• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.

Deleted member 12009

User requested account closure
Banned
Oct 27, 2017
1,141
I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.

bF6Cp.jpg
 

Xaszatm

Banned
Oct 25, 2017
10,903
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.

1. I'm asexual. How dare you try to imply I'm sexually repressing myself.
2. If you keep missing my point (then try and insult me), then we really have nothing more to say to each other.
 

Laiza

Member
Oct 25, 2017
2,171
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.
LvSxuKQ.jpg
 

A.J.

Member
Oct 25, 2017
19,408
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.
Just like you removing the agency of real people for how they feel about things? For someone so against censorship you sure do seem to want to censor critical discussion.
 

Deleted member 7130

User requested account closure
Banned
Oct 25, 2017
7,685
I was talking about the designer, not the character.
Lets try to keep things in perspective. Right now, and for a long time, there really has been an incursion mostly on women's autonomy in real life as brought in more to light by the "me too" movement. Which isn't aided by media that perpetuates ideas that they are primarily sexual objects for the consumption of males. So there's a pretty large disparity in the consequences between what seems to concern you here and the continuation of objectification. Secondly, the designer might actually benefit their own work by designing in a manner wich is thematically consistent with the game as a whole. That is what's frustrating. No one is talking about taking away the autonomy of the artist, but the artist could help communicate themes in the game with more integrity. The designs could help present the story elements with a straight face rather than with detrimental low brow boob and ass shots. It's s a critique, not a call for sencorship.
 

Mezoly

Jimbo Replacement
Member
Oct 25, 2017
4,401
Might have been me. And yes, I stand by that because Alloy even facially doesn't follow what I've seen to be the typical hyper-idealized beauty those sorts of rankings tend to gravitate towards. As such, yeah, I can see the surprise. Though it may not have been me since I didn't say she didn't belong unless that was inserted on your part.
Oops my bad, I probably conflated your response to me with another user. I reread your response and I think it makes sense in what you tried to say. I still read someone saying that based on her face she shouldn't be on that list but it wasn't you and that made me think of 2B. Regardless, sorry for the confusion.
 

Deleted member 32561

User requested account closure
Banned
Nov 11, 2017
3,831
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.
Okay, what do you think the authorial intent is when a camera is shoved right up on a character's boobs or ass with nothing else in focus, then?

Don't be disingenuous like this, it's infuriating and demeaning to our intelligence. You can enjoy such shots but to say the intent isn't "hey, look at this character's bosom/ass" is either naive or dishonest.

The designer's entire job is to sell the character as... a character, a human being, a whole person, and dressing them in clothing that explicitly acts against that character's own sense of agency is exactly the opposite of doing their bloody job.

Basically, if you can ask the question "would this character, knowing their background and experiences and personality traits, actually come to the conclusion that the things they are wearing are appropriate for their sense of self and the situation they expect to find their self in?" and the answer is a resounding "Hell the FUCK no!", you've already failed.

I should note that the typical Japanese demure personality clashes heavily with most of the outfit designs such characters end up in. These traits are completely incompatible (and while people like Cosmicblizzard may appreciate that incompatibility, I continue to assert that continuously designing characters in such a way is terrible design).
I do find it really bizarre that the more shy variety of "Yamato Nadeshiko" characters or even just your typical anxious messes seem to end up in skimpy outfits, when in reality, it's almost always going to be opposite. Like, I'll defend characters like Ii Naotora from Samurai Warriors* given my own anxiety disorder, but I can't begin to defend their designs, nor will I.

*Like good God Naotora's design is a mess. Does someone who runs around apologizing for having to beat you up in the name of her clan and is otherwise very polite seem like someone who would wear that? Of course, they excuse it by saying her grandfather gave her the armor claiming it's an heirloom, but given other characters question her attire I'm thinking they're going with a "haha her grandpa is a perv" jokey explanation which is... very creepy.

Just like you removing the agency of real people for how they feel about things? For someone so against censorship you sure do seem to want to censor critical discussion.
No no, you see, censorship of discussion that may effect society as a whole (even if the singular discussion itself doesn't directly impact it right away) is totally fine, but when it means I won't get a panty shot in a video game, it's a mortal sin!!!
 

Saucycarpdog

Member
Oct 25, 2017
16,351
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.
"The people calling out objectification are the true objectifiers."
 

