• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

DrROBschiz

Member
Oct 25, 2017
16,494
I love the pokemon in the overworld

As far as wild battles are concerned they should add some personality and variety

How about... you sneak up on pokemon and you get a shot at throwing a ball with increased odds. If you miss the pokemon will either flee or retaliate based on its personality

Forcing a wild battle

Maybe some pokemon are agressive or territorial and chase you down... or ambush you. Forcing a wild battle.

Maybe some pokemon are just slow.. or silly and just let you sit there and throw balls at them

The possibilities are endless

Also... bring back abilities
 

Lotus

One Winged Slayer
Member
Oct 25, 2017
105,868
I dont think asking for a flying pokemon to use fly its a nitpick though.

Regarding the context of his post, I disagree. Anyways he himself said that it wasn't as big a deal as the other criticisms he had for the game, so it is what it is. We're on very different wavelengths anyhow due to him preferring this for flight:

250px-Fly_OW.png


In an ideal world, I would obviously love for all the Pokemon that can learn fly to be shown instead of a silhouette. But it just isn't realistic, so I'll settle for at least getting to see a select few. It's a pretty inconsequential thing to begin with, but what we currently have is a minor improvement as far as aesthetics go, and a major one due to no longer needing to teach your Pokemon Fly.

And even though the case with Pikachu is not an issue, still what he does its not actually special. If thats the case, you could say that a lot of pokemons could simply use ballons all over and then fly.

I didn't say Pikachu was special. All I said was that it continued the trend of there being 1-2 Pokemon that's selected to allow you the ability to use Fly without needing an HM. I expect the same in Gen 8, though I would appreciate more than one flying option, if only to mix it up slightly. Or at the very least, to use a Pokemon that is actually native to Gen 8's region.
 

Deleted member 8791

User requested account closure
Banned
Oct 26, 2017
6,383
I just know gen 8 are going to remove the best part of Let's Go (no random battles, more streamlined catching process, co-op) and I don't know if my salt will be able to cope with that. Hopefully they don't screw this up.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
I just know gen 8 are going to remove the best part of Let's Go (no random battles, more streamlined catching process, co-op) and I don't know if my salt will be able to cope with that. Hopefully they don't screw this up.
Of any component I think lack of random battles are here to stay. They were a technical hurdle on prior platforms
 

Kingpin Rogers

HILF
Banned
Oct 27, 2017
7,459
Shame Pokemon that follow you are going to be taken out. It's a cool feature but no way they do it for like 800 different Pokemon.
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,126
Of any component I think lack of random battles are here to stay. They were a technical hurdle on prior platforms
I truly believe Pokémon on the overworld is the biggest reason that Let's Go has been received so well.

Without it, I don't think it would have been
 

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,097
I just know gen 8 are going to remove the best part of Let's Go (no random battles, more streamlined catching process, co-op) and I don't know if my salt will be able to cope with that. Hopefully they don't screw this up.

Sun and Moon had walking and running animations for all 800+ pokemon, they aren't going to let those 650+ pokemon animations go to waste, and actually creating an overworld that can actually take advantage of the fact that roaming overworld pokemon are a thing would probably return.




But then again, they decided to blow their load of the first ever pokemon Console RPG on a tile-to-tile remake of Yellow that cut out 650+ pokemon so what do I know.

Gamefreaks takeaway could as well be that people love tying Mythicals to $50 controllers.
 
Jun 6, 2018
782
Well that guy who kept harping it isnt a core title just got BTFO

People that have been saying it isn't a core title have been making themselves look idiotic from the start. It's always been known and confirmed it is a core title or mainline title and when you play it you can confirm it even further this whole debate has been nuts haha
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,939
CT
Keep portable pokebox, pokemon on the map, go catch mechanics, 2 player local coop

Bring back pokemon abilities and held items, the option to battle wild pokemon as opposed to catch only, and the ability to turn on/off exp share

Make motion controls optional, let people use any number of control input methods when playing docked

Would be my ideal pokemon game
 

Deleted member 42686

User requested account closure
Banned
Apr 26, 2018
1,847
I didn't say Pikachu was special. All I said was that it continued the trend of there being 1-2 Pokemon that's selected to allow you the ability to use Fly without needing an HM. I expect the same in Gen 8, though I would appreciate more than one flying option, if only to mix it up slightly. Or at the very least, to use a Pokemon that is actually native to Gen 8's region.

When I said special, I was talking about the part where flying(hm or not) requires a context. You said that in Oras you can fly with Latios. Did you ever wonder why? Or Charizard? Theres a reason for some pokemons to learn fly while others not(and that includes the ones who arent flying types). If Pikachu balloon becomes a trend, the move and its meaning won't be special anymore. I wouldn't even see a reason to this to exist at all, they could all just use jetpacks or a magic ring to go visit cities and be done with.
 

