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Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
You are in the minority.

The is a needed change until they can implement something better.

Sure, until he next "unfair" thing comes that people cry about.

My god, it's just that people are learning the game and try to exploit/use cheap tactics that spreads around the internet, it's normal, stuff like this always happen, that shouldn't get countered with debuffs, that would have been fixed automatically over time or after they fixed the real problem, the aiming, which they did with the aim acceleration, so this extra change is unnecessary now.
 

reddonkeyham

Member
Oct 27, 2017
201
  • Analog stick acceleration added while exiting the plane and while parachuting
Was this not already a thing?

Optimization

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

Any one managed to play since this update? Any noticeable difference?
 

Deleted member 862

User requested account closure
Banned
Oct 25, 2017
8,646
Has anyone actually seen the damage change? If you can still dump 40+ rounds into it it's not going to change much. I think people are starting to get smarter about taking out vehicles but in solo it's still too much of a risk to be the one that stands up. In squads you can just destroy them no problem.
 

Zappy

Banned
Nov 2, 2017
3,738
Sure, until he next "unfair" thing comes that people cry about.

My god, it's just that people are learning the game and try to exploit/use cheap tactics that spreads around the internet, it's normal, stuff like this always happen, that shouldn't get countered with debuffs, that would have been fixed automatically over time or after they fixed the real problem, the aiming, which they did with the aim acceleration, so this extra change is unnecessary now.

This. Its like saying "a good sniper won when the circle was on cliff. nerf snipers".

The game is early, let it breathe and let people learn the game.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,351
I didn't ever play FPP on PC so this is my first try of that mode. Going on with new patch to check it out!
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
  • Analog stick acceleration added while exiting the plane and while parachuting
Was this not already a thing?

Optimization

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

Any one managed to play since this update? Any noticeable difference?


FPS feels a little more stable again, rest no, nothing.

Lag is also still the same.
 

Kwyjibo

Member
Oct 31, 2017
378
Had a quick go on FPP

It has been the smoothest experience so far.

Finished 6th though.

And no cars in the final few circles I could see!
 

Andokuky

Banned
Oct 25, 2017
721
Fuck yes, love more damage to vehicles.

Also, won my first match yesterday in squads. The last circle was me and teammate and another dude, until a fourth flew in with a buggy and ran the other dude over. He then got out of the buggy for whatever reason and was killed by my teammate. Winner winner chicken dinner!

The other patch notes sound good too.
 

WesleyShark

Member
Oct 25, 2017
1,589
Pittsburgh, Pennsylvania
No, it's unnecessary. They didn't understand what the real problem was here.
The real problem aren't people driving around small circles in vehicles, especially in solo games?

It's a good stopgap solution for now, until they come up with something better (if there is a better one anyway).

Perhaps something like an EMP bomb that activates with 3 or 4 circles left that disables all vehicles? Could work.

Either way- making it easier to incinerate the people who just drive around the entire game is a good thing.
 

The_Land

Banned
Oct 27, 2017
2,390
Cleveland Ohio
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Oh for fuck sake. They ruining this freaking game.

That would have balanced itself out over time, just like on PC, no need to change anything. It's completely normal that in a social media world like this, people try the best ways out to win, even if it's a dirty tactic, people try to exploit stuff, specially when it spreads around the internet, but like all trends it would die without any help when people get behind how to counter it or if the hype around this tactic dies.

These shit changes to please the casual masses could kill this freaking thing one day.
First laser like recoil and now this. Let's hope they don't explode too fast.
When I drive down a street and someone can get me explode from the side even if I drive full speed, I'm done with this game.
So I assume you are one of the people that drives around the circle until you run out of gas....something that is completely non existent in the PC version of the game. It's a cheap tactic. Glad they are addressing it.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
The real problem aren't people driving around small circles in vehicles, especially in solo games?

No. Or is this a "real problem" on PC? The problem why this worked so good was somewhere else, like I said here:

My god, it's just that people are learning the game and try to exploit/use cheap tactics that spreads around the internet, it's normal, stuff like this always happen, that shouldn't get countered with debuffs, that would have been fixed automatically over time or after they fixed the real problem, the aiming, which they did with the aim acceleration, so this extra change is unnecessary now.

So I assume you are one of the people that drives around the circle until you run out of gas....something that is completely non existent in the PC version of the game. It's a cheap tactic. Glad they are addressing it.

Why is anyone assuming that shit? On reddit too. No, I don't do this, I never did, I just don't like that things like this get patched, changed and balanced completely different from the PC version while it isn't a real problem that would stick for long, it's just temporary and doesn't need a balance change. Read my other quote from me in this posting. That's what it is, nothing else.

