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WillySJ3

Banned
Oct 31, 2017
2,197
This always seems sobering to me, with any console. Why? The PS4 is 5 years old exactly. So, it took it 5 years to outsell the (theoretically) poor selling PS3? That's a full traditional console generation...

I know PS3 had 7 years on the market before successor (2006-2013), still doing in 5 years what another did in 7 doesn't seem like wild growth. Maybe just regular growth...
It's not like PS3 sold 0 units after PS4 launch.
 

Manmademan

Election Thread Watcher
Member
Aug 6, 2018
15,993
This always seems sobering to me, with any console. Why? The PS4 is 5 years old exactly. So, it took it 5 years to outsell the (theoretically) poor selling PS3? That's a full traditional console generation...

I know PS3 had 7 years on the market before successor (2006-2013), still doing in 5 years what another did in 7 doesn't seem like wild growth. Maybe just regular growth...

Oh plus I even forgot, the mid-gen refreshes (in this case, PS4 Pro) arguably make it not a 100% fair comparison, there was no PS3 Pro.

This is a bizarre take. The ps4 is either tied with or outpacing the sales of the ps2, their best selling console of all time. The pro is a tiny fraction of sales- it would be at all time highs even without it. On the other hand the ps3 had numerous redesigns to lower cost, from the 20g BC model, to the 80g partial BC, to the slim, to the super slim, to the flash memory only model. The ps4 has had only 2 hardware refreshes, including the pro.

Sales of the ps3 LTD arent close at all to the ps4, and you can count on one hand the other console systems that broke 80 million at ALL, let alone in a 5 year period.

Unless something bizarre happens the ps4 is certain to be Sony's second best selling console behind the ps2, and the second best selling console hardware period.
 
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julian

Member
Oct 27, 2017
16,760
Yes it will be tallied, and probably not what I would deem significant (the term is a bit subjective in this case), but we'll see.

Interesting. My original guess for November based on Benji's posts was Sony selling the most units and Nintendo selling the most based on revenue. I thought that Facebook deal might've messed that prediction up, but probably not enough units to matter.

Either way, this month sounds like a nail biter, but also that in terms of unit sales, everybody should be happy.

I'm curious about how the new Nintendo online service is doing. I imagine you don't get data on subscriptions signed up from the devices themselves, but do you get data on the NSO cards?
 

TazKa

Member
Oct 27, 2017
1,016
This is a bizarre take. The ps4 is either tied with or outpacing the sales of the ps2, their best selling console of all time. The pro is a tiny fraction of sales- it would be at all time highs even without it. On the other hand the ps3 had numerous redesigns to lower cost, from the 20g BC model, to the 80g partial BC, to the slim, to the super slim, to the flash memory only model. The ps4 has had only 2 hardware refreshes, including the pro.

Sales of the ps3 LTD arent close at all to the ps4, and you can count on one hand the other console systems that broke 80 million at ALL, let alone in a 5 year period.

Unless something bizarre happens the ps4 is certain to be Sony's second best selling console behind the ps2, and the second best selling console hardware period.

And already PS4 made Sony more money than PS2 and PS3 (loses) combined.
 

Deleted member 2785

User requested account closure
Banned
Oct 25, 2017
2,119
I'm curious about how the new Nintendo online service is doing. I imagine you don't get data on subscriptions signed up from the devices themselves, but do you get data on the NSO cards?

Correct. Extrapolating from cards to subs has, as you'd imaginge, a massive range of error. So we don't do that. We do have EEDAR's PlayerPulse survey product that allows us to do better modeling around subs. Still not perfect, and has a range of error like any sample based survey does, but I think it's ballpark if not pretty close. That's what I use when constructing the spend estimates for the total market releases quarterly.
 

Wandu

Member
Oct 27, 2017
2,162
Xbox fans keep saying this. Where is this mystical xbox streaming service that still haven't been released? Like how do the hell do you know? People keep repeating azure azure azure. What makes azure so special compare to Amazon? So many question mark and so much confidence on the non existing product and service....

Here's the biggest question mark just where is this worldwide infrastructure that capable to reliably streaming to whole kind of device At 4K with no input lag on top of that

This is what bothers me with that statement about Azure. I can tell you working with it using Office 365 with international offices does not give me confidence in their game streaming side. It is laggy, there are sync issues at times, and updates are not always as real-time as it should be (Not able to use their new Geo-functionality yet though). Also, Sony has had "streaming" boxes since PS4 started using other devices (although they discontinued TVs, PS3, and Vita). Evidently, it is working so far with PS Now because they are improving it and add more games/features. My question would be is if MS would update XB1 to do the same? Because I am not sure a pure streaming device that would operate similar to a Roku would be good enough.
 

Astandahl

Member
Oct 28, 2017
9,009
If these box will only be able to stream games i see them as a huge entry barrier only. Do you think Netflix would have been succesful if you needed a specifc box in order to use it?

