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NoName999

One Winged Slayer
Banned
Oct 29, 2017
5,906
I'm hella late on the recent go around of Xenoblade Chronicles 2, but I agree with that they really dropped the ball when two characters mentioned that female Blades are basically being sold as sex slaves.

We couldn't have a sidequest on that? It's not like it would have be uninteresting plot. A rape victim who's basically spiritually bonded to her rapist? Does the Blade kill their abusive driver, thus cutting their own life short? Exposing the seediest part of the world of Alrest.

But alas, Monolith decided that Tora's maid fetish was much more important. And knowing that they're trying to get the otaku money, they probably felt that would have hit too close to home with the target audience :/

It's unfortunate that people think sales = it's okay to do certain things.

I feel this forum's community has a good understanding of racism for the most part, but when it comes to female representation I feel the community here is about on par with any other gaming website and that saddens me.

Trust me, it doesn't have a good understanding of it.
 
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Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
And look, Nintendo released their FY reports and their games with almost zero objectification sold more like every shitty objectification focused game mentioned on this thread COMBINED

These games are also already established franchises with huge appeal in their market with one of them being a hit in it's first try. It's not really comparable with Xenoblade 2 which only did 1 million in it's third try.
 
Dec 24, 2017
131
Michigan
I was reading about the new God of War the other day, and I can't help but wonder what that finished product is gonna be like. Kratos looks less silly. His son looks pretty rad. But then I also remembered the original series had Kratos banging ladies as a mini game. I really hope the game's story isn't "How Kratos learned to stop being an abusive Father and treat his child like a human being."
 

PtM

Banned
Dec 7, 2017
3,582
I was reading about the new God of War the other day, and I can't help but wonder what that finished product is gonna be like. Kratos looks less silly. His son looks pretty rad. But then I also remembered the original series had Kratos banging ladies as a mini game. I really hope the game's story isn't "How Kratos learned to stop being an abusive Father and treat his child like a human being."
First trailer had him as a hamfisted dad of sorts (no good at emotions).
 

Scrooge McDuck

Avenger
Oct 25, 2017
3,038
I can take that. Just wouldn't want to play through tons of abusive dialogue and screaming at the kid. I was reading that the game doesn't force you to have to save him constantly or shield him from damage.

Yar, all the trailers so far depict him as a bit distanced, but actually treating his kid really gently. As least as gentle as it could be for somebody whose life lessons are about survival and killing monsters.
 
Dec 24, 2017
131
Michigan
Yar, all the trailers so far depict him as a bit distanced, but actually treating his kid really gently. As least as gentle as it could be for somebody whose life lessons are about survival and killing monsters.
That's a bit of a relief. I think I've subconsciously avoided trailers cause I've had these apprehensions. Plus the original iteration of the series had a lot of unsavory bits.
 

PtM

Banned
Dec 7, 2017
3,582
Yar, all the trailers so far depict him as a bit distanced, but actually treating his kid really gently. As least as gentle as it could be for somebody whose life lessons are about survival and killing monsters.
That's a bit of a relief. I think I've subconsciously avoided trailers cause I've had these apprehensions. Plus the original iteration of the series had a lot of unsavory bits.
There was screaming at in the first trailer.
 
Oct 25, 2017
9,007
Canada
With Shadow of the Colossus Remastered coming out I've been thinking about Ueda again. The dude is an absolutely incredible game designer, Ico, SotC and even Last Guardian feature many of the most memorable experiences I've ever had in video games. If someone had never played games and asked me to show them what the medium was capable of, I'd be inclined to show them a Ueda game.

Yet the dude has some really awful views on women. In interviews/Q&A it came out that he chose not to feature a female protagonist in his latest game, TLG and keep up with his track record of solely male protagonists in his works. The reasons that he cited were that boys are stronger and it would be less believable to see a girl climbing around the environment and that a female character's skirt would cause inappropriate camera shots.

