• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

dgrdsv

Member
Oct 25, 2017
11,846
UC's combat is great. The shooting can be somewhat weird sometimes but this has been mostly rectified in UC3+.

And I won't even talk about "the ridiculous amount of enemies" since this is the stupidest issue one may have with any video game.
 

panda-zebra

▲ Legend ▲
Member
Oct 28, 2017
5,735
I'm crap at shootbang games, but played through UC4 on crushing until I hit the same wall a lot of people did. Think you're just doing it wrong, OP.
 
Op's take is super hot. Calls the game janky and dies 5 ties in a row on regular difficulty. Sounds like a personal problem, poor gaming skills and or slow reflexes. Combat in U4 is excellent and fun with spot on responsive controls. Maybe this game is not for you OP.
 

ShinUltramanJ

Member
Oct 27, 2017
12,949
I4CW7iJ.gif

"Janky".

Talk about an overused term that needs to die.
 

GamingRobioto

Member
May 18, 2018
1,350
Exeter, UK
I've always had series issue with the gameplay in Naughty Dog games, including The Last of Us which is better than Uncharted.

I'm like you (TC) with Uncharted 4 found the whole experience frustrating and to be honest quite boring, for me no Naughty Dog game is a masterpiece or even a great game in my eyes because of this. I've found a post I made a little while ago about Uncharted 4 itself and I still stand by this:

- Poor pacing
- Average/poor gameplay
- Boring collectibles
- Set pieces where much of the control is taken away from the player
- Simplistic and boring puzzles

These things above, I don't really like in games and of NDs games U4 was one of the worst. Of course they also have the following:

- Decent story
- Amazing presentatation
- Amazing sound design

But IMO these are not key aspects of a good game. They are all ok games (ND games) but nothing more IMO. Am I excited for the TLOU2? No, not really, looks like more of the same, will be worth a playthrough for the story then nothing more.

Just my opinion, I don't think others are wrong for loving these games and I can see why people do - but they aren't really for me and the above are the reasons why I think that.
 

daninthemix

Member
Nov 2, 2017
5,022
I only care about one thing: Did Explorer difficulty fix your issues with the game, OP, and allow you to have fun?
 

sappyday

The Fallen
Oct 27, 2017
2,782
I guess I just haven't played any other better TPS out there cause I find Uncharted's combat to be smooth and fun.
 

balohna

Member
Nov 1, 2017
4,152
I don't feel quite as strongly as OP, but I find every Uncharted game has at least 4-5 "what the fuck is even happening?" encounters that are meant to be hard (I assume) but are just tedious and overwhelming.
 

IronicSonic

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
3,639
Yeah It is bad. I didn't like U4 at all beside how pretty it and the face mocap.

I feel like you OP about every shooter with humans as enemies. It's getting absurd the rambo mass murderer style with every console generation and it graphics realism. I rather shoot robots or zombies to be completly honest
 
Oct 25, 2017
14,741
I personally love the combat in the series, and I feel like Hard is the best difficulty to play, just like The Last of Us. I just wish they'd go back to the supernatural bullshit, the enemy variety really suffers from them giving up on that.

I sort of get the feeling they ditched the supernatural enemies because they wanted to take the story in a more serious direction, but The Last of Us is even more serious and we fight very well designed not-zombies all the time in that game, and the story didn't suffer in any way. Quite the opposite, having a tangible threat for the player allows us to feel the danger of the cordyceps in some small way ourselves, instead of just hearing about it from the dialogue. Similarly, no matter how many times Nate says "that was close, I almost died" during platforming, the player is just holding forward. The story benefits from having a more tangible sense of threat.
 

Teddie28

Member
Nov 2, 2017
756
I had to do this with Uncharted 3. That game was hot garbage. Such a disappointing game after UC2. I was hoping they fixed it with UC4. Guess I'll find out as I'm about to play it next.
 

Nakenorm

The Fallen
Oct 26, 2017
22,277
I dunno, if it was Uncharted 1-3 you were talking about I might get it, but U4 & TLL to me has some of the most fluid and enjoyable TPS combat in games. I still play some multiplayer here and there just because how damn fun it is. Jumping, swinging, climbing all over the place? There's nothing else out there like it. Tomb Raider comes close I guess, but it doesn't have MP and something was just off about it overall imho. Input lag maybe?
 

Certinfy

Banned
Oct 29, 2017
3,476
Couldn't disagree more. I've completely shat on the gunplay in Uncharted 1-3 for years now because it's awful but in 4 for the first time Naughty Dog actually made the gunplay half decent.
 

Bonefish

Member
Oct 28, 2017
4,694
U4/LL is the best third person shooter ever. The gameplay and mechanics are incredible, still in awe of how fluid the whole thing is.
 
Oct 27, 2017
5,777
I'm surprised at the amount of people that love Uncharted 4's combat and don't enjoy the exploration. It's like the exact opposite of me. I didn't find the combat hard, just boring as crap. I dreaded the combat, cause it always felt like something I had to slog through to continue the game.
As far as I'm concerned, if you took the combat from Tomb Raider, the story from Uncharted, and blended the exploration from both, you'd have an amazing game.
 