Squidi

Banned
Oct 29, 2017
120
The designer's entire job is to sell the character as... a character, a human being, a whole person, and dressing them in clothing that explicitly acts against that character's own sense of agency is exactly the opposite of doing their bloody job.
That's your assumption. Japan is a different culture. They have considerably different opinions on the nature of nudity, which is both more reserved and less reserved than most Western countries. I lived there for six months and you can walk into a bookstore and see boobs on the cover of a book right next the children's section. They bathe - naked! - with their children. Communal bathing is a universal Japanese bonding experience. Hell, one time I was peeing in a men's room when a cleaning lady came in and started scrubbing toilets as if I wasn't there. Another bit of culture clash for me was the willingness for men to pee anywhere on anything, even if a mob of people are standing right behind them.

Basically, if you can ask the question "would this character, knowing their background and experiences and personality traits, actually come to the conclusion that the things they are wearing are appropriate for their sense of self and the situation they expect to find their self in?" and the answer is a resounding "Hell the FUCK no!", you've already failed.
And this is where you are projecting. You are answering the question from your perspective. The designers themselves obviously don't see this dichotomy. They didn't go, geez, it doesn't make sense but I really want to have some big boobs here. They are aware of the themes of their game and the designs employed in it, and if they didn't see the same problems you do, maybe it is because they aren't looking at it through your eyes. Instead of constantly trying to put the designers in your shoes, why don't you try putting yourself in theirs?

I should note that the typical Japanese demure personality clashes heavily with most of the outfit designs such characters end up in. These traits are completely incompatible (and while people like Cosmicblizzard may appreciate that incompatibility, I continue to assert that continuously designing characters in such a way is terrible design).
I'm not sure you know what you are talking about with the "typical Japanese demure personality" thing. If you ever find yourself in Japan, see if you can't find a phonebooth and look in it. Dollars to donuts, it is completely wallpapered with packs of tissues with naked ladies on it.
 

Xaszatm

Banned
Oct 25, 2017
10,903
That's your assumption. Japan is a different culture. They have considerably different opinions on the nature of nudity, which is both more reserved and less reserved than most Western countries. I lived there for six months and you can walk into a bookstore and see boobs on the cover of a book right next the children's section. They bathe - naked! - with their children. Communal bathing is a universal Japanese bonding experience. Hell, one time I was peeing in a men's room when a cleaning lady came in and started scrubbing toilets as if I wasn't there. Another bit of culture clash for me was the willingness for men to pee anywhere on anything, even if a mob of people are standing right behind them.


And this is where you are projecting. You are answering the question from your perspective. The designers themselves obviously don't see this dichotomy. They didn't go, geez, it doesn't make sense but I really want to have some big boobs here. They are aware of the themes of their game and the designs employed in it, and if they didn't see the same problems you do, maybe it is because they aren't looking at it through your eyes. Instead of constantly trying to put the designers in your shoes, why don't you try putting yourself in theirs?

I'm not sure you know what you are talking about with the "typical Japanese demure personality" thing. If you ever find yourself in Japan, see if you can't find a phonebooth and look in it. Dollars to donuts, it is completely wallpapered with packs of tissues with naked ladies on it.

I mean, there's the fact that many of these characters were made by guest's artists who were given free reign. It's entirely possible they didn't know the context of the story. But then again, what do I know? I'm apparently sexually repressing myself and too stupid to see clearly.
 

Deleted member 7130

User requested account closure
Banned
Oct 25, 2017
7,685

I think this is kinda presented in the wrong way. I think the underlying angle is to appeal to some sort of latent discomfort from men in general thinking of other men in a sexual manner. Which to certain men that certainly works, but some dudes on the other side would then say "That's so funny! I wouldn't mind that at all cause it makes me laugh. Homo erotica is hilarious!" It perhaps arguably gets into some sort of unspoken appeals to homophobia - even if not intentional.

I think it would be better to present it in the context of: but what about if the social roles of men and women in real society were reversed... and this sort of presentation in media happened pretty much forever? For how long would this be funny then?

