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Zan

One Winged Slayer
Member
Oct 25, 2017
9,420
(Searched around using multiple key terms, couldn't find anything similar to the thread. Sorry if it's a redo.)

So the Gameboy has been on my mind recently. It's one of the highest selling portables of all time, and a strong marker of Nintendo's past domination. So with NES and SNES getting their classic time in the sun, how about the game boy?

In my mind, though, it can't just be a simple smaller console. It needs a bit of oomph to it. So I figured, why not add in the GameBoy Color? Good as a stopgap console, while not too different enough to demand it's own classic mini (Unlike the GBA, which would require more console space, especially if they use the previous minis as a base. But there needs to be more, though. So I figured it out and constructed a image in my head of what it could look like.

215px-Game-Boy-FL.png


NINTENDO CLASSIC- GAME BOY ELITE:

-Classic form, with slight additions to buttons (More on that later)
-Standard dial for sound, contrast dial now selects between preset colors for GB games. (Those ones you got if you played a GB title on GBC and did a button combo at start up.) Power switch is the same.
-Wireless Link (Think GBA wireless) built in. Start up a 2p game from menu, then use the switch at the top (Opposite of power) to choose opponent on same wavelength.
-Audio menu selection between system (1-channel) and headphones (2-Channel.)
-Menu selection between frontlit, backlit, both or none.
-Modern screen for system. Same size. (Waffling on the size. May make it bigger for today's market)
-Usb Charge where Link Cable port was. Seperate outlet adapter included.

TV ADAPTER:

th


-Plugs into the system's cartridge slot. Functions as a TV-Out accessory. HDMI Port at the top. Super Gameboy cart sticker.

CONTROLS:

large.jpg


-Standard Layout, but with two extra Face buttons, and two shoulder buttons.
-X/Y are for quick Restore Load and Save. No need to go back to the menu, unless you want multiple saves.
-L/R are for Rewind (SNES classic like) and Speed Toggle (Cycles through 2X, 5X, 10X and Normal)
-Seperate controller accessory included for TV-Out play

EXTRA GOODIES:

th


-Borders. 15 of them.
-Demo mode can be changed from one of 3 showcases: (Regular, Your own gameplay, or Iconic scene mode, where they show off a memorable scene. (First Gym in Pokemon, Kirby's Kaboola fight, etc...))
-Options menu has multiple sections for the setting changes described above.
-Display has two modes menus. The first is the TV mode settings, which is like SNES classic. The 2nd allows for a OG screen mode, so ghosting and lime green effect gets added. I'm not really good at these technical aspects, so i'd like ideas here too.

THE GAMES:

(There are JPN and NAEU lists. The seperate list is the group of games that can act as extras for each region, i.e how Starfox 2 was described as a +1)

nintendo-game-boy.jpg


NA/EU GB:

-Mario Land
-Mario Land 2
-Wario Land
-Wario Land 2
-DK Land
-DK Land 2
-Kirby Dreamland
-Kirby Pinball
-Kirby BlockBall
-Metroid 2
-Tetris
-Pokemon Red
-Pokemon Blue
-Mole Mania
-Wave Race
-MegaMan V
-Castlevania Legends
-Bomberman GB
-Final Fantasy Adventure
-Pac Man

NA/EU GBC:

-SMB DX
-Oracle Seasons
-Oracle Ages
-Link's Awakening DX
-Mario Golf
-Wario Land 3
-Pokemon Gold
-Pokemon Silver
-Pokemon TCG
-Pokemon Puzzle Challenge
-Blaster Master Enemy Below
-Resident Evil Gaiden
-Shantae
-Metal Gear Solid Ghost Babel
-Dragon Quest 3

11052gbc2.jpg


JP GB:

-Mario Land
-Mario Land 2
-Wario Land
-Game Boy Wars
-DK' 94
-For Frogs The Bells Toll
-Kirby Dreamland
-Kirby Pinball
-Kirby Star Stacker
-Metroid 2
-Tetris
-Pokemon Red
-Pokemon Green
-Mole Mania
-Wave Race
-Megaman V
-Ganbare Goemon: Kurofune Tou no Nazo
-Bomberman GB 2
-Final Fantasy Legend
-Nekketsu Kouha Kunio-Kun: Bangai Rantouhen

JP GBC:
-Card Hero
-Oracle Seasons
-Oracle Ages
-Wario Land 2
-Mario Tennis
-Wario Land 3
-Pokemon Gold
-Pokemon Silver
-Pokemon TCG 2
-Pokemon Pinball
-Megami Tensei Gaiden
-Resident Evil Gaiden
-Harvest Moon 3
-Metal Gear Solid Ghost Babel
-Dragon Quest Monsters

EXTRA GAMES: (No matter what region they were or wern't released in, they're all included in every version of the Game Boy Elite. I'll just mark where it's located as an extra game.)

