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TripaSeca

Member
Oct 27, 2017
2,762
São Paulo
User Banned (3 Days) - Advocating Piracy
Piracy, Homebrew, preservation are incredibly nuanced themes. Each and every one of them can be justified, given specific scenarios.
Yes, even piracy can be morally justified. Even anti DRM advocates recognize it.
So we would all be better off if we would care for these nuances.
 

Tavernade

Tavernade
Moderator
Sep 18, 2018
8,628
Homebrew can actually be super useful, wii u had one that let you use your gamecube controllers on games that weren't smash bros, spoofing controllers can be a god send. Personalization stuff can be pretty fun too

And how is any of that worth the piracy that comes with it?
 

Epilexia

Member
Jan 27, 2018
2,675
It's fun to find a lot of time the argument of backups, in a console in which the 90% of the catalogue is exclusively digital without a retail release.

And with digital games, once you have purchased a game, you can always download this game from the Nintendo servers to your console.

And even if you lose your console or it's broken, you simply need to go to your my.Nintendo account, deactivate the old device and then register your account in the new console and voilà, you can download again 100% of your digital purchases in the new device. No need of backups.

Also it's fun to see arguments of video game "preservation", but at the same time, seeing posted information about groups such as Team Xecuter, that are clearly advertising their products with the purpose of piracy.

It's great to have hackable consoles once their life cycles have ended.

But when some groups release commercial devices to exploit a system in the second year of a console, instead of waiting until this console has been discontinued, they are only looking for a profit, by obtaining money thanks to the intellectual properties and hard work of other people.

Sometimes, I ask myself where the Era moderation set the the line between discussing about these technical exploits, in which we have the luck of having an active member as talented and informed as Vena, who is a delight to read because he is one of the more knowledgeable persons about security and the hack scene.

And other people simply encouraging piracy, but without using the expression to be able to bypass the rules.

In this thread we can read a good example of this:

https://www.resetera.com/posts/13997396/

In which an user is trying to convince me of something that is only achievable by using piracy: obtaining Switch digital games once your console has been banned by Nintendo, for using one of these exploits.

But as Vena answered:

He's mostly just directing you to a now defunct piracy tool. I know what tools he's talking about and they're basically all piracy tools that require titlekey dumps from obviously non-proper sources in order for this method to work. More over, to work they require an unbanned certificate which has to come from a Switch... which a banned Switch obviously cannot provide. Again, forcing one to look for warez to get the downloads to even function.
 

Hailinel

Shamed a mod for a tag
Member
Oct 27, 2017
35,527
Piracy, Homebrew, preservation are incredibly nuanced themes. Each and every one of them can be justified, given specific scenarios.
Yes, even piracy can be morally justified. Even anti DRM advocates recognize it.
So we would all be better off if we would care for these nuances.
You don't provide any of the supposed nuance yourself here, so it just sounds like yet more vague, poorly defined justification to steal games.
 

Tavernade

Tavernade
Moderator
Sep 18, 2018
8,628
Point being hacking is not all malicious, the arguing of whether its worth it is a matter of degrees and opinions

It's not really a matter of degrees and opinions. If hacks are used to pirate software then they are bad, and no amount of turning your home menu purple undoes that damage. If someone can hack a system in a way in which by no means makes it easier to pirate, then we're talking about something different, but my understanding of the system is that as soon as you can add homebrew applications to it, you can add pirated games to it, and I'm not just including (in this instance) pirated Switch games.
 

MegaXZero

One Winged Slayer
Member
Jun 21, 2018
5,079
Piracy, Homebrew, preservation are incredibly nuanced themes. Each and every one of them can be justified, given specific scenarios.
Yes, even piracy can be morally justified. Even anti DRM advocates recognize it.
So we would all be better off if we would care for these nuances.
Well if anti-DRM support piracy, it must be okay! /s

Best part is you don't speak for anti-DRM people.
 