It's just really sad to be honest.

http://ca.ign.com/articles/2011/03/09/editorial-last-guardians-girl-trouble

https://gamerant.com/the-last-guardian-hero-changed-from-female-to-male-tao-49228/
 

Dmax3901

Member
Oct 25, 2017
7,887
Huge and obvious TLoU vibes from the God of War trailers so far, I wouldn't be surprised if it's similar to Joel and Ellie's relationship, hard at times, with plenty of shouting matches, but ultimately a very close and caring one.

EDIT: That stuff on Ueda is so stupid, what a bummer.

It sounds like that real, nasty ingrained sexism. He had no qualms about expressing those things in a public interview because he just thinks they're facts.
 
Oct 25, 2017
9,007
Canada
EDIT: That stuff on Ueda is so stupid, what a bummer.

It sounds like that real, nasty ingrained sexism. He had no qualms about expressing those things in a public interview because he just thinks they're facts.

Yea, it's just gross.

The guy is almost 50, is that type of mindset really common in older generations in Japan? Not to say that is at all a defense or excuse for his views.

Also, something that could be his next game has been getting some light teases over the last while. I feel like when it comes out, it's going to be hard not to question a lot of elements in the potential upcoming game, knowing what we now know about the dude.
 

Deleted member 7130

User requested account closure
Banned
Oct 25, 2017
7,685
With Shadow of the Colossus Remastered coming out I've been thinking about Ueda again. The dude is an absolutely incredible game designer, Ico, SotC and even Last Guardian feature many of the most memorable experiences I've ever had in video games. If someone had never played games and asked me to show them what the medium was capable of, I'd be inclined to show them a Ueda game.

Yet the dude has some really awful views on women. In interviews/Q&A it came out that he chose not to feature a female protagonist in his latest game, TLG and keep up with his track record of solely male protagonists in his works. The reasons that he cited were that boys are stronger and it would be less believable to see a girl climbing around the environment and that a female character's skirt would cause inappropriate camera shots.

It's just really sad to be honest.

http://ca.ign.com/articles/2011/03/09/editorial-last-guardians-girl-trouble

https://gamerant.com/the-last-guardian-hero-changed-from-female-to-male-tao-49228/
Yeah, I remember rolling my eyes so hard at the skirt comment. It's like Japanese designers have a hard time even imagining women as normal people in normal clothes sometimes. Like anything more than a professional strip dancer in strategic body coverings for clothes is outside the realms of what role a woman can fill in their heads.
 
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Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Yea, it's just gross.

The guy is almost 50, is that type of mindset really common in older generations in Japan? Not to say that is at all a defense or excuse for his views.

Also, something that could be his next game has been getting some light teases over the last while. I feel like when it comes out, it's going to be hard not to question a lot of elements in the potential upcoming game, knowing what we now know about the dude.

Yes, and younger generations as well with 30s, 20s and Teenagers.
 
Dec 24, 2017
131
Michigan
Huge and obvious TLoU vibes from the God of War trailers so far, I wouldn't be surprised if it's similar to Joel and Ellie's relationship, hard at times, with plenty of shouting matches, but ultimately a very close and caring one.

EDIT: That stuff on Ueda is so stupid, what a bummer.

It sounds like that real, nasty ingrained sexism. He had no qualms about expressing those things in a public interview because he just thinks they're facts.
I'm cool if the dude just wanted a male in the lead role for his games. His creation, his story, he can tell it like he wants to no harm at all. But then to go and ask this pandora's box of a question, was really inviting disappointment. Those are poor answers. That's solidly saying females are inferior.
Well, once you open the box.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Regarding dad-simulators, I'm not entirely convinced that the depiction of fatherhood in modern AAA games being 'teaching your kid to be as awesome at killing shit as you are' is a wonderful message as it's basically as hampered as most games writing is by having the requirement for an unlimited, insanely violent killing field for the adult player as a given, just with an immortal kid that you don't need to worry about while fighting to the death. I worry about my kid when walking to the shop. Still, I suppose it's at least a step towards encouraging empathy and learning in the cut scenes.