Or maybe I'm overthinking it. IDK. Something about the approach never sat completely right with me and I think I just formed my reason for it just this minute. lol
 

Laiza

Member
Oct 25, 2017
2,171
I think this is kinda presented in the wrong way. I think the underlying angle is to appeal to some sort of latent discomfort from men in general thinking of other men in a sexual manner. Which to certain men that certainly works, but some dudes on the other side would then say "That's so funny! I wouldn't mind that at all cause it makes me laugh. Homo erotica is hilarious!" It perhaps arguably gets into some sort of unspoken appeals to homophobia - even if not intentional.

I think it would be better to present it in the context of: but what about if the social roles of men and women in real society were reversed... and this sort of presentation in media happened pretty much forever? For how long would this be funny then?

Or maybe I'm overthinking it. IDK. Something about the approach never sat completely right with me and I think I just formed my reason for it just this minute. lol
You're not wrong. It's never going to feel quite the same because the context we're viewing it in is completely different from the absolute flood of sexualized female character designs and presentations. We basically need the audience to imagine "what if 75% of all games were like this", which is not an easy task, to say the least.
 

Lime

Banned for use of an alt account
Banned
Oct 25, 2017
1,266
I think this is kinda presented in the wrong way. I think the underlying angle is to appeal to some sort of latent discomfort from men in general thinking of other men in a sexual manner. Which to certain men that certainly works, but some dudes on the other side would then say "That's so funny! I wouldn't mind that at all cause it makes me laugh. Homo erotica is hilarious!" It perhaps arguably gets into some sort of unspoken appeals to homophobia - even if not intentional.

I think it would be better to present it in the context of: but what about if the social roles of men and women in real society were reversed... and this sort of presentation in media happened pretty much forever? For how long would this be funny then?

Or maybe I'm overthinking it. IDK. Something about the approach never sat completely right with me and I think I just formed my reason for it just this minute. lol


I agree, good points.
 

Xaszatm

Banned
Oct 25, 2017
10,903
I think this is kinda presented in the wrong way. I think the underlying angle is to appeal to some sort of latent discomfort from men in general thinking of other men in a sexual manner. Which to certain men that certainly works, but some dudes on the other side would then say "That's so funny! I wouldn't mind that at all cause it makes me laugh. Homo erotica is hilarious!" It perhaps arguably gets into some sort of unspoken appeals to homophobia - even if not intentional.

I think it would be better to present it in the context of: but what about if the social roles of men and women in real society were reversed... and this sort of presentation in media happened pretty much forever? For how long would this be funny then?

Or maybe I'm overthinking it. IDK. Something about the approach never sat completely right with me and I think I just formed my reason for it just this minute. lol

An interesting way of trying to get through to other people is to have them imagine every music video they saw was "Its Raining Men" (Hallelujah). Women could be any size, shape, or color, but all men were reduced to eye candy. Not even specific eye candy but general eye candy.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
The game is super super anime beyond your tolerance, and I wouldn't necessarily recommend you play it (Especially not you, Eden. I know JRPGs are pretty much the fundamental opposite of your jam and that's 100% cool), but I did want to address this because the discomfort you feel at that trope is explicitly and I'd go so far as to say inarguably the core of the game's philosophical backing. Basically, know that the issues that the game has are as a result of some of the hands involved in it's desire to have a cake that the crux of the game was built on eating, not because they play the trope straight.

I'm going to write at length about it now because I wanted to decompress this stuff in shorter form somewhere anyway. I'll discuss several of the game's character arcs and central themes in detail, spoiling mid-game reveals and talking about stuff that doesn't ruin the narrative but isn't shown on the surface of what the game presents itself as. This is going to go a little nuclear, because I'm going to brush on character arc aspects up through the final moments of the game, though I'll avoid discussing the title's biggest NARRATIVE twists.

Disclaimer that Takahashi hasn't written at length about his intentions, so I'm obviously invoking death of the author here. I'd cite the thematic similarities with previous works that he HAS talked at more length about as basis for my claims. This game was still directed and written by him, and it shows heavily.

The core of Xenoblade 2 as a character work is a bildungsroman through the lens of exploration of unhealthy relationship dynamics of many different flavors, including Rex's and Pyra's, and how unequal partnerships and denial of a partner's agency for any reason can lead to incredibly dangerous and toxic outcomes. The crux of its philosophical argument is the assertion that one of the most important elements of being a responsible adult is recognizing and respecting the agency and opinions of your partner.