Deleted member 4037

User requested account closure
Banned
Oct 25, 2017
6,989
It's not really a matter of degrees and opinions. If hacks are used to pirate software then they are bad, and no amount of turning your home menu purple undoes that damage. If someone can hack a system in a way in which by no means makes it easier to pirate, then we're talking about something different, but my understanding of the system is that as soon as you can add homebrew applications to it, you can add pirated games to it, and I'm not just including (in this instance) pirated Switch games.
Thats actually not inherently true, you can have homebrew without being able to run backups. Switch had been hacked for a long time without being able to run backups, same thing went for PS4 where they were fully running linux on lower firmwares without being able to play pirated games. Homebrew is kind of the first step, but it isnt equal to being able to pirate. Companies put a lot more checks in for running games, Switch for comparison has a lot more robust ticketing system than the wii u did which doesnt effect being able to get kernel access, even if that seems to be a non-issue now

Either way, the whole logistics of it, isnt really a topic for era
 
Oct 27, 2017
11,508
Bandung Indonesia
Do you understand the meaning of word "preservation"?

Whatever it means, I am sure it is not something that most people involved in the Switch hacking scenes are actually concerned about, as evident in the behind the Switch hacking scene article from Motherboard I posted earlier, where people are too busy doxxing each other, stealing each other's files, and infiltrating Nintendo's servers.
 
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Hailinel

Shamed a mod for a tag
Member
Oct 27, 2017
35,527
You don't need to hack still-in-production consoles to preserve games that are still readily available.
 

Issen

Member
Nov 12, 2017
6,819
You don't need to hack still-in-production consoles to preserve games that are still readily available.
Very much this. Preservation is a topic I care deeply about, but there's a HUGE window of time even after hardware end of commercial life to preserve stuff. You can find working physical copies of NES consoles and most games by the truckload and that's been out of production and sale for quite a while by now. If the first NES emulator/hack ever made popped out today it would have pretty much the same preservation effect.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Point taken and I would be inclined to agree if we had any meaningful metric to determine how much damage piracy actually does. As said the one download =/= one lost sale is absolutely nonsensical. You are right that in some cases piracy probably did cause some platforms to struggle, I'm mainly thinking of the Dreamcast and maybe the PSP although I have my doubt that Nintendo Switch piracy in its current form warrants any huge concerns. We know the platform is healthy, software sales and attach rates are good and to pirate on the Switch you have to take quite a few risks and lose access to a ton of the consoles features which very likely pushes the pirating clientele more towards people that would pirate anyway.

Again don't get me wrong, I don't want to sweet talk piracy or say they should get a free pass on Era, the only reason I'm engaging in the discussion is because I hate that no normal discussion of emulation and homebrew can take place without someone bringing up piracy. Threads like this one are perfectly fine to discuss piracy and the morality of homebrew but if we have a thread about, let's say, Retroarch which is a great, useful and perfectly legal piece of software, eventually someone will indirectly label all Retroarch users as pirates which comes across as incredibly dubious, serves no purpose and stops any kind of meaningful discussion of the actual topic.
you make some great points, and i'm completely against shitting up threads with calling people who are geniunely interested in emulation/homebrew pirates. that shit isn't right and the mods ban people who do that.
but i want to address two of your points, using some personal anecdotes:

1. you say one download=/=one lost sale, and that's 100% true, no one would argue otherwise, but you can deny that out of like every 100 download, one of those is by someone who's interested in the game, has the money, but is just choosing to steal the game because hey, not everyone has the mentality that pirating is actual stealing (or they do and they don't care), there are MANY people who don't see the stealing of digital items as actual stealing, and would 100% of the time go for the way that makes them spend 0$ instead of whatever the game costs to buy it legally. where i live (and i know we're not the only market like this), that mentality is what almost everyone has. you would be considered crazy if you choose to buy a game when the free option is available. for example in the previous generation, you know what console pretty much failed? ps3, because for years it remained unhacked. but the consoles that flourished were the psp and xbox 360. you could go to the supermarket, buy milk and bread and on your way out pick some 360 game out of this box they had with all the games in it, and pay basically for the blank dvd it was burned on. or psp, parents bought the system for their kids, and right then and there the shop would sell them a memory stick and fill it with games, and when the kid was bored he would take the card to the shop and change the games. i never ever saw a shop sell an actual legit psp or 360 game, that just didn't happen. there were some places you could buy legit ps3 games at, and those stopped importing games too once piracy became a thing on the system. in contrast, this generation, you can find legit ps4 and xbo games everywhere. people are buying them cuz piracy isn't [an easy] option. and switch games were available too, but now you won't find them anywhere, because as soon as you buy a switch the shop offers to hack it for you and teach you how to download the games. now i know this market that i'm in isn't the norm, but it would be naive to assume that in the american and european markets, no one is saving the money that they otherwise would have spent on games and instead just downloading them now that the switch allows it. one download isn't one lost sale, but piracy for sure stops many customers from spending money on their hobby.

2. you bring up the fact that hacking the switch makes many of the features unusable so many people may not want to bother, and that's obviously true. but i can say that many of my friends (irl or online) just got a second switch to pirate single player games on. they kept their main one for online games like fortnite or splatoon, but figured out that spending 300$ (the price of 5 games) is a good deal if it means you get to pirate 10s of single player games. i'm sure many other pirates have done the same. yeah they'll buy splatoon or smash or whatever, but all those single player indies (or single player nintendo/third party games) are getting pirated by them.
 
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julian

Member
Oct 27, 2017
16,773
c) Switch games cannot be updated offline. If updates are as important as you say, people with broken WiFi modules or people that were unjustly banned (there's more of them than you think) are screwed pretty badly.
I'm not denying that 95% of all SX OS users are in it for the piracy and that piracy is bad.
Still doesn't mean that anyone who runs CFW or circumvents certain built in mechanics is a pirate.

That's 100% false. Switch games can absolutely be updated offline. I've updated a friend's copy of Zelda for them without hacking and without online. It's a system feature.
 
Oct 27, 2017
1,696
c) Switch games cannot be updated offline. If updates are as important as you say, people with broken WiFi modules or people that were unjustly banned (there's more of them than you think) are screwed pretty badly.

This is false. And not sure where this thing about the Wifi's come from either.

Stop getting your information from disreputable sources. Including this thread.
 

Slev

Member
Oct 27, 2017
766
So this may have hindered the hacking scene but users who care about preservation/custom code are able to downgrade from 6.2 firmware to earlier firmware (this goes for the pirates as well).

Will be curious if this ends up being the stop gap for the scene for awhile depending on how long the TSEC chip holds.
 

Vena

Community Resettler
Member
Oct 25, 2017
6,423
are they? i thought this one not being hacked means if you actually updated to 6.2 you're out of luck, at least for now. unless you have a backup.

The Switch OS will keep crashing the moment it goes to sleep in this arrangement. If you ask me, that's pretty much broken.

Lakka/Linux stuff would work fine but the interest there is almost entirely zero because of obvious reasons.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
If someone updated using ChoiDujourNX the update doesn't burn an efuse, so they can downgrade again.

6.2 doesn't allow CFW to load up but you can still boot up a CFW loader to allow for the downgrade.
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?
 

Deleted member 48368

User requested account closure
Banned
Oct 5, 2018
42
The OP is not entirely accurate.

First and foremostly, anyone can still use Switch-Linux and related programs. This most importantly means that Lakka for the Nintendo Switch is still 100% functional on exploitable switches, meaning that if your main reason for hacking a Switch is emulation, you can still do that.

Secondly, a method has been found that lets users dump console unique keys (BIS keys) by doing a partial downgrade to 6.1, which can then be used to completely downgrade to 6.1 (with the caveat of requiring AutoRCM which is a kinda hacky process with some unwanted side-effects, but it can be mostly avoided w/ a dongle).

