• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
Status
Not open for further replies.

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
The only thing I would say is that medics have tools to reduce that distance that the other classes don't have as well as the ability to heal all the time. I feel if I had more range the class would be OP.

The medic class had ranged weapons in the last 3 games and the class was never "OP". It has limits just like the other classes. If Medic stays the way it is then the class is slowly going to die off in terms of number of players playing it. Nobody wants to be the weakest class in the game and lose to other classes at all ranges. Thats just not a fun way to play.


Luckily I think LC is right when he says that whats likely going to happen in in future updates they will introduce a carbine for the Medic class. The only problem is like he says we will end up having to wait for that to happen.
 

Vipu

Banned
Oct 26, 2017
2,276
The medic class had ranged weapons in the last 3 games and the class was never "OP". It has limits just like the other classes. If Medic stays the way it is then the class is slowly going to die off in terms of number of players playing it. Nobody wants to be the weakest class in the game and lose to other classes at all ranges. Thats just not a fun way to play.


Luckily I think LC is right when he says that whats likely going to happen in in future updates they will introduce a carbine for the Medic class. The only problem is like he says we will end up having to wait for that to happen.

They are adding new weapons in Dec 4 patch, maybe we get carbines for medic then already.

Selbstlader 1906 and AG m/42 seem like perfect medic weapons and I dont think they are gonna give those to any other class.
 

JamboGT

Vehicle Handling Designer
Verified
Oct 25, 2017
1,446
In BF1 there were more than a few "medics" who played at range and topped themselves up and that was it, to be honest I think it really hurt the class, BFV's medic feels a lot better in that regard and to be honest feels like this was the fix for those problems. I did have no issues with the class in earlier games though.
 

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
In BF1 there were more than a few "medics" who played at range and topped themselves up and that was it, to be honest I think it really hurt the class, BFV's medic feels a lot better in that regard and to be honest feels like this was the fix for those problems. I did have no issues with the class in earlier games though.

Well in BF4 they had DMRs as well and there were no issues then either. People were still reviving and healing their way to the top of the leaderboards. The majority of medics still healed and revived in BF1 as well in my experience.
 

derder

Banned
Nov 1, 2017
371
So LevelCap released a new video talking about the "Medic Problem" as he calls it and it highlights all of my complaints with the class. I am actually really happy to know that he has picked up on the issues as well because I know LC is one of the guys that regularly works with DICE on their Alpha's and Beta's. So I know they value his opinion and knowing his history with the franchise I know he knows what he is talking about. I'm hoping his video raises awareness inside of DICE headquarters of the various problems that the Medic Class has right now.


Video for those who are interested



I don't agree with him. Squads now only need one medic. Medics should only be at medium to short range fights with their squad.

He's also wrong about squadmates reviving to full health.
 

Arkestry

Member
Oct 26, 2017
3,920
London
Were there compact carbines in WW2? Something with a bit more range but not the pseudo-snipers like the G43 and the Turner? That might be a good fit for medics.
 

VaporSnake

Member
Oct 28, 2017
4,603
He's also wrong about squadmates reviving to full health.
Yeah I was surprised he missed that one, how could you not notice that you're not at full health with a squad revive? I noticed that in the first alpha and it hasn't changed.

Overall he definitely brings up some decent talking points, can't say I'd be opposed to DMR's being available but the whole "it's just not fun to play medic anymore" gets a resounding "Nope" from me, still my go to class and I enjoy it far more than the others. I'm actually happy (like he says in the video) that medic is kind of difficult to play now, when it's been piss-easy since BF3.
 

Darkwing-Buck

Member
Oct 25, 2017
28,353
Los Angeles, CA
Yeah I really don't mind the Medic's lack of firepower. I understand the class isn't exactly one to rack up the kills but imo it's fun running around with a bundle of smoke grenades and pellets, healing everyone.
 

Nephilim

Member
Oct 28, 2017
5,276
Played BF1 earlier just for comparison.
The improvements in gameplay and gunplay are pretty obvious imo.
Ohh.. the loadingtimes are a blessing in BFV.
 

Jaaake

Avenger
Oct 25, 2017
2,215
Australia
I did the assignment to get the gold plated magazine for the M1A1 Carbine. Looked in my armoury and it appeared like you'd expect. But when I went into my company to equip it, it says I haven't unlocked it yet. I literally already accepted the next assignment though. So I guess I just don't get it now?