This is something that many of the human characters struggle with, most of all Rex himself, for the vast majority of the game's length. He's entirely fixated on protecting Pyra, an immortal demigod unbound by the normal life cycles of either blade OR human, who spends most of her time protecting HIM. He sees her as an object to defend in order to gratify his childish impulse to be heroic.

Pyra and her subservient, passive nature are born of psychological dissociation of an old, tired, traumatized demigoddess who found herself sick of being used as a weapon of mass destruction, for good or ill, bound to the will of a human master. She finds herself endeared to Rex's naivety, both in her passive dissociated state, and in her fugue-bound true nature, watching on from the subconscious. She tries to shepherd him and play his damsel as best she can, while shielding him from the worst parts of the world he lives in and her own connection to that darkness.

But the way that Rex acts the white knight, while pure and endearing, comes back to bite him several times. He learns several hard lessons about himself and the world and, as the situation worsens and she stretches herself to the limit trying to protect his endearing naivety from reality, she finally reaches her breaking point.

"I walked in the shadow of the Aegis's light. Blindly walking my own path, while she walked alone."

He finds himself, after a brief collapse, ascending from child playing at a champion to an actual champion before learning on the eve of the ending that his chivalry, though now fully realized, is still a childish notion that inherently disrespects her agency. It's only in the final moments of the game that one of the adult party members with a healthy partnership finally breaks through and teaches him a very important lesson about adulthood. He finds himself becoming the actual, true, equal partner she deserves for the first time only moments before the credits roll, completing his character arc.

"Chum... How long are you planning on being a baby...? She's the girl you love. You gotta accept her decision. That's what being an adult means."

Blades, which can manifest as anything from male or female to completely abstract, monstrous creatures, are functionally immortal demigods, completely impervious to all forms of physical harm, and capable of massive, terrifying feats of destruction. This is mitigated by the fact that their very nature renders them entirely subservient to humans.

They have the consciousness and cognitive abilities of a human--many have the appearance of a human, too, but they are born full formed, with full knowledge of who and what they are and how the world works but nothing else. They exist tangibly only when bound to a human through their interaction with a core crystal. When that human, their driver, dies, the blade returns to the crystal and loses their memories entirely. Next they're awoken, it is in subservience to a new master, as a new person, with no knowledge of their past deeds.

This is something that eats at blades massively throughout the game. They know and recognize that the entire nature of their existence renders them both impossibly more powerful than humans, and eternally their slaves--always at the mercy of the nature and mortality of their driver should they not wish to die a philosophical death. A blade CAN kill their master, but it's tantamount to suicide. You can probably imagine where both the main narrative and sidequests take this concept yourself, so I doubt I need to detail it.

Blades often develop incredibly close relationships with their partners, their very makeup is functionally engineered to ensure this happens and it's far easier to give in and accept it than rail against the reality of their situation. One of the most toxic ways that this bond manifests is with the Flesh Eater. Flesh Eaters are blades who consume their master's heart, taking their organic material into their composition. This has incredibly volatile, violent effects on the Blade's physiological makeup, and also results in the obvious death of their master. When a blade eats a human they, in part, become that person. They take in elements of that person's self and carry it with them. They become mortals, immune to the normal life cycle of blades. They no longer return to their core, they simply die one day--some within hours of their consumption of their driver, some many hundreds of years later. They also gamble on either becoming unprecedentedly powerful or living an existence of constant, excruciating pain with no further benefits.

Most importantly, a Flesh Eater stops losing their memories. As you might expect, many Flesh Eaters are born of shared desperation of blade and driver who have become immensely close. Several of the Flesh Eaters in the game, including one of the central antagonists, are born of this type of dynamic.

Imagine, for a moment, a loved one's final wish being that you take drastic measures necessary to continue living--to not forget them--dooming you to an unwanted life of several hundred years, continuing onward only because it was her final wish that you do so.

Only someone who was in a position of power in an unequal partnership, never truly considering their loved one, would wish this of someone they genuinely cared for if they were thinking clearly. No one in an equal partnership would ACCEPT that burden, honoring a final wish to such extreme detriment of one's self can only occur when one reveres one's partner more than one loves them.

"Sometimes words can become a curse."

This is reality for several of the game's blades. In their reverence of a their masters, they accept a burden that no living being is psychologically ready for--one of living for several centuries on end, constantly subject to the worst elements of humanity.

