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okayfrog

Banned
Oct 25, 2017
3,968
Sorry but they're right. I'm honestly baffled that anyone should even ask this question in earnest.
I'll drop this as I don't want to take this thread off-topic any farther, but it was an earnest question. If I don't associate the two, I imagine many others don't as well, and I imagine that's where Ubisoft's thinking was.

I searched for some images of women with strong jawlines and I was like, "... oh yeah, there are women with strong jawlines out there." We'll see if it sticks from now on!
 

rras1994

Member
Nov 4, 2017
5,743
I'll drop this as I don't want to take this thread off-topic any farther, but it was an earnest question. If I don't associate the two, I imagine many others don't as well, and I imagine that's where Ubisoft's thinking was.

I searched for some images of women with strong jawlines and I was like, "... oh yeah, there are women with strong jawlines out there." We'll see if it sticks from now on!
Did you not meet many woman in real life before? Cus I really don't see how otherwise you can see woman as having strong jawlines as so out there.
 

Syriel

Banned
Dec 13, 2017
11,088
which sells more though?

I'm not a marketing expert, but we can all make guesses amongst ourselves. If there's a game where the main female chars are all:

"-wrinkles -thick necks -fat arms -messy hair -flat shoes -larger waistlines -gapless thighs"

Versus traditionally attractive chars... well I think the latter game would sell more. That's my guess.

Before you reply -- please note, I am obviously *not* saying there are literally zero people who would buy the first game. What I'm asking is which game will sell a higher number. That's all that matters.

When you're in charge of a company whose goal is to make money, that's the consideration. To capture the largest potential percentage of sales.

It's not just games.

You've just described the entire lineup of CW shows.

The whole premise of that network is "hot people get eyeballs."
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,361
I'll drop this as I don't want to take this thread off-topic any farther
Don't worry, this is perfectly on-topic, as this is about how women are represented in media, and how this representation actually warps people's perception of what women look (or should look) like is certainly a relevant point of discussion.

If I don't associate the two, I imagine many others don't as well
I searched for some images of women
Perhaps you are projecting here, as I would at least hope that most people don't need to look up women on the internet to see what they look like. But I dunno how pervasive it really is anymore.
 

okayfrog

Banned
Oct 25, 2017
3,968
Perhaps you are projecting here, as I would at least hope that most people don't need to look up women on the internet to see what they look like. But I dunno how pervasive it really is anymore.
I see no reason to lie on the internet. I actually did search "women with strong jawlines." Olivia Wilde was one that popped up and had me like, "Oh yeah..."
 

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
In Siege's defense, Ubisoft did recently release Clash.

E3eHsXD.png


I still feel her design well... clashes (I've made that pun too many times) with Siege's aesthetic like many of her fellow DLC characters do, BUT this is definitely a design where pandering to straight white boys was not a top priority. She is very much an outlier though.
Sorry dude, you were wondering if it was. I didn't mean to be rude.
 

Llyrwenne

Hopes and Dreams SAVE the World
Member
Oct 26, 2017
1,209
Probably a dumb question, but are there women out there with strong jawlines like the model on the left? It looks unnatural to me. A strong jawline seems like a male feature to me.
I'll drop this as I don't want to take this thread off-topic any farther, but it was an earnest question. If I don't associate the two, I imagine many others don't as well, and I imagine that's where Ubisoft's thinking was.

I searched for some images of women with strong jawlines and I was like, "... oh yeah, there are women with strong jawlines out there." We'll see if it sticks from now on!
I know you said you're dropping this, but I just want to point out that this is pretty much a perfect example of objectified representations in media influencing real-life perceptions of women. This is why representation is important.
 

Nirolak

Member
Oct 25, 2017
5,660
To Ubisoft's credit, Nomad seems to be a ground up attempt to create an older woman with a less traditionally attractive face/build, whereas judging by the original promo art, that was not what they were going for with Valkyrie.

Like I feel the issue they had with Rainbow Six was less the remodels so much as the fact that they were trying to design supermodels every time from the offset, and the remodels were just going toward that goal.

