Don't get me wrong I'm all for banning pirates and stopping piracy but homebrew and hacking is nothing bad and completely legal as has been proven more than once in court.
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I echo those sentiments entirely.
Don't get me wrong I'm all for banning pirates and stopping piracy but homebrew and hacking is nothing bad and completely legal as has been proven more than once in court.
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Homebrew can actually be super useful, wii u had one that let you use your gamecube controllers on games that weren't smash bros, spoofing controllers can be a god send. Personalization stuff can be pretty fun too
He's mostly just directing you to a now defunct piracy tool. I know what tools he's talking about and they're basically all piracy tools that require titlekey dumps from obviously non-proper sources in order for this method to work. More over, to work they require an unbanned certificate which has to come from a Switch... which a banned Switch obviously cannot provide. Again, forcing one to look for warez to get the downloads to even function.
You don't provide any of the supposed nuance yourself here, so it just sounds like yet more vague, poorly defined justification to steal games.Piracy, Homebrew, preservation are incredibly nuanced themes. Each and every one of them can be justified, given specific scenarios.
Yes, even piracy can be morally justified. Even anti DRM advocates recognize it.
So we would all be better off if we would care for these nuances.
Point being hacking is not all malicious, the arguing of whether its worth it is a matter of degrees and opinions
Point being hacking is not all malicious, the arguing of whether its worth it is a matter of degrees and opinions
Well if anti-DRM support piracy, it must be okay! /sPiracy, Homebrew, preservation are incredibly nuanced themes. Each and every one of them can be justified, given specific scenarios.
Yes, even piracy can be morally justified. Even anti DRM advocates recognize it.
So we would all be better off if we would care for these nuances.
Thats actually not inherently true, you can have homebrew without being able to run backups. Switch had been hacked for a long time without being able to run backups, same thing went for PS4 where they were fully running linux on lower firmwares without being able to play pirated games. Homebrew is kind of the first step, but it isnt equal to being able to pirate. Companies put a lot more checks in for running games, Switch for comparison has a lot more robust ticketing system than the wii u did which doesnt effect being able to get kernel access, even if that seems to be a non-issue nowIt's not really a matter of degrees and opinions. If hacks are used to pirate software then they are bad, and no amount of turning your home menu purple undoes that damage. If someone can hack a system in a way in which by no means makes it easier to pirate, then we're talking about something different, but my understanding of the system is that as soon as you can add homebrew applications to it, you can add pirated games to it, and I'm not just including (in this instance) pirated Switch games.
Very much this. Preservation is a topic I care deeply about, but there's a HUGE window of time even after hardware end of commercial life to preserve stuff. You can find working physical copies of NES consoles and most games by the truckload and that's been out of production and sale for quite a while by now. If the first NES emulator/hack ever made popped out today it would have pretty much the same preservation effect.You don't need to hack still-in-production consoles to preserve games that are still readily available.
you make some great points, and i'm completely against shitting up threads with calling people who are geniunely interested in emulation/homebrew pirates. that shit isn't right and the mods ban people who do that.Point taken and I would be inclined to agree if we had any meaningful metric to determine how much damage piracy actually does. As said the one download =/= one lost sale is absolutely nonsensical. You are right that in some cases piracy probably did cause some platforms to struggle, I'm mainly thinking of the Dreamcast and maybe the PSP although I have my doubt that Nintendo Switch piracy in its current form warrants any huge concerns. We know the platform is healthy, software sales and attach rates are good and to pirate on the Switch you have to take quite a few risks and lose access to a ton of the consoles features which very likely pushes the pirating clientele more towards people that would pirate anyway.
