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Sande

Member
Oct 25, 2017
5,985
I've started enjoying Hearthstone way more now that I've accepted that there are matches you can't win (due to mulligan, draws, match-up etc.). Just take the L and queue up again. It also helps that I don't care about my rank anymore.

I was honestly on the brink of quitting for good before this change in attitude.
 

Wiibomb

The Fallen
Oct 25, 2017
4,713
this warrior weapon looks bad.. honestly why the hell play that weapon when I can just pay the cost of whatever minion I need ASAP?

not even the extra 3 recruits help when this is clearly going to get oozed.
 

IceMarker

Member
Oct 26, 2017
1,269
United States
I've started enjoying Hearthstone way more now that I've accepted that there are matches you can't win (due to mulligan, draws, match-up etc.). Just take the L and queue up again. It also helps that I don't care about my rank anymore.

I was honestly on the brink of quitting for good before this change in attitude.
It's never been about really winning or losing so much for as it is a stale meta, no matter how many "top tier" decks there are, it's still the same 3-6 decks you will consistently lock into over and over again.
 

Majukun

Banned
Oct 27, 2017
4,542
it's laughable that people online complain about big priest being the "most mindless deck ever" when aggro hunter,pirate warrior and most recently pretty much every jade set have been a thing thrughout the history of this game.

also,priest and control decks in general have been shit for years, and now that you don't just face your enemy to death at turn 5, everything sucks.
 
Oct 25, 2017
12,591
I think there is quite a bit against big warrior actually...

The earliest you can cheat something out is turn 6, you basically need to hit a 1 for 2 with it or else it's not good enough, basically Yshaarj. Their legendary can fizzle out easily if you don't have the armor, you basically need to play cheaper minions for it to work consistently and that makes your other recruit cards worse. After this you can't play anything else until 8... That just seems too slow. You need to play quite a few 8+ drops for this to work and be able to outvalue other decks in the game like priest, that's easily going to brick....

Big priest works because it's controllable and the train starts from turn 4. Shadow visions is insane card in that deck and priest can rez, warrior has none of that. You can't control DMH, it's far too slow too compared with other big decks. If leg weapons are meta, your weapon is just going to give you one recruit. Don't expect any more from that.

Hunter deck can start rolling since turn 5 and hunter can actually end games with their hero power. Hunter also has stitched tracker and their recruit is controllable. They have worse removals but if you're the aggressor in the meta game trying to target control deck, it doesn't matter. Can't win them all. Hunter deck could be junk too but I think it's more promising and does something different. Big warrior is just a lesser inferior version of big priest, why bother

Surviving to 6+ is not typically an issue for control warrior. And you also have the spellstone at 7.

it's laughable that people online complain about big priest being the "most mindless deck ever" when aggro hunter,pirate warrior and most recently pretty much every jade set have been a thing thrughout the history of this game.

also,priest and control decks in general have been shit for years, and now that you don't just face your enemy to death at turn 5, everything sucks.

They each have their own issues, and skill sets required. I don't think any of those decks are mindless, but on the other hand big priest's main strategy has pretty much zero input from themselves. If you hit barnes you're then resurrecting whatever comes out. The outcome of the game is very often decided on that RNG there. It's very dependent on that turning out well which is a shame since it's basically a control deck otherwise. It doesn't always high roll which is where it takes decision making to win.
 

Silky

Banned
Oct 25, 2017
10,522
Georgia
Playing Quest Priest

Turn 4 Barnes > Bone Drake
Turn 5 Eternal Servitude > Bone Drake
Turn 6 Onyx Bishop > Bone Drake
Turn 7 > play Bone Drake

Mage concedes lol
 
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Majukun

Banned
Oct 27, 2017
4,542
They each have their own issues, and skill sets required. I don't think any of those decks are mindless, but on the other hand big priest's main strategy has pretty much zero input from themselves. If you hit barnes you're then resurrecting whatever comes out. The outcome of the game is very often decided on that RNG there. It's very dependent on that turning out well which is a shame since it's basically a control deck otherwise. It doesn't always high roll which is where it takes decision making to win.

pretty much all the aggro decks of the past have been to just throw everything you pull from the deck on the face of he opponent with no input..and jade set is the only set in the game that gives double value with EVERY SINGLE CARD they use..you build an incredible army for late game by just playing,and if you reach late game it's then just mindlessly pulling bigger and bigger minions...

