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Slim

Banned
Sep 24, 2018
2,846
Lol AC/CoD with 1 year development?
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finalflame

Product Management
Banned
Oct 27, 2017
8,538
Ah yes, someone who has no idea what they're talking about making broad, sweeping statements about game development. This is resetera alright.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
Origins seems like a significant step up from the previous AC games, it feels so different (and better) to play, it might as well be a game in another franchise. Odyssey seems to be more in line with how the Far Cry sequels have been lately, which is to say, not that different. A new story and characters isn't enough to make it seem like a reasonable leap from the last game.

If the Origins team made the game in 3 years, then it really shows how talented they are.
Far Cry 5 is a huge structural and mechanical shift from its predecessors. It abandon a range of design tropes associated with FC including towers, collectibles, skinning and crafting, and a strongly paced linear story in favor of non-linear resistance gameplay akin to HFTR's Hearts and Minds system, with narrative progression dictated by everything the player does as they roam. Ultimately AC: Origins and FC5 alike owe quite a bit to Ghost Recon: Wildlands, which in turn owes a lot to Watch_Dogs 2 which in turn is derived from Far Cry 4's anecdote machine concept.

AC: Odyssey is different to its predecessor in a number if ways. It's an actual RPG with dialogue choices that have meaningful consequences, for one. And that's kind of important. The revamped quest design encourages organic non-linear exploration. While it falls back on scoping the area with your bird when you get close, rhe player is forced to look at their map and go exploring to find many objectives.

Incidentally, AC: Syndicate in 2015 was pretty different to the games before and after it. The game was structured around gang warfare, grapple hook traversal, your train home base, and carriages, which were a rather new addition to the series. These games have always introduced new ideas. Just look at how much experimental stuff was in FC: Primal, too. No guns was just the tip of th iceberg. It's just that The Witcher 3 came out in 2015 and this led to a very conspicious pivot for the AC series where it quickly changed genres across two games.
 

Philippo

Developer
Verified
Oct 28, 2017
7,919
There are so many great games coming out every month now.

If i have to wait 3, hell even 4 years forna better polished product that also avoids or diminish developer crunch, i have no problem with if.
 

Nintenkun

Banned
Nov 20, 2018
85
game freak should feel shame on it. they raise the pm game price from 40 dollors to 60, but only developed let's go pikachu and eevee for 1 and half years with a small team
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
Putting actual time and effort in making games in 2018? Doesn't exist sorry.

They failed us first, microtransactions, lootboxes, GAAS, online only, gambling to children.

Games are expendable toys, you buy them cheap, you have your fun and then you put them / sell them and then you to the next one. GAAS is a hamster wheel that never ends. Its their so developers can cut content so they put the content later on the hamster wheel, promise content to keep the wheel going and keep publishers from killing the developer as soon as the game ships. Its a scam the developers and publishers LOVE, you can put microtransactions, online-only, lootboxes all to keep wheel turning so to keep the value of the expendable toy. GAAS is not their to add value, its a keep undeserving developers alive or until someone big absorbs them.

So you demand that development take longer, which in turn is demanding the studio pay hundreds of employees living wages for multiple years of development, yet also demand that they take absolutely no means to monetize their games beyond a single one time sale, which you admit you circumvent with the used game market?

LOL your thought process is a goddamn mess.
 

night814

One Winged Slayer
Member
Oct 29, 2017
15,040
Pennsylvania
There's just too many examples of games getting pushed out too early when they needed more time in the oven. Stuff like Mass Effect Andromeda, Fallout 76 right now.
 

Deleted member 18347

User requested account closure
Banned
Oct 27, 2017
2,572
I feel like this thread should be locked for

1. Having 0 idea of the subject matter.
2. Being extremely disrespectful to game developers who work their asses off.

I mean what kind of disucssion can be had here?
 

Snefer

Creative Director at Neon Giant
Verified
Oct 30, 2017
340
We should travel back in time and lower prices on all so-called AAA games from ps2 generation and earlier, small teams making "AAA" games in short timeframes, crazy talk! We clearly need arbitrary numbers that are also not tied to manmonths, just calender months to decide what is AAA :D
 

bremon

Member
Oct 27, 2017
7,887
OP drops a bomb of ignorance on us and fucks off never to be seen again. The forum dogpiles on the stupidity demonstrated and then OMEGALUL says "hold my beer OP". I should stick to Etcetera; too many people who seemingly actively hate video games post on gaming side.

I feel like this thread should be locked for

1. Having 0 idea of the subject matter.
2. Being extremely disrespectful to game developers who work their asses off.

I mean what kind of disucssion can be had here?
Most people are discussing how ignorant the OP is and how fucking stupid their opinion is, so I feel like developers are being defended fairly well.
 
Oct 26, 2017
9,827
I don't think I've ever seen a thread backfire so spectacularly. Like it's quite remarkable, the level of ignorance the OP displays
 

SageShinigami

Member
Oct 27, 2017
30,475
Mostly people have come in here to verbally ream the OP out, so I appreciate that. Fuck, research isn't hard at all.
 

ZhugeEX

Senior Analyst at Niko Partners
Verified
Oct 24, 2017
3,099
Hopefully the responses in this thread are useful for the OP.
 
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