Alent

Member
Oct 28, 2017
2,730
Please, please make any GO stuff optional in the traditional games. Other stuff from LG is fine, like more character involvement with the story and overworld Pokemon, just not the catching mechanic.
 

Lotus

One Winged Slayer
Member
Oct 25, 2017
105,868
When I said special, I was talking about the part where flying(hm or not) requires a context. You said that in Oras you can fly with Latios. Did you ever wonder why? Or Charizard? Theres a reason for some pokemons to learn fly while others not(and that includes the ones who arent flying types). If Pikachu balloon becomes a trend, the move and its meaning won't be special anymore.

Why would Balloon Pikachu be the Pokeride option for the next game lol? They'll create a new context for Gen 8. And the next game. And the game after that. This feature isn't going away, as it offers much needed convenience that should've been in a long time ago. I don't really understand what you're getting at.

they could all just use jetpacks or a magic ring to go visit cities and be done with.

I mean yea, they could if they wanted to. But logically it's more appealing to let you ride a Pokemon.

Keep portable pokebox

Wait, so this basically means you can heal your Pokemon whenever you want right by just switching em in and out right
 

Kinsei

Avenger
Oct 25, 2017
20,541
Wait, so this basically means you can heal your Pokemon whenever you want right by just switching em in and out right
No, Pokemon have never been healed by being put into the PC. It does mean your party is essentially infinite though which would break any sort of dungeon (If Gen 8 even has them).
 

DrROBschiz

Member
Oct 25, 2017
16,494
Keep portable pokebox, pokemon on the map, go catch mechanics, 2 player local coop

Bring back pokemon abilities and held items, the option to battle wild pokemon as opposed to catch only, and the ability to turn on/off exp share

Make motion controls optional, let people use any number of control input methods when playing docked

Would be my ideal pokemon game

I could live without Held items

As far as wild pokemon there should be surprise variety! You encounter one and based on what pokemon it is you either have to sneak up on it, lure it, battle it, give chase to it etc.

They could completely play around with the encounter design here. Pokemon could be passive and just stare at you, or nervous and jumpy and run away, or just straight up territorial and aggressive!

Its something they could really inject a lot of character into.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
I could live without Held items

you can live without held items by not using held items. i really dont get what not having them in game at all improve even for people like you, let alone people like me who liked the small addition of strategy and challenge they could offer. specially when they go out of their way to make one of the most game changing ways of using held items (megas) work anyway
 

AzureFlame

Member
Oct 30, 2017
4,253
Kuwait
Not surprised at all, I expected this and many were in denial, Let's Go is a Mainline game and it will effect the mainline games.
 

Deleted member 42686

User requested account closure
Banned
Apr 26, 2018
1,847
Why would Balloon Pikachu be the Pokeride option for the next game lol? They'll create a new context for Gen 8. And the next game. And the game after that. This feature isn't going away, as it offers much needed convenience that should've been in a long time ago. I don't really understand what you're getting at.

You don't understand or pretend to not? Its simple really, all that matters is whatever the meaning to travel between cities should remain a flying pokemon carring you.

I mean yea, they could if they wanted to. But logically it's more appealing to let you ride a Pokemon.

Riding a Snorlax with jetpacks shouldn't be a problem at all then.
 

DrROBschiz

Member
Oct 25, 2017
16,494
you can live without held items by not using held items. i really dont get what not having them in game improve at all even for people like you, let alone people like me who liked the small addition of strategy and challenge they could offer. specially when they go out of their way to make one of the most game changing ways of using held items (megas) work anyway

I mean they basically functioned almost like equipment for pokemon in a sense. I just personally thought it wasn't well balanced and didnt add as much benefit in the places that it needed

My preference would have been expanding abilities and adding more exclusive skills to each pokemon to make them unique and viable.

One of my least favorite things about Pokemon currently is the feature and power creep. Lets rework the basics and build complexity that is more compelling so we dont need to push weird new mechanics like Mega evolutions (another feature I did not care for)
 

Edge

A King's Landing
Banned
Oct 25, 2017
21,012
Celle, Germany
I really really like what they did with let's go, but I hope they will change the tiny few things for the next game that makes let's go still look like a casual spin-off like no day and night or time in general, no items on your Pokemon, no breeding and a couple of other things like the really bad box and item management. Make it feel like a next gen Pokemon title and I'm all over it. The general gameplay, new godlike graphical IV system and the Go connection, which encourages you to send over a lot of Pokemon to check for good IVs in let's go, are incredibly good and good thought through. They just need to beef it up again and make it deeper with more mechanics and things to do like we know and love it on other Pokemon titles.
 