Again don't get me wrong, I don't want to sweet talk piracy or say they should get a free pass on Era, the only reason I'm engaging in the discussion is because I hate that no normal discussion of emulation and homebrew can take place without someone bringing up piracy. Threads like this one are perfectly fine to discuss piracy and the morality of homebrew but if we have a thread about, let's say, Retroarch which is a great, useful and perfectly legal piece of software, eventually someone will indirectly label all Retroarch users as pirates which comes across as incredibly dubious, serves no purpose and stops any kind of meaningful discussion of the actual topic.
c) Switch games cannot be updated offline. If updates are as important as you say, people with broken WiFi modules or people that were unjustly banned (there's more of them than you think) are screwed pretty badly.
I'm not denying that 95% of all SX OS users are in it for the piracy and that piracy is bad.
Still doesn't mean that anyone who runs CFW or circumvents certain built in mechanics is a pirate.
c) Switch games cannot be updated offline. If updates are as important as you say, people with broken WiFi modules or people that were unjustly banned (there's more of them than you think) are screwed pretty badly.
Wooo, perfect! This is the kind of security fix I like, pirates are stopped but people can still install alternate software.You can.
This fix won't affect people who run emulators and homebrew through Linux. But it stops Switch games piracy and homerew on the official firmware... For now.
are they? i thought this one not being hacked means if you actually updated to 6.2 you're out of luck, at least for now. unless you have a backup.users who care about preservation/custom code are able to downgrade from 6.2 firmware to earlier firmware
are they? i thought this one not being hacked means if you actually updated to 6.2 you're out of luck, at least for now. unless you have a backup.
i wasn't talking about running a hacked console on 6.2, but downgrading from 6.2 to 6.1 for example. is that possible?The Switch OS will keep crashing the moment it goes to sleep in this arrangement. If you ask me, that's pretty much broken.
are they? i thought this one not being hacked means if you actually updated to 6.2 you're out of luck, at least for now. unless you have a backup.
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?If someone updated using ChoiDujourNX the update doesn't burn an efuse, so they can downgrade again.
6.2 doesn't allow CFW to load up but you can still boot up a CFW loader to allow for the downgrade.
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?
I see that a number of the screenshots in the OP were taken from a site called GBATemp
The first one is, I recognize the font as being from that site.
The first one is, I recognize the font as being from that site.
Incorrect. Found the original GBATemp thread.The first is a quote from this forum and then the next 2 are from SciresM.
Incorrect. Found the original GBATemp thread.
https://gbatemp.net/threads/6-2-0-key-generation-could-possibly-be-uncrackable.523985/
It's the OP.
I also hate hackers.good, i fucking hate hackers
"homebrews and back-ups" haha yea right, that just means piracy sometimes
Again, wrong. No search results for userland in ReSwitcheds discord that indicate to this end after 6.2 was released.The small sentence at the end is but that is basically what was said in the reswitched discord at the time.
You don't need to hack still-in-production consoles to preserve games that are still readily available.
This one is just flat out false.And with digital games, once you have purchased a game, you can always download this game from the Nintendo servers to your console.
Nintendo Switch only. 3DS and Wii U require calling up Nintendo Support.And even if you lose your console or it's broken, you simply need to go to your my.Nintendo account, deactivate the old device and then register your account in the new console and voilà, you can download again 100% of your digital purchases in the new device. No need of backups.
Fuck TX. They're code thieves, massive assholes and really should just be fucking punted and removed from the scene. I can harp on about this group for a while, but I'll save the details unless asked.Also it's fun to see arguments of video game "preservation", but at the same time, seeing posted information about groups such as Team Xecuter, that are clearly advertising their products with the purpose of piracy.
There are a couple of legitimate booting dongles out there, but yeah, commercial stuff in Homebrew scene is uh... not a very good history. Or any closed source programs actually.But when some groups release commercial devices to exploit a system in the second year of a console, instead of waiting until this console has been discontinued, they are only looking for a profit, by obtaining money thanks to the intellectual properties and hard work of other people.
It's awesome before that too. There's legitimate cool stuff like sys-lanplay that lets games connect over LAN even if the actual devices aren't on a LAN, there's sys-ftpd which runs an FTP server on your Switch, there's NSScreenshotmaker which you can use to sign screenshots, you can backup savegames, the list kinda continues.It's great to have hackable consoles once their life cycles have ended.
