Yeah, I'm not sure what that's in reference to?
Multiple posts on the last 2 pages that claim that people who have issues with the shooting are likely just bad at the game.
Also, my last match for tonight was intense. I was decently equipped but with only 2 weapons. Drove a lot on the outside of circles to loot some but didn't have much luck in finding a viable third weapon besides shotguns which are almost unusable anyway. As I almost run out of fuel I switch to the bike. I run over a guy accidentally. I almost crash into other cars running around (car meta still going strong) but I wait for the right moment to jump off and hide.
That doesn't really arrive as the circle closes on a wide area next to the school. The school is the only hiding spot bar like 4 trees, and as the circle gets smaller it is reduced to hills, open space and two trees, both taken so I decide to run over people as I dodge bullets. It works for a while, I kill a dude and others kill each other. Down to two I try to run over the last guy like 4 times but I fail, he needs to get up the hill fast as circle is closing while I can speed around like crazy.
I go up the hill, get off the bike and hide away in the high grass. We see each other and shoot but no bullets hit (shooting doesn't seem improved tbh). His stun grenade does nothing but his frag damages me slightly. I move farthest away waiting for his next move from below. He shouldn't be able to see me but he probably got a lucky angle and noticed me in the grass. I shoot back but it's too late, #2. Fun game overall.
In general the game feels slightly smoother in the initial areas, and the aiming feels better too a bit, but hit detection seems hit and miss still, and populated areas got really bad framerate drops (on X) of the likes I don't remember before. There's still a lot of work to do I think, the car meta seems mostly unchanged and performance isn't great, but there are improvements in QoL. I'll try FPP tomorrow.