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the7samurai

Member
Oct 30, 2017
443
My sister and I played through BOTW when it launched and were constantly texting and talking about it for a long time. We recently decided to play through it again with our own custom rules. I know this isn't a completely novel thing but decided I'd share our own rules and see if anyone else has done something like this for BOTW or other games.

Normal difficulty.
Pro HUD.
No fast travel.
Can't use map or activate towers.
After dying throw away all weapons, shields, bows, arrows, and cooked meals. Teleport to the last bed you slept in.
Can only eat cooked meals.
No hero abilities.
Fairies are acceptable.
Buying and selling is acceptable.
Eating is acceptable in or out of combat.

We were also talking about what the goal of playing should be since it seems a little too simple to just try and beat the game. We decided to come up with specific missions/quests/whatever to give eachother. These are what we came up with.

Quests:

  1. Free the Akkalan scientists from their immobilized threat.
  2. Prove your devotion to the Goddess. Offer 10 hearty durians at the Spring of Courage.
  3. Cast the one ring into mount doom. If you can't get a ring, borrow one from the Yiga clan.
  4. "Mr. Hero! I've heard of the 4 legged creatures that humans ride around. But I've never seen one and am not old enough to leave our home. Please bring me one!"
  5. Stand atop the oldest brother. Be careful not to wake sleeping giants.

Quests:

  1. In the very cold north, before the edge of the world. You'll find a collection of monsters, I'm told. Defeat their skull camp and collect what they have. Take a picture to prove you're on the heroes path.
  2. Look down upon the desert, if you position it just right. You'll see four glowing, take a pic of their orange light.
  3. Day or night she'll be selling her wares by the sea. Snap a pic of her product just for me.
  4. In the place where the birds scream in the night. A Korok seed is the thing that you'll get for this plight. A statue lies in the center of what was once a beautiful place I'm sure. Now it is boulders and really nothing more. Align those boulders, each at a corner, then take a pic or you'll be a goner.
  5. In a place where the heat makes it too hard to live, is a bridge made of metal, sturdy but not level. Glide from the bridge to the sparkly rocks that surround. Collect the goodies and tell me what you found.
This got me thinking it would be an awesome online function to be able to create your own sidequests to share with other players. This could be as simple as writing up quests like we did or even better including the ability to hide items in other players game worlds. Are there any console games that allow this type of online interactivity?
 

Deleted member 18161

user requested account closure
Banned
Oct 27, 2017
4,805
Is there a guide to 100% the game along with some of the more interesting things in the World people might have missed. I played it for 100+ hours and only done 60 shrines and barely touched the side missions. I feel like I've barely scratched the surface but would like to do some of the more interesting things.

I haven't even been to the island people talk about lol...
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
Oh I like this idea a lot. Maybe we can do this as a community thing? I would be down to help organize it.
 

Deleted member 249

User requested account closure
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Oct 25, 2017
28,828
the7samurai If you want to go further with making this a community thing, please let me know if I can help! This sounds like a fantastic idea to me.
 

Lozjam

One Winged Slayer
Avenger
Nov 1, 2017
1,961
This sounds absolutely awesome. I would be down to do this.
Phantom Thief
If you were to make something official for all of Era. That would be fantastic. Something akin the SNES Classic Club.

This time, it could maybe be the Era Breath of the Wild Club?
 

Kunka Kid

Member
Oct 27, 2017
3,020
The act of throwing away all of your stuff every time you die seems annoying.

Like even more so than actually losing all of your stuff.

I like this idea in general though!
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
This sounds absolutely awesome. I would be down to do this.
Phantom Thief
If you were to make something official for all of Era. That would be fantastic. Something akin the SNES Classic Club.

This time, it could maybe be the Era Breath of the Wild Club?
Yeah, absolutely, that's how i am thinking of it. We could all do custom rulesets, and sort of play and share. I already have some ideas, but obviously everyone would chip in with ideas, and then everyone could pick a dozen or so that they will follow for their game too.
 

Carcosan Stag

Member
Oct 25, 2017
927
R'lyeh
Watching this thread. Custom parameters for runs sounds awesome. Nuzlocke and randomizers are my bread and butter these days. So I'm all about different methods of playing the same game. Playing unique rulesets in BotW would be really fun!
 

Dyle

One Winged Slayer
The Fallen
Oct 25, 2017
29,903
I played the whole game with no fast travelling which was definitely the way to go. I think BotW would be really good for bingo
 