-Kid Icarus: Of Myths and Monsters (JP) (Now entitled Light Mythology: Palutena's Mirror GB)
-Game Boy Gallery (Europe Version) (JP, NA) (Now titled Game Boy Gallery 0 in JP)
-Baloon Fight DX (EU, NA) (Only needs a title screen and menu translation)
-Donkey Kong Land 3 DX (EU, NA) (Can easily import the NA script into the game, I think.)

And the Finale in a sense:
-Kirby's Dreamland 2 DX (All Countries)

Apparently a color version of Dream Land 2 was in development according to Nintendo Power. I have a feeling that not only was this true, but it was far enough along to be released. I could be wrong, though. So in that case, the GBElite gets 39 instead of 40 games.

I'd like to hear what you think, as well as game lists for the system and whatever else you would add/change.
 

Rodney McKay

Member
Oct 26, 2017
12,186
I'd definitely want them to go with a GB+GBC route if they do this.

Opens it up to a few more games and allows them to add some color to the older ones too. Maybe include a "grey" mode for the non-GBC ones.

If they did put Pokemon on there I'm curious how they'd handle the multiple versions. Maybe make multiple versions of the hardware like a Blue\Red GBC with Pokemon Blue\Red along with the alternate Gold\Silver ones.

My dream would be for them to add extra buttons or triggers to the Gameboy and add that functionality into some of the games, specifically the Gameboy Zeldas. Then only having 2 buttons really made them tough for me to enjoy when playing on the 3DS. Having to constantly go into the menus and switch out items and your sword\shield is a pretty big pain.

But I doubt Nintendo would go to that much trouble just for a "classic" console like this, theyd probably wait for a full remake or something before we see any kinds of improvements to those old Gmaeboy games (ala Metroid 2 with Samus Returns).
 
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Chittagong

Member
Oct 26, 2017
1,793
London, UK
While cool, I think the device the OP suggests is way too complex and too different from the device it's supposed to represent. Nintendo Classic Minis are high on nostaligia, simplicity and representing the experience as we remember it. Here's what I'd expect to see:

- Sized like Game Boy Pocket
- Only Game Boy library
- Unchanged controls and headphone port
- USB charger
- Typical modern screen, might be bigger than GBP, but remaining in the border area
- Same games as the OP suggests except the +1s that weren't completed, Nintendo won't to extra work for the Classic Minis
- Games displayed in their original colour scheme by default. If Nintendo really pushes it, a GB Player palette is offered as bonus
 

Foffy

Member
Oct 25, 2017
16,378
Throw Castlevania Legends into the goddamn dumpster where it belongs. It wasn't even the best Game Boy Castlevania.

Put Belmont's Revenge on there and that list blows up in quality.
 

Karnova

Banned
Oct 29, 2017
626
I hate sound like one of those snobs but I've never had much of an urge to revisit those Gameboy games. Generally anything on Gameboy was done better on NES or SNES. With of course the exception of Pokémon and Link's Awakening.

 

Firebrand

Member
Oct 25, 2017
4,709
Needs Mario's Picross and Gargoyle's Quest.

Also got a soft spot for Kwirk but can't imagine many people would be excited to see that included.
 

unicornKnight

â–˛ Legend â–˛
Member
Oct 27, 2017
13,169
Athens, Greece
A GB Classic will probably have 25-30 games and that's it.

Now if we want to talk about the new GameBoy I have a few ideas:

- Three form factors: Original GameBoy (but smaller, closer to GB Pocket), GBA, GBA SP
- Supporting platforms: NES, SNES, GB, GBC, GBA (so the consoles will be a bit redesigned with 4 face buttons and 2 shoulder buttons added in the case of classic GB)
- Includes a few classic games from all the above platforms: SMB, Tetris, DKC etc
- Hundreds more classic games can be added via eshop
- New games developed for the new console. Should be strong enough for 3DS games but the focus will be on retro like titles since there's no analogue stick.
 