And it was a problem on PC, in the beginning, just like this is the beginning of the console version and guess what, it fixed itself over time.
 
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8bit

Member
Oct 27, 2017
5,390
Is there a decent primer for this to get me up to speed on how to play the game? I'm finding it tricky to find weapons and ammo and don't really understand hierarchy of clothing.

Also, in the pre-game bit, how do people manage to have weapons already? All I seem able to do is punch people.
 
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Ferny

Ferny

FutureERA
Member
Oct 23, 2017
658
I'm so excited for FPP.

I also haven't had too many issues with the car thing, but it's good that they are addressing an issue that on consoles is a tough one to manage.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
It's a good change. It is what it is.

I'm just waiting for the first people to cry and write something like this:

"I was just driving on the road and someone in the field on the side hits me a few times and it exploded, i did't had a change to drive pass him"

Or

"Bridges are impossible to cross, if someone stands in front of you on the other side, he can make it explode before you can pass him"

Then we will see if it really was "a good change". ;)
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
This. Its like saying "a good sniper won when the circle was on cliff. nerf snipers".

The game is early, let it breathe and let people learn the game.

Shooting, right now, is pretty bad. I frequently fail to kill a person that is a couple feet away with all kinds of weapons, and I can guarantee you this isn't down to my aim. Now, imagine a target moving at 60mph at 100 feet when the shooting is so inconsistent. Keep in mind that there are people who will not be driving so you'll be giving your position away too. And good luck shooting at cars when you are the only one standing and there's 5 cars playing destruction derby. This isn't Battlefield, there are no "cheap" ways to kill vehicles, so the current car meta is pretty shit. And I'm not complaining because I got fucked by cars, I consistently get in the top 3 thanks to driving. Prior to the patch (haven't tried the update so I can't comment on it) getting a vehicle with plenty of fuel with 50 people to go was a ticket to a top 10 finish unless you crashed or something, and this isn't down to skills of players. Something had to be done. I don't know if the change they've made is the right call, but it's a change at least. Personally I would kill fuel cans and have spawn cars with less fuel so that anybody could traverse the map but not drive 30 miles without any penalty whatsoever. But something had to be done.
 

mephixto

Member
Oct 25, 2017
306
I don't remember this being a problem on PC, if you drive a car in the small circles you're asking to get shot and killed in seconds.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
Shooting, right now, is pretty bad. I frequently fail to kill a person that is a couple feet away with all kinds of weapons, and I can guarantee you this isn't down to my aim. Now, imagine a target moving at 60mph at 100 feet when the shooting is so inconsistent. Keep in mind that there are people who will not be driving so you'll be giving your position away too. And good luck shooting at cars when you are the only one standing and there's 5 cars playing destruction derby. This isn't Battlefield, there are no "cheap" ways to kill vehicles, so the current car meta is pretty shit. And I'm not complaining because I got fucked by cars, I consistently get in the top 3 thanks to driving. Prior to the patch (haven't tried the update so I can't comment on it) getting a vehicle with plenty of fuel with 50 people to go was a ticket to a top 10 finish unless you crashed or something, and this isn't down to skills of players. Something had to be done. I don't know if the change they've made is the right call, but it's a change at least. Personally I would kill fuel cans and have spawn cars with less fuel so that anybody could traverse the map but not drive 30 miles without any penalty whatsoever. But something had to be done.


I stopped reading after "Shooting, right now, is pretty bad. I frequently fail to kill a person that is a couple feet away with all kinds of weapons, and I can guarantee you this isn't down to my aim."
Your posting is simply outdated, you can change the aim acceleration now which is the real fix to the "car meta". So, they fixed it with this and this, like you even said, was always the problem, the aiming, making a car explode faster is not a fix.
Your posting is nonsense because it's completely outdated and doesn't apply to the current game anymore.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
I stopped reading after "Shooting, right now, is pretty bad. I frequently fail to kill a person that is a couple feet away with all kinds of weapons, and I can guarantee you this isn't down to my aim."
Your posting is simply outdated, you can change the aim acceleration now which is the real fix to the "car meta". So, they fixed it with this and this, like you even said, was always the problem, the aiming, making a car explode faster is not a fix.
Your posting is nonsense because it's completely outdated and doesn't apply to the current game anymore.