Lozjam

One Winged Slayer
Avenger
Nov 1, 2017
1,961
Yeah, absolutely, that's how i am thinking of it. We could all do custom rulesets, and sort of play and share. I already have some ideas, but obviously everyone would chip in with ideas, and then everyone could pick a dozen or so that they will follow for their game too.
There are so many cool ideas to do as well!
For example:
The Alchemist Run:
Cast and strewn around the world, is limitless potential. An alchemist who has lost his memory, Link, must prevail across a physically dangerous Hyrule. He must cook up the ultimate potions to save Zelda and stop Ganon!
-Link cannot upgrade his health or stamina
-Link is born without the ability to cook, so he must rely on his own abilities to cook up elixirs.
-Link can rely on food cooked by other NPC's and quests. However, he cannot eat raw food as well.
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
There are so many cool ideas to do as well!
For example:
The Alchemist Run:
Cast and strewn around the world, is limitless potential. An alchemist who has lost his memory, Link, must prevail across a physically dangerous Hyrule. He must cook up the ultimate potions to save Zelda and stop Ganon!
-Link cannot upgrade his health or stamina
-Link is born without the ability to cook, so he must rely on his own abilities to cook up elixirs.
-Link can rely on food cooked by other NPC's and quests. However, he cannot eat raw food as well.
Or a simple Vegetarian Run, to make life miserable :D (though I guess the Truffles would break that anyway lol)
 
Nov 4, 2017
7,348
Ugh, the weapon fragility was my most hated part of BotW, so I won't take part in throwing away gear...

The other stuff sounds like fun though. I've been tempted to do a replay recently, and this idea of shared quests seems like a great hook.
 

.exe

Member
Oct 25, 2017
22,214
Sounds fun! Sign me up for this if we do a community quest thing. Wish we had separate save slots so I could track total play time accurately though! Have a near 100% completion file that I don't want to lose, and a MM save that's about 80% through (not counting Korok seeds ofc), 200+ hrs of playtime altogether.
 
Last edited:
Nov 4, 2017
7,348
Playing as some kind of weapon master archetype would add a challenge. Eg:
Fencer = swords only
Executioner = axe only
Monk = clubs only
Lancer = Spear only
Archer = bow only

All archetypes would have to allow the bow, as the game can't be finished without it AFAIK.
 

AkimbOb-omb

Member
Oct 30, 2017
1,481
Subscribed. That sounds awesome. Just got back into BotW last week after being utterly disappointed by RDR2. Would love to start a new run wirh custom rules/quests.
 

RedAhmed

Member
Jan 9, 2018
3,273
Sounds very cool OP, I might shamefully steal some of your ideas haha. But I still haven't finished the game with my own rules, so I'll be doing that first.
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
I would love that.

For Monster Hunter 4 there was a pc app that allowed you to insert custom quests into multiplayer and I could edit the questgiver's description too. I made these silly stories about how a cat had let loose a giant critter dinosaur (because you could size up NPCs) and you had to avoid the gigantic dino which dealt almost 1-hit KO damage and kill the little cat instead to win the mission.
 
Oct 25, 2017
3,064
I love the idea of making the game more challenging, but self enforcing rules like this I find just isn't fun, as manually throwing away your stuff would get so tedious and is a punishment in itself. And Master Mode just artificially increases difficulty, so I can't stand playing that.

The game has a ton of potential for challenge, and systems set up for a really great survival experience, but never fully leans into that. My main problem is there is never any consequence for just throwing yourself at something over and over when you don't lose anything. It's actually riskier to go into a fight, win by using up all your good items, than it is to lose, and that's just silly. The game is basically save scumming for you. I think the most simple and balanced solution to this would be persistent saving and set respawn points. When you use an item, you used it. No more fighting a Lynel over and over with the same food and weapons until you get it right.
 

Doskoi Panda

One Winged Slayer
Member
Oct 27, 2017
14,935
These were my self-imposed constraints for my most recent playthrough:

Master Mode (doesn't really matter though)
Pro HUD (no mini-map)
No fast traveling to shrines, towns, or landmarks
One exception to the 'No Fast Travel' rule - you can fast travel to the Travel Rune, which is a single fast travel point that you can place anywhere in the world and move at any time.

That was it. Removing fast travel except to your own chosen fast travel point is pretty transformative to the experience. By the end I felt like I really knew that world. Like, I could ride my horse pretty much anywhere without even having to glance at the map.
 

ThisIsMyDogKyle

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
2,136
I did a no fast travel playthrough not too long ago, I found it extremely fun, this seems like a great extension of that kind of self limiting idea, I might try it out on my next playthrough.
 

kirbyfan407

Member
Oct 25, 2017
2,102
Your ideas for quests remind me a bit (a tiny bit!) of what Nintendo has been doing with the hint art for Super Mario Odyssey. It's an interesting idea to let players create the free DLC. It'd have been cool if Nintendo released more memories for BotW (they kind of did this with the new challenges hinted by photos in The Champion's Ballad) and perhaps that'd be a simple way to implement user-created quests.
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
Yeah, for sure. I mostly lurk here but was intrigued by the idea and was secretly hoping people would give me quests to do. I'd participate in this but wouldn't know where to begin with making it a community thing.
Alright, if it's okay with you, may I make a new thread for this? I'd give you full credit of course, but it will just be easier to organize if I can edit the original post lol
 
OP
OP
the7samurai

the7samurai

Member
Oct 30, 2017
443
Ugh, the weapon fragility was my most hated part of BotW, so I won't take part in throwing away gear...

The other stuff sounds like fun though. I've been tempted to do a replay recently, and this idea of shared quests seems like a great hook.
I tried to convince her we shouldn't throw everything out as it would be too tedious but she insisted. So far it hasn't been much of an inconvenience.