That explains a lot, lol.
Felt like chapter 3 was excellent and 4 was kind of bad.
Chapter 2 was also bad.
Too silly and Tora is terrible and given a big focus
Chapter 2 and the silly characters and dialogue has really put me off the game.
That explains a lot, lol.
Felt like chapter 3 was excellent and 4 was kind of bad.
Chapter 2 was also bad.
Too silly and Tora is terrible and given a big focus
Riki is a God Dundun agrees
Nopons, factory, old school mecha pandering, and foreshadowing.
Meh. While I think it was bad for them to make you leave the place where you found the barrels to report your findings, the obvious way to the dungeon was where the barrels were. They shouldn't have to expressly tell you something that obvious.
The path to the factory is literally the place where you found the barrels. Find the barrels. Report findings. Go back to the place where you found the barrels and continue down.
I think it says more about gamers than the game, though. We complain about handholding but people can't figure out that the way to the factory is the place where the people from the factory took the barrels to the factory. There are also multiple paths down beyond the most intended one, and it would be outside the exploratory spirit of the series to overdo it with the waypoints.Cool that you didn't get lost, but I'm not the only one. Nor is that the only spot people have gotten lost.
Sounds like you went the "secret way". If you take the path the game pushes you towards you avoid the high level mobs.I didn't get lost finding the factory, but it was definitely confusing suddenly being surrounded by aggro-fuelled level 70 enemies. I was all, "am I sure this is the right place?"
This game has TEN chapters? Fuck me.Hmm, so he did chapter 4 which people hate.
But that means he also did chapter 10 which is the best part of the game.
You dont start there. You start from the city again after the scene. So its not clear you were meant to go down there after the report.The path to the factory is literally the place where you found the barrels. Find the barrels. Report findings. Go back to the place where you found the barrels and continue down.
You don't have to go through the level 80 mobs. You fight a named monster and get a key, then go to another room and find another key that opens a door that takes you around those mobs. Though it is very easy to slip past those level 80 mobs if you want to do it that way. But basically those mobs are there guarding a shortcut.Then get facefucked by level 80 enemies you have to run through, which most would think is the wrong way.
Sounds like you went the "secret way". If you take the path the game pushes you towards you avoid the high level mobs.
I found a UM that just stood on the scaffold and did nothing, was kinda creepy so I knocked him off the ledge.
You don't have to go through the level 80 mobs. You fight a named monster and get a key, then go to another room and find another key that opens a door that takes you around those mobs. Though it is very easy to slip past those level 80 mobs if you want to do it that way. But basically those mobs are there guarding a shortcut.
The way I see it the 4 ways are:I found the key in the secret area you go to for the Tranquility sidequest. After that I gave up and returned to the barrel area. I went down a few flights of stairs, then I jumped off to the ground and while I was still surrounded by enemies I was at least able to avoid them.
I honestly didn't know there was a third way until this thread, actually.
Then get facefucked by level 80 enemies you have to run through, which most would think is the wrong way.
I had no idea there was another way. For the "intended path", that's pretty involved. Felt the level design was signaling to me to GTFO of the building quickly, especially after that level 80 spider spawns.
Also found out about the correct path after the chapter, when i returned at a later point. Its easy to miss the way in the dead-end room because it all looks the same in the building and the map is awful.I had no idea there was another way. For the "intended path", that's pretty involved. Felt the level design was signaling to me to GTFO of the building quickly, especially after that level 80 spider spawns.
As much as I'm not a fan of the characters, Tora is alright. Tora calling Rex aniki is kind of endearing as well as Poppi correcting or commenting on her master's ineptitude.I think for me my issue with Takeda is that he seems to be the driving force behind the Nopon race, at least, by his own words he calls it an infatuation. And I've never really found them that endearing as characters. Riki was so-so, Tatsu was godawful, Tora is "meh". I think my issue with them is how these characters are always ones that are "why are you a member of this group (following the player) again?"
I think it says more about gamers than the game, though. We complain about handholding but people can't figure out that the way to the factory is the place where the people from the factory took the barrels to the factory. There are also multiple paths down beyond the most intended one, and it would be outside the exploratory spirit of the series to overdo it with the waypoints.
Huh? Where are you getting at that I brute forced it? I found the keys and unlocked the doors. I was saying that it's possible you could slip past that monster, but I didn't go that way.You dont start there. You start from the city again after the scene. So its not clear you were meant to go down there after the report.
Besides if you go down there, its not obvious where to go either. You either take the way completely down through lvl 80 mobs, or you manage to find out, that the room with the bats isnt a dead end like it seems to be. Or you manage to find the very hidden key to the lvl 80 area.
Either way, it seems you also brute forced your way, while the developer intended you to go the other way not completely down, but via the side of the bats room. So you basically confirmed its a odd decision to expect players to go there.
Nah, they are both great.
My only real gripe with it was the part where it cuts you down to two party members for a stretch of the dungeon since it didn't feel like the plot fully justified it.
Stick with it at least until the end of chapter 3. I do feel like most will drop it by chapter 2 because of it, thoChapter 2 and the silly characters and dialogue has really put me off the game.
nope, tora was actually gone. doesnt come back until the Rosa fightSee, did it actually do this? Because I kept having this exact problem throughout the game and went through several oddly difficult fights with a two-man team, only to discover later that I just hadn't been pressing 'x' to add a third member back in. I was... not amused to discover that.
I can't remember if Tora was actually gone for that stretch of the factory, though, or if it was due to the thing I just described.
I had the same problem but yeah, in that specific case he actually leaves and the justification is that he appears with Poppi mid boss fight to help.See, did it actually do this? Because I kept having this exact problem throughout the game and went through several oddly difficult fights with a two-man team, only to discover later that I just hadn't been pressing 'x' to add a third member back in. I was... not amused to discover that.
I can't remember if Tora was actually gone for that stretch of the factory, though, or if it was due to the thing I just described.
It did, but the plot did justify it:See, did it actually do this? Because I kept having this exact problem throughout the game and went through several oddly difficult fights with a two-man team, only to discover later that I just hadn't been pressing 'x' to add a third member back in. I was... not amused to discover that.
I can't remember if Tora was actually gone for that stretch of the factory, though, or if it was due to the thing I just described.
Tora and Poppi are the best, so it makes sense.
Meh, meh meh meh,
I really need a Tora plushie.
Nah, they are both great.
The real loserpon is fucking Tatsu.
Piece of shit character
nope, tora was actually gone. doesnt come back until the Rosa fight
I had the same problem but yeah, in that specific case he actually leaves and the justification is that he appears with Poppi mid boss fight to help.
Eh, the payoff is in Chapter 6, and it's strongly foreshadowed at the end of 4.As a self-contained segment of the game I thought it was ok. I don't like Tora at all but there was some humorous stuff there and I didn't mind the subplot.
I feel it could have flowed better with the game as a whole however. I feel the main payoff as why this chapter does matter to the broader story comes pretty late, the area itself is kinda boring visually, and it's definitely the biggest instance of the game's awful map and compass screwing over and confusing players.