Wiped

Banned
Nov 2, 2017
2,096

Don't see how they can be classed as Gen 7 considering they are not present in the data or obtainable in any way in Gen 7 (S/M US/UM), but they will be in Gen 8

They're Gen 8 Pokemon introduced a year early in a spin off as a teaser.

It's like how Bonsly, Munchlax and Mime Jr were in Pokemon XD a year before Gen 4
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,126
new godlike graphical IV system
You mean the one that has been in since 2016?

ivjudge2.jpg

Don't see how they can be classed as Gen 7 considering they are not present in the data or obtainable in any way in Gen 7, but they will be in Gen 8

They're Gen 8 Pokemon introduced a year early in a spin off as a teaser.

It's like how Bonsly, Munchlax and Mime Jr were in Pokemon XD a year before Gen 4
It's a Generation 7 game, running an altered Generation 7 engine.

Also, the asset numbers for Meltan/Melmetal indicate they are Gen 7. With the 3D assets, they have, up to now, shifted to the next 100 when starting a generation so Gen 6 are 700+ and Gen 7 are 800+. Meltan and Melmetal are 891 and 892, following on from Zeraora's 888.

It's not confirmed yet, but if when we get Gen 8 we get the Pokémon being asset numbers of 901 upwards, then that will fully cement the fact Meltan and Melmetal.

Also, Bonsly & Munchlax may have been in XD, but XD was a spin-off title (and they weren't catchable/keepable), while this is not
 

Aleh

Member
Oct 27, 2017
16,298
I truly believe Pokémon on the overworld is the biggest reason that Let's Go has been received so well.

Without it, I don't think it would have been
Basically this. It was something very requested for years and it really offset a lot of the other garbage decisions in this game for many people
 

DrROBschiz

Member
Oct 25, 2017
16,494
I really really like what they did with let's go, but I hope they will change the tiny few things for the next game that makes let's go still look like a casual spin-off like no day and night or time in general, no items on your Pokemon, no breeding and a couple of other things like the really bad box and item management. Make it feel like a next gen Pokemon title and I'm all over it. The general gameplay, new godlike graphical IV system and the Go connection, which encourages you to send over a lot of Pokemon to check for good IVs in let's go, are incredibly good and good thought through. They just need to beef it up again and make it deeper with more mechanics and things to do like we know and love it on other Pokemon titles.

There are a lot of good ideas floating around between Lets GO, GO and the Traditional titles

Whether or not they combine the best ideas in a compelling way for Pokemon 2019?

I am crossing my fingers because it could be amazing if they execute
 

Telpis

Banned
Jan 17, 2018
1,319
What he means with this is that every game will have to park to transfer Pokémon don't be freaking out people that's all
 

Kyzer

Member
Oct 25, 2017
4,709
I don't want abilities back. Don't @ me.

Game feels WAY less gimmicky without them. Not having to circumvent strange immunities and traps is nice.
 

Deleted member 42686

User requested account closure
Banned
Apr 26, 2018
1,847
There are a lot of good ideas floating around between Lets GO, GO and the Traditional titles

Whether or not they combine the best ideas in a compelling way for Pokemon 2019?

I am crossing my fingers because it could be amazing if they execute

Indeed. As long they take positive things between those games the next gen should do just fine.

I don't want abilities back. Don't @ me.

Game feels WAY less gimmicky without them. Not having to circumvent strange immunities and traps is nice.

Not gonna happen. If you look close to some abilities you should know why.
 

Lotus

One Winged Slayer
Member
Oct 25, 2017
105,868
I truly believe Pokémon on the overworld is the biggest reason that Let's Go has been received so well.

Without it, I don't think it would have been

I can see it. That and Pokemon being able to follow you again adds a lot to its general appeal.

No, Pokemon have never been healed by being put into the PC.

Uh, yes they have. I literally just did myself a few minutes ago.

You don't understand or pretend to not? Its simple really, all that matters is whatever the meaning to travel between cities should remain a flying pokemon carring you.

It really feels like you're arguing just to argue now.

Riding a Snorlax with jetpacks shouldn't be a problem at all then.

I wouldn't mind that if that's what they wanted to do. :3

Don't see how they can be classed as Gen 7 considering they are not present in the data or obtainable in any way in Gen 7 (S/M US/UM), but they will be in Gen 8

They're Gen 8 Pokemon introduced a year early in a spin off as a teaser.