Finally I wouldn't say its "permanently able to stop it". It's mostly being seen as a challenge, not as an a permanent stopgap.

From what I know there have been no statements suggesting that RS will start relying on userland exploits.

I see that a number of the screenshots in the OP were taken from a site called GBATemp, which is uh... kinda notorious for spreading misinformation like wildfire. While I'm obviously willing to assume that this is probably in good faith, it's usually much better to verify using official channels instead.

For ReSwitched, these can be found on their Twitter (@SciresM and @Reswitched) and they also have a discord, which can be found on their website ( https://reswitched.team/ ), where the screenshots in the screenshots in question were taken from.
 
Oct 25, 2017
11,699
United Kingdom
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?

Yeah doing the 6.2 update the official way, would burn the system efuse, so no way to downgrade then.

Anyone wanting to use homebrew at the moment needs to stay on 6.1 or lower, until 6.2 is cracked anyway.
 

DarlingDixie

Banned
Oct 27, 2017
115
I wonder how many people slamming piracy in this thread have bought used games over the years without recognising that used games sales have caused, and continue to cause, much more harm than piracy. :)

I'm not donning my pirate cap but you should also recognise that used games rob Nintendo of their sales while lining Gamestop's dirty pockets. All without requiring system modifications that <2% of Switch owners are doing.
 

Bhonar

Banned
Oct 31, 2017
6,066
good, i fucking hate hackers

"homebrews and back-ups" haha yea right, that just means piracy sometimes
 

DarlingDixie

Banned
Oct 27, 2017
115
good, i fucking hate hackers

"homebrews and back-ups" haha yea right, that just means piracy sometimes
I also hate hackers.

But also homebrew turned the Switch into the best emulation machine on the planet. OK maybe that has to exclude PC but the portable factor and instant handheld to TV switching is really awesome to see on a PS1 emulator...
 

Deleted member 48368

User requested account closure
Banned
Oct 5, 2018
42
The small sentence at the end is but that is basically what was said in the reswitched discord at the time.
Again, wrong. No search results for userland in ReSwitcheds discord that indicate to this end after 6.2 was released.

The consensus was that it was going to be a challenge but not an impossible one, straight up from the start. I am in that discord, I saw that conversation and even asked some questions about stuff myself later that same day.
 

DarlingDixie

Banned
Oct 27, 2017
115
You don't need to hack still-in-production consoles to preserve games that are still readily available.

Lol, what? So explain to me how you're gonna preserve something after it is taken offline?

I don't have a tinfoil hat available so I'm not downloading backups to try and "preserve" them but your post makes no sense. You preserve data by storing it before something bad happens, not after. R.I.P, P.T.

I actually backed up an Android game that got taken off the Play Store a few years ago, I can still play it fine on 9.0. Lucky I did it, it's probably available online somewhere but that's not the point is it?

This reminds me of Ultimate Marvel vs. Capcom 3 which went out of print for 4-5 years and was removed from all digital stores. The boxed Vita version still costs close to $60 used these days. Unfortunately I think we're all in for a tough wake up call when a lot of digital games go bye-bye.
 
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Deleted member 48368

User requested account closure
Banned
Oct 5, 2018
42
And with digital games, once you have purchased a game, you can always download this game from the Nintendo servers to your console.
This one is just flat out false.

DSi servers were shut down end 2017/early 2018.

Wii shop is slated to go down end January 2019, with redownloads being disabled at some point in the future.

And even if you lose your console or it's broken, you simply need to go to your my.Nintendo account, deactivate the old device and then register your account in the new console and voilà, you can download again 100% of your digital purchases in the new device. No need of backups.
Nintendo Switch only. 3DS and Wii U require calling up Nintendo Support.

Also it's fun to see arguments of video game "preservation", but at the same time, seeing posted information about groups such as Team Xecuter, that are clearly advertising their products with the purpose of piracy.
Fuck TX. They're code thieves, massive assholes and really should just be fucking punted and removed from the scene. I can harp on about this group for a while, but I'll save the details unless asked.