While I like the way it offers an area of growth for Kratos too, I'm not convinced on where I stand on parenthood as redemption for murderers either. The Last of Us, The Walking Dead and God of War all use this. Is it not possible to show mums and dads that aren't 'killers in a violent shitty world', as that well-trod, required setup makes all the other stuff just seem tacked on.
 
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Garf02

Banned
Oct 31, 2017
1,420
And look, Nintendo released their FY reports and their games with almost zero objectification sold more like every shitty objectification focused game mentioned on this thread COMBINED
did you just... like.. you are really trying to extrapolate that from Mario, one of video games oldest franchises outselling virtually anything else??
 

Deleted member 5086

User requested account closure
Banned
Oct 25, 2017
4,571
As Morrigan said, some designs are okay, others not so much. There are staff comments in the art book to the effect that it's their sincere intention to have as much variety in the designs as possible so that anyone will have at least something that they like.

However...

So first of all, ignoring the attitude implied at the end of that last sentence, this is what the armor he's talking about looks like:
300


So yeah, while they might have thought of women playing from their general intention of "make a huge variety", their actual designs seem to be mainly centered around what a stereotypical male audience would consider a huge variety. They also fall victim to the huge double standard in character design where male designs have variety through different builds and body types (lots of male armors are intentionally more bulky than would fit the character to suggest different body types when worn as a set), while female designs have variety through different amounts of skin being shown.


"We try to make sure the armor can actually be worn as armor. This is something we focused on a lot early in development, and that's why the female version of the Velociprey armor looks pretty hardcore despite the fact that it's supposed to be designed for females."

"As time went on, however, we decided we should probably offer more "girly" armor for the females, and that's why we went ahead with designs that were sexier and showed more skin. If all of the armor just covered the entire body all of the time, there wouldn't be a whole lot of variation available in the game."

I don't even know where to begin with how messed up this line of thinking is. *sigh*
 

petran79

Banned
Oct 27, 2017
3,025
Greece
I was reading about the new God of War the other day, and I can't help but wonder what that finished product is gonna be like. Kratos looks less silly. His son looks pretty rad. But then I also remembered the original series had Kratos banging ladies as a mini game. I really hope the game's story isn't "How Kratos learned to stop being an abusive Father and treat his child like a human being."

Vikings have different morals than Ancient Greeks, so Kratos will hold his urges probably
 

Platy

Member
Oct 25, 2017
27,694
Brazil
did you just... like.. you are really trying to extrapolate that from Mario, one of video games oldest franchises outselling virtually anything else??

You can use IPS newer than DoAXV and SKagura like Splatoon or Arms. Your choice.
Does not matter because "sex" focused games sell like shit

What DOA have to do with it? I'm talking about Mario, Zelda, Mario Kart and Splatoon being established franchises with Splatoon being a hit in it's first try, which is different than Xenoblade 2 which got 1 million in it's third title.

A DoA's spin-off was one of the games that was implied in my post

You could say that compared to every other game, Xenoblade did have way less sales jump from it's less objectifying WiiU brother if you put it next to other games like MK8, Splatoon and Mario
 

Garf02

Banned
Oct 31, 2017
1,420
You can use IPS newer than DoAXV and SKagura like Splatoon or Arms. Your choice.
Does not matter because sex focused games sell like shit
this would be a valid point IF only sex appeal focused games were the only thing discussed on this thread, cause you know those games, are a niche, when people say "sex sell" is about all the general in all games, not just the games that are 90% focused on it (Senran Kagura, DoA, One-chan bara)

also I really dont want to bring this point on but.. do you know why Splatoon is mad popular in Japan...?
 

Platy

Member
Oct 25, 2017
27,694
Brazil
Also I really dont want to bring this point on but.. do you know why Splatoon is mad popular in Japan...?

So your argument is that sex sells, but too much sex sells poorly?