The aim acceleration, unless this patch magically changed everything else too, was not the only issue. When you hit an enemy point blank from 5 feet and he walks as if nothing happened, that isn't down to the aim acceleration. Hit detection, tickrate, lag, I don't know, but these past 2 weeks or so have been worse than launch as far as actually hitting people goes, not to mention I got killed through walls at least 3 times already. The shooting is the main issue right now, I will try out the patch later tonight but right now it's not satisfying when I would land 90% of my shots on launch day and now I'm lucky if I land like 40-50%.
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
The aim acceleration, unless this patch magically changed everything else too, was not the only issue. When you hit an enemy point blank from 5 feet and he walks as if nothing happened, that isn't down to the aim acceleration. Hit detection, tickrate, lag, I don't know, but these past 2 weeks or so have been worse than launch as far as actually hitting people goes, not to mention I got killed through walls at least 3 times already. The shooting is the main issue right now, I will try out the patch later tonight but right now it's not satisfying when I would land 90% of my shots on launch day and now I'm lucky if I land like 40-50%.

Sure, it's still not perfect tho, I agree. They still have to work on it.
 

VincentMatts

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
1,664
Canada
The aim acceleration, unless this patch magically changed everything else too, was not the only issue. When you hit an enemy point blank from 5 feet and he walks as if nothing happened, that isn't down to the aim acceleration. Hit detection, tickrate, lag, I don't know, but these past 2 weeks or so have been worse than launch as far as actually hitting people goes, not to mention I got killed through walls at least 3 times already. The shooting is the main issue right now, I will try out the patch later tonight but right now it's not satisfying when I would land 90% of my shots on launch day and now I'm lucky if I land like 40-50%.

Thats why i stopped playing
 

Sephzilla

Herald of Stoptimus Crime
Member
Oct 25, 2017
17,493
Really hope the patch causes my game to crash far less. It's gotten really annoying
 

The Futurist

Banned
Oct 25, 2017
436
The aim acceleration, unless this patch magically changed everything else too, was not the only issue. When you hit an enemy point blank from 5 feet and he walks as if nothing happened, that isn't down to the aim acceleration. Hit detection, tickrate, lag, I don't know, but these past 2 weeks or so have been worse than launch as far as actually hitting people goes, not to mention I got killed through walls at least 3 times already. The shooting is the main issue right now, I will try out the patch later tonight but right now it's not satisfying when I would land 90% of my shots on launch day and now I'm lucky if I land like 40-50%.
You sound like a person who can't hit shots and blames the game. Like firing on full auto at 10-15 feet with smg hip fire and expecting a kill.

Sure, there are connection issues and it's not perfect by any means, but not to the extent that you are claiming.

Unless it's a connection specific issue that you're having based on location or some other factor.

I have definitely not experienced anything that bad.

My shots hit. For the most part.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
You sound like a person who can't hit shots and blames the game. Like firing on full auto at 10-15 feet with smg hip fire and expecting a kill.

Sure, there are connection issues and it's not perfect by any means, but not to the extent that you are claiming.

Unless it's a connection specific issue that you're having based on location or some other factor.

I have definitely not experienced anything that bad.

My shots hit. For the most part.

Good to hear you're having a smooth experience, but I tried it on two different connections, plus read above: many aren't. As I said, I'm no MLG player or anything, but I am skilled and experienced enough from decades of shooters between PC and consoles to know when my shots should be hitting and when they shouldn't. When an enemy is laying on the ground, I stand still, take the aim, land 12 bullets into him and a fair percentage of them don't register, something obviously is off. I don't know if it's down to the tickrate, the servers, the hit detection, the aiming being busted or something, but kills like this were a cakewalk for me in the first week, hence me literally landing a chicken dinner on my first match in similar conditions, but these past weeks the situation got worse to me and many others. I'm not saying I should be able to one shot a dude across the map with hipfire SMG, I'm saying that I should be able to fire straight-ish given that I am able to do so in all other games (aim assist or not) and even this game occasionally, but other times it's a fucking lottery.

This, right now, is my main issue with the game, and it's literally forcing me to play it supersafe as I don't have confidence in my weapons anymore - an unwelcome feeling in a shooter.
 

Aldi

Member
Oct 27, 2017
4,634
United Kingdom
First game after the patch, so far so good.

First of all the parachuting is so much better. No longer will I be annoyed when the game has me facing the wrong way when I'm out of the plane.

The game itself is alot more smoother. I managed to pick up 4 kills and it felt refreshing shooting people and having my shots registering.

Rubber banding is still very prevalent.

I didn't get chance to either shoot at a vehicle or drive one, so I can't comment on the new changes. I did however witness 2 exploding near the final circle.
 

rebelcrusader

Banned
Oct 25, 2017
1,833
You sound like a person who can't hit shots and blames the game. Like firing on full auto at 10-15 feet with smg hip fire and expecting a kill.

Sure, there are connection issues and it's not perfect by any means, but not to the extent that you are claiming.

Unless it's a connection specific issue that you're having based on location or some other factor.

I have definitely not experienced anything that bad.

My shots hit. For the most part.