Mind, Twitch might be the notable exception there. They added the two women in the base cast last minute to Rainbow Six after the game got heavily criticized for using a woman as a screaming, panicking flag in its debut demo the same year as Ubisoft said it was too hard to animate women for Assassin's Creed Unity and Far Cry 4. We know from Kotaku that they also made Evie playable very late in development for Syndicate after that event. I feel quite confident that gender choice was also added to Ghost Recon after that conference as all the promo materials for most of its marketing cycle showed four guys who seemed to be preset characters with set personalities and then character customization was unveiled extremely close to launch. I wouldn't be surprised if they actually didn't really have a design in mind for how Twitch looked under the mask given the turnaround time.
 
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FallenGrace

Member
Oct 27, 2017
6,036
Given what I hear a number of guys describe recent BioWare female character were they've designed them as not completely just about being attractive, as "shrek", "mannish", "lesbian" and a guy who actually made a gif to overlay a "male" and "female skull" on Cassandra from DAI's face to "prove" she was really a man, the people in charge of these companies are right to think so little of the traditional gamer. Luckily, they also seem to realise there are other audiences that may be just as important to target.
Seriously? I love Cassandra as she is, how could anyone think such a....

Probably a dumb question, but are there women out there with strong jawlines like the model on the left? It looks unnatural to me. A strong jawline seems like a male feature to me.

Oh.
 

Bhonar

Banned
Oct 31, 2017
6,066
Well, I think there should be a mix of both. It's not having very voluptuous women that is the issue, it's having a lack of diversity with the designs of women that is. Why can't games have a mix of women of multiple personalities and physical builds?

oh you mean within the same game? okay yeah that makes some sense. if there are multiple female chars in one game, they shouldn't be the exact same

There's a wide amount of men of different appearances and builds in games. Everyone is fine with that. The gaming landscape is changing and games are no longer relaying completely on the male demographic - I've seen Dragon Age Inquisition have studies which suggested that 50% of the audience was women. Do you think a game will still sell if you only make one type of female character making it very clear who exactly you are designing for? Excluding half the world's population is not good business sense.

Ok here's the thing though, a follow-up question for you.

Are you somehow implying that women themselves only want to see female chars with the traits listed in the OP:

"-wrinkles -thick necks -fat arms -messy hair -flat shoes -larger waistlines -gapless thighs"

I cannot speak for women themselves because I'm just a normal straight guy, but I certainly have observations of women I've been around throughout life. And I would say some of them would rather play traditionally attractive female chars.

I mean a lot of girls like to be pretty themselves, I think that's totally normal from my observations of cousins or ex-gfs or co-workers or acquaintences
 

rras1994

Member
Nov 4, 2017
5,743
oh you mean within the same game? okay yeah that makes some sense. if there are multiple female chars in one game, they shouldn't be the exact same



Ok here's the thing though, a follow-up question for you.

Are you somehow implying that women themselves only want to see female chars with the traits listed in the OP:

"-wrinkles -thick necks -fat arms -messy hair -flat shoes -larger waistlines -gapless thighs"

I cannot speak for women themselves because I'm just a normal straight guy, but I certainly have observations of women I've been around throughout life. And I would say some of them would rather play traditionally attractive female chars.

I mean a lot of girls like to be pretty themselves, I think that's totally normal from my observations of cousins or ex-gfs or co-workers or acquaintences
We like variety - I'm not saying having no attractive woman but woman come in all shapes and sizes, and it's also nice to have media that goes beyond the idea that women stop existing at 35. You are saying "some" but imagine having no choice but seeing "attractive" women characters which all have the same face shape, big boobs, tiny waist and round bum with the only differemce being slightly different hairstyles and colouring. It becomes pretty clear that it wasn't designed for you, and it's also a standard that you have seen in media for as long as you remember and generally something that without starving yourself and a serious amount of plastic surgery, you cannot achieve. It's shitty. I also point out I never said woman only wanted unattractive characters.
 

Kurdel

Member
Nov 7, 2017
12,157
I wish I could remember a time where I'd find this revelation "mind-blowing" lol. (Not a dig at you, but yeah this is the least surprising thing ever for us.)