at least with big priest you need card management and a wise mulligan since you have an high chance to be dead in the water for the first turns if you don't...and the barnes combo is extremely rare and most of the time you have to survive without him and you pull him in late game when it's useless
Priest being good makes the game miserable, always been the case.
yeah,better to just go mindlessly aggro and let every match end by turn 4
 

gutshot

Member
Oct 25, 2017
4,439
Toscana, Italy
It's becoming pretty clear that Blizzard has no idea what to do with the Hunter class. They seem to be deathly afraid of Face Hunter coming back and so they won't give them strong early game tools. Instead, they get a bunch of late game stuff and some clunky midrange options. The class has been bottom 3 in constructed basically since Standard began, almost two years ago, when they lost their best early game cards, either in the rotation (Mad Scientist, Haunted Creeper, Glaivezooka) or to nerfs (Knife Juggler, Arcane Golem).

I keep waiting for Blizzard to do their usual balance job of just printing a bunch of OP cards for a class after it has been dumpster for a long time, like they did with Shaman last year and are doing with Priest now. But apparently that isn't going to happen this set, unless their common cards are all good early game tools (unlikely). They really could use a good 2-mana weapon and a better 1-drop than Fiery Bat or Alleycat, both of which have been outclassed by neutral cards like Firefly and any 1-mana Pirate.

#MakeHunterGreatAgain
 

Schreckstoff

Member
Oct 25, 2017
3,618
yeah,better to just go mindlessly aggro and let every match end by turn 4
yeah that's preferable since I can just queue up again and get on with it. I don't have to play a long game and then get otk'd from 36 life.

I've played quite a bit of highlander priest the last 2 seasons and I think it's actually one of the more mindless decks out there. It's much, much easier than soemthing like quest mage or tempo rogue.
 

Majukun

Banned
Oct 27, 2017
4,542
And you don't think this is true for those other decks? It's absolutely true. It's a common misconception that aggro takes zero card management or that you just keep whatever low cost curve you get.
all the cards in an aggro are low cost,so even if you make mistakes in the mulligan,you can recoup, especially if you are not again another aggro

none of that on a big priest, the first turns (if you don't get barnes) are a fight for survival until your deck can actually start.

yeah that's preferable since I can just queue up again and get on with it. I don't have to play a long game and then get otk'd from 36 life.

I've played quite a bit of highlander priest the last 2 seasons and I think it's actually one of the more mindless decks out there. It's much, much easier than soemthing like quest mage or tempo rogue.

i've played my fine share of decks too,including priest,and i can assure you it's not mindless at all.
yeah,getting barnes is great, but it's not something that happens often, and you can't even aggresively search for him during mulligan because if you don't get him anyway you are unequipped for the first turns where the big priest suffers the most
 

Grief.exe

Member
Oct 26, 2017
432
636479357267851367.png

It seems like a largely better Aldor Peacekeeper. Great for getting some extra value out of Shadow Word Horror.

The tempo with pain, potion, horror, or "let me change your mind."

Making a razakus dragon priest day one.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,116
Even though is true that most aggro decks tend to go face, I feel that an skilled aggro player knows when to trade, there were lots of matches against aggro players when they used FWA against a 1/1 minion of mine, and in the end they still won.

Those matches when aggro only goes faces are most of the time against those super slow decks
 

Levi

Member
Oct 25, 2017
73
So, pre-reveal stream here are my picks for top 5 cards released so far (in no particular order)

Duskbreaker, Psychic Scream, Cataclysm, Reckless Fury, Kobold Librarian.

EDIT: Oh, I forgot Leyline Manipulator. That card is busted, and probably the first deck I make is going to be built around that guy.
 
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Wiibomb

The Fallen
Oct 25, 2017
4,713
So, pre-reveal stream here are my picks for top 5 cards released so far (in no particular order)

Duskbreaker, Psychic Scream, Cataclysm, Reckless Fury, Kobold Librarian.

it's really sad that 3 out fo those 5 are epics... those are in my top 10 for sure.

this looks like an expensive expansion since even the legendaries are ok/bad, there are a lot of good epics to get.
 

fertygo

Member
Oct 25, 2017
8,573
Tempo rogue is harder than razakus? Wtf is that bs lol

Sure if everything lined up well its can be very simple but every meta deck pass that check. but in razakus you playing bad card due to nature of singleton deck. You playing novice engineer and holy fire in that deck.. the diff

Meanwhile tempo rogue is just deck that filled with only the best card in hearthstone

30/30 of good card.. its the easiest deck in game right now.. play on curve.. vilespine something. You won.
 

