We're talking about the series where...Far Cry 3. One big yikes of an ending to what was a decent story.
Trails in the Sky: The Third. You'd think a side story about the mysterious priest you met in Second Chapter would be cool but it feels so filler, you know? I haven't finished it yet. Ries's constant talking of food feels like something that's supposed to be endearing but isn't to me. The real shame is that her introduction was cool as hell. I think I stopped playing on the Chapter where she refuses to be in your party. My stopping playing not related. I just didn't feel like playing anymore.
Naw the overall structure is solid, it's how it's told that irks me.FFXV started off south and then kept going south until it eventually fell off a cliff
This is the only answer as far as I'm concerned. Nothing gets close
I agree with this one.Halo 2 and beyond. Loved the mystery and intrigue of the original.
What if there were TWO One Rings, though? It's like, you loved Jaws, right? So what if there were TWO sharks? And also there was a third shark that was a sexy lady.
Halo 2 and beyond. Loved the mystery and intrigue of the original.
Yeah Wesker the double agent toFor me, it's Resident Evil:
In the first game you're uncovering the dark secrets of an deserted mansion after a rescue mission goes awry, by the end of RE5 you're battling a half-man, half-airplane shrapnel monster in the mouth of an active volcano.
What?
Naw the overall structure is solid, it's how it's told that irks me.
Also unlike most of the examples in this thread it actually ends well.
Even Smash Bros doesn't make much sense anymore; 64 and Melee were about a kid (Master Hand) playing with his Nintendo figures, but I don't have a clue what Tabuu and Master Core are.
Last of Us 2 hasn't even come out yet and Torment: Tides of Numenera isn't a sequel to Planescape Torment.planescape torment
The Last of Us
God of war 2018 rekindled the God of war storyline..
As much as I love the Professor Layton games, they consistently feature unbelievably daft twists at the climaxes. There's usually enough emotional heft and charm that I don't mind too much, still my god do they get dumb D:
Every video game story ever, as soon as there are sequels involved.
Prove me wrong.
Edit: ok you can stop proving me wrong now
I can forgive things like that, because there's the 'god who only tries to point humans to do the right thing' trope. Other stuff, like the journey, the villain, and the politics surrounding the story has a lot of promise.I completely disagree. It's not just how it's told. If you think about literally any aspect of the plot you'll realize that absolutely nothing makes sense. For example: why can Pryna teleport with some stupid penpal notebook, but not the fucking ring? Why did Gentiana not do shit during the events of Kingsglaive and Altissia, considering that she loves humanity, is the "right-hand man" to Luna, etc.? Just 2 of the seriously dozens upon dozens of examples one could come up with if they sat down and wrote them all. They put zero fucking effort into the rewrites and it shows. The entire shitshow of a main story is seriously insulting from beginning to end.
P.S. this anger isn't towards you it's just towards the game lol
Paul Phoenix in the Tekken series. He goes from fighting to a draw against Kazuya freakin' Mishima, to damn near winning the King of Iron Fist Tournament 3 (if only he knew about True Ogre...), to redeeming himself personally in Tekken 4 after his loss in the last tournament, on top of a struggling martial arts studio, to... fighting aliens in Tekken 5. That was the moment Paul became a joke. Sure, some of his endings were silly in previous games, but stuff like getting a speeding ticket and messing up your friend's move is believable. Fighting aliens is just ridiculous, even in a series with fighting kangaroos, bears, and dinosaurs. Tekken 5, great game, but it changed Paul, and not for the better.
Eddy got screwed in his own ending. Getting trolled by Lucky Chloe, with no closure to his storyline regarding Kazuya.I feel like every single Tekken character that isn't a Mishima has turned into a joke.
The super-short character endings in Tekken 7 seem to Paul-ify every single fighter.
But none probably got it as bad as Asuka, who started Tekken 5 with a hint that she had some hidden power that could cure the Devil Gene, only for that to be immediately forgotten. Every Asuka ending from then on revolves around different people lusting after her tits, right down to Lili moving to Asuka's house without her permission on the implication she gets to motorboat her fun bags all day every day.
I did like the notion of Ramza being all "fuck your power struggles, this kingdom is literally being taken over by demons." The real problem was that the demons themselves were so one-note and had so little presence that you honestly couldn't really call them characters, so the whole part centering on them turned into a macguffin chase.Final Fantasy Tactics.
Story starts as a socio-political Thriller about two warring factions fighting for the throne and the role the corrupt church has influencing the war and turns into a cliche "stop the thousand years old evil" plot into the 3rd act, your character becoming so removed from the original plot that it resolves itself with little to not input from you.
While the game is amazing, i think that's the most disappointing aspect of it for me.
Yea this is my favorite Jrpg of all time but this bothers me to no end.Fahrenheit; man did things go fucking out the window with that game in the last 1/3.
Tales of Vesperia; still solid all around but again last 1/3 or more of the story just killed what could have been a fantastic story by going into a save the world from some terrible evil plot. Started out so great with such a low key and personal quest by Yuri and co just doing their thing. But nope the world gonna end, Estelle is the chosen one and only they can stop the world ending doom.
For me, it's Resident Evil:
In the first game you're uncovering the dark secrets of an deserted mansion after a rescue mission goes awry, by the end of RE5 you're battling a half-man, half-airplane shrapnel monster in the mouth of an active volcano.
Tbf I always felt that was part of the series charm- like the joke is that the plot revolves around finding the 'rational explanation' to some supernatural phenomenon, but the 'rational explanation' always ends up being far more implausible then if it had just been caused by magic or whatever.Forreal. I love the Layton & the Unwound Future as much as anyone...
But c'mon a fake "future" Londom literally all underground and a few people spinning the lie? And everyone believes it? And it's "real" looking to everyone and not just WE ARE ACTUALLY UDNERGROUND... And they said Phoenix X Layton was too farfetched...
Tbf I always felt that was part of the series charm- like the joke is that the plot revolves around finding the 'rational explanation' to some supernatural phenomenon, but the 'rational explanation' always ends up being far more implausible then if it had just been caused by magic or whatever.
Yep.For me, it's Resident Evil:
In the first game you're uncovering the dark secrets of an deserted mansion after a rescue mission goes awry, by the end of RE5 you're battling a half-man, half-airplane shrapnel monster in the mouth of an active volcano.
I was disappointed with that too, but the ending as well asAct 3 of Dragon Quest XI was pretty bad. Character Development Wise, I think Martina/Jade was the only character that benefited from it because her story line in Act 2 was terrible to begin with...