It was specifically the barbie feet thing that blew my mind.

Like, it goes to show how deep and ingrained this shit is.
 

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
To Ubisoft's credit, Nomad seems to be a ground up attempt to create an older woman with a less traditionally attractive face/build, whereas judging by the original promo art, that was not what they were going for with Valkyrie.
I see that; Clash and Nomad both could be them aiming to shift direction in their character design, but I think we'll have to see if her face model persists to make a better judgement, seeing as how they like to change them all so often.
Like I feel the issue they had with Rainbow Six was less the remodels so much as the fact that they were trying to design supermodels every time from the offset, and the remodels were just going toward that goal.
I see that too, but the sexualization of Ash and IQ's default designs are still less evident than that of Ela and Dokkaebi's.

ZQuZRLH.jpg


She's an attractive character made to be attractive, but she's also prepared enough to breach—from what I know in the movies, that is. Ela looks like she's ready for combat in a higher key film.

The last example I'll post is of the first DLC character, Frost. This is what she looks like in her elite skin that also came with her default face portrait and model redesigned.

3GpdzXk.jpg


"Elite skins" also come with special victory animations:

giphy.gif
 
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Icemonk191

Banned
Oct 25, 2017
3,814
We know from Kotaku that they also made Evie playable very late in development for Syndicate after that event.

Wait for real? Huh, that would explain why she had barely any missions in the game.

Still to Ubisoft credit they definitely took the criticism to heart and have been really good at adding playable women to their games.
 

ArkhamFantasy

Member
Oct 25, 2017
13,550
I always noticed that alot of games will have ugly, fat, older, male characters but almost all women are lean, young, beautiful, with well kept hair regardless of the situation.

Must be really frustrating for women who design games and play games.
 

Whompa

Banned
Oct 26, 2017
4,254
User banned (1 week): misogyny
For a long time now I've been a little miffed by that same kind of subtle sexualisation in practice with Rainbow Six: Siege's character designs and I've harped about it in the OT from time to time to some others' distress, probably. If you look at the vanilla characters, they're all more armored and their faces are concealed. Almost every female DLC character has foregone a mask or other protective headwear when anonymity is extremely important in the special operations groups these characters belong to. In addition often female DLC characters completely forego bulletproof vests, which isn't excused by their light armor gameplay rating, because many characters with a light armor rating wear vests. All the male ones do, in fact.

Here are pics of obvious examples that hopefully make what I'm talking about clear.

Vanilla:

EVWKPIi.jpg


DLC:

Grvpu9v.jpg


Technically, the face thing applies kind of to every character because vanilla Siege had pretty primitive facial animation. Since it's been upgraded DLC character designs have much more often been without concealing headwear, but that aside, there is a trend of female characters foregoing concealing headwear alongside the male counterparts of their DLC pack who come with them wearing masks i.e. Dokkaebi & Vigil, Finka & Lion.

They've also gone back to vanilla and old DLC characters to make them more attractive. The first character used as an example above, Twitch, has been wholly redesigned.

GtX8cbw.jpg


Note the slightly thinner, tighter, brighter appearance.

poIJZeo.jpg


Valkyrie's old face was complained about and memed on enough for them to redo it. Solemnly tell me that's a bad face model. It isn't. It's not an attractive face by typical standards; I don't find it extremely attractive. It's a strong face. But it isn't a bad face model. C'mon. Therein lies the issue—these characters are the highest level combat forces operatives, attractiveness isn't really a requirement. Not that they can't be pretty, but pretty is all people out there want and all creators out there give. And how important is pretty for Siege? A game ostensibly about soldiers tactically destroying and killing in a semi-grounded setting. That isn't a pretty thing by most standards, is it?

I find nothing wrong with these as the before versions looked ghoulish. Humanizing these characters isn't that bad a thing...seriously look at Valkyie's old face. That looks like a guy in a wig.
 

Siggy-P

Avenger
Mar 18, 2018
11,865
I

The last example I'll post is of the first DLC character, Frost. This is what she looks like in her elite skin that also came with her default face portrait and model redesigned.

