Wrong, no senior representation. Confirmed ageist. PI wins again!
5 women (out of 16) was the highest ratio of female characters to male ones in the series' history for a base roster, and it appears they have deliberately been trying to maintain that ratio with later seasons.DoA is simply a case where the roles are reversed.
Female main character means female rival, means many characters involved with the mc are female, means a good portion of the non story relevant chars are female
In regards to female character %
I don't think numbers are a problem it is more how female characters are still in many cases the "and". All these male characters AND a few female characters.
See the 2 seasons of SF5 dlc. What is up with them doing 4 male 2 female characters and i bet season 3 will be the same again for whatever reason
Like I said, MvCI's lack of female fighters was likely due to a combination of a likely female parity rule put in place by Marvel & Marvel enforcing the Fox ban, thus limiting Capcom's options for Marvel female fighters (as a good chunk of the ladies who are veterans were part of the X-Men, like Storm, Phoenix, & X-23).5 women (out of 16) was the highest ratio of female characters to male ones in the series' history for a base roster, and it appears they have deliberately been trying to maintain that ratio with later seasons.
Games with male-dominated legacies will have a rougher time getting their female % up, which is why MvC:I was such an abomination on that front, as MvC2/3 both had a ton of female options that were utterly ignored when picking a base roster. (There's a very good chance parity issues may have been partially to blame here.)
The major problem with older franchises rounding out those numbers, is for DLC quite often people want to see their favourite characters that weren't included in the current roster, and for new characters, they probably move towards even numbers, but the base number is always going to be skewed.5 women (out of 16) was the highest ratio of female characters to male ones in the series' history for a base roster, and it appears they have deliberately been trying to maintain that ratio with later seasons.
Games with male-dominated legacies will have a rougher time getting their female % up, which is why MvC:I was such an abomination on that front, as MvC2/3 both had a ton of female options that were utterly ignored when picking a base roster. (There's a very good chance parity issues may have been partially to blame here.)
To be fair, we know for a fact that Smash Pikachu is male on account of his tail.Smash is a bit unfair. Charizard, Jigglypuff, Greninja, Pikachu can all be male or female so shouldn't be used to skew the results towards male. Not counting Villager, Corrin, Wendy, Mii Fighter, Mii Brawler, Mii Swordfighter is also a little biased I feel. Smash has great female representation.
Especially with the Mii characters. You've counted all three as male when the players can literally choose what they look like? Mii Brawler is female by default and you didn't even count her.
Yes, but they still had great options for Marvel women like Spider-Gwen, Squirrel Girl, She Hulk (was even in MvC3...), Kamala, Wasp and maybe even Scarlet Witch. Gamora and Widow are such boring choices too... Can't defend whatever they did with the Capcom part of the roster.Like I said, MvCI's lack of female fighters was likely due to a combination of a likely female parity rule put in place by Marvel & Marvel enforcing the Fox ban, thus limiting Capcom's options for Marvel female fighters (as a good chunk of the ladies who are veterans were part of the X-Men, like Storm, Phoenix, & X-23).
That's called Disney pressure, only main MCU characters and maybe a few outside of that.Yes, but they still had great options for Marvel women like Spider-Gwen, Squirrel Girl, She Hulk (was even in MvC3...), Kamala, Wasp and maybe even Scarlet Witch. Gamora and Widow are such boring choices too... Can't defend whatever they did with the Capcom part of the roster.
Probably should adjust for non-human characters. Or are we entertaining that some are "male typed" so those would be counted as male too? Anyway, it's obviously skewed towards "male" centric and always has been.
I think there's quite a few games in that list that have a number of non-human characters.
if you're willing to take the time, I'd like to see the total %'s by Male, Female, Non-Human?(Androids etc, can be counted as male/female, I just mean, Kirby for instance, ooze dude, etc.)
Yes, but they still had great options for Marvel women like Spider-Gwen, Squirrel Girl, She Hulk (was even in MvC3...), Kamala, Wasp and maybe even Scarlet Witch. Gamora and Widow are such boring choices too... Can't defend whatever they did with the Capcom part of the roster.
small corrections wrt Blazblue:
- Amane is male
- You missed Lambda-11
small corrections wrt Blazblue:
- Amane is male
- You missed Lambda-11
I KNEW I fucked up somewhere with BlazBlue. Thanks for pointing the errors out, guys.In addition to this, I'm pretty sure the list is also missing Celica
Wrong, no senior representation. Confirmed ageist. PI wins again!