And if this streaming technology will be available for PC , TV etc what is the point of a branded box that does only that?

Maybe i'm wrong and MS will be able to sell these things like hotcakes but i'm not confident about it right now.
 

Hieroph

Member
Oct 28, 2017
8,995
once they were screaming
"power of the cloud".
next gen it's streaming
without a doubt.

So poetic.

The power of the stream. Also power of the sea. And the power of the cloud is just the power of vaporized water and hot air so it all adds up.

I would think that if Mircosoft are leading next generation, they would happily start sharing sales numbers again.

Maybe, but there would probably be some weird spin to them.
 

Deleted member 49804

User requested account closure
Banned
Nov 21, 2018
1,868
Xbox fans keep saying this. Where is this mystical xbox streaming service that still haven't been released? Like how do the hell do you know? People keep repeating azure azure azure. What makes azure so special compare to Amazon? So many question mark and so much confidence on the non existing product and service....

Here's the biggest question mark just where is this worldwide infrastructure that capable to reliably streaming to whole kind of device At 4K with no input lag on top of that

What are Xbox fans saying? I assume you're not one of them, hence you bing it up as a dismissive point.
What's talked about is an IF scenario. Are you familiar with that concept?
 
Oct 27, 2017
17,973
Poor Starlink. :(

Edit: Only one of the titles on the All Platforms YTD is available on a Nintendo platform. Yikes.

Starlink is interesting, I just got the Starfox one. The game really seems to be competent and well-presented, with lots of things to tinker with in-game, and the "toys" are of good quality.

But unlike Disney Infinity and Lego Dimensions, they decided to take the Hot Wheels approach here, and I'm trying to figure out why. What I mean by this is when you buy a Hot Wheels set, much of the time you only get one car to play with - when much of the possibilities of interactivity are with two or more cars going down the tracks, or doing the stunts, or what have you.

And so with Starlink you only get one ship, when a big part of the appeal of the game (and what helps reduce the onset of repetition) is mixing and matching pilots, ship parts, and weapon parts. Especially since co-op support is built in. With the other toys-to-life games, you got at least two characters to play with, if not more characters and things to work with.

So is there some sales wisdom that says that this approach was the best one? Hot Wheels seems to be doing fine.
 

Hieroph

Member
Oct 28, 2017
8,995

Deleted member 2785

User requested account closure
Banned
Oct 25, 2017
2,119
eShop digital sales are not currently included in the monthly reporting. Good thing to keep in mind when looking at the all platforms charts.
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
None, and that's why it warrants the yikes. It's a real bummer that we're almost at year three of the Switch and it's still missing so many heavy hitters.

Welcome to 2006.

Heck, welcome to 1996.

Third parties rarely drive Nintendo hardware sales. Though, there is actually one third party game not fully represented by NPD (at least visibly in these reports) that is likely having more impact on Nintendo hardware than any in recent memory, Fortnite.
 

Liabe Brave

Professionally Enhanced
Member
Oct 27, 2017
1,672
Well they said it beat Wiis best during the same time period which was 800k
Not for sure. Wii's best mark was "about" 800k, "more than double" the previous year's "about" 350k. This leaves a very large range of possibilities for Wii, and therefore for Switch as well.

That's true even ignoring the 7 vs 5 days issue.

eShop digital sales are not currently included in the monthly reporting. Good thing to keep in mind when looking at the all platforms charts.
That's starting with the January report, isn't it? I seem to recall that being said, but maybe I'm imagining things.
 

Fafalada

Member
Oct 27, 2017
3,065
I know PS3 had 7 years on the market before successor (2006-2013), still doing in 5 years what another did in 7 doesn't seem like wild growth. Maybe just regular growth...
Except they did in 5 years what another did in 10 (2006-2016).
PS2 was roughly at the same mark after 5-years, and it ended its 10year production cycle in US @ 53.65M - nearly 2x of PS3.

I've been tracking 360 vs One and it's interesting, only just now gen aligned the 360 pulled ahead of the One in NPD.
Actually that makes for an interesting point - unless I'm missing something 360 5 years in was just about half of its LTD in US. Granted it did the rest at much lower price, so revenues were down, but unit-bump looks bigger to me than anything we can reasonably expect from 1x or Pro in the same 5 year span. Hell it might have even outsold PS2 if we just compare last 5 years of each console.

ZhugeEX, MatPiscatella - can either of you comment on that?
 

julian

Member
Oct 27, 2017
16,760

Hypothetically speaking, let's say company X decides to begin sharing a new data set with the NPD group. Now that should obviously mean you'd be getting monthly updates from that day on, but what about previous sales? Do you typically get relevant metrics for a given time period? Total sales? Is it basically a clean slate? Or has it really been case by case what the company is willing to share or has available?
 

shark97

Banned
Nov 7, 2017
5,327
Except they did in 5 years what another did in 10 (2006-2016).
PS2 was roughly at the same mark after 5-years, and it ended its 10year production cycle in US @ 53.65M - nearly 2x of PS3.