Both Pyra and the Antagonists share this curse through different means. She addresses it by dissociating. They address it by trying to fix the problem that is humanity by wiping it out. Neither is healthy, and neither is portrayed as being such.

The game has no villains. It has only broken people, a child playing at heroism, and several adults trying to shepherd and mentor him. Because that's an adult's job.

EDIT: Also several juvenile jokes about boobies.
That was really interesting, thanks for penning it.
 

Pablo Mesa

Banned
Nov 23, 2017
6,878


This video is missing a cutscene where all the women are dressed decently and are acting out a completely serious scene which then proceeds to the camera panning over to Mario hanging out in the background in his underwear.
to be fair this does not happen simply cause there is no demand for it (out of jokes tho). when you think about what women want (or material dedicated to women, 50 Shades of gray/ otome games/ shoujo) in a men in a work of fiction, its not the same equivalent to what is show to guy but gender reverted.
on the other hand, this exist
 

StonedCrows

Member
Nov 30, 2017
43
Squidi

If that's true, why is otaku becoming more and more of a taboo? Yes, Japan may have different clothing codes based on region and context, but Japanese women clearly aren't okay with all of the otaku fapfests, either. This is something I oft hear from one Japanese acquaintance who's deeply ashamed of otaku.

Televator

You are correct. That's why you also have to play with gender roles in order for them to get it. What I'm getting at here is that groups like MRA and the Alt-Right are so bound up in the status quo, conformity to old world gender roles, and toxic mascilinity/femininity that they see settings where women are submissive, aubservient, and slavish to men as normal. Even when the women are wearing deeply objectifying outfits.

So you turn that ugliness on its head!

Not only do you do the sexualised Mario thing, there, but you also have him behave in a submissive, slavish, and subservient way to a competent Peach who's going on madcap adventures to save him from a female Bowser. They'd lose their minds over that subversion. Then you'd get to ask them why. They're already okay with that happening to women, so what's changed? The answers would be incredibly revealing.
 

psychowave

Member
Oct 25, 2017
1,655
I think this is kinda presented in the wrong way. I think the underlying angle is to appeal to some sort of latent discomfort from men in general thinking of other men in a sexual manner. Which to certain men that certainly works, but some dudes on the other side would then say "That's so funny! I wouldn't mind that at all cause it makes me laugh. Homo erotica is hilarious!" It perhaps arguably gets into some sort of unspoken appeals to homophobia - even if not intentional.

I think it would be better to present it in the context of: but what about if the social roles of men and women in real society were reversed... and this sort of presentation in media happened pretty much forever? For how long would this be funny then?

Or maybe I'm overthinking it. IDK. Something about the approach never sat completely right with me and I think I just formed my reason for it just this minute. lol

No, you're totally right here. It's like when men say they wouldn't mind being catcalled by women constantly. The difference lies in the fact that most men are physically stronger than most women, which completely changes the context. I'm very weak physically and catcalling is terrifying to me because I know that if any man wanted to attack me, there's nothing I could do about it. And this is true for the majority of women. Men just don't get it.
 

HyperFerret

Member
Oct 25, 2017
2,140
Men being the subservient gender is what made Drakengard 3 fascinating to me. I mean, there was definitely more to that game than just that, but it took me a little bit to realize that the game was playing with that subversion.

It gave me a perspective I never got before. And that was being able to experience getting rewarded with a sexualized character as a prize that was vaguely trying to be attractive to me. I never exactly felt that reward playing as a man who was given a love interest girl at the end for saving the day and all that jazz.

Not saying that it's okay to do it just because the genders were swapped, but it was very... odd...
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
No, you're totally right here. It's like when men say they wouldn't mind being catcalled by women constantly. The difference lies in the fact that most men are physically stronger than most women, which completely changes the context. I'm very weak physically and catcalling is terrifying to me because I know that if any man wanted to attack me, there's nothing I could do about it. And this is true for the majority of women. Men just don't get it.
What changed my perspective on context was mentioning, way back in my twenties, that one of my favourite things to do on a weekend afternoon if I had nothing else on was to take a book or a paper to the pub for a quiet drink on my own with a little background noise. My female friends (and later my wife) all said that they would never do that due to the assumption that a) they had to be waiting for someone or b) that they were inviting everyone to try and chat them up. Maybe it's just the town we lived in at the time, but it was interesting that they were historically such 'male' social spaces and are now on the decline, whereas now we have coffee shops every 20 metres in town centres offering social spaces but without that one-sided aura. Some pubs are better now (our new local is lovely) but there are still some we go into and they are clearly more or less friendly places for some people than others.
 