Deleted member 11926

User requested account closure
Banned
Oct 27, 2017
1,545
I hope they put either Pokemon Red/Blue or Pokemon Silver/Gold in it. (Alternatively, I'm also OK with Yellow or Crystal respectively).
Oh, and also Super Mario Land 2 for the soundtrack.

It will be interesting to see which form factor they will go for. While the original GB is very much a possibility (because of nostalgia), it is also quite bulky... Maybe they'll do something like the Micro?
 

Deleted member 14663

User requested account closure
Banned
Oct 27, 2017
749
You're going to get a gameboy pocket with 18 built in games and a micro usb cable to charge it and you're gonna like it!
 
OP
OP
Zan

Zan

One Winged Slayer
Member
Oct 25, 2017
9,420
While cool, I think the device the OP suggests is way too complex and too different from the device it's supposed to represent. Nintendo Classic Minis are high on nostaligia, simplicity and representing the experience as we remember it. Here's what I'd expect to see:

- Sized like Game Boy Pocket
- Only Game Boy library
- Unchanged controls and headphone port
- USB charger
- Typical modern screen, might be bigger than GBP, but remaining in the border area
- Same games as the OP suggests except the +1s that weren't completed, Nintendo won't to extra work for the Classic Minis
- Games displayed in their original colour scheme by default. If Nintendo really pushes it, a GB Player palette is offered as bonus

I just think that they'd want to make things easier to use, hence a lack of needing to constantly exit for each rewind. The +1s were also all made, and nearly none of them need knowledge of Japanese text to advance, baring DKL3. Thats why they were selected.

Throw Castlevania Legends into the goddamn dumpster where it belongs. It wasn't even the best Game Boy Castlevania.

Put Belmont's Revenge on there and that list blows up in quality.

I thought all GB Vania's were equally bad?

Needs Mario's Picross and Gargoyle's Quest.

Also got a soft spot for Kwirk but can't imagine many people would be excited to see that included.

Both were considered! Picross instead of Wave Race and Gargoyle instead of JP Megaman V.

I don't think TV out is realistic or necessary

Mostly done up for the mass market. People would complain that the GB titles arent in Color. So this was added to placate ideas that this was just the old GB titles and nothing else.
 

Foffy

Member
Oct 25, 2017
16,378
I thought all GB Vania's were equally bad?

Nawh. Adventure is one of the worst games in the series, Belmont's Revenge improves on it in quite literally every way, but then Legends comes out and it's a massive drop in quality again.

When two-thirds of the series has poor releases on a platform, it's fair to assume they're all bad. But Belmont's Revenge remains as one of the best Classicvanias in the series.
 

N.Domixis

Banned
Oct 28, 2017
9,208
Get some left over gameboys in the warehouse and create a game cart with 20 games that can be removed to play actual carts.
 

Al3x1s

Banned
Nov 13, 2017
2,824
Greece
Original Game Boy is iconic but I'd rather they do it in the form of Color. I think that'd be better style, since Color could play GB games anyway, Color games in the original shell would be weird to me lol.

Or maybe it could look like the Game Boy Pocket, it still couldn't do colors but it was slick.

Or since it's bound to be backlit maybe it should look like the Japan-only Game Boy Light.

Ignore the weird kid, lol.
 
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kittens

Banned
Oct 27, 2017
4,237
I'm a Link's Awakening purist and I'd be really disappointed if only the DX version was on there.
 

fiendcode

Member
Oct 26, 2017
24,910
Expect it in 6 different colors each with an exclusive corresponding Pokémon game. Collect 'em all!
 

Sectorseven

Member
Oct 25, 2017
6,560
This is actually a the route I'd expect. Not necessarily an outright 2DS, but something that is based off of 2DS hardware.
Modifying it is certainly an option as well, but the price likely isn't going to be too much less than what a 2DS normally goes for, and at that point I'd rather have the system that can play both the new and old games.
 

JeremyParish

Retronaut
Verified
Oct 25, 2017
538
Raleigh, NC
A more appealing unreleased game inclusion would be Lunar Chase (called X in Japan), which appears to have been more or less localized for the U.S. when it was abandoned. That would also line up nicely with Star Fox 2 appearing on the SNES mini, since X was made by some of the folks who went on to create Star Fox.
 

Smash Kirby

One Winged Slayer
Member
Nov 7, 2017
4,067
I would insta-buy this is you could trade between 3DS and/or Gameboy. That way I could trade my Pokémon on my physical game into the Pokebank.
 
