I have both versions of the game and I'm wondering which one I should play. I'd have to hook my Wii U back up to play that version and I just want to know if it's worth it or I should just play the Xbox version.
People initially judged it as a FPS instead of treating as a survival horror. once people came to understand more what the game actually is, it was better appreciated.I remember when it first came out, I thought it was a mediocre launch title... and by the time the Wii U's life cycle was coming to an end, it was revered as one of the best games on the platform. What happened? *_* Anyways, U!
I played ZombiU for about 5 hours and found it super stressful and frustrating. It was a good idea tho, just not great execution.
I dunno man, it was physically exhausting and not fun for me. I've enjoyed plenty of difficult and stressful games, but this was a bit too far for me personally.If it's super stressful and frustrating, then it's doing it's job.
ZombiU is definitely the way to go. The gamepad mechanics are solid, and really add to the feel of managing your inventory while distracted.
I think the biggest shame that Zombi had is losing the multiplayer mode. Asymmetrical gameplay was at its peak with ZombiU, alongside Nintendo Land, and I think it's the only zombie game that combined a tactical RTS with a survival horror FPS.
I remember when it first came out, I thought it was a mediocre launch title... and by the time the Wii U's life cycle was coming to an end, it was revered as one of the best games on the platform. What happened? *_* Anyways, U!
Nope.It works just as well as a survival horror without the Pad. The inventory screen covers the entire screen, so you're still crippled when going through your inventory
You also get an ever-present minimap and the speed of melee attacks has been significantly increased, turning a formerly methodical combat system into a mindless button masher. The game could have been reworked to approximate the original experience on a single screen, but that would require far more effort than what Ubisoft was willing/able to put into this port (and a little bit more respect for its audience).
I mean, in that screenshot, the screen is practically completely covered. You won't be able to fight any zombies like that. And even if melee attack speed has been increased, you would never really want to ever use melee if more than one zombie is present anyway. I doubt such a speed increase would change player behaviour of many peopleNope.
You also get an ever-present minimap and the speed of melee attacks has been significantly increased, turning a formerly methodical combat system into a mindless button masher. The game could have been reworked to approximate the original experience on a single screen, but that would require far more effort than what Ubisoft was willing/able to put into this port (and a little bit more respect for its audience).
Zombi U hands down. The Gamepad makes it kind of like a semi VR experience when you use it to scan a room with the gyroscopic controls. It mimics as if you were using the prepper pad IRL. Also when you look down to check your inventory it mimics the act of searching through your backpack which adds to the tension of not knowing if something is coming from behind. The HUD less screen and no crosshair makes it even better. Here's a video of what I'm talking about. I always play standing up in a dark room. I like to pop it in play every so often.
The sound of the Prepper talking to you and making your heart jump out of your throat is entirely worth the price of admission.
But... it's not completely covered. That view gives you a really good sense of your surroundings. There's just no way anything could sneak up on you unless you manage to enter the inventory screen while staring at a wall. Fighting there isn't an issue since the game takes away control of your character in both versions.I mean, in that screenshot, the screen is practically completely covered. You won't be able to fight any zombies like that. And even if melee attack speed has been increased, you would never really want to ever use melee if more than one zombie is present anyway. I doubt such a speed increase would change player behaviour of many people
I played ZombiU for 6 hours and then got a gamebreaking bug where I could not continue, a door was locked. UBI never patched it. Will never try it again.
Zombi U hands down. The Gamepad makes it kind of like a semi VR experience when you use it to scan a room with the gyroscopic controls. It mimics as if you were using the prepper pad IRL. Also when you look down to check your inventory it mimics the act of searching through your backpack which adds to the tension of not knowing if something is coming from behind. The HUD less screen and no crosshair makes it even better. Here's a video of what I'm talking about. I always play standing up in a dark room. I like to pop it in play every so often.
The sound of the Prepper talking to you and making your heart jump out of your throat is entirely worth the price of admission.