3GpdzXk.jpg


"Elite skins" also come with special victory animations:

giphy.gif

I'm not crazy right, but she looks like a completely different race in that elite skin.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
I cannot speak for women themselves because I'm just a normal straight guy, but I certainly have observations of women I've been around throughout life. And I would say some of them would rather play traditionally attractive female chars.

"I cannot speak for women, so I'm going to speak for women (to contradict what actual women are saying in the thread)".

Every. Single. Fucking. Time.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
I find nothing wrong with these as the before versions looked ghoulish. Humanizing these characters isn't that bad a thing...seriously look at Valkyie's old face. That looks like a guy in a wig.

"Humanizing" = "Making more feminine".
"Woman with less feminine features" = "Guy in a wig".

2018, ladies and gentlemen.
 

TheYanger

Avenger
Oct 25, 2017
10,153
I don't disagree with the notion that R6 skins have gotten 'sexier' over time, but I would disagree that most of them are remotely sexy in the first place even now, besides the IQ elite, and the dumb skintight pants on Ela and Dokk.

The Valk thing...that picture doesn't do justice how fucked up her old face looked. Every kill cam she looked like the stupidest person on the planet. THATS why it was a meme. in game she looked terrible.
WFm5mCK.jpg


I don't think it's wrong to say that people don't want to play as 'ugly' characters in games, male or female. I don't think making her face not look like she was beaten with an ugly stick at birth is exactly in the same realm as 'All women have to wear heels' and it does a disservice to the real issue to try and push that alongside it. Lack of armor? yeah. Lack of 'boy that model looks ugly' nah.

I think it's super weird that Telltale had this kind of thing going on, since I don't think I ever considered any of their characters particularly sexualized, so...they wre doing this AND they failed at it I guess? They're definitely not ugly, but neither are most of the characters in these games. So mostly I'm surprised.

EDIT: They DO tend to make them all kind of waifu material in writing though. Even in the games where it's not super appropriate to the story. That's very noticeable.
 
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FallenGrace

Member
Oct 27, 2017
6,036
"I cannot speak for women, so I'm going to speak for women (to contradict what actual women are saying in the thread)".

Every. Single. Fucking. Time.
It's like clockwork for these sorts of threads. Do we have a bingo card yet? :P

The Telltale issue regarding only have character models for women in heels reminds me of that old Assassin's Creed comment about the effort it took to make female character models as well as males (I think it was AC anyway).
 

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
I don't disagree with the notion that R6 skins have gotten 'sexier' over time, but I would disagree that most of them are remotely sexy in the first place even now, besides the IQ elite, and the dumb skintight pants on Ela and Dokk.
However you're feeling, sexy cops are a pretty well covered fetish so I don't know how you're not seeing how others might be attracted. Especially when they're in tight jeans like IQ—IQ's ass also being another well covered fetish. I think you're missing the subtleties of the examples, the topic, and what they mean.
The Valk thing...that picture doesn't do justice how fucked up her old face looked. Every kill cam she looked like the stupidest person on the planet. THATS why it was a meme. in game she looked terrible.
Yeah, and she made those faces because of the goofy facial animation, which has since been largely fixed in coincidence with her face update. And she is and was far from the only character to make those faces. She is the character who had the most popular flinch face meme made out of her, though.
 

Weltall Zero

Game Developer
Banned
Oct 26, 2017
19,343
Madrid
I think it's super weird that Telltale had this kind of thing going on, since I don't think I ever considered any of their characters particularly sexualized, so...they wre doing this AND they failed at it I guess?

That's some weird ass logic, "I don't feel attracted to these characters so they're not sexualized (or failed at it)". Unless you're saying you're attracted to every sexualized design?

Telltale's style (and probably technical chops) may not lend itself well to making characters particularly attractive in a visual sense, but TWAU has its own Little Mermaid as a topless stripper, to begin with, so the intent is clearly there.
 

