Pc got it late so maybeI can't really complain about SEs Switch support, but man do I want FFXII:TZA on Switch so badly.
Pc got it late so maybeI can't really complain about SEs Switch support, but man do I want FFXII:TZA on Switch so badly.
Final Fantasy XV should be on Switch, FFXII should've been on both Xbox One and Switch and NieR Automata should've been multiplatform as well. Kingdom Hearts III should've been on Switch. Secret of Mana remake should've been on Switch. KH 1.5 + 2.5 should've been a Switch year 1 game.
It's good third party support but there are still no reasons for these big games to be missing the platform.
Yepp always wanted to try out those gamesI would like ports of the Final Fantasy XII and Kingdom Hearts remasters tbh
Dragon Quest X
Dragon Quest XI
Dragon Quest Heroes I
Dragon Quest Heroes II
Dragon Quest Builders 1
Dragon Quest Builders 2
Romancing SaGa 2
Teslagrad
I Am Setsuna
Lost Sphear
Black the Fall
Secret of Mana Collection
Implosion: Never Lose Hope
Spelunker World
Voez
Fear Effect Seda
Project Octopath Traveler
The World Ends With You: Final Remix
That's only currently year 1 announced, that's an insane amount of support from Square Enix and yeah we usually see big support from SE on Nintendo handhelds but seeing how the Switch is also Nintendo's console, it's great and it reminds me of the SNES era.
What you think?
Can't wait for TWEWY, I'm hoping it sells well and we get a sequel.
I'm not joking. Octopath Traveler is a new IP that has never been on any other platforms. Final Fantasy has been on multiple platforms (all of them actually), Mana has been on Nintendo platforms, NieR has been on multiple platforms, Kingdom Hearts has been on pretty much all platforms, etc.
Aside from that, this is fucking 2018 not 2007. Do you know how much easier and cheaper cross-platform development is these days? Creating UI that scales from platform to platform, scaling different things depending on platform, even optimization is way easier. It's just a case of performance optimization and changing the button inputs, most of the other stuff can be easily done by using scaling systems which many modern engines support.
I was trying to remain optimistic for some ppl shh. I'm sure they'll announce more exclusives for Switch as time goes on anyway it's not even a year oldFFXII's issue isn't about running. It's the fact that it's a console exclusive. And all modern FF games come to PC after their PS counterparts. So that's not really a surprise. Some games just are not going to come to this system due to exclusivity reasons and power reasons. People just need to realize and accept that. Ocotpath isn't coming to PS4 just like how Dissidia: Final Fantasy NT isn't coming to Switch.
Yea gonna leave that alone clearly some bias going on hereIf it so easy why not port Octopath Traveler to other consoles and PC as well? Because it's a new IP what a total nonsense.
wutThe World Ends With You: Final Remix are all being published by Nintendo.
The cognitive dissonance here is astounding...I'm not joking. Octopath Traveler is a new IP that has never been on any other platforms. Final Fantasy has been on multiple platforms (all of them actually), Mana has been on Nintendo platforms, NieR has been on multiple platforms, Kingdom Hearts has been on pretty much all platforms, etc.
Aside from that, this is fucking 2018 not 2007. Do you know how much easier and cheaper cross-platform development is these days? Creating UI that scales from platform to platform, scaling different things depending on platform, even optimization is way easier. It's just a case of performance optimization and changing the button inputs, most of the other stuff can be easily done by using scaling systems which many modern engines support.
I'm not joking. Octopath Traveler is a new IP that has never been on any other platforms. Final Fantasy has been on multiple platforms (all of them actually), Mana has been on Nintendo platforms, NieR has been on multiple platforms, Kingdom Hearts has been on pretty much all platforms, etc.
Aside from that, this is fucking 2018 not 2007. Do you know how much easier and cheaper cross-platform development is these days? Creating UI that scales from platform to platform, scaling different things depending on platform, even optimization is way easier. It's just a case of performance optimization and changing the button inputs, most of the other stuff can be easily done by using scaling systems which many modern engines support.