Derpot

Member
Nov 18, 2017
483
France
I found this old article about the "controversy" that the anime Free! triggered,.
It kinda shows the hypocrisy of some male anime fans:

Free!: the anime causing straight male geeks to explode in utter hypocrisy

The reaction has been hysterical. Mad about Free!—with the excellent URL mantearsflowingfree.tumblr.com—has documented the reactions of male anime fans who are posting long rambling rants littered with homophobia and sexism about how offended they are by the mere existence of an anime that very mildly eroticises young men by, well, showing them engaging in competitive swimming.

The amazing thing when you start reading the 'Free!' threads is the participants in the threads are the same angry straight dudes keep coming back bitching about the gays and the fujoshi—"rotten women", the term used for women who enjoy the thought and depiction of cute guys getting it on with one another. (Of course, there's no "rotten men" terminology for the dudes who love girl-on-girl, because hypocrisy.) They keep coming back to repeatedly reassert that 'Free!' is not for them and berate Kyoto Animation for taking up valuable space in the world of anime with stuff that doesn't satisfy their sexual cravings. Of course, all the guys watching creepy moe anime are watching it for the intriguing plots and well-developed characters.
 
Last edited:

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I found this old article about the "controversy" that the anime Free! triggered,.
It kinda shows the hypocrisy of some male anime fans:

Free!: the anime causing straight male geeks to explode in utter hypocrisy
I thought the contrast between four fairly atheletic but normal-looking chaps in swimming trunks (well, they are atheletes) and the horde of anime girls in various exaggerated body shapes and head sizes and poses was quite telling there.
 

Pablo Mesa

Banned
Nov 23, 2017
6,878
I found this old article about the "controversy" that the anime Free! triggered,.
It kinda shows the hypocrisy of some male anime fans:

Free!: the anime causing straight male geeks to explode in utter hypocrisy
free was extremely well received by the community tho. high production values, sound track and animation. would have helped tho if Haruka were not half a souless fish character. some shows that are "aimed to women" surprisingly end up being popular to guys too. like [K]..although this one has.. that character

on the other hand the DIVE anime did not grab the same attention from any side
86744l.jpg


I thought the contrast between four fairly atheletic but normal-looking chaps in swimming trunks (well, they are atheletes) and the horde of anime girls in various exaggerated body shapes and head sizes and poses was quite telling there.
Kyoanime likes to stick to "realistic" body proportion..aside from Joke Characters
 

psychowave

Member
Oct 25, 2017
1,655
I thought the contrast between four fairly atheletic but normal-looking chaps in swimming trunks (well, they are atheletes) and the horde of anime girls in various exaggerated body shapes and head sizes and poses was quite telling there.

The part that's really telling to me is the fact that they look their age or even slightly older, whereas popular female characters usually look like 12 year olds (well, their general facial features at least).
 

Derpot

Member
Nov 18, 2017
483
France
free was extremely well received by the community tho. high production values, sound track and animation. would have helped tho if Haruka were not half a souless fish character. some shows that are "aimed to women" surprisingly end up being popular to guys too. like [K]..although this one has.. that character

Yeah but it had some reactions like the ones described in the article. It's possible that it was just a very vocal minority though. To be honest, I don't know how much the hate against Free! was widespread back then. Were there negative reactions to Yuri on Ice btw?
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
The part that's really telling to me is the fact that they look their age or even slightly older, whereas popular female characters usually look like 12 year olds (well, their general facial features at least).
I was thinking about this the other day when watching Frozen with my daughter for the xxxth time and the women on it seemed to have their eye sockets taking up a quarter of their skull. It could have been a great alien autopsy plot twist.

It's like the same facial treatment as baby animals by cartoonists, but with added undertones of infantilisation of half of the adults. Looks especially weird when side-by-side with a male love interest of the same age but with a different eye-to-head proportion, as one looks distinctly more childlike than the other.
 

psychowave

Member
Oct 25, 2017
1,655
I was thinking about this the other day when watching Frozen with my daughter for the xxxth time and the women on it seemed to have their eye sockets taking up a quarter of their skull. It could have been a great alien autopsy plot twist.