TheYanger

Avenger
Oct 25, 2017
10,153
However you're feeling, sexy cops are a pretty well covered fetish so I don't know how you're not seeing how others might be attracted. Especially when they're in tight jeans like IQ—IQ's ass also being another well covered fetish. I think you're missing the subtleties of the examples, the topic and what they mean.Yeah, and she made those faces because of the goofy facial animation, which has since been largely fixed in coincidence with her face update. And she is and was far from the only character to make those faces. She is the character who had the most popular flinch face meme made out of her, however.
She had the most popular because she looked the worst. Her face did not look good as a model. I'm not going to argue that she's not more attractive now: Of course she is, she was literally inhuman looking before. I don't think THAT change was made to 'hey she'll be sexy' her up. I agree with most of your other points, as I stated. The Valk change was good though, it's not fun playing characters that look actually fucked up, male or female. We're not talking scars or whatever else (I give my female characters in rpgs scars every chance I get, for instance) we're talking 'hey the model looks like someone was drunk when they made it'
That's some weird ass logic, "I don't feel attracted to these characters so they're not sexualized (or failed at it)". Unless you're saying you're attracted to every sexualized design?

Telltale's style (and probably technical chops) may not lend itself well to making characters particularly attractive in a visual sense, but TWAU has its own Little Mermaid as a topless stripper, to begin with, so the intent is clearly there.
I think you're misreading what I'm writing, at least in intent. I never said that they didn't do this, I said it seems weird that they're specifically calling it something like 'fuckability' when I don't think that's ever going to cross anyone's mind playing these games. OBVIOUSLY Nerissa is made to look 'sexy' I guess because she's a stripper, but that's actually in line with the character too. I don't consider Snow White or Kate 'sexy' or 'fuckable' though, and I doubt most other people do either. They're good looking characters in that art style. So, to me, that makes it bizarre to hear that these conversations happened in that manner. I'd feel the same if we heard this about, say, Horizon Zero Dawn, for instance. It's not that Aloy is an ugly character by any means, but if they said specifically they were trying to make her fuckable, I'd be like 'wut?' because that doesn't come across to me as the user.
 

Deleted member 1656

User requested account closure
Banned
Oct 25, 2017
4,474
So-Cal
She had the most popular because she looked the worst. Her face did not look good as a model. I'm not going to argue that she's not more attractive now: Of course she is, she was literally inhuman looking before. I don't think THAT change was made to 'hey she'll be sexy' her up. I agree with most of your other points, as I stated. The Valk change was good though, it's not fun playing characters that look actually fucked up, male or female. We're not talking scars or whatever else (I give my female characters in rpgs scars every chance I get, for instance) we're talking 'hey the model looks like someone was drunk when they made it'
Fair. I disagree, but fair. I like more visually fucked up characters though, because I'm kind of fucked up, so it's cool to be represented.

Not with the "inhuman" part though. Come on man.
 

rras1994

Member
Nov 4, 2017
5,743
She had the most popular because she looked the worst. Her face did not look good as a model. I'm not going to argue that she's not more attractive now: Of course she is, she was literally inhuman looking before. I don't think THAT change was made to 'hey she'll be sexy' her up. I agree with most of your other points, as I stated. The Valk change was good though, it's not fun playing characters that look actually fucked up, male or female. We're not talking scars or whatever else (I give my female characters in rpgs scars every chance I get, for instance) we're talking 'hey the model looks like someone was drunk when they made it'
Stop, seriously. Apart from the weird eye and teeth glitches, her actual face, the thing they changed? Looked like a normal woman. The fact you think that looked "fucked up" is on you. I'm not gonna listen to some guy tell me that a face shape I've seen on plenty of women isn't good enough. Stop it with that shit.
 

Famassu

Member
Oct 27, 2017
9,186
So, does this mean that it's usually the publisher that mandates these types of designs onto developers? Or is this more specific to Telltale?
Doesn't mean it's always the publisher. Sometimes lead designers can be perfectly misogynistic pieces of shit all by themselves. And waaaaay too many male artists draw those kinds of designs by default without anyone even asking for it. And then they get through because in a predominantly male industry, no one questions them or criticizes them or makes them change anything.
 

bulletyen

Member
Nov 12, 2017
1,309
The laundry list of body traits being avoided in that twitter post is probably true for Hollywood as well. For most media, actually. It's one thing to have an agenda in trying to revise your female characters to look more attractive/ think that to yourself it's another to actually say that out loud and delegate it to a team of people and calling it "fuckability pass", especially when there are women on the team. Awfully unpleasant.
 