But when some groups release commercial devices to exploit a system in the second year of a console, instead of waiting until this console has been discontinued, they are only looking for a profit, by obtaining money thanks to the intellectual properties and hard work of other people.
There are a couple of legitimate booting dongles out there, but yeah, commercial stuff in Homebrew scene is uh... not a very good history. Or any closed source programs actually.

It's great to have hackable consoles once their life cycles have ended.
It's awesome before that too. There's legitimate cool stuff like sys-lanplay that lets games connect over LAN even if the actual devices aren't on a LAN, there's sys-ftpd which runs an FTP server on your Switch, there's NSScreenshotmaker which you can use to sign screenshots, you can backup savegames, the list kinda continues.
 

Hailinel

Shamed a mod for a tag
Member
Oct 27, 2017
35,527
Lol, what? So explain to me how you're gonna preserve something after it is taken offline?

I don't have a tinfoil hat available so I'm not downloading backups to try and "preserve" them but your post makes no sense. You preserve data by storing it before something bad happens, not after. R.I.P, P.T.

I actually backed up an Android game that got taken off the Play Store a few years ago, I can still play it fine on 9.0. Lucky I did it, it's probably available online somewhere but that's not the point is it?

This reminds me of Ultimate Marvel vs. Capcom 3 which went out of print for 4-5 years and was removed from all digital stores. The boxed Vita version still costs close to $60 used these days. Unfortunately I think we're all in for a tough wake up call when a lot of digital games go bye-bye.
Read my post again, chuckles.

R E A D I L Y
A V A I L A B L E


You don't need to hack your damn Switch to play motherfucking Octopath Traveler in the year 2018.
 
Oct 27, 2017
1,696
I see that a number of the screenshots in the OP were taken from a site called GBATemp, which is uh... kinda notorious for spreading misinformation like wildfire. While I'm obviously willing to assume that this is probably in good faith, it's usually much better to verify using official channels instead.

Deux isn't on one of those Discord's. I'll let you have a stab in the dark of which one.

And while you're all checking the sizes of your morals, Smash has leaked.
 

Slev

Member
Oct 27, 2017
766
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?

They can still downgrade currently without having existing backups. As others have said their sleep mode no longer works in this scenario due to the efuse so they have to keep the switch on/turn it off via the custom firmware after they downgrade.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
Yes let's try and preserve something after it's taken offline and we can no longer access it.
wii and ds servers are going (or went) offline 14 and 12 years after launch. maybe those with concerns of preservation should relax for a bit and start working once the system has been out for more than 2 years? or do we think switch servers are going offline next year?
 

DarlingDixie

Banned
Oct 27, 2017
115
That's what actual legitimate game preservation efforts are for.

Oh, do any of them have P.T. and Zombies Ate My Neighbours? They don't... so relying on those efforts is fruitless as they're still held back by so much red tape.

Backing up your own games is not illegal in many countries, so it's perfectly legitimate if you truly want to preserve them.

Also I don't even really advocate for backing up because I'm sure somebody else will have put the games online for me if something dramatic happens and a bunch of games disappear, so I don't really need to waste my own time doing it. Whew, lucky not everyone has my attitude.

Although I'm annoyed I deleted P.T. because I still can't re-download it.

wii and ds servers are going (or went) offline 14 and 12 years after launch. maybe those with concerns of preservation should relax for a bit and start working once the system has been out for more than 2 years? or do we think switch servers are going offline next year?

I'm not part of the borderline conspiracy theorists that need to have everything backed up, I'm just saying it's laughable to say you should preserve things AFTER a game has gone offline, because at that point the damage is done and then you're basically advocating for people to just pirate other copies of the game that may already be available online.
 
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Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
Again, wrong. No search results for userland in ReSwitcheds discord that indicate to this end after 6.2 was released.

