Fair point. There's a bit of forwards compatibility baked into the game, maybe for a Switch+. But it's not built for 60fps or 4k, and it's going to run a bit wonkily, and look a bit upscaled in an emulator when run at that frame rate and resolution. Again, neat if you really must have 60fps and native resolution on a fancy TV, but I'd rather have accurate physics and visuals than a specific framerate or resolution.
Of course they wouldn't, because the original movie was meant to be printed and projected on film, and DVD or Blu Ray are a bit better at capturing that than VHS. That's why I used colorizing as my analogy -- adding something that wasn't there originally, rather than presenting what's there in a cleaner format.
I definitely don't think that the creator gets to dictate things. But it's also silly to see people slap a 60 fps patch in something and claim that it's better. It's like people who turn on motion plus on their TV and believe they are getting a better experience out of their movies. Oof.