Hottake here, Mario is Mario, which honestly isn't that great, at least for me. Platformers don't do it for me. Not remotely GOTY when you have Zelda, Persona, and Horizon out in the same year.
I agree with the Mario is Mario sentiment, it's amazing and the pinnacle of platforming just like it's been for the past 15 years. Can't compete with something as new and surprising as Zelda.
Since I just posted it in the other thread here are my top 10 of 2017, the one year I kept up with the zeitgeist:
1. The Legend of Zelda: Breath of the Wild - A world that is alive, fully traversable, and with things to find in every corner. A redemption for the open world genre
2. Cuphead - The style. The look. The music. It has it all. Never thought I'd ever play a difficult boss rush game, let alone love it
3. Yakuza 0 - A masterful mashup of cinematic crime drama and unfailable wacky side stories, with tons of engaging side activities
3. Super Mario Odyssey - A Mario game that takes traversal freedom to new levels, and is not afraid to surprise you and try new things
5. Pyre - Fantasy coated sports game that focuses on individual players strengths and story arcs, with bigger decisions messing with both of those and adapting with failure
6. Tekken 7 - After a decade of neglect all it took was a couple new cool fighting styles for me to get back into Tekken as if I never left, and having customizations doesn't hurt
7. Opus Magnum - Programming puzzles that can be solved in minutes and optimized in hours, with mesmerizing GIF solutions
8. Night In The Woods - A very relatable mood piece about a depressed and angsty cat in her early 20s with her friends back in her small town
9. What Remains of Edith Finch - Toys with what can be done with interactive fiction in terms of controls and framing, and knows not to overstay its welcome.
10. Splatoon 2 - More and better Splatoon! Rad horde mode and new weapons. (I barely played it though ><")
Games I'll try to play this year: Persona 5, Gravity Rush 2, Snake Pass, Overgrowth, Arms, PUBG, A Hat in Time.