It's like the same facial treatment as baby animals by cartoonists, but with added undertones of infantilisation of half of the adults. Looks especially weird when side-by-side with a male love interest of the same age but with a different eye-to-head proportion, as one looks distinctly more childlike than the other.

Totally. Popular anime female characters have bigger eyes and chubby cheeks, sometimes complete with "childish" behavior (think Zelda in that BOTW cutscene with the frog). It's so creepy. There's of course a subset of women who like younger looking male characters (Free! and Yuri on Ice have the token *shudders* shotas), but it's way more widespread with men.
 

Pablo Mesa

Banned
Nov 23, 2017
6,878
Were there negative reactions to Yuri on Ice btw?
anime ultimately lives and die by production values or plot, whether the main appeal is aimed to women or men has little concern to most people as long as the show is good so in those cases you see guys liking shows like Free/ Yuri on Ice (puns do are throw here and there) or women liking shows like Kill La Kill.
so no, aside for Isolated cherry picked cases, YoI was extremely well received

It doesn't actually beat around the bush.
free goes more for the "bromanship" type or relation, Yuri does goes straight to not being straight (pun intended)
 

Deleted member 35077

Self-requested ban
Banned
Dec 1, 2017
3,999
Yeah but it had some reactions like the ones described in the article. It's possible that it was just a very vocal minority though. To be honest, I don't know how much the hate against Free! was widespread back then. Were there negative reactions to Yuri on Ice btw?

Not really, except when it came to Crunchyroll award's results where it beat Mob Psycho 100 in animation.

http://www.crunchyroll.com/anime-fe...l-anime-awards-the-results-are-in-see-who-won

It became vile at almost every anime forum for a couple of days.
 

gela94

Banned
Oct 30, 2017
180
While I don't disagree with Jim's opinion, I remember seeing this video a long time ago I did remember a question creeping up to which I never felt like I had an adequate response to. Although examples escape me, there have been games I played where I felt that male characters, not protagonists, were also somewhat objectified or at the very least seemed to excessively pander to the protagonist. I think I felt that way about characters in some of Bioware's RPGs but I can't quite pinpoint the specific examples. Either way, my question was and still is: do we have good examples of male characters that are objectified in video games?

There's no question in most people's heads that Lara Croft is sexualized despite being increasingly more characterized as a strong female protagonist. But where does the line of a female character being strong and attractive end (like Lara Croft or Bayonetta) and where does needless sexualization begin?

Is the character's design the main influence behind that answer or do the character's mannerisms and responses matter as well?

I feel like the bar of sexualized female characters is slowly moving towards fully-fleshed stronger characters at an snail's pace and there are starting to be some characters in which, at least, I feel blur the lines a little.

I feel like there may be games in which the interpretation of whether or not a character is sexualized or idealized depend more on the person's perspective than the actual character's design or behavior but feel free to argue that against me.

Well there was Final Fantasy Mobius . . I still remember the outcry
haks8s68.jpg
 

Derpot

Member
Nov 18, 2017
483
France
Reigen is excellent. God, I enjoyed Mob Psycho 100 anime so much.

Not really, except when it came to Crunchyroll award's results where it beat Mob Psycho 100 in animation.

http://www.crunchyroll.com/anime-fe...l-anime-awards-the-results-are-in-see-who-won

It became vile at almost every anime forum for a couple of days.

I imagine that's what happens when everyone's favorite anime does not win, but in a case of an anime like Yuri on Ice, I'm a bit scared to read the negative reactions to it, I can already imagine what they look like, eh.
 

AriesM4rch

Member
Oct 27, 2017
313
I imagine that's what happens when everyone's favorite anime does not win, but in a case of an anime like Yuri on Ice, I'm a bit scared to read the negative reactions to it, I can already imagine what they look like, eh.
It had it's fair share of hate when it was airing, but that goes for any popular anime.
 