Yep...its part you are shooting wrong and part the fps tank when firefights start

One they will fix and the other you need to fix
 

ryan299

Member
Oct 25, 2017
4,425
You sound like a person who can't hit shots and blames the game. Like firing on full auto at 10-15 feet with smg hip fire and expecting a kill.

Sure, there are connection issues and it's not perfect by any means, but not to the extent that you are claiming.

Unless it's a connection specific issue that you're having based on location or some other factor.

I have definitely not experienced anything that bad.

My shots hit. For the most part.

Typical, blame the player and not the game. Me and my friends have had the same issues over the last two weeks. I've seen terrible hit detection, as well as being shot through walls and that's on top of the horrendous lag that will send you off a bridge while driving, or drive you into a guard rail and glitch you into it. Every round is hit or miss in this game. You never know what you're going to get.

I also don't get how the lag could be so bad that it makes party chat lag with it. Never seen any other game do that.
 
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Ferny

Ferny

FutureERA
Member
Oct 23, 2017
658
First game after the patch, so far so good.

First of all the parachuting is so much better. No longer will I be annoyed when the game has me facing the wrong way when I'm out of the plane.

The game itself is alot more smoother. I managed to pick up 4 kills and it felt refreshing shooting people and having my shots registering.

Rubber banding is still very prevalent.

I didn't get chance to either shoot at a vehicle or drive one, so I can't comment on the new changes. I did however witness 2 exploding near the final circle.
Is FPP up yet or no?
 

WesleyShark

Member
Oct 25, 2017
1,589
Pittsburgh, Pennsylvania
The aim acceleration, unless this patch magically changed everything else too, was not the only issue. When you hit an enemy point blank from 5 feet and he walks as if nothing happened, that isn't down to the aim acceleration. Hit detection, tickrate, lag, I don't know, but these past 2 weeks or so have been worse than launch as far as actually hitting people goes, not to mention I got killed through walls at least 3 times already. The shooting is the main issue right now, I will try out the patch later tonight but right now it's not satisfying when I would land 90% of my shots on launch day and now I'm lucky if I land like 40-50%.
Have you taken any videos of this happening? Curious to see what you're referring to
 

BlockABoots

Member
Oct 27, 2017
1,548
Hopefully they'll only weaken vehicle on the last few circles to top dicks driving around in circles.

I still think they should add a slight auto targeting, especially when the framerate goes to shit in gun battles
 
Oct 26, 2017
8,992
They really are updating it on a weekly basis now huh? Well that is really good!

I played a few matches this weekend and in terms of lags/rubberbanding it is so much better overall, definitely more stable. Framerate managed to stay smooth for a long time too and really just starts to bog down when we're in a vehicle or just in crowded places I guess.

Have they fixed the annoying shaking camera when riding a motorcycle? That stuff manages to make me dizzy almost.
 

Deleted member 4970

User requested account closure
Banned
Oct 25, 2017
12,240
Play and report back ASAP! :P

Just tried a round and it is def a different experience! Frame rate isn't at the point where I'd recommend playing it, unfortunately. The school area is rough in FPP!

Died when I drove up to the schools and got taken out from a room opposite to the one I was looting in. Scared the shit out of me, lol
 

Somnia

Chicken Chaser
Member
Oct 25, 2017
2,944
Solo FPP will be fun, but Squad FPP is where it's at. It's a whole different game.

I will warn until players get "better" and more aggressive, FPP will but major camping. It's the same on PC till your MMR is higher.
 

Draughn

Member
Oct 29, 2017
305
Redmond, WA
Good patch. The aim acceleration is a game changer for me. I just easily tracked and shot someone out of a Jeep, which I couldn't do before. Still some network lagginess but it's doesn't seem as severe, but we'll see in peak hours. Otherwise, it was really smooth. I'd say it's close to the same jump we've seen in previous patches, but the aim acceleration toggle may make it feel more impactful. Playing on x.
 

Aldi

Member
Oct 27, 2017
4,634
United Kingdom
Played FPP. I dont like it tbh. Did manage to get a kill and last a while but the game isn't smooth enough for it to be great atm.

Edit: I melted a buggy with an AKM. I'm not sure if it was already damaged but one full clip saw it explode into flames.

I would have much preferred them to make shotguns not so useless. As it stands, I'd rather fight someone with a pistol then go in with an un-choked shotgun.
 
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Kage Maru

Member
Oct 27, 2017
3,804
I'm with Edge here on the car meta. I wish they could have given the player base more time to find tactics to counter those idiots driving at the end. When the circle gets down to a certain size, the car is not a problem. I hope the damage boost is minimal and only for solo matches. You can take down a car rather easily in duo and squad matches.