OP
OP
spam musubi

spam musubi

Member
Oct 25, 2017
9,381
The laundry list of body traits being avoided in that twitter post is probably true for Hollywood as well. For most media, actually. It's one thing to have an agenda in trying to revise your female characters to look more attractive/ think that to yourself it's another to actually say that out loud and delegate it to a team of people and calling it "fuckability pass", especially when there are women on the team. Awfully unpleasant.

I'd say it's much less so these days. More than ever do we see women with different body types and age groups and whatnot in movies and TV these days.
 

TheYanger

Avenger
Oct 25, 2017
10,153
I'd say it's much less so these days. More than ever do we see women with different body types and age groups and whatnot in movies and TV these days.
You think? I don't notice it. In movies and stuff there were always things like grandmas and large people, just because of story needs. In games they have to make a whole new model so in general it's more regressive in that respect.
 

Bhonar

Banned
Oct 31, 2017
6,066
We like variety - I'm not saying having no attractive woman but woman come in all shapes and sizes, and it's also nice to have media that goes beyond the idea that women stop existing at 35. You are saying "some" but imagine having no choice but seeing "attractive" women characters which all have the same face shape, big boobs, tiny waist and round bum with the only differemce being slightly different hairstyles and colouring. It becomes pretty clear that it wasn't designed for you, and it's also a standard that you have seen in media for as long as you remember and generally something that without starving yourself and a serious amount of plastic surgery, you cannot achieve. It's shitty. I also point out I never said woman only wanted unattractive characters.

Ok, if it's more about variety within the same game then that makes more sense and I can't argue against that. I have no problem with that.

I think it's more that I get annoyed when some people seem to advocate that all sexy/revealing female characters should be eliminated from video games. If that's the case, then I would be pissed.

No, she wasn't. In fact she was implying nothing even close to what you wrote.

OK. But you could also, like, listen to the women speaking up in this thread...

That's why I was openly asking the follow-up question, because I didn't know exactly what the poster meant. Now that she answered above, I don't disagree that much.

Also, I have no idea who is a woman poster on ERA or not. I'm not the type to follow user names around or remember specific users. I didn't know if rras1994 is and I don't know if you are (can't always go by user IDs or avatars).

The way I've always used ERA (or GAF previously) is strictly for technical discussions. I don't really remember or form connections with users.
 

Syril

Member
Oct 26, 2017
5,895
Also, I have no idea who is a woman poster on ERA or not. I'm not the type to follow user names around or remember specific users. I didn't know if rras1994 is and I don't know if you are (can't always go by user IDs or avatars).
You can always click on people's names to see if they set male or female on their profile.
 

Deleted member 41931

User requested account closure
Member
Apr 10, 2018
3,744
The fact that somehow even with this, the end product was still miles ahead of most other games, makes me kind of sad. The industry is getting better, but we still have a while to go.
 

rras1994

Member
Nov 4, 2017
5,743
I know women who believe that strong jawlines and broad shoulders indicate transgenderism.
Wow that's.... just weird, plenty of cis women look like that.
Edit: also Transwomen are women. There's something a bit weird and kinda TERFy to try and determine if a woman is Trans or not based on jawline/broad shoulders
 

JustinP

Member
Oct 25, 2017
6,343
which sells more though?

I'm not a marketing expert, but we can all make guesses amongst ourselves. If there's a game where the main female chars are all:

"-wrinkles -thick necks -fat arms -messy hair -flat shoes -larger waistlines -gapless thighs"

Versus traditionally attractive chars... well I think the latter game would sell more. That's my guess.

Before you reply -- please note, I am obviously *not* saying there are literally zero people who would buy the first game. What I'm asking is which game will sell a higher number. That's all that matters.