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OP
Zan

Zan

One Winged Slayer
Member
Oct 25, 2017
9,420
A more appealing unreleased game inclusion would be Lunar Chase (called X in Japan), which appears to have been more or less localized for the U.S. when it was abandoned. That would also line up nicely with Star Fox 2 appearing on the SNES mini, since X was made by some of the folks who went on to create Star Fox.

Source on this? First i've heard of a localization.
 

Nairume

SaGa Sage
Member
Oct 25, 2017
6,929
This was my write up back at the old country

With all the discussion of a possible N64 Classic Edition in coming years, perhaps we should discuss the possibility of a Gameboy Classic edition. As it stands, an absurdly long lifespan that began in the late 80's and ended in the early 2000's and not only saw revisions, but a revision with its own separate library, means that a Gameboy Classic isn't quite the easy consideration as the NES, SNES, or even a hypothetical N64 Classic. There's a lot of different ways Nintendo could take this thing, both in the sense of what it would look like, what it is capable of doing, and in what games are included.

The Gameboys

3I0Ym2Z.jpg



The Iconic Brick Itself

Released in 1989, the legendary grey brick took the world by storm with Tetris as a pack in and a respectable first year of releases that included a number of solid original titles and even some decent console downports.

3hfDkSS.jpg


The original Gameboy Mini

1996 saw the release of the Gameboy Pocket, the first of several revisions to the venerable handheld. Featuring a crisper screen that cut down on the original model's ghosting issues and a drastically lower power requirement, the Pocket was a solid revision to the Gameboy that made it even more portable.

ZLGpwxF.png



Let there be backlight

There's little to say here. This updated Gameboy Pocket with a backlight released exclusively in Japan in 1998.

si5ScYT.jpg



The Final Form

Hitting roughly in time for the western explosion of Pokemon, this updated Gameboy, featuring beefier internals, hit stores in 1998. It, of course, added the long awaited feature of Color. Not only would it add limited colors to existing Gameboy games (and even included hidden color schemes for specific original Gameboy games) but it also saw the launch of an entirely separate line of Gameboy Color games. Some of these games could still be played on earlier gameboy models (as noted by retaining the classic gameboy cartridge shape) but others (which had their own cartridge shape) played exclusively on the Color.

The question here, of course, is which line would Nintendo hypothetically go with? The Original is obviously the most iconic, and its existing shell would easily be able to hold the innards that make up the existing NES and SNES Classics. The Pocket lives up to its name by being the most portable version of the system. Likewise, the Color and the Light both retain that increased portability over the original, but the Color also represents a point where a lot of people either got back into the Gameboy due to the partial generation reset and others got back into it because of its proximity to Pokemon. That said, going with those versions of the Gameboy might require more work designing the internals to fit even smaller shells.

The Internals

That all is just the shell. The actual parts to this thing present further questions. Obviously, the Gameboy being a self contained device means cutting down on some parts. There would be no need for separate controllers, cutting down on either the need to sell additional controlers (ala the NES Classic) or bundle multiple (ala the SNES Classic). Likewise, there'd be no need to include a TV out, eliminating a port and also the need to bundle an HDMI cable. The power jack could clearly just be replaced with the same USB port that already powers the existing Classic consoles, so that's no change.

That said, despite those considerations being removed, a GB Classic would require things that weren't needed in the console Classics. Does it include an internal rechargeable battery, taking up precious space and adding to the cost? Or do we see a return to AA/AAA batteries being used to power things. What kind of screens does it use? Do we return to the monochrome screens of the original GB, the Pocket, and the Light or do we get Color? Do they include a backlight? How do they handle multiplayer? Do they make a proprietary cable that handles it, find a way to use USB, or just leave it out entirely? Also, of course, how do they handle getting back to the emulation menu? The NES and SNES Classics both relied on the reset button, which the Gameboy lacks in all of its forms. A button combination could be considered, but that would then introduce the issue of having to figure out what a safe combination would be (as some GB games do tie certain things, including reseting and bringing up specific menus, to specific button combos). Likewise, a button could be added, but that would then obviously change the look of the system (which they seemed to want to avoid, given the lack of a menu button being added to the NES and SNES controllers).

These considerations will drastically change how much it costs to make these things and, ultimately, how much it would cost to the public. The original Gameboy launched at $90, while the Color launched at $70. Releasing something more expensive than either would be really unfortunate.

Of course, this also assumes that a GB Classic would be an actual portable. There is always a possibility that Nintendo does the inexplicable thing of making it another TV box in order to keep costs down.