Levi

Member
Oct 25, 2017
73
Tempo Rogue is a difficult deck to pilot well. I know because I'm very bad at it. I've set a goal to get 4 Rogue ranked wins a day and it's *painful*.

Anyway, this whole argument "the deck I like is skill intensive and the deck you like is brainless" is kind of silly. People think aggro druid is brainless but, uh, you can win or lose based on one decision. Coining a minion or not, trading or not, savage roaring even when you don't have lethal to play around lethal or saving it because you think they have heal and you need to OTK... it all matters.
 

Bunga

Banned
Oct 29, 2017
1,251
Been having fun with a Marin Dragon Priest deck last couple of days. People don't expect the Book Wyrm into chest. It would be great if Marin would stop giving me the goblet every time though.

I'm kinda dreading the new expansion and meta shifts - I always seem to really struggle when it first changes over. I like knowing what I'm playing around etc.
 
Oct 25, 2017
12,591
Tempo rogue is harder than razakus? Wtf is that bs lol

Sure if everything lined up well its can be very simple but every meta deck pass that check. but in razakus you playing bad card due to nature of singleton deck. You playing novice engineer and holy fire in that deck.. the diff

Meanwhile tempo rogue is just deck that filled with only the best card in hearthstone

30/30 of good card.. its the easiest deck in game right now.. play on curve.. vilespine something. You won.

I'm surprised anyone would describe tempo rogue as a curve deck.
 

BabyMurloc

Member
Oct 29, 2017
1,890
Counting the opponents cards is a huge part of decision making in Hearthstone, ie. what is the chance of someone having an answer to your play. Often it comes down to just praying that they don't have something because you can't just not advance your board (and every turn increases the chance of them having the answer).

I wish they made more card types so the decision matrix becomes big enough to give multiple potentially successful gameplay paths. The weird legendary weapons are a step in that direction I guess.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,116


Well, for once is cool when I'm able to pull out the bullshit play of the game
 

Deleted member 4367

User requested account closure
Banned
Oct 25, 2017
12,226
Guldan is better in every respect I would say.

Jaraxxus used to be auto win against priest. It's suicide now.

I wouldn't dust him though.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,116
Would To my Side even be played without the down side?

Eh, if the card worked like "summon a different animal companion" it will be amazing, you have a 66% to get the animal that you want. Except huffer, if you are playing the card, is 0, if you opponent plays it, is 100%
 
Oct 25, 2017
3,686
yeah that's preferable since I can just queue up again and get on with it. I don't have to play a long game and then get otk'd from 36 life.
This has always been my argument if the meta shifts to long games. I used to play things like League of Legends, CSGO, and Overwatch. Matches began to get incredibly long, and in particular that's one main reason I quit League of Legends. At low skill levels like mine, you could play a ranked game for 45-60 minutes and then have the match decided by a single mistake (your team's or their team's). Queue times also began to get super long.

I feel like Hearthstone queue times have started increasing for me even at rank 20-10, when they used to be nearly instant. Also, games have started getting very long in the last expansion, and with this expansion it looks like it will get worse. I'm already seeing rogues or shamans running out the rope for no apparent reason. Priest players have always been the slowest opponents in any expansion in my games.


In summary, for me: Losing in 4 minutes because of great luck or bad luck means I can immediately let it go and requeue. Losing in 25-30 minutes either because of a 36 HP OTKO or because luck changed then (topdeck, RNG card generation, whatever) is soul-destroying and could end up killing the game for me. Maybe most players aren't like me and the game as a whole will be fine though.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,116
All the animal companions are amazing, summoning 2 of them is a great play, even 2 Mishas will be great on turn 6 at the cost of only 1 card
 
Oct 25, 2017
3,686
I just concede matchups i don't want to play. It makes hearthstone far more enjoyable.
I've started doing this as well around turn 7-8 if the match is highly likely to be a loss and it's going to be obnoxious to play out. I agree. The issue is that with all the new priest cards there are likely to be a TON of priests, so just avoiding them won't work.

I am hoping some deck comes out that works reliably against some reasonable subset of the possible priest decks to bring balance to the force.
 

Deleted member 4367

User requested account closure
Banned
Oct 25, 2017
12,226
I am alright with instantly conceding half of my matchups. I don't care about my rank. It causes too much unfun strife to face crappy matchups/decks.
 
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