Wow the game looks so similar to Shovel Knight, most notably the Specter Knight expansion! Did you guys just lift assets or are some staff shared between the two? It can't just be coincidental! Even the text "typing" sound is identical! I assume Jake Kaufman is composing? It sounds too much like him to not be him!
If you guys can reach the same level of design mastery and polish as Shovel Knight, I'm in for sure!
Hey ! Martin here from Sabotage. We are the developers of The Messenger. Glad to read all this excitement here on ResetEra.
There's obviously a lot I can't say yet that not already in the Polygon feature article but I'm happy to watch this thread and answer what I can. (No dates, details on consoles, price though).
There's already a Steam page to wishlist it though and the Sabotage twitter handle for following us is @sabotageqc
(My personal one is @brouardmartin ).
Cheers,
Martin
Uhhhhh......that character model is a little too close to Ryu from the 8 bit games - including some of the attacks that he uses.....
Looks cool but I wonder if Koei Tecmo is gonna let this fly.....
Uhhhhh......that character model is a little too close to Ryu from the 8 bit games - including some of the attacks that he uses.....
Looks cool but I wonder if Koei Tecmo is gonna let this fly.....
The rest of the art style/Sprite work looks dangerously close to Shovel Knight too. Feels iffy.
I was thinking exactly this. There are some games I love revisiting from my childhood and others I don't. Ninja gaiden is the latter. Looking forward to watching speed runs of this though.I'd be lying if I said it doesn't look good, but I'll likely pass. It'll surely be super hard and I've kind of grown out of that type of game.
Shovel Knight invented nostalgia platformers! Stop infringing on their IP!I really don't get the Shovel Knight comparisons, outside of the fact that it looks like a retro game. Nothing looks anywhere close to lifted from SK.
Yeah, that was a good moment
Let's say there's some time travel involved and that 8-bit to 16-bit is our way of showcasing the different eras both visually and on the audio side. :-)
The rest of the art style/Sprite work looks dangerously close to Shovel Knight too. Feels iffy.
Hard yes but not NES Hard.
Okay lol. I just don't have the patience (or the hand eye coordination) that I did when I was a kid