This is the second time a glitch like this has happened. First was with the M1907 muzzle. Just a bit disappointing :\
 

Raide

Banned
Oct 31, 2017
16,596
The Medic Class had access to medium to long range weapons in BF3, BF4 and BF1 and I was still getting revived no problem so we will have to just agree to disagree on that point.


And shotguns STILL wouldn't answer the Medics problem with not being able to deal with enemies at medium to long ranges like the other classes can unless you give them the Drilling. The Medic is the only class with no medium to long range options. So unless that recoil buff for the SMG's makes them have no recoil at all they are still going to lose to every class at medium to long ranges. Then on top of the fact that the Support and the Assault class both have weapons that can outshoot the SMGs even in close quarters.


And if the Medic Class is gonna be the weakest of the classes at all ranges then that does not give much incentive for people to play the class at all.



Now this I can get behind.
I have said it in a few posts. Drilling would be excellent for medics.
 

DeaDPooL_jlp

Banned
Oct 31, 2017
2,518
So I read the sneak peek patch notes and didn't see the ability to change assignments or specializations during or in between matches without having to totally back out. This is a huge head scratcher as it seems like a massive over sight and to not even see it addressed concerns me.
 

Donos

Member
Nov 15, 2017
6,526
Now I just feel dumb for buying launch week. Guess I have to rework my policy from "never preorder" to "never buy within the first two weeks" or something.
I speculated for a BFV PSN sale on cyber week / black friday/ cyber monday, so i waited from buying at launch.
 

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
I don't agree with him. Squads now only need one medic. Medics should only be at medium to short range fights with their squad.

Well you are entitled to your opinion, but I am gonna trust my own experience so far in the game and someone who has 1000's of hours of BF experience overall. I have played around a 1000hrs of BF myself since Bad Company 2, but he has played about 10x as much BF as most players so I think he has a pretty experienced opinion at this point when it comes to basic things like class balance. If he says there are issues with the class and I myself feel there are issues with the class when I play it then I am fairly certain there are in fact issues with the class.


I have followed LevelCap for years. He never makes a complaint video about Battlefield unless its warranted.

He's also wrong about squadmates reviving to full health.

Yeah I caught that mistake as well, but that doesn't make everything else he said wrong as well.
 
Last edited:

Siggy-P

Avenger
Mar 18, 2018
11,865
I think medic should get access to ranged weapons as really they should be fighting at the same distance as the players they're healing, not closer than.

Other classes get at least two types of weapon after all.

That said, they'll need a limit on their self-heal if they get access to weapons like the M1A1.

How do you use democrats as a weapon?

Sorry, my phone auto-corrected. I meant Demo-charge.
 
Last edited:
Oct 30, 2017
15,278
Is there a ERA clan or a way to squad up with folks here? Just starting out. I mostly played BF1 solo so I was hoping to play with some people this go around
 

meepfx

Member
Dec 20, 2017
154
The medic class had ranged weapons in the last 3 games and the class was never "OP". It has limits just like the other classes.
Can you explain to me how an assault/medic hybrid class with the best overall weapons as well as being the only class with the ability to heal and revive was not OP af? The only reason to ever run anything else was if you went up against a lot of armor on specific points or you played in a vehicle yourself, in which cases you switched to Engineer. Ironically enough, with the new attrition system in BFV medic would be even more OP because the older games at least had automatic healing to max, albeit slowly.

Well you are entitled to your opinion, but I am gonna trust my own experience so far in the game and someone who has 1000's of hours of BF experience overall. I have played around a 1000hrs of BF myself since Bad Company 2, but he has played about 10x as much BF as most players so I think he has a pretty experienced opinion at this point when it comes to basic things like class balance. If he says there are issues with the class and I myself feel there are issues with the class when I play it then I am fairly certain there are in fact issues with the class.
I used to watch a lot of his videos too, so I'm sure you also know that he is very clearly an infantry-first kind of player. Every time he ragged on class/weapon balance in previous games, it was coming from the perspective of "I just want to run around and shoot things as infantry". I can't remember the names of the maps anymore (Grand Bazaar was one of them iirc), but I do remember that all his favorite maps were very infantry-focused.