Actually that makes for an interesting point - unless I'm missing something 360 5 years in was just about half of its LTD in US. Granted it did the rest at much lower price, so revenues were down, but unit-bump looks bigger to me than anything we can reasonably expect from 1x or Pro in the same 5 year span. Hell it might have even outsold PS2 if we just compare last 5 years of each console.

ZhugeEX, MatPiscatella - can either of you comment on that?


Ps3 was announced at 80 million on Nov 2013 (7 yrs). https://gamerant.com/playstation-3-sales-80-million/ I dont believe there was a single sales announcement after that which was telling. I'd be surprised if it sold more than 5 million more from 2013 on. Similarly, 360 did not have nearly the long tail I expected. PS2 seemingly was an outlier in that respect.

It probably just does not make any sense to continue much support for a console after it's successor is on the market, in myriad ways, chief among them that it's likely simply not profitable. I remember being surprised when MS quietly announced they'd stopped 360 production much earlier than I expected. It pretty much has to be for profit reasons. They cant get much price for the hardware or software at that point. This may be somewhat different to the PS2 era as I believe hardware stays at a higher BOM, longer, than in the past. PS2 included PS1 hardware as an I/O processor! Rest assured PS5 will not include Ps4 hardware in any respect, it'd be far too expensive.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Super Mario Party has a shot at making the NPD top 10 until the year of the year (4 months).

Regardless it already did remarkably with 1m units sold in the US.
 

legend166

Banned
Oct 25, 2017
2,113
People like talking about whether Microsoft can outsell Sony in the US next gen because it's a change in the status quo. It's always much more interesting to discuss how the status quo can be change. I haven't seen any (reasonable) person say it's a guarantee. Personally I wouldn't even say it's likely, especially before we even know any concrete details about what they'll be selling. Just that there are reasonable and logical scenarios where it could happen considering the difference between the two isn't humongous.
 

Deleted member 2785

User requested account closure
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Oct 25, 2017
2,119
Hypothetically speaking, let's say company X decides to begin sharing a new data set with the NPD group. Now that should obviously mean you'd be getting monthly updates from that day on, but what about previous sales? Do you typically get relevant metrics for a given time period? Total sales? Is it basically a clean slate? Or has it really been case by case what the company is willing to share or has available?

Companies see the data covering the platforms they share. Back data to Jan 2012 is required.
 

Zetran

Member
Oct 25, 2017
329
What are Xbox fans saying? I assume you're not one of them, hence you bing it up as a dismissive point.
What's talked about is an IF scenario. Are you familiar with that concept?
I don't give a f about game streaming either from Sony MS Google SE or Apple. The infrastructure ain't ready for it yet. Funny thing about it almost every post I read regarding Xbox streaming is how it would seemingly revolutionize the streaming industry just like the power of cloud......
 
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Fafalada

Member
Oct 27, 2017
3,065
I'd be surprised if it sold more than 5 million more from 2013 on. Similarly, 360 did not have nearly the long tail I expected.
The topic at hand was US sales, and relative comparison was to what happened in first 5 years vs. afterwards.
360 was at 22M and PS3 at 13.5 by Nov 2010, with LTDs of around 49M and 29M respectively.
If sales really stopped in 2013, that would mean both sold around 2x as fast in the final 3 years compared to the first 5(4, in case of PS3).
 

Liabe Brave

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Oct 27, 2017
1,672
Ps3 was announced at 80 million on Nov 2013 (7 yrs). https://gamerant.com/playstation-3-sales-80-million/ I dont believe there was a single sales announcement after that which was telling. I'd be surprised if it sold more than 5 million more from 2013 on.
It fell off very quickly, but there was still that December (1m units worldwide?) plus 3 more years to go. During 2014 Sony shipped 2.8m; the years after that are more guesswork, but crawling toward 3m combined is plausible. So rather than 5m, 6-7m is pretty plausible. But you're right that there was a hard transition to PS4.

You're thinking of the UK charts.
That's it, thanks!

There was a recent Ars Technica article which compared Switch to other platforms over their first 20 months (i.e. Switch up until this month). The original chart has tons of confusion and oddness, so I revised it as best I could.

arscompare2q3ftt.png


Two things to note here:

1. N64 might potentially be above Switch if the numbers were from 20 months rather than 15. That 5-month gap includes a December. During the same period (launch-aligned), the Gamecube sold 1.1m, and the N64 was generally more popular.
2. After this month and next, Switch will climb the chart. This is due to its launch period being out of sync with most of the other entries. (GBA, PSP, 3DS, Vita, and Switch are the non-holiday launches.) In another several months, it will in turn be passed again. And of course, inn the fullness of time the order will change more fundamentally.
 

