking about here and would like to see more of.
Which is basically something like NDS level graphics rendered in a much higher resolution (shamelessly posting Krammy's wonderful gifs):
The Wizard of Oz: Beyond the Yellow Brick Road
Solatorobo: Red the Hunter
Phantasy Star 0
Golden Sun: Dark Dawn
Nanostray 2
Avalon Code
"low poly" is basically a part of an art style at this point. Surprised so many people here find it universally ugly.
I'm sure some of the appeal is just ironic retro love but it's still nice in many cases.
Honestly, a lot of this is IMO due to artists familiarity with 3D and how better today's tools are. Which is exactly why I'd love to see more people doing it.Exactly and boy these games looks so good. DS was a gold mine.
This too. And not only in Survival Horror but in JRPG too. Loved the scenarios on Square games.I would really love a boom of pre-rendered background RPG/survival horror games.
With or without low-poly PS1 models.
Most of it looks AMAZING. PLEASE edit the post with the games names! :DI'm actually fine with it. At least we're getting PS2-esque games coming out from indies and small devs, which is a better scenario.
Done. Some of them are already out or in early access.Most of it looks AMAZING. PLEASE edit the post with the games names! :D
Why would you spend your time and money to create games that look bad?
I guess you should go tell 34BT that the game they've been selling as low-poly isn't actually low poly then.Low Poly /=/ Flat Shading
That iceberg scene would be like 5 fps on the N64/PS1 so I wouldn't consider it low poly.
They've also been selling it as "4k" soooooI guess you should go tell 34BT that the game they've been selling as low-poly isn't actually low poly then.
It's almost as if the word is the term is being thrown around willy nilly just like in this thread?I guess you should go tell 34BT that the game they've been selling as low-poly isn't actually low poly then.
Sure looks 4K to meThey've also been selling it as "4k" sooooo
please don't sue me
Yeah, this is right on the money for what I'm looking for. These nail that particular aesthetic.As people have already mentioned, I think retaining the general limitations of lower polygon count and lower resolution unfiltered textures but enhancing the visuals with something closer to a "beefed up" PS1 is what most people are talking about here and would like to see more of.
Which is basically something like NDS level graphics rendered in a much higher resolution (shamelessly posting Krammy's wonderful gifs):
The Wizard of Oz: Beyond the Yellow Brick Road
Solatorobo: Red the Hunter
Phantasy Star 0
Golden Sun: Dark Dawn
Nanostray 2
Avalon Code
Oh FUCK, how could this topic go on without mentioning DUSK? That game is flipping awesome.
DUSK on Steam
This game is legitimately amazing.