Also if we are going to add shitty parts of the fandom as something to criticize stuff, you have way worst than Splatoon. Hell, that is an argument to ban videogames as a whole
 

Garf02

Banned
Oct 31, 2017
1,420
So your argument is that sex sells, but too much sex sells poorly?
yes, sex sells, but mostly or sex alone (in video games) does not, cause ultimately video games involve playing so if teh game has poor mechanics or plot, nor amount of TnA will balance that out

Lets say for Example the new SNK fighting game. its obvious what is aiming for. but also the gameplay is not as well polished as lets say Street Fighter
Both games has sex appeal, but one has better gameplay and is likely to remain more popular
 

esserius

Member
Oct 26, 2017
7,288
yes, sex sells, but mostly or sex alone (in video games) does not, cause ultimately video games involve playing so if teh game has poor mechanics or plot, nor amount of TnA will balance that out

Lets say for Example the new SNK fighting game. its obvious what is aiming for. but also the gameplay is not as well polished as lets say Street Fighter
Both games has sex appeal, but one has better gameplay and is likely to remain more popular
Street Figher sells mostly because it's a franchise title. It's basically the Star Wars of fighting games.

Sex games or sex-appeal focused games are also probably one of the largest industries in Japanese video games (particularly in mobile... it's gotten pretty ridiculous how many card games with basically naked characters there are now). The gameplay is also almost always very basic or non-existent because they aren't selling on gameplay. The reason why is because a game with no gameplay is really cheap to produce (especially if you've got an engine to do most of the heavy lifting).
 

Garf02

Banned
Oct 31, 2017
1,420
Street Figher sells mostly because it's a franchise title. It's basically the Star Wars of fighting games.
if you think my comparison is that "weird" imagine how I felt when I read the comparison between Mario / Zelda to Senran Kugara or DoA. but to be fiair, SF V actually has been a flop compared to previous entries.

The gameplay is also almost always very basic or non-existent because they aren't selling on gameplay.
mobile games sell on Gatcha, gameplay is a back seat driver. so they need to give people something to yearn for. and "waifus" does the trick


I'm kinda curious now, what made Splatoon popular in Japan?
Dress up playing
Cute boy/girl
Tentacles
Paint Oriented shooting games
 
Dec 24, 2017
131
Michigan
also I really dont want to bring this point on but.. do you know why Splatoon is mad popular in Japan...?

I'm not blind to the kind of stuff a portion of the adult Splatoon fandom produces. But that said, I've heard on various podcasts from Japan as well as read in many publications that Splatoon took the Japanese youth market by storm. Kids fucking love the game.
 

esserius

Member
Oct 26, 2017
7,288
I'm not blind to the kind of stuff a portion of the adult Splatoon fandom produces. But that said, I've heard on various podcasts from Japan as well as read in many publications that Splatoon took the Japanese youth market by storm. Kids fucking love the game.
Which, ironically, is very much bringing back their games to Nintendo's roots. The biggest problem Nintendo has had is basically that they've spent too much time marketing to adults, rather than to families and kids. That marketing was a big part of what made them so ridiculously successful in the 90s.

Also yeah, porn of Splatoon is kinda disproportionate to other Nintendo products, but again, kids are ultimately what drove the sales of Splatoon.
if you think my comparison is that "weird" imagine how I felt when I read the comparison between Mario / Zelda to Senran Kugara or DoA. but to be fiair, SF V actually has been a flop compared to previous entries.
Indeed, but that flop/sell cycle is also like Star Wars. Capcom spends a ton of money trying to market these games and they typically don't see the returns they used to. I'd argue it's largely because they kinda shot themselves in the foot when making Third Strike, because the game was too good. And the professional community often leads what games are popular for fighting games. SF4 took a lot of iterations before it really took off, and even then every person I've met who plays fighting games with any frequency will tell you Third Strike is the best game in the franchise - or if they don't, they still won't question that it's got the best gameplay - that EVO moment of Daigo vs Justin Wong will live forever. https://www.youtube.com/watch?v=pS5peqApgUA

Still, while I understand your response to major IPs vs minor IPs, I still think the fact that those family-friendly IPs have been doing gangbusters lately is indicative of the consumer market not being as interested in games specifically for the otaku crowd. At least, it's clear to me there's a huge untapped market in making games with a more universal flavor. Colorful, upbeat and (though I hate the vagueness of the term) fun, seems like it hasn't been driving the market, even though it's clear that it could - were the major developers not spending all their time on muted or dark colors and dour, earth-shattering scenarios.

