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holger

Member
Oct 27, 2017
3
I didn't quite know what to make of it -- the demo was great, but I was a bit spoiled by BD/BS. With the one-hand controls and auto-battling, and the ability to adjust encounter rates, it made grinding so much more ... convenient. Octopath's battles, on the other hand, all kept me somewhat engaged, which isn't a bad thing - but I just left feeling like the trash fights were going to get to be, pardon the expression, a grind. I guess just having that encounter-rate adjustment would make me happy...

Overall, though, I'm really looking forward to adding this to my collection of unfinished games. Some small quirks aside, I really like the direction they took with the presentation -- at once something that is a classic JRPG but also feels at home on modern hardware.
 

Camells

The Forgotten One
Member
Oct 25, 2017
4,056
This game is soooo goood best demo in a while. The OST is just top notch, the dungeon theme actually reminded me of the Ifrit dungeon soundtrack from FFVIII, different sound but same vibe/feel


I hope they deliver, I'm excited
 

Quo Vadis

Member
Oct 27, 2017
341
The OST is sooooo good! I literally stopped playing to listen to this one when I was trying the demo, multiple times.


And of course, can't forget the epic battle theme.


Definitely looking forward to this game.
 
OP
OP
Reki

Reki

Member
Oct 25, 2017
1,955
Thanks to Oregano who shared the update and made a thread, we have some words from Masashi Takahashi via Nintendo UK:

Masashi Takahashi said:
Hello, this is Masashi Takahashi, the Producer of project OCTOPATH TRAVELER for Nintendo Switch.

It's already been two months since we released the project OCTOPATH TRAVELER demo version. The end of October marked the cut-off point for our gameplay survey, and despite only running it for around six weeks, we received 45,500 responses from across the world, which was a great honour and a huge surprise! Thank you all very much for taking part!

We're reading through each of the responses we've received, and we'll get back to you in due course with the results of the survey. We'll also provide impressions and ideas that the development team have had in response to your comments.

In the meantime, I just wanted to take this moment to say a big thank you for the wonderful reception you've given us so far. We're working hard on development, and I hope you'll all continue to support project OCTOPATH TRAVELER!

For those of you who haven't tried the free demo* yet, please note that it's still available to download, so I hope you'll consider trying it!
 

ZER0

Member
Oct 28, 2017
291
This is definetely a game i'm looking forward to!
I played the demo as both characters and I have to say that they're both pretty great, but from what I have played I think I prefer Olberic.
 
OP
OP
Reki

Reki

Member
Oct 25, 2017
1,955
This popped up in my Switch newsfeed, and it put a smile on my face when I read it. I didn't play the demo because I didn't want to spoil the game for myself, but I hope the final game is something special! It seems like it could be.

Yeah, Bravely Default was a better game by iterating on feedback from the demos. I hope Octopath adds interesting stuff with the surveys (and some QoL features).
 

rzmunch

The Fallen
Oct 25, 2017
1,800
Argentina
I played the warrior story. I dont want to play the dancer because I will buy the game, really hyped. But on the other side I want to play more.
Decisions...

Music is lovely!
 

OnanieBomb

Member
Oct 25, 2017
10,491
I only played the girls story and enjoyed the attempt at a somewhat more mature, human condition type story than we typically see in jrpgs.

How does the mans story compare?

Also this demo compelled me to play final fantasy 3 for the first time. About 10 hours in having a good ol time.

Thought h i left this genre behind.
 

Aters

Banned
Oct 26, 2017
7,948
Now that I've finished DQIV, the dancer's story instantly reminds me of the dancer sisters story in that game.

Also I remember when the game was first revealed people asked why the girl was dressed in such revealing outfits. Now the question is answered.
 

TimeFire

Avenger
Nov 26, 2017
9,625
Brazil
I wonder if they'll keep the Octopath Traveler name. Seems pretty entrenched in the community already, maybe they'll just drop the "Project" and call it a day.
 

Dunban

Member
Oct 28, 2017
1,051
Now that I've finished DQIV, the dancer's story instantly reminds me of the dancer sisters story in that game.

Does that mean we're going to find Prim's friend chilling in some random woman's house twenty hours into the game?

I only played the girls story and enjoyed the attempt at a somewhat more mature, human condition type story than we typically see in jrpgs.

How does the mans story compare?

Primrose's scenario is generally favoured over Olberic's. His is fairly generic/archetypal (by design); knight with a strong sense of duty harbouring regrets over past failures, etc. etc. That said, it's worth playing through if you enjoyed the Primrose side of the demo.
 

OnanieBomb

Member
Oct 25, 2017
10,491
Primrose's scenario is generally favoured over Olberic's. His is fairly generic/archetypal (by design); knight with a strong sense of duty harbouring regrets over past failures, etc. etc. That said, it's worth playing through if you enjoyed the Primrose side of the demo.

Cool thanks. I'm not totally opposed to staples of the genre, especially if they're well done, but I did feel Primroses story had something refreshing about it. It was somber.
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
I only played the girls story and enjoyed the attempt at a somewhat more mature, human condition type story than we typically see in jrpgs.

