We all know the obvious solution isn't all weekly or all dailes, but adding more events and having a bit of both. PD some how did not figure that out during the beta and demo phase even when it was obvious then. That said, the, "eh just have fun and don't worry about wins" is a lame excuse for PD's current offering. This is GT Sport, not GT Casual Online Lobbies. The "just have fun" section of the game has a clear label in the Lobby section. The sport mode is about gaining rank and winning. Clean racing is a baseline for competitive racing, not the main objective. The only clear metrics that are communicated to the drivers at the end of the race are who won, fastest lap and SR swings with a basic up/down/neutral system, no specific points. Win a race, get giant celebration screen, clearly everyone wants this moment. It probably gives the most DR points too. The game also has trophies tied to winning, as well as the in game achievement points. Winning is definitely an big carrot they put on a stick for you. Have a personal best race and get a few good passes in? Where does it reward this? Cars passed achievement or trophy? Nope. Show exact DR points gained at the end of the race? Nope. It doesn't even show positions gained and lost at the end of the race so you don't even get to acknowledge players who had a good race unless you watch the replay or memorized the starting grid. It also should show the exact DR points gained or lost. Is a win always worth the same points? How much are passes worth? Is it a flat value or does each finishing spot reward more points? Does it matter if I pass someone higher ranked than me or lower ranked?
I completely understand how many people will find satisfaction in just getting to finally race online and not get smashed off the track in turn 1 every race. If you have never played iRacing this probably feels amazing, like it did the first time I got a taste of clean racing in iRacing years back. It is absolutely necessary to have a Safety/Sportsmanship system in an online racing game that is supposed to be competitive. But that is just step one, that is the starting point to making a good competitive environment. It also doesn't mean that other people have to be satisfied with just having clean races instead of wanting to set a goal of wins and poles. Right now Sport mode is neither great for casuals or the competitively focused. Rotating races every day with changing cars, alternate track layouts (I don't think every single variant is in the circuit experience section right?) and changing rules is the wrong kind of shuffle mode. Everyone loses is not equivalent to everyone wins. Again, the obvious solution is some weekly some daily. Until we get the obvious best of both worlds, weekly or every three day changes are much better than daily ones. Sport mode shouldn't feel like random lobby quick races. If these dailies are truly supposed to be nothing more than causal racing, then it shouldn't effect your rank and wins shouldn't count just like in lobby mode.