And honestly? I think that's part of the appeal of some of the sex games as well - just that they're happy and generally assume a tone that indicates the play is all in good fun (the problem with it is that it obviously comes at the expense of female autonomy - which is extremely shitty).
mobile games sell on Gatcha, gameplay is a back seat driver. so they need to give people something to yearn for. and "waifus" does the trick
Unfortunately, it's kinda taking over the market right now. After all, from a business standpoint it's the best thing - low barrier to entry, easy to sell, easy to develop, low cost to start up. And that's... kind of a problem for games that aren't gacha. It's even more problematic now that people are looking at it more critically as gambling.





Lately I've really been enjoying Might and Magic Clash of Heroes and Cosmic Star Heroine. I know they're old but the strategy of Clash and the writing (and vibes of Chrono Trigger) from Cosmic Star Heroine have been... I dunno, relaxing I guess? I wouldn't say it's nostalgia per se, more just my own brain's acknowledgement that non-shitty games also exist.
 
Dec 24, 2017
131
Michigan
Lately I've really been enjoying Might and Magic Clash of Heroes and Cosmic Star Heroine. I know they're old but the strategy of Clash and the writing (and vibes of Chrono Trigger) from Cosmic Star Heroine have been... I dunno, relaxing I guess? I wouldn't say it's nostalgia per se, more just my own brain's acknowledgement that non-shitty games also exist.

I've been playing and actively thinking about low or non-violent video games. Attempting to see how willfully consuming less media in that category affects me.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Lately I've really been enjoying Might and Magic Clash of Heroes and Cosmic Star Heroine. I know they're old but the strategy of Clash and the writing (and vibes of Chrono Trigger) from Cosmic Star Heroine have been... I dunno, relaxing I guess? I wouldn't say it's nostalgia per se, more just my own brain's acknowledgement that non-shitty games also exist.
I love M&M Clash of Heroes, I still bust out my DS copy every now and then. Such a great take on a puzzle/ abstract strategy mash-up, there's nothing much else like it.
 

RalchAC

Member
Oct 27, 2017
825
mobile games sell on Gatcha, gameplay is a back seat driver. so they need to give people something to yearn for. and "waifus" does the trick

I think that's a bit unfair for Gacha games. It's been a while since I played one, but they have been getting more complex gameplay systems over the years and if you want to do well you need to do more than shoving people with waifus.

That doesn't change that, once they have an audience, those will bring the most money to the developers. But there are games with systems that are quite closer to what you can expect from an JRPG (be turn based or active) or an SRPG than it initially seems.

I mean, Tales of the Rays is pretty much the most you can do to make a traditional Tales battle system while being limited by touch screen controls.

esserius Cosmic Star Heroine is a really cool game, yep.
 

Patapuf

Member
Oct 26, 2017
6,416
The point was brought up before but while sex sells especially for something like Gacha-games or more generally, just to get attention, there's a range between "attractive woman" and some of the more exagerated designs.

Characters like Saber or Lyn topping popularity polls of their gacha games suggests that the need to pander with TnA to make a character attractive to men is being a tad overestimated.

Not saying that this should be the primary concern when making a female character.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
The point was brought up before but while sex sells especially for something like Gacha-games or more generally, just to get attention, there's a range between "attractive woman" and some of the more exagerated designs.

Characters like Saber or Lyn topping popularity polls of their gacha games suggests that the need to pander with TnA to make a character attractive to men is being a tad overestimated.