How does the mans story compare?
not as good, but I feel that Olberic's path is more of a combat demo. I did Olberic's path first and when I did Primrose's, I was surprised at how short hers was. if you want to get a good sampler of the combat, I recommend Olberic's path
 
Oct 27, 2017
2,272
Pittsburgh
I just want these types of games to start hitting the switch. We have so many great 3ds rpg series and I'm so ready for the switch to start landing more games like Octopath
 

Dekuman

Member
Oct 27, 2017
19,026
Checked my log, I spent about 6 hours in total, 4 hours with the warrior and 2 with primrose.

I like what I played, but to be honest, time is at a premium for me so I am worried this will be like Bravely default demo to me where I played the heck out of the demo but didn't finish the game. I think BD had some pacing issues and I hope this is addressed for Octopath. I'm hoping the 8 paths means that even if I don't get to play all 8 stories, I can at least finish a few of them before I move on.

That said, I hope the engine gets reused for a remake of FFVI. It's really beautiful and fitting for VI.
 

Etrian Oddity

Member
Oct 26, 2017
3,429
This might be my most-wanted Switch game. The demo was just so good.

Watching Let's Play videos of the Primrose story was super entertaining, lol.

The composer is something super exciting for me, though. This is basically his first real project, and everything we've heard is amazing. That boss theme...
 

Charamiwa

Member
Oct 25, 2017
6,058
I feel like Olberic's theme gets no love, but it's definitely my favorite piece from the demo.



I'm ready for my redemption.
 

esseesse

Member
Oct 27, 2017
489
Debunking this thread.
Just tried the demo after all this time ignoring or not bothering with it.
This game is bloody amazing! The soundtrack fits it perfectly and the animations are brilliant.
Now on the consider list most definitely.

Will this be getting a retail release?
 

Disclaimer

Member
Oct 25, 2017
11,532
Debunking this thread.
Just tried the demo after all this time ignoring or not bothering with it.
This game is bloody amazing! The soundtrack fits it perfectly and the animations are brilliant.
Now on the consider list most definitely.

Will this be getting a retail release?

I believe so. Release date is July 13th.
 

esseesse

Member
Oct 27, 2017
489
Great! I am not a big fan of turn-based games but the atmosphere just ticked all the boxes really.
Looking forward to it!
 

Disclaimer

Member
Oct 25, 2017
11,532
Few things I noticed on rewatching the Direct update:

- Characters now say the name of each ability used, presumably instead of a generic "I'm ready!" to start each turn.

- Some of Primrose's abilities were slightly altered, such as Midnight Ode -> Night Ode.

- Tressa the Merchant's in-combat ability is "Hired Help," which brings up another drop-down menu where she can spend gold to summon mercenaries or bandits, similar to Primrose's allured NPCs. She also has "Collect," which steals gold.

- The bow-using huntress can summon her snow leopard to attack in battle.

- The unnamed black mage has multiple Fire spells, as well as an Ice spell. Alfyn the Apothecary also has an ice ability called "Icicle," in addition to "Amputate" and "First Aid."

- Abilities were revealed to be purchased with JP, reminiscent of Final Fantasy Tactics, and it's confirmed that characters start with fewer abilities than they did in the demo.
 
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Black_Red

Member
Oct 27, 2017
2,929
I loved the first 4 chapters pf bravely default and I likes most of their gameplay mechanics,. I feel like this Dev really understand how turn based JRPG works, and what are are some of their problems and had ideas that changed the gameplay enough to fix those problems while still feeling like a Classic RPG.

So yeah, very interested in this.
 

Larrikin

Member
Oct 25, 2017
2,740
So pumped. I usually don't shell out on collectors editions for games I haven't played. Been burned a couple of times, most recently by Yooks Laylee. But I think this game warrants it. It's gorgeous and the Bravely games were wonderful homages to the JRPGs I loved. Rekindled my love of the genre they did.
 

blacktout

Member
Jan 16, 2018
1,209
I think I'm more excited for this game than anything else coming out this year, maybe even including Smash.

It looks like it strikes a perfect balance between innovation and nostalgia, and it's chasing exactly that kind of high that keeps me invested in gaming.
 

Kromeo

Member
Oct 27, 2017
17,872
I loved the first 4 chapters pf bravely default and I likes most of their gameplay mechanics,. I feel like this Dev really understand how turn based JRPG works, and what are are some of their problems and had ideas that changed the gameplay enough to fix those problems while still feeling like a Classic RPG.

So yeah, very interested in this.

Bravely didn't get a whole lot right outside of the combat imo, I'm hoping this is a more interesting game when it comes to world and story
 

Velezcora

Attempted to circumvent ban with alt account
Banned
Nov 16, 2017
3,124
Really wish the devs would include an encounter rate setting like in the Bravely games or better they shouldn't have had random encounters to begin with. Even Dragon Quest the most slow to change traditional franchise has done away with random encounters.
Excited for this game regardless but I'm not a fan of the game just randomly deciding to take me out of exploration to fight enemies. I'd rather they give play agency in choosing how to approach combat.