He plays other classes too obviously, but if your favorite thing in the games is playing infantry-focused maps, why would you not like the medic/assault hybrid from BF4? You can have all the firefights in the world, not have to rely on team mates to heal you back up and as long as you can find ammo once in a blue moon, you can just solo to your heart's content. It doesn't require you to play in a team at all, but based on posts in this thread many people just want to run around solo and shoot things that move. I find that a bit sad, but it is what it is.
 

Deleted member 24118

User requested account closure
Member
Oct 29, 2017
4,920
The medic class had ranged weapons in the last 3 games and the class was never "OP". It has limits just like the other classes. If Medic stays the way it is then the class is slowly going to die off in terms of number of players playing it. Nobody wants to be the weakest class in the game and lose to other classes at all ranges. Thats just not a fun way to play.


Luckily I think LC is right when he says that whats likely going to happen in in future updates they will introduce a carbine for the Medic class. The only problem is like he says we will end up having to wait for that to happen.

Medic has been a super class since BF2. They were kind of weak in BF1 at launch but then the DLC gave them all the best weapons.

Like seriously, there was zero reason to run anything but assault (medic) and engineer in BF3 and 4. Recon and support were meme classes.
 

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
Medic has been a super class since BF2. They were kind of weak in BF1 at launch but then the DLC gave them all the best weapons.

Like seriously, there was zero reason to run anything but assault (medic) and engineer in BF3 and 4. Recon and support were meme classes.

There were plenty of reasons to play the other classes. Just because you didn't doesn't mean everyone else felt the same way. Recon has always been a popular class. You trying to pretend nobody played it in BF 4 alone tells me you either have no idea what you are talking about or you don't care about being honest in your argument.
 

Jaaake

Avenger
Oct 25, 2017
2,215
Australia
Wow that last mastery assignment for the M1A1 Carbine. 10 headshot kills in an objective area in a single life OR 20 headshot kills in an objective area in a single life... yeah thanks xD

I assume it's a typo but phew that's gonna be a hard one to complete.
 

VE3TRO

Member
Oct 25, 2017
1,224
ESSEX, UK
So I've been playing with my 3 friends and enjoying it, but I've been on EA Access. Friends are begging me to grab the game now, I've looked around and found the Deluxe Edition for £45. Worth grabbing?
 

Deleted member 24118

User requested account closure
Member
Oct 29, 2017
4,920
There were plenty of reasons to play the other classes. Just because you didn't doesn't mean everyone else felt the same way.

No, there wasn't. Not so say that people didn't play these other classes but a great recon or support player would do better switching to assault virtually 100% of the time.

I think they were in a decent place in BF1, but this is largely because vehicles were so dominant that being able to blow up vehicles took precedent over being an infantry killing machine (and most infantry-only maps were CQC where assault's smgs shone) and because scout had sweet spots and could instakill to the chest.
 

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
No, there wasn't. Not so say that people didn't play these other classes but a great recon or support player would do better switching to assault virtually 100% of the time.

I think they were in a decent place in BF1, but this is largely because vehicles were so dominant that infantry combat wasn't nearly as important as it was (and most infantry-only maps were CQC) and because scout had sweet spots and could instakill to the chest.
Just....no. To all of that. Support and Recon had big parts to play in BF3 and 4 and to pretend otherwise is fucking absurd and I can't take you seriously if you gonna insist on being that ridiculous.
 

Deleted member 24118

User requested account closure
Member
Oct 29, 2017
4,920
Just....no. To all of that. Support and Recon had big parts to play in BF3 and 4 and to pretend otherwise is fucking absurd and I can't take you seriously if you gonna insist on being that ridiculous.

Believe what you want.

Sniper rifles were mockingly called "ghetto shotguns" for a reason, and it's not because of the recon's value as a ranged class.
 

meepfx

Member
Dec 20, 2017
154
There were plenty of reasons to play the other classes. Just because you didn't doesn't mean everyone else felt the same way. Recon has always been a popular class. You trying to pretend nobody played it in BF 4 alone tells me you either have no idea what you are talking about or you don't care about being honest in your argument.
Reading comprehension, man. Just because he said there was zero reason to run anything other than assault and engineer doesn't mean that people didn't run them. They were meme classes, but that didn't stop players from playing those classes. There was zero reason for someone who was trying to win to play anything besides assault and engineer in those games. I often played recon in BF3 and BF4, but when I did I accepted the fact that I'm not exactly trying my hardest in that map, and I actively avoided the class when I didn't want to drag my friends down by playing a shitty class.
 

