you know currently anime its experience its best financial times since the early 2000 moe bubble, right?
That is indeed true, but it's really thanks to China.
you know currently anime its experience its best financial times since the early 2000 moe bubble, right?
I get where he's coming from, actually. Quite a lot of the time, the people creating this content aren't necessarily doing so because they want to chase otaku money - they're doing it because they're longtime otaku themselves, and they're fans of the same industry that produces the content they consume, so they produce what they know.
What I mean is that it isn't about getting otaku to empty their pockets. The problem with Japanese geek media is inbreeding. A barely self-sustaining cycle of otaku producing media for otaku.
That's pretty suspect reasoning. I would call into question 1) any one trope is fundamental to anything genre or otherwise, 2) a trope is inherently pandering, and 3) we should exclude tropes that are not "fundamental"
Can it be misogynistic if it was designed by a female artist?I think misogynistic takes it too far. That makes it seem like we're getting into the designer's psychology which isn't a good road to take.
It absolutely can but I don't think any of us know nearly enough about the artist in question to have that conversation here. It would be different if we were discussing a prominent auteur female filmmaker who's work we could more fully analyze
Yes.
China/ Japan finally getting out of its comfort Zone and making anime more global (distribution wise, not content)
Not that is impossible, but being designed by a woman herself removes many of the plausible stigmas one might believe such a design is carrying on
I understand that, but I don't see how that makes it okay? Unless you didn't mean it as a justification and I misunderstood, in which case I apologize.
China/ Japan finally getting out of its comfort Zone and making anime more global (distribution wise, not content)
I do believe the winter one with the torpedo breasts was designed by a female.
Not that is impossible, but being designed by a woman herself removes many of the plausible stigmas one might believe such a design is carrying on
TL;DR: Possible but unlikely
True. I was just asking because I was unsure of how it all works.It absolutely can but I don't think any of us know nearly enough about the artist in question to have that conversation here. It would be different if we were discussing a prominent auteur female filmmaker who's work we could more fully analyze
It absolutely can but I don't think any of us know nearly enough about the artist in question to have that conversation here. It would be different if we were discussing a prominent auteur female filmmaker who's work we could more fully analyze
I feel like I made the right choice passing on this. I don't remember the original Xenoblade being like this, it's really sad.Dunno if this has been posted but just saw this on twitter.
I generally dont mind tiddies in videogames, but bwahaha... this is pretty ridiculous.
on a general view, yes, that will be akin to use em as token, but when it comes to specific example, like this case, pin point into "Is Snow Bunny a misogynistic design by the artist", the artist being a woman herself helps to tilt the balance about thatI think it's important to move away from "one member of marginalized group said/did something, so it's ok" arguments in general. These are used by right wingers to justify their shitty views too often. "This one woman things feminism is cancer! This one black guy thinks BLM is a hate movement! So we are entirely justified in calling feminism cancer, despite millions of other women disagreeing!" - I think it's important to know the intentions of the creator, but these things are too complicated to have the voice of a single person speak for an entire group.
Art is in the eye of the beholder, and everyone will have their own interpretation.
I understand that, but I don't see how that makes it okay? Unless you didn't mean it as a justification and I misunderstood, in which case I apologize.
1) why do people find game characters attractive? They are a bunch of spritesDunno if this has been posted but just saw this on twitter.
I generally dont mind tiddies in videogames, but bwahaha... this is pretty ridiculous.
I don't see how it can't be okay? Not liking it is one thing but if we're trying to argue that it's wrong for Nintendo to put stuff like this in their games I think we're drawing the line here.
Fair enough, but it is certainly hypersexualized and ridiculous. And these people don't want wanna hear that.
1) why do people find game characters attractive? They are a bunch of sprites
2) how can anyone find this particular model attractive?
3) it's just plain ridiculous and wrong.
If you don't mind the ridiculousness that's one thing, and the point around which these arguments are framed. If you don't see it as ridiculous in the first place, I don't know how to say it other than that your calibration is wildly different from mine and, I'm reasonably certain, most people
1) why do people find game characters attractive? They are a bunch of sprites
2) how can anyone find this particular model attractive?
3) it's just plain ridiculous and wrong.
Yeah, I'm always disappointed when people automatically assume if an erotic artist is female that she's being forced to do it, or that it's for the money. Just look at Kinuko from the Lab Zero team - she likes drawing erotic gore and pinup girls all the time in her free time, too. She's not being forced to do it or anything [...] All I know is that it's frankly patronizing to assume all women who draw porn or extremely sexual character designs are doing so unwillingly.
Oh I agree with you 100%. I said that could be a motivator, not that it's the motivator. I'm more than familiar enough with that scene to know that a lot of erotic artists do it out of passion and not money, and that obviously includes the women. Hell, I've met Wamusato Haru and she's DEFINITELY not doing it for the money.
