do you ever get contacted to make actual marketing stuff by companies? I would be shocked if you didnt especially since ive seen your twitter retweeted by some "higher ups"
this is an absolutely insane gif. it makes the game look triple A as fuck.
So did I and I had fun as well.
This happened to me too, you have to lock on with Left Trigger or your equivalent., took me forever to figure it out.Highlight this post. Need help on a miniboss. Don't know how to use spoiler tags haha.
I can't seem to hit the octopus' eyes with my sickle thing. I see that the reticule turns orange, but the boss doesn't actually get damaged.
This happened to me too, you have to lock on with Left Trigger or your equivalent., took me forever to figure it out.
Edit also just doing [ spoiler] message [ /spoiler] adds a spoiler.
Yah it took me an hour to figure it out, I felt so dumb.I didn't even know this was a function until I finally gave up and looked up how to do it. Saw the person targeting but they didn't explain how they did it hahah. Thanks bud!
Talk to him again and you get an enhancement and I think that's all.Anyone killin theUsielfight?Lust
If so, how does that play out? I kept him alive andthey made some sort of agreement to return the favor. Does that impact the future at all?
More specifically:There's no smooth fade out to credits and it sort of just quickly ends Fury's portion of the story even though it feels like it's still got a lot left to do. Like in Darksiders 2, Death finishes his stuff and it immediately goes into Darksiders 1's ending and I thought that was a really nice way to end that game and this, especially because it's much earlier in the timeline, ends with a lot of time left for things to happen so it just feels like a weird cut off point.
.
Started exploring around the starting area and wound up on the other side of this building. Am I supposed to make this jump somehow? There's no cyclone, no branch to swing across on, and it's too far for a flame jump.
If that's the case then that should hopefully tie up my main ending complaint.
other little thing:I found the post credits scene a bit unnecessary; Like ya obviously it was Lilith, and more importantly, Lucifer, playing everyone again, and thought it was kinda redundant to basically just do Darksiders 2's post credits scene... again (effectively)
Pretty sure there was an item where you're standing, and you can easily reach it from the other sidejust by levitating across.
It was a glide-able chasm, but I guess I was just short the firsit time I tried that.
In other news, I accidentally sold my first Essence of the Chosen, so now I guess I'm locked out of the trophy to make 5 enhancements balanced. Why are you even allowed to sell those things?
I'm conflicted on buying this because with it being a Joe Madureira project, I can't believe that the last game will ever be released.
Looks great though.
I know but it's hard for me to not look at the art style and think "Battle Chasers #10."Joe didn't have much to do with this one, just Fury's original design.
Yeah I get it but if you've been following these threads you can see some people actually ask about starting Darksiders 3 without playing the other two. So teasing potential new fans isn't so bad
This is the third time we've been told this heaven and hell conflict (albeit from a different perspective). I don't think long time fans will be upset with retold story bits.
Started exploring around the starting area and wound up on the other side of this building. Am I supposed to make this jump somehow? There's no cyclone, no branch to swing across on, and it's too far for a flame jump.
Seems like the next patch will rebalance difficulty levels, because many found even Story difficulty to be too hard.
while it's good they are listening, why couldn't they wait a little more and balance things and fix performance issues before the release?
Especially in Darksiders III case where the series is at risk, releasing it this way is not wise.
Seems like the next patch will rebalance difficulty levels, because many found even Story difficulty to be too hard.
while it's good they are listening, why couldn't they wait a little more and balance things and fix performance issues before the release?
Especially in Darksiders III case where the series is at risk, releasing it this way is not wise.
That doesn't sound too hot.
I'm not sure on the difficutly on the most easy setting but this isn't that hard of a game even on Apocalyptic if you actually play decently. Yeah it's harder then the previous games but it's really nothing to write home about.
I'd guess this is a result of people not expecting this jump and dificutly combined with the fact that they might just not be very good. I saw a thread on the Steam forums about a dude saying and I quote.
''
I'm done, Envy impossible to kill ; waiting for a trainer
I'm in easy mode and that crap kill me again and again and again...
I'm playing a game to have fun, not to put the devil out off me.
It's eavening and i'm in rage like if I wana fight on the UFC...''
So yeah not sure this nerf is justified when you got people this complaning.
So D1 was Zelda inspired. 2 was more RPG/Loot inspired. This is Souls inspired.
What will 4 be?
So D1 was Zelda inspired. 2 was more RPG/Loot inspired. This is Souls inspired.
What will 4 be?
The last area is some Dark Souls shit in terms of design and interconnectivity. The catacombs and subway tunnel area is extremely interconnected as well but access to some areas require abilities you only get later in the game. I really like it.
He does. He made the Horizon Frozen Wild trailer.do you ever get contacted to make actual marketing stuff by companies? I would be shocked if you didnt especially since ive seen your twitter retweeted by some "higher ups"