The Games
As noted before, the Gameboy Color introduced an entirely separate line of Gameboy Color exclusives, ballooning up the list of possible games and also introducing an issue where early GB titles start looking even more inferior to later GB Color games. Seeing as how they can easily field a selection of 20-30 games either way, do they ultimately limit the game list to just original black & white Gameboy games, or do we see games from all across the gameboy's long lifespan?

At the least, first party games seem pretty easy to sort out, here. Most of Nintendo's iconic/important GB games were released for the original Gameboy and also all represent a good assortment of their franchises. There are also few good Gameboy Color first party titles that could/should make it in, but nothing that would be too damning if they were not present.

Third parties have a similar situation. With just original Gameboy games in consideration, Square, Konami, and Capcom, the three third parties that were present on both the NES and SNES Classics, all have viable original GB titles that represent the franchises they all put on those consoles. Technos and Tecmo, two publishers that were present on the NES Classic but not the SNES Classic, have viable options for the GB. Namco, the remaining third party present for one but not the other, would more likely need Gameboy Color games as an option in order to not resort to just reusing the same arcade games that were present on the NES.

Of course, we also have two giant elephants in the room, both of which were critical to the original and revived success of the Gameboy: Tetris and Pokemon. Tetris is perhaps the most obvious out right now. Nintendo still no longer sells the Gameboy version of Tetris on the eShop. Tetris and Tetris Attack were both missing from the NES and SNES Classics, hinting that the license is still off the table at the moment. It's really unfortunate, because more than any game missing from the NES and SNES Classics, Tetris being absent from a GB Classic would mean a major part of the GB's history is missing.

Pokemon represents a more complicated issue. While Nintendo clearly owns enough of Pokemon to be in no risk of ever losing the franchise, the Pokemon Company being a separate entity that is capable of independently deciding how Pokemon is handled does make the inclusion of Pokemon games a little more complicated than "It's a Nintendo franchise, of course it'll be there." Furthermore, it also introduces the question of which games due to how they were released. The spinoffs represent an easy way in, as they were all stand-alone games, but clearly it'd be the main games that people would want out of these things. Even looking over the question of whether or not Gen 1 or Gen 2 would be included (Gen 1 is the correct answer), you now have the question of how to handle the multiple versions of the games. There's no way Nintendo or TPC would just put all three/four versions of each generation on the system. So do they pick just one game to represent the entire generation (Yellow for Gen 1 and Crystal for Gen 2?) or perhaps do they turn it into a gacha deal where the system comes with a random Pokemon game? Do they keep the multiplayer stuff intact in that case, or are players expected to play through the games without being able to actually 100% them?

____________________________________________________________________


With all that said, what do you all expect out of a Gameboy Classic?

Personally, my guess would be a Gameboy Classic that covers just Original Gameboy games and uses an Original Gameboy shell (perhaps even using the original molds) with a backlit screen that can be toggled between replicating the original GB or GB Pocket's visual styles.

Balloon Kid
Castlevania II: Belmont's Revenge or Castlevania Legends or Kid Dracula
Donkey Kong '94
Final Fantasy Adventure (giving a double representation for both Final Fantasy and Mana)
Gargoyle's Quest
Kid Icarus: Of Myths and Monsters
Kirby's Block Ball
Kirby's Dreamland
Kirby's Dreamland 2
Kirby Pinball Land
Legend of Zelda: Link's Awakening
Mario's Picross
Mega Man 4 or 5
Metroid 2
Operation C
Super Mario Land
Super Mario Land 2
Wario Land
Wario Land 2
Wario Land 3

Special surprise: fully localized The Frog for Whom the Bell Tolls
 

CarthOhNoes

Someone is plagiarizing this post
Member
Oct 25, 2017
2,181
To be quite honest my ideal Gameboy Classic would look like this:

3VlnFiV.png

Really don't see the point in them wasting money on new hardware when they have a superb portable system out right now which could EASILY emulate GB / GBC/ GBA titles.

PS
Please excuse my dreadful MS paint knockup!
 

sharpforprez

Banned
Oct 29, 2017
735
I'd take something as slim as the GameBoy Pocket. Maybe allow Switch dock connectivity for tv play? Would be good cross promotion.
 

Niosai

One Winged Slayer
Member
Oct 28, 2017
4,919
I expect a GB Pocket size, with a larger screen. (Possibly would just get rid of the logo/battery border)

As far as TV connectivity, I think it'll be just a port on the top of the console. The cartridge idea is nice, but the extra cost to factor in to manufacture a cartridge port and an interface rather than just a port would probably not be worth it to Nintendo. (As cool as the idea is.)