It absolutely can but I don't think any of us know nearly enough about the artist in question to have that conversation here. It would be different if we were discussing a prominent auteur female filmmaker who's work we could more fully analyze
It's a video game and a fantasy. See how easy that was.Huge but inexplicably well-supported breasts? Lingerie-esque skin patterns? A claw on the heel that doubles as a fucking high heel? And a bunny motif on top of all of that? You'd have a hard time explaining how it's not ridiculous.
Therefore nothing is ridiculous, ever.
Huge but inexplicably well-supported breasts? Lingerie-esque skin patterns? A claw on the heel that doubles as a fucking high heel? And a bunny motif on top of all of that? You'd have a hard time explaining how it's not ridiculous.
Maybe I've spent far too much time on the internet to not find this design that ridiculous.Huge but inexplicably well-supported breasts? Lingerie-esque skin patterns? A claw on the heel that doubles as a fucking high heel? And a bunny motif on top of all of that? You'd have a hard time explaining how it's not ridiculous.
Maybe I've spent far too much time on the internet to not find this design that ridiculous.
One of the more popular servants in Fate/Extra CCC and FGO, Passionlip, has an even bigger bust than this girl. 160cm bust, to be precise.
And this version of Passionlip is less risque than the one from Fate/Extra CCC.
Passionlip isn't in the North American version of Fate Grand Order yet, but FGO is the #1 grossing mobile game in the world right now so you can't say it's niche anymore.
I find her far more outlandish than this girl in Xenoblade 2, so yeah.
EveryTimeYouTryLogicOnAFantasySettingGodKillsACatgirl.pngHuge but inexplicably well-supported breasts? Lingerie-esque skin patterns? A claw on the heel that doubles as a fucking high heel? And a bunny motif on top of all of that?
This seems to be a common misconception when people criticise a depiction as "misogynistic" or "sexist". It doesn't imply that the artist or designer who created it necessarily is. You can perceive a creation to be racist or sexist even when the author is anonymous. Thinking that the creator and their views must necessarily factor into a determination of whether something is a sexist depiction is a misdirection. It's also why people think that pointing to a female artist and saying "well she does it too!" completely dismisses criticisms of hypersexualised, degraded, and subservient depictions of women – because of course women can't be sexist!
I find her far more outlandish than this girl in Xenoblade 2, so yeah.
I have had feedbacs from women who stated that there were perhaps more women than men enjoying those outfits in games.
Yeah, I get it. I'm not trying to discount your perspective in the least, just sharing my own. Some of the media I come across or consume seems to have stuff on par with this or even more risque/outlandish so when I look at this XC2 design it frankly looks kind of milquetoast.I mean sure, but that doesn't change the fact that many of us still find her to be ridiculous. Same as how the ice woman's existence doesn't suddenly make Pyra not look ridiculous to me.
I find SHarknado ridiculous, but then people may get rid of their stress through ridiculous shows.
I cant wait to see PL animated by ShaftOne of the more popular servants in Fate/Extra CCC and FGO, Passionlip, has an even bigger bust than this girl. 160cm bust, to be precise.
Reading this thread kinda hurts me emotionally, but I know I should keep following this kind of talk.
I'll say that I'm enjoying Xenoblade 2 immensely. I love the characters, the art direction and the story, Takahashi's approach to storytelling is probably among my faves in the industry, even when anime tropes are in place. Heck, I love anime tropes if they're well told. I love the screaming, the fighting for justice, the chasing your dreams-kinda messages, the rocking music...But I'm also aware of its fanservice-y shortcomings.
I admit that I'm not as bothered or as outraged by its more controversial designs as many here, but I know that this kind of discussion SHOULD happen, if I want this kind of storytelling that I love so much to progress and improve in thefuture. Reading the thread hurts because, in a way, I feel guilty that I don't feel angry about the otaku-pandering, or that I'm even loving this game to begin with, even with its more controversial elements in place.
But this good. I shouldn't stop loving the things I love, but at the same time I should keep in mind what can be improved about them. I don't like fan service. I'm all for giving a character some kind of sensuality if the artist wants to, but not if it gets in the way of the narrative or if it ruins the characters making them empty shells. Luckily, at least so far, despite her design "flaws", Pyra seems to be written well, as is the rule with Takahashi's characters most of the time.
Ridiculous doesn't mean wrong, but yeah, let's not pretend things can't be ridiculous even in fiction :PI find SHarknado ridiculous, but then people may get rid of their stress through ridiculous shows.
Maybe I've spent far too much time on the internet to not find this design that ridiculous.
One of the more popular servants in Fate/Extra CCC and FGO, Passionlip, has an even bigger bust than this girl. 160cm bust, to be precise.
And this version of Passionlip is less risque than the one from Fate/Extra CCC.
Passionlip isn't in the North American version of Fate Grand Order yet, but FGO is the #1 grossing mobile game in the world right now so you can't say it's niche anymore.
I find her far more outlandish than this girl in Xenoblade 2, so yeah.