Most likely multiplatform, as it's still published by TakeTwo and not Microsoft.
€:
€2:
€3:
€4: What we know about the game thus far:
No Microtransactions
https://forums.obsidian.net/blog/9/entry-207-a-note-about-microtransactions-in-our-upcoming-rpg/
"Cain says "If people have liked our previous RPGs they're going to like this one in terms of how we make reactive worlds and especially our style of humor.""
https://www.resetera.com/threads/ob...-new-ip-humorous-published-by-take-two.11116/
It's 3rd Person
About the scale of the project
https://www.obsidian.net/
€:
€2:
€3:
€4: What we know about the game thus far:
No Microtransactions
https://forums.obsidian.net/blog/9/entry-207-a-note-about-microtransactions-in-our-upcoming-rpg/
"Cain says "If people have liked our previous RPGs they're going to like this one in terms of how we make reactive worlds and especially our style of humor.""
https://www.resetera.com/threads/ob...-new-ip-humorous-published-by-take-two.11116/
It's 3rd Person
About the scale of the project
Here's the quote about the scale of Private Division published games from a GameInformer article.
Private Division's unconventional approach found a receptive audience in the many talented developers burned out from working on 300-person teams and playing office politics. The first four studios that signed deals with the newly formed publisher boast impressive resumes with games like Assassin's Creed, Fallout, Halo, and Battlefield. Each is a smaller-scale project with smaller teams that maintain the production values gamers expect in a triple-A title, but deliver an experience tighter in scope and scale (think Ninja Theory's Hellblade: Senua's Sacrifice). All are bringing new concepts they are passionate about to life in the hopes of finding the footing that can prove so elusive in this industry.
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