Games-wise, I expect at the very least to see Link's Awakening, Pokemon Red, Yellow, and Crystal. Warioland, and Mario Land.
 

LegendofLex

Member
Nov 20, 2017
5,459
A handful of requirements on my end:

- Same size as Game Boy Pocket
- Has 20ish GB/GBC games
- Pokemon Gens I & II are a requirement; choose version on boot, and can only retain save data for one version at a time
- USB-C for charging and/or link cable functionality
- Backlit screen
- Can be dropped into Nintendo Switch dock to unlock Super Game Boy functionality
 

Rodney McKay

Member
Oct 26, 2017
12,186
Yeah, but why would they when they can do both as separate devices and be sold out of each separately? Would be great for us but better for them not to.
Yeah, I"m sure Nintendo would probably make more money going that route. But growing up I never really saw the GBC as its own fully separate platform.

I know it had plenty of exclusives, added color, and could do more powerful stuff (like Mario Bros DX vs. Mario Land 1 or 2), but maybe because I started with the GBC (only ever played friends of mine's OG Gameboys) or how many of the games were cross compatible I always felt of the GBC as just an upgraded Gameboy instead of a full new generation (like a 3DS to New 3DS or PS4 to PS4 Pro).

Plus it seems like these days finding a monochrome display for the OG Gameboy would be harder than just going with a color one (granted Nintendo put hardware in the NES Classic that was strong enough to run SNES games). At the end of the day I think I'd just like ALL the Gameboy and GBC games to be on one device, rather than on two separate ones. Of course one of my 3DS's in homebrewed and I did put my whole GB/GBC/GBA collection onto it which is great, but having the original form factor would be pretty great.
 

GeekyDad

Banned
Nov 11, 2017
1,689
USA
Yeah, I"m sure Nintendo would probably make more money going that route. But growing up I never really saw the GBC as its own fully separate platform.

I know it had plenty of exclusives, added color, and could do more powerful stuff (like Mario Bros DX vs. Mario Land 1 or 2), but maybe because I started with the GBC (only ever played friends of mine's OG Gameboys) or how many of the games were cross compatible I always felt of the GBC as just an upgraded Gameboy instead of a full new generation (like a 3DS to New 3DS or PS4 to PS4 Pro).

Plus it seems like these days finding a monochrome display for the OG Gameboy would be harder than just going with a color one (granted Nintendo put hardware in the NES Classic that was strong enough to run SNES games). At the end of the day I think I'd just like ALL the Gameboy and GBC games to be on one device, rather than on two separate ones. Of course one of my 3DS's in homebrewed and I did put my whole GB/GBC/GBA collection onto it which is great, but having the original form factor would be pretty great.

On the up side, if the tech is similar to the NES/SNES Classic, it might allow you to inject more games than intended.

Either way, a GB Classic of sorts seems like welcome idea.
 
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OP
Zan

Zan

One Winged Slayer
Member
Oct 25, 2017
9,420
Expect it in 6 different colors each with an exclusive corresponding Pokémon game. Collect 'em all!

I was honestly toying with an idea of having one with Red, Gold and Ages and the other with Blue, Silver and Seasons. But I thought that not only would it be too greedy, but it's also essentially scalper bait X50.
 

Rodney McKay

Member
Oct 26, 2017
12,186
I was honestly toying with an idea of having one with Red, Gold and Ages and the other with Blue, Silver and Seasons. But I thought that not only would it be too greedy, but it's also essentially scalper bait X50.
I can see them doing that with the Pokemon games, definitely, since trading with other players is such a big social aspect of those games.
But I feel like the Zelda's they wouldn't split up since (to my knowledge at least) those games aren't really split up as a social feature.
 

BLLYjoe25

Banned
Oct 25, 2017
2,969
To be quite honest my ideal Gameboy Classic would look like this:

3VlnFiV.png

Really don't see the point in them wasting money on new hardware when they have a superb portable system out right now which could EASILY emulate GB / GBC/ GBA titles.

PS
Please excuse my dreadful MS paint knockup!
I agree with you. Just make the Switch play Game Boy games. Plus finding a Game Boy Classic at a sane price will likely be difficult. That's all I thought reading this topic...I guess it'd be cool having a Game Boy Classic but chances of getting one will be low. I'd rather just play the games on Switch.