I was trying to remain optimistic for some ppl shh. I'm sure they'll announce more exclusives for Switch as time goes on anyway it's not even a year old
This is very funny as their 3DS support was kinda weak in comparison to DS. But yeah, great to see. This is the type of game I want from them.The type of game they're bringing over makes it seem that they're treating the Switch as a follow-up to the 3DS more than other Japanese publishers.
Personally, I'm very happy with that.
Haha sure but optimistic isn't the same as realistic. Don't get them excited for nothing. But as I said originally, Square is going to give Switch the usual support it gives Nintendo handheld/consoles. Spin-offs, offshoots, and random stuff. It's essentially 3DS2 and people should expect that kind of support going forward. Asking for these other form of games that have ties to PlayStation are unrealistic. And all the other games are just not suited for the platform since the system isn't powerful enough. (FFXV/KH3/NieR,etc.)
With that said, I'm full expecting TWEWY2 after the enhanced port announcement today. And hopefully a new Final Fantasy Tactics Advanced cause it's been awhile. Maybe a new Crystal Chronicles too.
We won't see it because the switch like any other platform gets its share of exclusives. Has nothing to do with "fitting" odd thing to say when I am setsuna or lost sphere existsI doubt we'll see Octopath on the PS4 or Xbox One. Doesn't seem like a good fit for either. It screams old school SNES rpg.
Final Fantasy XV should be on Switch, FFXII should've been on both Xbox One and Switch and NieR Automata should've been multiplatform as well. Kingdom Hearts III should've been on Switch. Secret of Mana remake should've been on Switch. KH 1.5 + 2.5 should've been a Switch year 1 game.
It's good third party support but there are still no reasons for these big games to be missing the platform.
Octopath should stay exclusive to Switch forever but that's just because that makes sense. But for example FFVIIR should be multiplatform on all platforms (PC/Switch/PS4/XBO)
Yeah I actually wonder why any port of a third party Nintendo handheld game doesn't get a PC/PS4/Xbox version in addition to a Switch port. They can't even use the handheld excuse because the Switch is a console too. Stuff like Ace Attorney or the numerous Square games definitely deserve a wider audience.
I'm not joking. Octopath Traveler is a new IP that has never been on any other platforms. Final Fantasy has been on multiple platforms (all of them actually), Mana has been on Nintendo platforms, NieR has been on multiple platforms, Kingdom Hearts has been on pretty much all platforms, etc.
Aside from that, this is fucking 2018 not 2007. Do you know how much easier and cheaper cross-platform development is these days? Creating UI that scales from platform to platform, scaling different things depending on platform, even optimization is way easier. It's just a case of performance optimization and changing the button inputs, most of the other stuff can be easily done by using scaling systems which many modern engines support.
Given the recent rumours of a Nintendo-supported TWEWY sequel in the works, this version is very likely building up interest for the series. Like releasing a port of DQ Builders 1 for the sequel later this year.
Final Fantasy?Tomb Raider Or Kingdom Hearts?There is a certain franchise missing, but yeah, ain't bad at all.
Fucking fans man...
I don't think so. They have many games not available for Switch like FFXV and Nier Automata and people are mostly fine with it. Koei Tecmo too has many games for Switch, but not the new DW and no one really complains about it as they have actual support for the system. People complain about other companies that do really have bad support.It's amazing but all it takes is one game not making it and they'll get called out for some reason
But Final Fantasy and Kingdom Hearts also have strong ties to Nintendo as well, the former starting on NES.
I think they are looking into FFXV on Switch and Square said that a Switch version of KH3 could happen after the PS4/One versions release.
We won't see it because the switch like any other platform gets its share of exclusives. Has nothing to do with "fitting" odd thing to say when I am setsuna or lost sphere exists
Sorry but if DOOM can be ported to Switch at a good performance level (albeit at a low resolution and granted it did probably take a lot of optimization work) I refuse to believe that KH3 can't be ported, especially since it uses Unreal Engine 4, the PERFECT engine for cross-platform development.KH3, NieR, and FF15 were/are designed for platforms that have much higher performance capability than the switch, no? Let's not pretend that it couldn't potentially take a lot of effort to port down those games.