Read my post again, chuckles.Lol, what? So explain to me how you're gonna preserve something after it is taken offline?
I don't have a tinfoil hat available so I'm not downloading backups to try and "preserve" them but your post makes no sense. You preserve data by storing it before something bad happens, not after. R.I.P, P.T.
I actually backed up an Android game that got taken off the Play Store a few years ago, I can still play it fine on 9.0. Lucky I did it, it's probably available online somewhere but that's not the point is it?
This reminds me of Ultimate Marvel vs. Capcom 3 which went out of print for 4-5 years and was removed from all digital stores. The boxed Vita version still costs close to $60 used these days. Unfortunately I think we're all in for a tough wake up call when a lot of digital games go bye-bye.
You don't need to hack your damn Switch to play motherfucking Octopath Traveler in the year 2018.
I see that a number of the screenshots in the OP were taken from a site called GBATemp, which is uh... kinda notorious for spreading misinformation like wildfire. While I'm obviously willing to assume that this is probably in good faith, it's usually much better to verify using official channels instead.
gotcha. but if anyone was using their switch normally, thinking they'll later hack it (because the exploit was known to be unpatchable) they would now be unable to downgrade, right?
That's what actual legitimate game preservation efforts are for.Yes let's try and preserve something after it's taken offline and we can no longer access it.
wii and ds servers are going (or went) offline 14 and 12 years after launch. maybe those with concerns of preservation should relax for a bit and start working once the system has been out for more than 2 years? or do we think switch servers are going offline next year?Yes let's try and preserve something after it's taken offline and we can no longer access it.
That's what actual legitimate game preservation efforts are for.
wii and ds servers are going (or went) offline 14 and 12 years after launch. maybe those with concerns of preservation should relax for a bit and start working once the system has been out for more than 2 years? or do we think switch servers are going offline next year?
Again, wrong. No search results for userland in ReSwitcheds discord that indicate to this end after 6.2 was released.
The consensus was that it was going to be a challenge but not an impossible one, straight up from the start. I am in that discord, I saw that conversation and even asked some questions about stuff myself later that same day.
Si if I understand well, the switch can still be used as an emulation/Homebrew machine, but not for piracy or cheating anymore? How could we not all be happy about that?
Hence why I pointed out the fact that it's wrong but also am doing so under the general assumption it wasn't done in bad faith, hence why I corrected it. I can reasonably assume he isn't in the ReSwitched discord, otherwise he'd have used images from that discord directly instead of getting them from GBATemp.Deux isn't on one of those Discord's. I'll let you have a stab in the dark of which one.
And while you're all checking the sizes of your morals, Smash has leaked.
That uh... doesn't indicate at all they're gonna play cat and mouse with userland. This is just discussing the current possibilities.Straight from the discord:
"Yeah. I actually don't see any issues in it, immediately.
(nor in the last 30 hours)
the game is "can you dump the keydata another way, via escalation from userland", or "can you get auth mode code exec on the TSEC?"
NV/N are banking that you can't do the latter.
The former is theoretically patchable via firmware updates."
Like I said that small sentence isn't exactly right as anything can technically be hacked but yeah.
Either way your original post focusing on just that one line is a bit silly to me as the rest of the post was 100% true at the time of posting.
That uh... doesn't indicate at all they're gonna play cat and mouse with userland. This is just discussing the current possibilities.
Because the currently available option is kinda really inconvenient for Homebrew development (since you're basically doing stuff on switch-linux, which has no audio and remote joycon connection drivers right now), as well as it being impossible to run harmless mods like theming the home menu or running a graphical layeredfs mod on the Switch.Si if I understand well, the switch can still be used as an emulation/Homebrew machine, but not for piracy or cheating anymore? How could we not all be happy about that?