Not saying that this should be the primary concern when making a female character.
Lyn is a great character, but I'm not sure she's the best example for TnA being unnecessary when she's certainly gone through the usual breast size increase since Sacred Stones- compare top (FEH) to bottom (SS). I mean, her breasts have inflated to filling the gap between her neck and her crossed arms!

I'll concede that she's nowhere near the worst examples in the game though, some of the 'damaged' female art has their costumes magically disintegrating.
MTM2tt.png

wzZSqb.png

GJQHp1.png

TMTNLT.png
 
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Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
You can use IPS newer than DoAXV and SKagura like Splatoon or Arms. Your choice.
Does not matter because "sex" focused games sell like shit



A DoA's spin-off was one of the games that was implied in my post

You could say that compared to every other game, Xenoblade did have way less sales jump from it's less objectifying WiiU brother if you put it next to other games like MK8, Splatoon and Mario

And Xenoblade is sex focused game in what world? Is this the main objective of the game like a DOAX or Senran Kagura to be classified like that for you? You're just dismissing the sales of the game when it's the only one who reached the number simply because of the designs.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Ah, the classic "cross my arms to emphasise my breasts" pose!
What I like in the original SS art compared to that one is that (aside from the usual insanely long and thin legs) there's some understanding of anatomy in how breasts sit on a human torso and cloth sits on top of them. Rather than two footballs covered in clingy elasticated breast pockets that are then glued to the front of the rib cage!
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Which, ironically, is very much bringing back their games to Nintendo's roots. The biggest problem Nintendo has had is basically that they've spent too much time marketing to adults, rather than to families and kids. That marketing was a big part of what made them so ridiculously successful in the 90s.

Also yeah, porn of Splatoon is kinda disproportionate to other Nintendo products, but again, kids are ultimately what drove the sales of Splatoon.

Indeed, but that flop/sell cycle is also like Star Wars. Capcom spends a ton of money trying to market these games and they typically don't see the returns they used to. I'd argue it's largely because they kinda shot themselves in the foot when making Third Strike, because the game was too good. And the professional community often leads what games are popular for fighting games. SF4 took a lot of iterations before it really took off, and even then every person I've met who plays fighting games with any frequency will tell you Third Strike is the best game in the franchise - or if they don't, they still won't question that it's got the best gameplay - that EVO moment of Daigo vs Justin Wong will live forever. https://www.youtube.com/watch?v=pS5peqApgUA

Still, while I understand your response to major IPs vs minor IPs, I still think the fact that those family-friendly IPs have been doing gangbusters lately is indicative of the consumer market not being as interested in games specifically for the otaku crowd. At least, it's clear to me there's a huge untapped market in making games with a more universal flavor. Colorful, upbeat and (though I hate the vagueness of the term) fun, seems like it hasn't been driving the market, even though it's clear that it could - were the major developers not spending all their time on muted or dark colors and dour, earth-shattering scenarios.

And honestly? I think that's part of the appeal of some of the sex games as well - just that they're happy and generally assume a tone that indicates the play is all in good fun (the problem with it is that it obviously comes at the expense of female autonomy - which is extremely shitty).

Unfortunately, it's kinda taking over the market right now. After all, from a business standpoint it's the best thing - low barrier to entry, easy to sell, easy to develop, low cost to start up. And that's... kind of a problem for games that aren't gacha. It's even more problematic now that people are looking at it more critically as gambling.





Lately I've really been enjoying Might and Magic Clash of Heroes and Cosmic Star Heroine. I know they're old but the strategy of Clash and the writing (and vibes of Chrono Trigger) from Cosmic Star Heroine have been... I dunno, relaxing I guess? I wouldn't say it's nostalgia per se, more just my own brain's acknowledgement that non-shitty games also exist.

Nintendo always focused on kids and family instead of adults. It's why so many people in the internet complain about them since the Wii but even before they had this mindset.
 