OG_Thrills

Banned
Oct 27, 2017
4,655
Here's the biggest question mark just where is this worldwide infrastructure that capable to reliably streaming to whole kind of device At 4K with no input lag on top of that

I have a feeling that those rage gaming youtubers are going to have an absolute field day with this streaming service. Particularly with every competitive multiplayer.

People have the impression that the gaps this gen are massive. And they're just not. Shrug.

Someone mentioned in another thread that the gap is roughly 1 million per year in favor of the PS4. In 2018 thus far it's 935K between XBOX and PS4. Obviously it's your job to crunch the numbers but 1 million a year seems pretty substantial, particularly since NA is XBOX's strongest market.
 
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julian

Member
Oct 27, 2017
16,760
Companies see the data covering the platforms they share. Back data to Jan 2012 is required.

Oh fascinating. I realized they see data for their competitors but I wasn't thinking how they'd get access to historical data. But how does that work for a company like Nintendo? If they don't give their digital sales data now, have they been restricted in what they see? And if you're saying they'd be required to provide sales data from 2012, does that mean they would be required to provide data for all of their existing platforms during that time period? That would certainly make for an interesting news day.

I feel like I'm misunderstanding something fundamental here. Thank you for your patience.
 

gundamkyoukai

Member
Oct 25, 2017
21,105
Someone mentioned in another thread that the gap is roughly 1 million per year in favor of the PS4. In 2018 thus far it's 935K between XBOX and PS4. Obviously it's your job to crunch the numbers but 1 million a year seems pretty substantial, particularly since NA is XBOX's strongest market.

Then when it comes to others things \context people say massive etc etc .
And others are like WTF , so then it gets all confusing lol.
 

Saint-14

Banned
Nov 2, 2017
14,477
Benji is it possible to share some info about the performance of Spider-Man without the bundles? Do you think there is a chance sales will increase MoM?
 

Deleted member 2785

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Oct 25, 2017
2,119
I cant comment on the actual gap, but there are people out there that think it's 2:1 or higher in favor of PS4.

In the X thread someone was saying PS4 had over 80% share.

And whats particularly funny there is that there are a bunch of people quite unhappy with what I said about X and not one person has asked about Pro, which has also been doing exceptionally well. But it's not really about understanding the business with more depth, is it.
 

Deader2818

Member
Oct 25, 2017
714
New Jersey
I cant comment on the actual gap, but there are people out there that think it's 2:1 or higher in favor of PS4.

In the X thread someone was saying PS4 had over 80% share.

And whats particularly funny there is that there are a bunch of people quite unhappy with what I said about X and not one person has asked about Pro, which has also been doing exceptionally well. But it's not really about understanding the business with more depth, is it.

It seems like there are a lot of people out there who want to paint that the One X is how a mid-gen upgrade should be done and want to really devalue the impact the Pro has had for PS4.

It's really odd. If anything it just shows that overall the mid-gen upgrade was a great idea for both of them and likely why we are now hearing so many rumors of a switch upgrade.

Really wonder how much more of an impact the Pro would have had this year if it wasn't for such wide-spread shortages middle of the year.
 

OG_Thrills

Banned
Oct 27, 2017
4,655
I cant comment on the actual gap, but there are people out there that think it's 2:1 or higher in favor of PS4.

In the X thread someone was saying PS4 had over 80% share.

And whats particularly funny there is that there are a bunch of people quite unhappy with what I said about X and not one person has asked about Pro, which has also been doing exceptionally well. But it's not really about understanding the business with more depth, is it.

2-1 in North America doesn't make sense! Neither does an 80% share in NA. I/We really like your insight but things tend to get heated. I suspect people see your headline and don't read the articles or source material. Also, it seems people are extrapolating NA stats and applying that to the entire market. That thread is a mess lol

The NPD faithful still appreciate your insights!
 

Deleted member 2785

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Oct 25, 2017
2,119
The shortages were unfortunate, because yes there was demand that could not be met.

And yes, both iterative boxes have done well, and the whole concept has been a success.

But I responded to someone on Twitter who said they wanted to stay off Twitter on data release day because they get ridiculed over sales results because he's an Xbox fan. Which is ludicrous on many levels, one of them being that Xbox One has had an incredibly successful year.

Of course after I put that out there I've gotten quite a few... passionate... replies. Were anyone to actually ask follow up questions or look into it just the tiniest bit... but that's not what some are interested in. They just want to attack. It's sad.
 

julian

Member
Oct 27, 2017
16,760
I think people get confused by seeing "Sony wins the month!" But they ignore how well everybody was doing and that Nintendo and Microsoft make up a lot of lost ground in December. So 11 months of hearing Sony likely "winning" and yet being told it's not some sort of blowout.