Bizazedo

Member
Oct 28, 2017
2,609
So, due to Thanksgiving, I took like 6 days off this game. I missed it bad. Got a PS4 Pro and a new 4k TV, though, so played last night. I finally fully golded the MG34 (so pretty) and unlocked the MG42 at the same time.

The MG42 is awesome and I love it and I dunno if I'll ever stop playing Support. Unlocked the Hades appearance for the head, too, so goggles and facemask are a go.
 

Alcohog

Member
Apr 18, 2018
332
God this game just feels so damn good to play! Friends and I having a blast. Wish TTK was increased a bit, or at least the TTD. Feels like you can't really play very skillfully and it's more about luck of the draw.
I really hate that I keep seeing people complain about the TTK being too fast. It's fine, it's the opposite of what you say and you have to play tactfully and skillfully through the environment. They are going to change it and runr it, you have health packs ffs!
 

Jhn

Member
Oct 28, 2017
423
Regarding weapon skins, I think it's pretty fucking rich that Dice got shit on for including women and shamed into removing the more interesting cosmetics by some weird, angry historical correctness extremists who are somehow perfectly ok with stuff like solid gold weapons.
 

Ohto

Banned
Oct 27, 2017
558
The Medic Class had access to medium to long range weapons in BF3, BF4 and BF1 and I was still getting revived no problem so we will have to just agree to disagree on that point.

It was an Assault with medkit. Those fuckers who could outsnipe snipers with ARs, were better at close range than smgs AND could heal themselves and form revive trains. Not OP at all. No sir.

The medic class had ranged weapons in the last 3 games and the class was never "OP". It has limits just like the other classes. If Medic stays the way it is then the class is slowly going to die off in terms of number of players playing it. Nobody wants to be the weakest class in the game and lose to other classes at all ranges. Thats just not a fun way to play.


Luckily I think LC is right when he says that whats likely going to happen in in future updates they will introduce a carbine for the Medic class. The only problem is like he says we will end up having to wait for that to happen.

WHAT FUCKING LIMIT ASSAULT HAD IN 3 OR 4? Only thing they wasn't the best was taking down tanks.

So I read the sneak peek patch notes and didn't see the ability to change assignments or specializations during or in between matches without having to totally back out. This is a huge head scratcher as it seems like a massive over sight and to not even see it addressed concerns me.

They are looking at it, but it needs quite a bit of work. Twitter comment.

I'd advice everyone to follow DICE ppl in twitter, they communite A LOT with ppl there.

I have followed LevelCap for years. He never makes a complaint video about Battlefield unless its warranted.

lol

He is the prime example of wanting to have an Assault class that is best at everything. He is infantry guy and the worst kind at that too.

Can you explain to me how an assault/medic hybrid class with the best overall weapons as well as being the only class with the ability to heal and revive was not OP af?

This. This so much.
 

Alcohog

Member
Apr 18, 2018
332
I was hoping they would do stufft ike at the beginning of maps like with Battlefront 2 where citizens are scrambling and hiding running into buildings at the start like in mos eisley. Would have been cool to add some shit like that.
 

Cake Boss

Member
Oct 25, 2017
8,068
Regarding weapon skins, I think it's pretty fucking rich that Dice got shit on for including women and shamed into removing the more interesting cosmetics by some weird, angry historical correctness extremists who are somehow perfectly ok with stuff like solid gold weapons.

Because it was never about "historical correctness and immersiveness"
 

terrible

Member
Oct 25, 2017
1,294
Toronto
If you want people to play medic you have to give them competitive guns that's how it works.
Pretty much yeah. They appear to be doing exactly what I thought they should do with SMGs in the next patch at least. Faster bullet velocity + their damage drop off being pushed back a bit will help a lot more than it looks on paper I think. After that we'll just need to hope they get some SLRs with the next content update so we can have some gameplay variety with Medics.

Hit me up.

GT: Cake Boss.


Control F "Lewis" on the preview patch notes. 0/0 found. Thank god.
Can't wait to destroy with the Lewis and FG42 after the KE7 nerf. The Lewis gun isn't a very quick killing gun but it's an absolute laser beam!
 