Griffith

Banned
Oct 27, 2017
5,585
Well there was Final Fantasy Mobius . . I still remember the outcry
haks8s68.jpg

It's interesting to me that there was any outrage at all because I'd argue, perhaps wrongly so, that that design is not immensely more sexualized or less practical than the design of, for example Vaan from Final Fantasy XII. Now that you do bring it up and illustrate your point with those images, I can see where the complains would stem from but to me that's a mild offense compared to the way that some female characters are sexualized or otherwise represented in games. I guess it does serve as a decent example though.
 

Deleted member 5086

User requested account closure
Banned
Oct 25, 2017
4,571
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.

*Sigh*

Why are there always 'concerned' posts like these from men in threads such as this? Do you really think you're fighting for the interests of women?
 

ara

Member
Oct 26, 2017
13,018
Maybe the camera angles show "cleavage and panty shots", but you are the one obsessing over them. I'm sure the camera angles also show faces, feet, shoulders, clavicles, knees, and possibly arm pits. You are the one projecting sexual desire on them. Cleavage is not innately sexual. It is only your sexual repression which makes anything forbidden into something arousing.

You make it dirty, not the camera. And I find that shameful because I don't make it dirty, and I find your behavior degrading to women when you reduce them to just a bunch of sexual parts, ignoring their personhood, and remove their agency by telling them how they should be allowed to dress.

I'm not surprised you were banned, but I have to admit, I'm a bit surprised it took this long. Wonder if you'll use these 24 hours to reflect a bit.

Probably not, going by everything you've been saying before in this thread.
 

HypedBeast

Member
Oct 29, 2017
2,058
I was thinking about this the other day when watching Frozen with my daughter for the xxxth time and the women on it seemed to have their eye sockets taking up a quarter of their skull. It could have been a great alien autopsy plot twist.

It's like the same facial treatment as baby animals by cartoonists, but with added undertones of infantilisation of half of the adults. Looks especially weird when side-by-side with a male love interest of the same age but with a different eye-to-head proportion, as one looks distinctly more childlike than the other.
This is actually due to the golden ratio rule when designing characters for animation.
The golden ratio is an ideal facial proportion for a character, which usually makes it more appealing for the audience.
maxresdefault.jpg

The most obvious example is Disney, which has it down to a T.
the-science-behind-the-perfect-animated-face-what-makes-disney-princesses-so-beautiful.jpg


If they had normal sized eyes, if would not only a lot weirder, but they also wouldn't be as expressive and as endearing.
o-ELSA-REALISTIC-FACE-570.jpg

Like the bottom picture has a big uncanny valley effect and wouldn't appeal to nearly as many children as the original.

The Frozen male characters do look a bit more realistic (smaller eyes), but they aren't the star of the show, Anna and Elsa are.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
This is actually due to the golden ratio rule when designing characters for animation.
The golden ratio is an ideal facial proportion for a character, which usually makes it more appealing for the audience.
maxresdefault.jpg

The most obvious example is Disney, which has it down to a T.
the-science-behind-the-perfect-animated-face-what-makes-disney-princesses-so-beautiful.jpg


If they had normal sized eyes, if would not only a lot weirder, but they also wouldn't be as expressive and as endearing.
o-ELSA-REALISTIC-FACE-570.jpg

Like the bottom picture has a big uncanny valley effect and wouldn't appeal to nearly as many children as the original.

The Frozen male characters do look a bit more realistic (smaller eyes), but they aren't the star of the show, Anna and Elsa are.
If you look back to Aladdin, which obviously had a male lead, his eyes and Jasmine's are much more similar in size. It's not about the lead characters having bigger eyes because they are the star of the show, it's about female characters being associated with 'cute' and 'youth' like bloody kittens. If Kristoff was the star of Frozen, they wouldn't make his eyes four times the size just because he was 'the star'.

Even amongst Disney films, those eyes have been getting bigger. I wouldn't have said that earlier female leads are sitting in the uncanny valley because their eyes are smaller than the Frozen sisters yet still larger than 'realistic' proportions, it's more that the modern approach takes that 'selling cute' ratio even further with the female leads making them look like almost a whole different species to the guys.

By Frozen 6 I'm expecting Elsa to be a Cyclops with that blonde braid surrounding a single huge merged eyeball embedded in her skull like so much pimento stuffed in an olive, and Anna to be dragged off by the Snowmen in Black for further investigation as to her extraterrestrial origins. Make them Shield agents. Expanded universe etc. :D
 
Last edited:
Status
Not open for further replies.