When you're in charge of a company whose goal is to make money, that's the consideration. To capture the largest potential percentage of sales.
"I know it's wrong but I did it for money so it's ok" is not a strong justification for an action.
 

rras1994

Member
Nov 4, 2017
5,743
Also, I have broad shoulders and no one has ever confused me with a man . Given the amount of times complete strangers have grabbed my ass, even in a dark club they know I'm a woman.
 

headspawn

Member
Oct 27, 2017
14,619
poIJZeo.jpg


Valkyrie's old face was complained about and memed on enough for them to redo it. Solemnly tell me that's a bad face model. It isn't. It's not an attractive face by typical standards; I don't find it extremely attractive. It's a strong face. But it isn't a bad face model. C'mon. Therein lies the issue—these characters are the highest level combat forces operatives, attractiveness isn't really a requirement. Not that they can't be pretty, but pretty is all people out there want and all creators out there give. And how important is pretty for Siege? A game ostensibly about soldiers tactically destroying and killing in a semi-grounded setting. That isn't a pretty thing by most standards, is it?

It looks like fucking Tom Brady in the 'Before' shot, lol.

That is quite a drastic change though.

edit:

okay, holy shit.

I don't disagree with the notion that R6 skins have gotten 'sexier' over time, but I would disagree that most of them are remotely sexy in the first place even now, besides the IQ elite, and the dumb skintight pants on Ela and Dokk.

The Valk thing...that picture doesn't do justice how fucked up her old face looked. Every kill cam she looked like the stupidest person on the planet. THATS why it was a meme. in game she looked terrible.
WFm5mCK.jpg


I don't think it's wrong to say that people don't want to play as 'ugly' characters in games, male or female. I don't think making her face not look like she was beaten with an ugly stick at birth is exactly in the same realm as 'All women have to wear heels' and it does a disservice to the real issue to try and push that alongside it. Lack of armor? yeah. Lack of 'boy that model looks ugly' nah.

I think it's super weird that Telltale had this kind of thing going on, since I don't think I ever considered any of their characters particularly sexualized, so...they wre doing this AND they failed at it I guess? They're definitely not ugly, but neither are most of the characters in these games. So mostly I'm surprised.

EDIT: They DO tend to make them all kind of waifu material in writing though. Even in the games where it's not super appropriate to the story. That's very noticeable.
 

newgamewhodis

Member
Oct 28, 2017
820
Brooklyn
I think it's more that I get annoyed when some people seem to advocate that all sexy/revealing female characters should be eliminated from video games. If that's the case, then I would be pissed.

Do you have any other ideas examples of that argument being made in the wild? It sounds more like a strawman people would use to argue against feminist positions in media than an actual argument I'd expect people to make.

No one here is calling for the abolishment of attractiveness. There are, however, many more traits to consider, and as games make significant strides in realism, their Hollywood-like clinging to aesthetics becomes more and more noticeable.
 

Nome

Designer / Self-requested ban
Banned
Oct 27, 2017
3,312
NYC
Where are you going with this?
That there are some really oblivious and misguided people out there.

Wow that's.... just weird, plenty of cis women look like that.
Edit: also Transwomen are women. There's something a bit weird and kinda TERFy to try and determine if a woman is Trans or not based on jawline/broad shoulders
Let me be clear, the women I know who believe this are not "feminist" in any sense of the word.
 

jakomocha

Member
Oct 29, 2017
2,574
California
It's kind of crazy to me that if Telltale was bad about this, then imagine how bad some other companies must be. I mean, considering the game industry as a whole, Telltale was pretty great for representation. Had some of the strongest female protagonists in all of gaming (Clementine and Fiona), one of the few developers with fully-fleshed poc and Hispanic representation (Lee and Clementine, Javi and his whole family, Sasha from Tales from the Borderlands), and handled sexual stuff with much more tact and maturity than pretty much any other developer has (Batman and The Wolf Among Us). So if Telltale was bad about this stuff behind the scenes, I can't even imagine how bad other companies with worse track records of representation are.