If you think it's nonsense, try seeing things from my perspective. The only time I believe in exclusives is when it's a first party game OR it's a new IP, or in very rare cases, when one of the first party studios are funding the game. This belief applies to all three big platforms.If it so easy why not port Octopath Traveler to other consoles and PC as well? Because it's a new IP what a total nonsense.
See post #86Did you just make an excuse to the Octopath's exclusivity but complained about other games not being on Switch? lol
Final Fantasy XV should be on Switch, FFXII should've been on both Xbox One and Switch and NieR Automata should've been multiplatform as well. Kingdom Hearts III should've been on Switch. Secret of Mana remake should've been on Switch. KH 1.5 + 2.5 should've been a Switch year 1 game.
It's good third party support but there are still no reasons for these big games to be missing the platform.
Octopath should stay exclusive to Switch forever but that's just because that makes sense. But for example FFVIIR should be multiplatform on all platforms (PC/Switch/PS4/XBO)
You're absolutely right. But both the DS and the 3DS received mostly the same type of Square Enix games - retro throwbacks, single-A and B projects, and remakes.This is very funny as their 3DS support was kinda weak in comparison to DS. But yeah, great to see. This is the type of game I want from them.
You should stop with this. Octopath has as much "right of being exclusive" as FFXV or KH3 have the right to skip the platform. Square Enix has good supports for all systems and games like XV are just not being ported to Switch because it can't run it, not because SE thinks Switch owners don't like FF.Sorry but if DOOM can be ported to Switch at a good performance level (albeit at a low resolution and granted it did probably take a lot of optimization work) I refuse to believe that KH3 can't be ported, especially since it uses Unreal Engine 4, the PERFECT engine for cross-platform development.
I'll give you FFXV because of the Luminous engine which is supposedly painful to work with but I will not accept that with KH3.
If you think it's nonsense, try seeing things from my perspective. The only time I believe in exclusives is when it's a first party game OR it's a new IP, or in very rare cases, when one of the first party studios are funding the game. This belief applies to all three big platforms.
If Octopath Traveler 2 was on any of the other platforms and Octopath Traveler 3 was exclusive to Switch 2, I would have the same issue with it because the previous game would be multi-platform and the sequel is not. If it's a new IP, I have no expectation for it to be a PS4 exclusive, a Switch exclusive, a Xbox One Exclusive or a multiplatform game because it's never been released before.
Octopath because it's a new IP, has the right to be exclusive because it's a new franchise with no existing ties to other platforms. It could also be multiplatform but that's not my expectation because I have no expectations.
I'm not joking. Octopath Traveler is a new IP that has never been on any other platforms. Final Fantasy has been on multiple platforms (all of them actually), Mana has been on Nintendo platforms, NieR has been on multiple platforms, Kingdom Hearts has been on pretty much all platforms, etc.
Aside from that, this is fucking 2018 not 2007. Do you know how much easier and cheaper cross-platform development is these days? Creating UI that scales from platform to platform, scaling different things depending on platform, even optimization is way easier. It's just a case of performance optimization and changing the button inputs, most of the other stuff can be easily done by using scaling systems which many modern engines support.
Didn't he say the opposite?
Yes but no specific platforms.has DQXI been officially announced for the west? I'm a recent convert to the series and I would love to play one on switch.
Yes. Octopath and TWEWY should also be multi. See how easy it is to port? No reason for leaving money on the table.
Not every. I'm not expecting Persona 6 to come to Switch or anything, I expect that to be PS5 exclusive.Every games not on the Switch should come to the Switch, but every games on Switch should stay exclusive forever period.
No bias at all or anything.
I would like ports of the Final Fantasy XII and Kingdom Hearts remasters tbh