James Darmody

Member
Nov 22, 2018
191
I'm surprised at the amount of people that love Uncharted 4's combat and don't enjoy the exploration. It's like the exact opposite of me. I didn't find the combat hard, just boring as crap. I dreaded the combat, cause it always felt like something I had to slog through to continue the game.
As far as I'm concerned, if you took the combat from Tomb Raider, the story from Uncharted, and blended the exploration from both, you'd have an amazing game.

Same. Didn't mind the combat but I was more invested in the exploration and story.
 

Deleted member 38397

User requested account closure
Banned
Jan 15, 2018
838
I'm surprised at the amount of people that love Uncharted 4's combat and don't enjoy the exploration. It's like the exact opposite of me. I didn't find the combat hard, just boring as crap. I dreaded the combat, cause it always felt like something I had to slog through to continue the game.

That's me in a nutshell. I've just finished the game. It took me over three weeks as I could only do a chapter or two at a time before I felt my interest waning. Most unusual as I've loved the previous three. Didn't like Sam Drake at all.

One of the bonus unlocks at the end - Cell Shading - looks brilliant. Borderlands meets Uncharted. I want to play through it again in this mode sometime but it'll be a good year or so before I go back to it - maybe not until PS5 comes along and we get a 60fps patch or something.
 
Oct 25, 2017
14,741
I'm surprised at the amount of people that love Uncharted 4's combat and don't enjoy the exploration. It's like the exact opposite of me. I didn't find the combat hard, just boring as crap. I dreaded the combat, cause it always felt like something I had to slog through to continue the game.
As far as I'm concerned, if you took the combat from Tomb Raider, the story from Uncharted, and blended the exploration from both, you'd have an amazing game.
I love exploration, I just don't think Uncharted 4 has much of it in any meaningful way, especially in the climbing sections.
 

Magnus

Member
Oct 25, 2017
8,357
I've honestly never understood why people have a problem with the enemy waves, killing and LUDONARRATIVE DISONNANCE (barf) in Uncharted games, but not in any other.
 

NekoNeko

Banned
Oct 26, 2017
18,447
uncharted 4 feels like a game where the devs wanted it to be a movie and let the interns fill the parts between the cutscenes.
such a boring slog of a game.
 

Troll

Banned
Nov 10, 2017
3,278
Op I wasn't a fan of the shooting either. Looks to be pretty split on loving/ hating it. I wonder why that is?
 

PanzerKraken

Member
Nov 1, 2017
14,981
You must have skipped 1 and that awful Vita spinoff.

Never touched the vita game, but one was fine at the time it released, dated now. But 1 also did stuff that was ahead of its time and the series lost afterwards, such as how reactive enemies where. Hit location of your shots actually caused enemies to react to where the shot landed, and near misses the enemies even reacted to as if the bullet nearly hit them. They greatly reduced this and removed some of the hit reactions in 2 which was a bummer. Course part of what made 1's combat slippery for many was that the enemies were too fluid, constantly moving and reacting to each bullet hit, which in shooters players are not used too. In most shooters enemies don't react to getting hit or they stagger in place making for easy follow up. The more realistic movements in 1 was cool, but made it difficult to land consecutive shots when hitting someone in the arm or leg would have them fall over or spin around. 1 had some amazing tech involved that didn't go over well for some folks.

In 3 they completely screwed the pooch and removed enemy reactions to force feed us the cinematic melee. You can pump round into round into bad guys who don't even flinch at bullets hitting them, and they loved to run directly at you as you pumped bullets into them, again cause the game wanted you to melee enemies.

after the initial patch, nope. 3 had better combat than 2 and 1. and that patch came in early.

Nah, the AI was the worst, the enemies acted like bullet sponges, and all the forced melee was bad. AI reactions were greatly suppressed, you would have to dump a half a mag from a pistol into someone to stop them from charging you once their charge routine was initiated.
 

JaseC64

Enlightened
Banned
Oct 25, 2017
11,008
Strong Island NY
I see the "uncharted is so unrealistic, guy is basically a murderer" thing still apply to this game only.

Sounds like you op just lack basic console shooter skill and are blaming the game. U4 has the best combat out of all the games. In SP people were mad because it's not a big part of it as in past games and it's better this go.

Either there is something wrong with your control or you need to modify the control settings to meet your "skill".

Oh and drop the "so many enemies it's unrealistic " thing. You are posting in a gaming forum where we all play fictional games of the main character killing tons of npcs. Give it a rest.
 

Dragoon

Banned
Oct 31, 2017
11,231
It's one of the best TPS from a gameplay perspective OP, also get gud. It is much improved from the PS3 era Uncharted.
 

coconut gun

Banned
Nov 1, 2017
682
i wonder how much of it is just objectively bad controls. not that that would be totally uncharted's fault, mind, playing shooters on a controller sucks. period. playing red dead 2 had reminded me how trash dual sticks are for shooters.


every game should have gyro aiming
 

Hixx

Member
Oct 25, 2017
829
2 and 4 have pretty solid combat for me - I wish 4 gave you more room to work with the cool traversal mechanics without being brought to 20% health while swinging from A to B even on normal difficulty, but I really enjoyed my replay of the game a couple of months ago. TLL had better combat though thanks to having more options with to the improved stealth and silenced pistol.

Combat was a much bigger issue for me in 3 but the thread isn't about that so I'll leave it.
 

Y2Kev

Member
Oct 25, 2017
13,836
I thought the Shita game had pretty good combat. The framerate was just Al-Bhed.