It's like how Bonsly, Munchlax and Mime Jr were in Pokemon XD a year before Gen 4

I'm just going off of what Serebii has said and explained. That said... Gen 8 games are not even out, so your statement doesn't make any sense. Let's Go, despite lacking many Pokemon, is still a part of Gen 7. Like Omega Ruby and Alpha Sapphire for example are Ruby/Sapphire remakes, but they're still a part of Gen 6.
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,126
And for the record, even though they're not available in the game (and their models don't load), all Pokémon from Chikorita to Zeraora, including all forms, Mega Evolutions, Primal Reversions and Ultra Bursts are coded in, as are the mechanics for it. The game still has everything including Z-Moves, Ultra Burst and so forth coded in. It's the same engine.

If you alter the game to load it up, their stats, types etc. are factored in
 
Last edited:

Deleted member 6215

User requested account closure
Banned
Oct 25, 2017
2,087
I think I'm done with Pokemon. It was a nice long run, but I was barely holding on with S/M and I'm just too old for this shit.
 

Starlatine

533.489 paid youtubers cant be wrong
Member
Oct 28, 2017
30,421
I don't want abilities back. Don't @ me.

Game feels WAY less gimmicky without them. Not having to circumvent strange immunities and traps is nice.

yes, the game where you chain encounters of a same pokemon to get shinies, where throwing curved balls to capture is your only source for capturing and xp since trainer xp is pitiful, the game where pikachu and eevee fly around balloons and emit light bright enough to illuminate caves, where your snowflake starter pokemon is always a box of surprise because it can learn a vast number of gimmick out of type moves - this game feels WAY less gimmicky because now i can hit magnemite with earthquake. WORTH IT!!!!
 

Cynn

Member
Oct 27, 2017
1,285
I love the pokemon in the overworld

As far as wild battles are concerned they should add some personality and variety

How about... you sneak up on pokemon and you get a shot at throwing a ball with increased odds. If you miss the pokemon will either flee or retaliate based on its personality

Forcing a wild battle

Maybe some pokemon are agressive or territorial and chase you down... or ambush you. Forcing a wild battle.

Maybe some pokemon are just slow.. or silly and just let you sit there and throw balls at them

The possibilities are endless

Also... bring back abilities
All of this is excellent. I would love that type of system.
 

DrROBschiz

Member
Oct 25, 2017
16,494
All of this is excellent. I would love that type of system.

Could you imagine

Entering a new route or area and not knowing what to expect or having to figure out the best method for catching each type of pokemon in the area?

There is a huge well of gameplay variety they could implement here
 

coconut gun

Banned
Nov 1, 2017
682
I'm still not going to acknowledge Let's Go as mainline games unless I'm making a point about how they are ill-conceived, watered down, content barren excuses for mainline Pokémon games.


"im not gonna acknowledge the games as mainline, except when it gives me a chance to cry more online"

sometimes i genuinely wonder if people like you have even an ounce of self awareness lol.
 

Serebii

Serebii.net Webmaster
Verified
Oct 24, 2017
13,126
Oh wow don't remember that at all.
But haven't we still used a percentage value when talking about IV up to this game? Like in Go as example? Thought this system was new now cause it feels fresh and a lot more dynamic.
Percentages aren't even in GO, it's just what people use to make it easier for them to share IVs (I personally don't agree with those trying to use it here since you may not want a perfect IV in Attack or Speed). They're just fan used, not used in the game itself.
 

DrROBschiz

Member
Oct 25, 2017
16,494
And for the record, even though they're not available in the game (and their models don't load), all Pokémon from Chikorita to Zeraora, including all forms, Mega Evolutions, Primal Reversions and Ultra Bursts are coded in, as are the mechanics for it. The game still has everything including Z-Moves, Ultra Burst and so forth coded in. It's the same engine.

If you alter the game to load it up, their stats, types etc. are factored in


Gross

Z- moves, items, Megas and all the other feature creep items included over the years can be scrapped for all I care

Expand abilities to have more effects and nuance and continue to expand moves

Kind of a shame that all this fluff is still being maintained
 

Deleted member 5764

User requested account closure
Banned
Oct 25, 2017
6,574
Hasn't this been known for a while? Doesn't mean the naysayers will suddenly start viewing it differently though.

I for one would actually enjoy future games at least having the new capture mechanics and Go integration as optional.
 

Deleted member 42686

User requested account closure
Banned
Apr 26, 2018
1,847
Gross

Z- moves, items, Megas and all the other feature creep items included over the years can be scrapped for all I care

Expand abilities to have more effects and nuance and continue to expand moves

Kind of a shame that all this fluff is still being maintained

Whats so wrong about itens? I agree about abilities though, there are really some that could use some adjustments here and there.