Dary

Member
Oct 27, 2017
8,415
The English Wilderness
What I like in the original SS art compared to that one is that (aside from the usual insanely long and thin legs) there's some understanding of anatomy in how breasts sit on a human torso and cloth sits on top of them. Rather than two footballs covered in clingy elasticated breast pockets that are then glued to the front of the rib cage!

Yup. Any and all subtlety has been thrown out the window. The only way they could get any more blatant would be skin paint...

Give it a few more years.

EDIT: also, I'm pretty sure there's a change in overall body proportions. To Photoshop!
 

Platy

Member
Oct 25, 2017
27,694
Brazil
And Xenoblade is sex focused game in what world? Is this the main objective of the game like a DOAX or Senran Kagura to be classified like that for you? You're just dismissing the sales of the game when it's the only one who reached the number simply because of the designs.

I am sorry but are you drunk?

-I was talking about sex focused games
-YOU mentioned xenoblade
-I explain than I was talking about sex focused games but xenoblade 2 did not sell as much as proportonally other nintendo franchises were (which has the NEW MAIN GAMEPLAY ELEMENT of collecting literally women who are objects)
-YOU asked me if xenoblade is a sex focused game.

like wtf are you understanding from my posts?
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Yup. Any and all subtlety has been thrown out the window. The only way they could get any more blatant would be skin paint...

Give it a few more years.

EDIT: also, I'm pretty sure there's a change in overall body proportions. To Photoshop!
Yeah, it's that difference between a design that was elegant, sexy and refreshingly original compared to the usual generic medieval fare, and then applying this modern female design filter that auto-inflates the breasts and has anything they are wearing outline them. It's not like Lyn needed any further sexualisation, as you say, the subtlety of the character design is lost in the rush to put sex appeal literally up front.
 

Deleted member 18021

User requested account closure
Banned
Oct 27, 2017
4,000
Going back to FE7 always feels like it's a completely different series compared to where Fire Emblem is now. All the designs are actually really solid, other than Sonia, and even she feels tame compared to modern FE.

It really sucks that they felt the need to inflate Lyn's chest so much in Heroes, but it's a running trend. If it's not a massive chest increase, it's crappy boob socks or something else.
(i'm still mad about ayra yes)
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
I am sorry but are you drunk?

-I was talking about sex focused games
-YOU mentioned xenoblade
-I explain than I was talking about sex focused games but xenoblade 2 did not sell as much as proportonally other nintendo franchises were (which has the NEW MAIN GAMEPLAY ELEMENT of collecting literally women who are objects)
-YOU asked me if xenoblade is a sex focused game.

like wtf are you understanding from my posts?

I understand that you were comparing Xenoblade to other Nintendo biggest franchises and not something like Metroid, Pikmin or Arms which are more similar in sales. If you weren't talking about xenoblade originally, then it' fair, but looked like for me when you compared Nintendo franchises.

And I don't see how this mechanic to collect is any different when there's woman and man in there and these characters are like Djinns. It's no different than any other media that used anthropomorphic beings like Bleach which is the best comparison where the blades are beings associated to the users.
 

Platy

Member
Oct 25, 2017
27,694
Brazil
I understand that you were comparing Xenoblade to other Nintendo biggest franchises and not something like Metroid, Pikmin or Arms which are more similar in sales. If you weren't talking about xenoblade originally, then it' fair, but looked like for me when you compared Nintendo franchises.

And I don't see how this mechanic to collect is any different when there's woman and man in there and these characters are like Djinns. It's no different than any other media that used anthropomorphic beings like Bleach which is the best comparison where the blades are beings associated to the users.

The difference is that most of them are women, the game producer choose hentai artists and gave them enough freedom that some of the breasts are borderlinde ridiculous and the designs of the other women are not much better

I was comparing nintendo games (most of them pretty objectification free even if it have other problems) selling MUCH MORE than any of those DoAXV that people use the excuse "they do it because it sells" like selling 500k copies excuses anything.
 
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