The consensus was that it was going to be a challenge but not an impossible one, straight up from the start. I am in that discord, I saw that conversation and even asked some questions about stuff myself later that same day.

Straight from the discord:

"Yeah. I actually don't see any issues in it, immediately.
(nor in the last 30 hours)
the game is "can you dump the keydata another way, via escalation from userland", or "can you get auth mode code exec on the TSEC?"
NV/N are banking that you can't do the latter.
The former is theoretically patchable via firmware updates."

Like I said that small sentence isn't exactly right as anything can technically be hacked but yeah.

Either way your original post focusing on just that one line is a bit silly to me as the rest of the post was 100% true at the time of posting.
 
Jan 10, 2018
7,207
Tokyo
Si if I understand well, the switch can still be used as an emulation/Homebrew machine, but not for piracy or cheating anymore? How could we not all be happy about that?
 

DarlingDixie

Banned
Oct 27, 2017
115
Si if I understand well, the switch can still be used as an emulation/Homebrew machine, but not for piracy or cheating anymore? How could we not all be happy about that?

It's just a roadblack for people that updated to 6.0.2, something else will come along as they didn't fix RCM being accessible (and can't because it's a HW exploit).

I think Nintendo have fixed newer Switches at the hardware level though, so on those units even homebrew is not possible right now.
 

Deleted member 48368

User requested account closure
Banned
Oct 5, 2018
42
Deux isn't on one of those Discord's. I'll let you have a stab in the dark of which one.

And while you're all checking the sizes of your morals, Smash has leaked.
Hence why I pointed out the fact that it's wrong but also am doing so under the general assumption it wasn't done in bad faith, hence why I corrected it. I can reasonably assume he isn't in the ReSwitched discord, otherwise he'd have used images from that discord directly instead of getting them from GBATemp.

Okay woop. Whatever. I'm a homebrew dev, not a dataminer or a piracy guy.

Straight from the discord:

"Yeah. I actually don't see any issues in it, immediately.
(nor in the last 30 hours)
the game is "can you dump the keydata another way, via escalation from userland", or "can you get auth mode code exec on the TSEC?"
NV/N are banking that you can't do the latter.
The former is theoretically patchable via firmware updates."

Like I said that small sentence isn't exactly right as anything can technically be hacked but yeah.

Either way your original post focusing on just that one line is a bit silly to me as the rest of the post was 100% true at the time of posting.
That uh... doesn't indicate at all they're gonna play cat and mouse with userland. This is just discussing the current possibilities.
 

Deleted member 48368

User requested account closure
Banned
Oct 5, 2018
42
Si if I understand well, the switch can still be used as an emulation/Homebrew machine, but not for piracy or cheating anymore? How could we not all be happy about that?
Because the currently available option is kinda really inconvenient for Homebrew development (since you're basically doing stuff on switch-linux, which has no audio and remote joycon connection drivers right now), as well as it being impossible to run harmless mods like theming the home menu or running a graphical layeredfs mod on the Switch.

I understand the irritation for piracy and cheating and how the gut reaction is "fuck em", but Nintendo has been really dilligent in it's anti-piracy measures and actually routinely bans Switch devices that pirate games (this is included in telemetry), cheat with it's online functionality (Spl2toon even banning you for skin mods that don't affect gameplay) or just have impossible telemetry data (one CFW in particular at the moment doesn't properly patch it's version string).

So Nintendo already takes a ton of precautions against hackers and pirates, which would make the gut reaction a lot of people seem to have (fuck cheaters and pirates, this is a good thing, which I agree with, fuck them, but its not a good thing they're doing this) kinda pointless as a banned Switch device is basically unable to do anything except running system updates (which they re-enabled for 6.2, before that it was disabled), as a result making onlline cheating basically "not a thing" and ensures that a lot less people are willing to pirate due to the fact that unlike on other systems, it's not possible to unban a Switch (reasoning being that bans are usually cert bans and each cert is unique to each Switch.)