I came across this short article and I was wondering if people agree with its sentiment.
Article link (Might contain vague spoilers for Bloodborne and SOMA)
It's very short so I can't quote much.
Article link (Might contain vague spoilers for Bloodborne and SOMA)
It's very short so I can't quote much.
Right down to their core, right down to the very themes that recur throughout [Lovecraft's] works, you'll find the hateful perspective he had of the world: the ignorance of someone who viewed anything unlike himself with revulsion.
Which is now video games' problem. For decades video games have been regurgitating the themes, plots and aesthetics of his stories with not one ounce of scrutiny. The half-breed monsters that embody the very essence of Lovecraft's revulsion, the troubled white male heroes that contain his arrogance and his gross simplification of mental illness are recreated in video games with no subversion, no critical thinking. In doing so they are breathing life, again and again, into Lovecraft's hate.
Here's the other thing. It's not just deeply problematic, it's boring. How terrified can we be by even the most lavishly rendered Lovecraftian monster after so many dozen encounters, across so many dozen games. They've slipped from being horrifying or even pulpy fun and now they're just downright boring.