I KNEW I fucked up somewhere with BlazBlue. Thanks for pointing the errors out, guys.
I've just made the necessary edits. BlazBlue is now at 50% female fighters compared to the entirety of its roster.
A Big Band style moveset for her would be fantastic after her Odyssey appearance.
i flatly do not see an issue with this and i completely disagree with OP's sentiments on this topic.
I didn't forget about Jubei, but I'll double-check in a few minutes.Not gonna change much but just in case you forgot and for the sake of accuracy. Remember that Jubei was also added so that is one more male character
A Big Band style moveset for her would be fantastic after her Odyssey appearance.
The latest revision of Arcana Heart 3 is coming to Steam this month, so yeah, there goes your 100% female roster. Also Ougon Musou Kyoku CROSS was released on Steam yesterday and I'm pretty sure women are a mayority there too.
They tend to have less than the baseline because the developers often give the female characters quick/offensive or space control/zoning movesets to go along with their smaller stature in game. The issue with the "all the women have lower HP" has been a lack of female characters getting the more traditional archetypes, and that's definitely something we've seen them try to correct for more in recent years.The question I have is how many of the female characters listed have less than the baseline amount of HP. A tricky question to answer, since games usually don't surface that information and the standard is different between series (for Smash I guess it would be having less weight than Mario).
Yeah, the question at heart is how often are female characters able to break out of being pidgeonholed as the fast-but-weak fighter or the projectile-specialist roles.They tend to have less than the baseline because the developers often give the female characters quick/offensive or space control/zoning movesets to go along with their smaller stature in game. The issue with the "all the women have lower HP" has been a lack of female characters getting the more traditional archetypes, and that's definitely something we've seen them try to correct for more in recent years.
Most of them are women, yes. But there are characters like Menat, Ibuki, & Mechanica who are under 18, so I felt like females was a better word to use of the two.
Female characters is the best term to use.Also to add, female Pokemon are not "women" because they are not humans. They are... uh... animals? Thus, "female" is the correct terminology here.
The entire Arcana Heart franchise.DOA5LR is the only fighter i can think of where the females outnumber the males
Yup.Skull girls
Which also had amazing female character designs as well
Remember, it's Marvel who chooses their side. Plus if the female fighter parity rule is an actual thing, that could explain a few things.If you don't see an issue then why do you care in the first place? Like, if more women popped up you shouldn't be bothered either way, right?
I could see if OP were arguing and the percentages were roughly 40-45 or more, but 18? 8?! Wack.
Marvel could fit a ton of lady heroes in if Capcom cared. :P
≥30% sounds pretty fair to me, especially in franchises with a legacy of mostly male fighters being fan-favorites.Hmm is 33% not a good number for representation? Whether we are talking about in terms of the percentage of of female gamers who play fighting games versus male gamers or the percentage of female fighters vs the percentage of male fighters the number I'm sure is less than 33%
I mean something like doa5 isnt 60+% female because of representation, its because they like to promote with attractive girls which seems negative to me. Is having 33% strong female characters not a better way to do it?
Body types is probably the next step for diversification, especially for Capcom fighters.Those percentages seem good
I don't think developers need to worry about making sure women and men characters are exactly 50/50
1/3 of the roster is pretty diverse
Maybe more body types will go a long way instead of adding raw numbers to the roster
I changed it to female fighters a while ago, so hopefully that resolves the issue.
So many options, terrible selection
Remember, it's Marvel who chooses their side. Plus if the female fighter parity rule is an actual thing, that could explain a few things.
≥30% sounds pretty fair to me, especially in franchises with a legacy of mostly male fighters being fan-favorites.
Body types is probably the next step for diversification, especially for Capcom fighters.
I changed it to female fighters a while ago, so hopefully that resolves the issue.
Here is a fun fact : Pocket Fighter was the first major (as in arcade and not random dojin fighter) to have more women than men and it was released in 1997, more than FIVE years after SF2 rebooted the fighting genre as we know it.
And with 5 men and 7 women it was nowhere near a reverse version of SF2's sausage fest
DoA is simply a case where the roles are reversed.
Female main character means female rival, means many characters involved with the mc are female, means a good portion of the non story relevant chars are female