Nephilim

Member
Oct 28, 2017
5,276
Looking forward to this weekend and play BFV for good.
This could be one of the best fps ever when all is said and done. I don't know you guys but i'm so hyped for the next update next week and for March when Firestorm drops. Never played a BR match in my life... waited for Dice and their vision of this phenomenon to blow me away. Vehicle focused map that drops next week will be great:)

I can't get over how fantastic the gunplay is in BFV. Seriously, it's that good.
 

meepfx

Member
Dec 20, 2017
154
Looking forward to this weekend and play BFV for good.
This could be one of the best fps ever when all is said and done. I don't know you guys but i'm so hyped for the next update next week and for March when Firestorm drops. Never played a BR match in my life... waited for Dice and their vision of this phenomenon to blow me away. Vehicle focused map that drops next week will be great:)

I can't get over how fantastic the gunplay is in BFV. Seriously, it's that good.

I'm hyped for all the new content too. I really, really hope they don't mess up Firestorm. I have a bunch of friends that have never wanted to play battlefield with me so I've played hundreds of hours of PUBG with them. I know this won't ever be as hardcore as that game, but I hope it has enough strategy and it's done well enough that it wins those players over anyway. Playing PUBG with its moon gravity and janky mechanics makes even this launch state game feel like a breeze in comparison. Just the fact that vaulting a low fence doesn't make me feel like an obese man gives me energy.
 

Vipu

Banned
Oct 26, 2017
2,276
So I read the sneak peek patch notes and didn't see the ability to change assignments or specializations during or in between matches without having to totally back out. This is a huge head scratcher as it seems like a massive over sight and to not even see it addressed concerns me.

Those were SNEAK PEEK notes, not full patch notes.

Wow that last mastery assignment for the M1A1 Carbine. 10 headshot kills in an objective area in a single life OR 20 headshot kills in an objective area in a single life... yeah thanks xD

I assume it's a typo but phew that's gonna be a hard one to complete.

Yeah some last mastery assignments are, as they should be, MASTERY.
I hope they add more mastery assignments after what we have that are even harder so there is something to try and when you get those you really have some rare skin.
 

Kas'

Member
Oct 26, 2017
1,299
Fucking spot on.



Depends what you liked/disliked about Battlefield 1. The TTK/TTD in Battlefield V is a lot more punishing, meaning the somewhat arcadey nature of engagements in Battlefield 1 are gone. You drop faster, as do your enemies with most weapons. This is further accentuated by the weapon feedback, which now have more controllable bullet spread that rewards accuracy and pacing with trigger pulls. Spotting as you know it is gone, forcing greater situational awareness as enemies often won't be highlighted on the main display even when you're fighting them. Health is now tiered in auto recovery, so if you get hit hard and run away you'll need to find a medic or med kit to go back to full health.

It's got some balance issues, as always with a Battlefield launch. But yeah. By and large, with Battlefield 1 DICE went in a more comfortable direction, making the moment-to-moment play easier to adapt to (while still keeping the skill ceiling high enough). You're more empowered as a one-man-soldier in Battlefield 1; you can generally take more of a beating, rarely need to worry about ammunition or health, have your screen covered in spotted enemies, and dominate pretty heavily solo once you get your head around the mechanics. Battlefield V is more punishing in almost every aspect; enemies are harder to see, ammunition and health require a bit more attention due to limitations, and weapons pack a harder punch. Some people here aren't a fan of that. I personally am.

This. This game feels like the good old Battlefield.



How do you use democrats as a weapon?



This. Annoying map, I love hiding in the fields though.



This game has the same soul than BF1942 or BF2. BFV feels like an evolution to those games, instead of these few past Battlefields.

This is also a lot better than 1, which I didn't like that much in the end.


EDIT.

I think that dragging allies would be grear, of only a meter or so. So often friendly soldier dies just outside of cover. If we could yank them back to cover, we could revive them a lot more often.

Thanks for the impressions. Yeah, at times I felt like Rambo in BF1. Then again I did at times in BF1942 and BF2 but not as often as BF1. Can't wait to give BFV a shot.
 

Coyote Starrk

The Fallen
Oct 30, 2017
52,965
Wow that last mastery assignment for the M1A1 Carbine. 10 headshot kills in an objective area in a single life OR 20 headshot kills in an objective area in a single life... yeah thanks xD

I assume it's a typo but phew that's gonna be a hard one to complete.
Yeah the Mastery Assignments are obviously broken lol


They already said they would be adjusting those .
 
Status
Not open for further replies.